Mods / Rogue House Additions

Tags:
Worldgen Utility Cosmetics Crafting Other Food Creatures QoL
Author:
RogueRaiden
Side:
Both
Created:
Jan 16th 2022 at 10:34 PM
Last modified:
May 4th 2024 at 2:45 PM
Downloads:
24422
Latest release (for Vintage Story 1.19.7, outdated):
RogueHouseAdditions-4.0.6.zip  1-click install

Rogue House Additions was created to tweak things and add content customized for my server. Not meant for use on other servers. Feel free to use in Single Player. No other mods are required for install. Some features only enabled with its dependent mod installed.

Description is outdated again :P

 

Additions & Changes:

Armor:

  • Elvish leather set.
    • Found at traders. 
    • Not repairable for now.

Blocks:

  • Chiselable green grass block.
  • Tool Rack varients - Stick, all woods and most metals.
  • Vertical Rack varients - All woods and most metals.
  • Torch Holder varients - Most metals.
  • Soil Mix - Redone composting.
  • Ice slabs and stairs.
  • Ice & Snow bricks and brick blocks.

Classes:

  • Rogue - Light on their feet, combat focused. Lower health and higher hunger rate.
  • Druid - Forest protector. Not good for combat, great support class.
  • Miner - Diggy diggy hole, extra mineral drops.
  • Blacksmith - WIP
  • Blackguard Overhaul - Tanky, combat focused class.

Clothing:

  • Rolled-sleeve shirt in all cloth colors.
  • Blacksmith shirt.
  • Druid set - shirt, gloves and boots.
  • Drifter skin set for each drifter type - shirt, pants, gloves and boots.
  • Rogue set - shirt, pants, gloves, boots, cloak, cape and mask.
  • Moon robe.
  • Dark robe.
  • Elvish coat.

Creatures:

  • New:
    • Direwolves - Large northern wolves. Tameable and ridable with PetAI installed!
    • Gorillas - Large southern animals. With special Silverback varient.
    • Trout - Additional fish that swims about.
    • Prime Locust - Large, rare boss-like creature lurking in the deep.
  • Adjustments:
    • Drifter drops overhaul - Gears, sticks and flax drop from the drifters. Harvest for scrap metal (on some), rot, grubs and their skin.
    • Fish drop "raw fish" rather than being harvestable. Can cut into Fillets.
    • Foxes tameable with PetAI installed.
    • Rams are tameable and ridable with PetAI installed.
    • Bell and Wolf sound volume tweaked.

Food Stuff:

  • Water is drinkable out of bowls and buckets.
  • Whole fish - Salmon and Trout. Can be cured or cooked.

Guides:

  • Rogue House Server Info guide, at the top of the Handbook.
  • Server mod list guide.
  • Claiming guide.
  • Chat Groups guide.
  • Redone pet taming guide.

Items:

  • Snow Balls.
  • Quivers craftable with Bowyer trait, have 12 slots and can hold spears.
  • 16 more Resonance Archives for the other game music.

Miscellaneous Other Things:

  • Trader adjustments:
    • Health and damage increased.
    • Various items added to trade lists.
  • Drop adjustments:
    • Grass drops based on length.
    • Tree seed drop rates increased.
    • Stick drop rates from branchy leaves increased.
    • Breaking stone blocks drops extra stones.
  • Temporal gears stackable to 6.
  • Barrels stackable to 16.
  • Torches and Torch Holders provide a small amount of warmth.

Recipes:

  • Craftable Paper lantern and on/off recipe.
  • More efficient smithing recipes.

World Gen:

  • Caves:
    • Layers of rot covering the cave walls.
  • Ruins:

    • Small surface ruins such as graves and old sites.
    • Large trees.
    • Surface bunkers.
Mod Tweaks & Additions:

Note: Changes only load if the mod is installed.

Cats & Wolf Taming:

  • Pets cannot be harvested. (and, as a result, any cats)
  • Corpses persist for 60 game days before decaying into bones.

Teleportation Runes:

  • Rune and Beacon recipes changed to require Expanded Matter Temporal powder.

Translocator Engineering Redux:

  • Parts added to some traders.

Simple Elevators:

  • Temporal dust removed.
  • Elevator recipes changed to require Expanded Matter Temporal powder.
Compatability:

Compatable, tested or no obvious conflicts - Partially Compatable, minor conflicts or similar stuff - Not Compatable, breaking conflicts or overriding changes:

All Class altering mods - Same/conflicting changes.

A Culinary Artillery - All good!

Advanced Smithing - Duplicate stuff.

Better Balance - Conflicting changes.

Better Drifters - Conflicting changes.

Bricklayers - All good!

Buildable Sod - Duplicate stuff.

Bullseye - All good!

Bunny's Calendar - All good!

Cats - All good! (Some content requires this mod!)

Chisel Tools - All good!

DanaTweaks - All good!

Darker Drifter Spawns - Conflicting changes.

Dire Wolves - Duplicate stuff.

Expanded Foods - All good!

Expanded Matter - All good! (Some content requires this mod!)

Feverstone Wilds - Duplicate stuff. (Two types of Direwolves.)

Fox Taming - Conflicting changes.

More Drifter Loot - Conflicting changes.

More Enemy Loot - Conflicting changes.

More Torch Holders - Duplicate stuff.

Paper Lantern Recipes - Duplicate stuff.

Player Corpse - All good!

Recycle Bags - Duplicate stuff.

Salty - Conflicting changes.

Simple Elevators - All good! (Some content requires this mod!)

Smoky Chimneys - Duplicate stuff.

Tabletop Games - All good!

Teleportation Runes - All good! (Some content requires this mod!)

Translocator Engineering Redux - All good! (Some content requires this mod!)

Useful Drifter Loot - Conflicting changes.

Wolf Taming - All good! (Some content requires this mod!)

Vanilla Variants - Duplicate stuff.

 

Rogue House Community PvE Public Server (Search for 'Rogue' in the browser)

    "Here at the Rogue House, we are addicted to chiseling and can stop whenever we want, but we choose not to. We also enjoy immersive survival gameplay with lots of creativity used in building and community play.

Moderately modded. 30 day months. 96 IRL minute days, up from 48. Wind, Temporal Storms & Stability. 75% Spoil & Hunger rate. No Teleport commands. HUGE OCEANS!"

Rogue House Discord  -  Support on Ko-fi



All images and art created by hand or screenshots, not by A.I.

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
4.0.6 rhadditions 3959 May 4th 2024 at 2:45 PM RogueHouseAdditions-4.0.6.zip 1-click install

-Fixed: Proper entity fixes.

4.0.5 rhadditions 325 May 4th 2024 at 3:47 AM RogueHouseAdditions-4.0.5.zip 1-click install

-Tweak: Made bag crafts easier.
-Tweak: Nerfed sharks more.

-Fixed: Various entity fixes.

4.0.4 rhadditions 451 Apr 30th 2024 at 3:32 PM RogueHouseAdditions-4.0.4.zip 1-click install

-Tweak: Couple tweaks and fixes.

4.0.3 rhadditions 303 Apr 30th 2024 at 2:16 AM RogueHouseAdditions-4.0.3.zip 1-click install

-Fixed: Several creature fixes.

-Tweak: Missing recipe changes in Crossbows.
-Tweak: Several creature spawn condition and stat changes.

4.0.2 rhadditions 513 Apr 22nd 2024 at 4:06 PM RogueHouseAdditions-4.0.2.zip 1-click install

-Feature: New Character Creation options and added old "unnatural" hair colors (yes the color selection clips slightly in the menu).
    - If adding to an existing world, the face will bug out if appearance change is attempted. Player data must be deleted to fix it. "/player playerName wipedata"

-Fixed: Actually fixed raw fish handbook crash.
-Fixed: Tamed red fox missing texture.
-Fixed: Double headed drifter drops.

-Tweak: Guide adjustments.
-Tweak: Hacked locust health buff.
-Tweak: Drifters drop double the rusty gears than vanilla.
-Tweak: Some rebalancing to several classes.

4.0.1 rhadditions 359 Mar 31st 2024 at 12:47 AM RogueHouseAdditions-4.0.1.zip 1-click install

-Fixed: Raw fish fillet handbook crash.

-Tweak: Adjusted some patches.
-Tweak: Some guide tweaks.

4.0.0 rhadditions 243 Mar 29th 2024 at 7:06 PM RogueHouseAdditions-4.0.0.zip 1-click install

Previous Single Player users, you might want to use this version on a new world. Make a backup, test it if you want. If it works then great.

 

-Feature: Total Class Overhaul. All class traits rebalanced.

-Tweaks: Removed a number of things cause it was done in 1.19+:
- Removed oven model tweak for stacking
- Removed large trough patches for animal food
- Removed small trough patches for animal food
- Removed Turf block
- Removed Snowball, changed Snow brick and block recipes to use new vanilla snowball
- Removed fox fix patches

-Tweaks: Plus removed some mod patches,
- Moved others into the Compatibility folder,
- Adjusted some patches,
- Bunch of tweaks for the class overhaul,
- Minor fixes.

3.1.8 rhadditions 619 Feb 10th 2024 at 4:08 AM RogueHouseAdditions-3.1.8.zip 1-click install

-Tweak: Removed quartz glass retexture.

3.1.7 rhadditions 348 Feb 6th 2024 at 10:34 PM RogueHouseAdditions-3.1.7.zip 1-click install

-Tweak: Removed sideways instability from Dirt and Stone paths.

3.1.6 rhadditions 210 Feb 6th 2024 at 6:52 PM RogueHouseAdditions-3.1.6.zip 1-click install

-Fixed: 4x ingot mold recipe.

3.1.5 rhadditions 257 Feb 6th 2024 at 4:35 PM RogueHouseAdditions-3.1.5.zip 1-click install

-Fixed: Missed dirt slab recipe.

3.1.4 rhadditions 209 Feb 5th 2024 at 9:08 PM RogueHouseAdditions-3.1.4.zip 1-click install

-Feature: Stone path tweaks
    -Stone path, Stone path slabs and Stone path stairs are now unstable and will fall just like sand and gravel.
    -Snow will now break first on Stone path slabs and stairs.
-Feature: Ingot x4 Mold - Casts 4 ingots at once.
-Feature: Luna amulet, model by ATree.
-Feature: New blocks!
    -Dirt path blocks, slabs and stairs. Unstable like sand/gravel. Texture by ATree.
    -Logs with bark on the inside when chiseling.
    -Bark blocks with inside bark, when Ancient Tools is installed.
-Feature: Use Mortar in Cobblestone recipe.

-Tweak: Flipped Tuning Cylinder shelf transformation.
-Tweak: Adjustments to the MoreAnimals entity spawns and multiplying.
-Tweak: Moon robe texture tone adjustment, done by ATree.
-Tweak: Quartz glass retexture, by ATree.
-Tweak: Witch/Wizard hat internal adjustments.

3.1.3 rhadditions 2581 Oct 10th 2023 at 3:44 PM RogueHouseAdditions-3.1.3.zip 1-click install

-Tweaks:
  -Guide adjustments.

3.1.2 rhadditions 538 Oct 3rd 2023 at 3:58 PM RogueHouseAdditions-3.1.2.zip 1-click install

Tweaks:
-Updated Caninae's XSkills patches.
-Guide adjustments.
-Update TPRunes patches.
Fixes:
-Moss layer recipe blocked by Spotty moss recipe.

3.1.1 rhadditions 670 Sep 22nd 2023 at 8:36 PM RogueHouseAdditions-3.1.1.zip 1-click install
Features:
-Cattails and Papyrus rarely drop roots when harvested.
-Craftable Leather block.
 
Tweaks:
-Updated Caninae's XSkills patches.
-Altered DecoClock's Irongear appearance and recipe.
-Doubled Snowball stacksize.
-Animalcages adjustments.
-Linen bundles craftable back into cloth.
3.1.0 rhadditions 867 Sep 2nd 2023 at 3:52 PM RogueHouseAdditions-3.1.0.zip 1-click install

-Feature: Many small animals made catchable in XSkills cages.
-Feature: Metal shields now Blacksmith exclusive craft.
-Feature: Ferntree tops will drop themselves and are placeable in planters.
-Feature: Added Schilling coin.
-Feature: Added Newspaper writeable object.

-Tweak: Patch file reorganization. Added comments to many patches.
-Tweak: Guide adjustments.
-Tweak: Tamed animals made harvestable.
-Tweak: Recipes to break snow block into 4 snow bricks, and a snow brick into 2 snowballs.
-Tweak: Adjustments to the Tamed animal command obedience requirements.
-Tweak: Disabled the raft from Primitive Survival.
-Tweak: Increased Snowball drop rate.
-Tweak: Reduced locust corpse despawn timer from 24 hours to 2 hours.
-Tweak: Increased drifter corpse despawn timer from 3 hours to 6 hours.
-Tweak: Texture adjustment/fix for my Tuning Cylinders.

-Fixed: Snowball incorrect texture.

3.0.13 rhadditions 1098 Aug 3rd 2023 at 4:31 PM RogueHouseAdditions-3.0.13.zip 1-click install

-Tweak: Drifter drop overhaul - Fixes harvest crash, fewer patches, no more AFK grinding for gears.
-Tweak: Guide adjustments.

-Fixed: Tamed sheep not accepting the Herbivore Pet Cookie.

3.0.12 rhadditions 1262 Jul 3rd 2023 at 2:38 PM RogueHouseAdditions-3.0.12.zip 1-click install

-Tweak: Slight nerf to "Vanilla Aim" weapons.
-Tweak: Moved valuable drifter drops to harvest drops.

-Fixed: Some tamed animals unable to breed.

3.0.11 rhadditions
1.18.5 - 1.18.6-rc.1
771 Jun 5th 2023 at 9:19 PM RogueHouseAdditions-3.0.11.zip 1-click install

-Feature: Made the ability to repair broken treasure armor (Blackguard, Forlorn) a Blacksmith exclusive.

-Tweak: Guide adjustments, couple fixes.

3.0.10 rhadditions
1.18.5 - 1.18.6-rc.1
299 Jun 4th 2023 at 3:53 PM RogueHouseAdditions-3.0.10.zip 1-click install

-Feature: 4 new Tuning Cylinders of the new tracks from 1.18.
-Feature: Added ground storage to Witch and Wizard hats.
-Feature: Added recipes for missing rivited metal blocks.
-Feature: Items added to bookshelf storage - Knives, Tuning Cylindars, Gems, Chisels
-Feature: Added recipes for various decor layers like Moss, Mold and Oxidation.

-Tweak: Spearheads melt into 50 units instead of 100.
-Tweak: Increased durability of tp runes.
-Tweak: Made the Spyglass a Clock maker exclusive craft.
-Tweak: Adding missing Sling aim change recipe with Bullseye.

3.0.9 rhadditions 580 May 20th 2023 at 8:02 PM RogueHouseAdditions-3.0.9.zip 1-click install

-Added ability to melt down arrow heads and spear heads in a crucible. (Only metals that are normally meltable)
-Adjusted metal tongs transforms.

3.0.8 rhadditions 376 May 18th 2023 at 9:57 PM RogueHouseAdditions-3.0.8.zip 1-click install

-Tweak: Guide adjustments.
-Tweak: Fixed texture placement on Direwolves and added large fangs to the model.

3.0.7 rhadditions 392 May 15th 2023 at 3:46 PM RogueHouseAdditions-3.0.7.zip 1-click install

-Feature: Metal Tongs! Blacksmith exclusive craftable. Prettier than the stick tongs.
-Feature: Re-enabled the Vanilla aim system bow and sling additions when the Bullseye mod is installed, for those that hate the Bullseye aim system. (You can convert the bow's aim system by crafting the bow on its own)

-Tweak: Guide adjustments.

3.0.6 rhadditions 324 May 13th 2023 at 11:41 PM RogueHouseAdditions-3.0.6.zip 1-click install

-Feature: Prime Locust spawning will be disabled if the mod "No Monsters. Really!" is installed on the server (or singleplayer). As well as the Living Dead from the mod Primitive Survival.

3.0.5 rhadditions 354 May 12th 2023 at 9:38 PM RogueHouseAdditions-3.0.5.zip 1-click install

-Tweak: Locust Prime buffs - should be much more horrifying.
-Tweak: Can murder captured butterflies in the crafting grid.

3.0.4 rhadditions 297 May 12th 2023 at 12:22 PM RogueHouseAdditions-3.0.4.zip 1-click install

-Tweak: Rebalance of the metal crate storage amounts.
-Tweak: Guide adjustments.

3.0.3 rhadditions 497 Apr 30th 2023 at 11:35 AM RogueHouseAdditions-3.0.3.zip 1-click install

-Tweak: Fixed error spam
-Tweak: More guide adjustments.

3.0.2 rhadditions 356 Apr 29th 2023 at 8:43 PM RogueHouseAdditions-3.0.2.zip 1-click install

-Tweak: More guide adjustments.

3.0.1 rhadditions 308 Apr 29th 2023 at 3:51 PM RogueHouseAdditions-3.0.1.zip 1-click install

-Tweak: Guide adjustments

v3.0.0

-Feature: Changed the Butterfly Net to capture Butterflies alive.
-Feature: Overhaul of the mods ruins.
-Feature: A new wallpaper.
-Feature: Rare layers of salt crust in caves.
-Feature: Class additions! The Druid, Miner and Blacksmith. Also an overhaul of the Blackguard.

-Tweak: Removed Drifter spawning light level changes, done in 1.18.
-Tweak: Changed the "Resonance Archives" into "Tuning Cylinders" to match the changes in 1.18.
-Tweak: Removed changes for fish items in the handbook, fixed in 1.18.
-Tweak: Removed Sod Roofing recipes, added in 1.18.
-Tweak: Removed "Sea" world generation, much better done in 1.18.
-Tweak: Removed patches for Cats and Wolftaming mods that prevented tamed animals from being harvested.

-Fixed: "Layer of Rot" missing texture.

2.3.2 rhadditions 559 Feb 27th 2023 at 8:31 AM RogueHouseAdditions-2.3.2.zip 1-click install

-Feature: Can fill large troughs with bushmeat, redmeat and fish fillets to feed wolves, direwolves and large cats. Small troughs for foxes and small cats. (Tames will not gain obedience)

-Feature: Big leather backpacks! Provide +1 inventory space compaired to normal leather backpacks. A variety of colors for both normal and big backpacks craftable by Tailors.

-Feature: While the mod Bullseye is installed, bows using the base game aim system will be available.
-Feature: Metal Crates with higher storage capacity!

-Tweak: Adjusted the Rogue Mask and Hunter Mask textures to properly cover the lower jaw area.
-Tweak: Redid the Witch Hat and Wizard Hat models/textures. They look much better now.
-Tweak: Adjusted the Clay Oven model to look better when stacking them.
-Tweak: Recipes for lit chimneys.
-Tweak: Mining bag recipe balance.
-Tweak: Increased Jug capacity from 3 to 6.
-Tweak: Changed recipe for the Rubble Storage from Stone Quarry mod so it can be crafted with any metal plate.
-Tweak: Unhid the Metal fence from the handbook.
-Tweak: Removed Trade-o-mat mod changes, server is no longer using the mod.

1.0.13 rhadditions 596 Jun 7th 2022 at 4:36 PM RogueHouseAdditions-1.0.13.zip 1-click install

-Removed Useful Stuff mod requirement.
-Can now cut signs off of Labeled chests.
-Fixed errors about missing mods on recipes and patches when required mods are not installed.
-Updated cats mod patches.
-Tweaked Drifter drops.


30 Comments (oldest first | newest first) (threaded | flat)

Hydromancerx, 17 hours ago

Could you release the gorillas as a stand alone mod please?
Thanks!

Eoin_Lynne, Feb 3rd 2025 at 1:14 PM

Any chance of an update coming soon?

Gintomo, Jan 18th 2025 at 2:00 AM

hope this will get a 1.20 update!!

RogueRaiden , Jun 9th 2024 at 5:51 PM

Vexin_Irso

theres a possibility in the future

Vexin_Irso, Jun 7th 2024 at 11:20 PM

Any chance y'all would be willing to post the cosmetic changes to the editor as their own mod?

Hydromancerx, Mar 29th 2024 at 7:31 PM

RogueRaiden

What is new in the 4.0.0 update?

Dannabis, Feb 14th 2024 at 12:40 AM

RogueRaiden

Thanks! Ill Keep an eye out for it.

RogueRaiden , Feb 13th 2024 at 9:50 PM

Dannabis
It is not currently compatible with 1.19, but it will be updated :)
No ETA

Dannabis, Feb 13th 2024 at 9:32 PM

Is this compatible or will it be updated to 1.19.x? Thanks :)

A_Tree, Feb 5th 2024 at 9:35 PM

One of the best mods on moddb for one of the best servers for the game! :-)

RogueRaiden , Feb 2nd 2024 at 5:22 PM

Hydromancerx
Not currently, though i've been thinking about it

Hydromancerx, Feb 2nd 2024 at 8:15 AM

Can Gorilla's be tamed?

Reverhaus, Jan 19th 2024 at 10:54 PM

I love the "raw fish" mechanic, I don't understand how it's not a vanilla feature of the game!

it's absurd to fish and the fish don't float to catch them!

DanaCraluminum, Sep 6th 2023 at 1:18 PM

RogueRaiden I renamed CraluTweaks to DanaTweaks

RogueRaiden , Jul 30th 2023 at 6:25 PM

OkayRelax
you wont need a new world, all worldgen stuff happens in new chunks. so you just have to explore new areas for that.

OkayRelax, Jul 29th 2023 at 4:21 AM

do i need to start a new world for anything in the mod if i want to use in singleplayer?? just added this and some of the extra stuff it uses or is dependent on and havent had any issues but im curious about the world gen stuff this mod adds? planning on joining the server after iv had more practice in sp. 

Cookieie, May 13th 2023 at 10:40 PM

Cool! Yay.  Thank you. 

RogueRaiden , May 13th 2023 at 10:08 PM

@Cookieie actually, im pretty sure the creature hostility setting touches everything. i just tested setting it to "Never Hostile" and spawned in bears, wolves, drifters, locusts, my prime locust and direwolves. none of them attacked me, not even after punching them. so the direwolves will respect the setting just like the wolves, and with the patch the prime locusts wont spawn just like how the reallynomonsters mod patches the vanilla locusts

Cookieie, May 13th 2023 at 9:48 PM

 I endure debilitating anxiety, so any kind of creature creeping up on me is not fun. (I was unable to play this game until the No Monsters mod)  If the creature can be controlled with making them not hostile, he can stay. I enjoy the company of dosile bears and wolves. I look forward to hearing about updates as I really do want to add this Mod to my worlds. 

RogueRaiden , May 13th 2023 at 9:11 PM

I can add a patch that will disable my Prime Locust and Direwolf spawns if reallynomonsters is detected. actually the patch for the locust will be included in my next update, let me know if you do/dont want the direwolf included

RogueRaiden , May 13th 2023 at 9:00 PM

My mod does not interfere with "No Monsters. Really!", however that mod does not disable my Prime Locust or the Direwolves. If you already have my mod installed, there is a chance either of those have spawned in the world, but they do despawn. None of my ruins currently have locust nests

Cookieie, May 13th 2023 at 8:27 PM

Can you tell me please if this mod does or will (after updating)  interfere with the Really No Monsters Mod by Lance? 

RogueRaiden , Feb 26th 2023 at 2:35 AM

This will be updated for 1.18. I'm going to be changing some things and experimenting as 1.18 unstable goes on. there will be a stable release along with 1.18 stable that i'll be using for my own server.

Kyrthrix, Feb 26th 2023 at 2:26 AM

Oh! I wanted to ask, are you going to update this mod for 1.18 ?

Kyrthrix, Feb 24th 2023 at 11:28 PM

RogueRaiden

Yay!! Thanks so much!! ❤️

RogueRaiden , Feb 24th 2023 at 2:23 AM

@Kyrthrix

Yeah, thats fine

Kyrthrix, Feb 20th 2023 at 8:10 AM

Hey, I host a private server for myself and a few friends. Would it be okay if I used this/your tweaks on it, or is that not okay?

Avikarr, Jun 10th 2022 at 1:37 PM

RogueRaiden

Thank you for clarification :) Greetings!

RogueRaiden , Jun 9th 2022 at 2:29 PM

@Avikarr

No mods are needed for this to be installed, most of the tweaks have conditions added so things that depend on mods wont load :)

Correct, its not a modpack. Some tweaks for mods, some new content. There are some guides for my server included, they can be ignored.

The server itself is like a modpack, with this being the set of changes for it.

I'll have to add a list of incompatible mods, as there are a couple.

Avikarr, Jun 8th 2022 at 11:00 PM

This looks cool. I'm just starting to use mods overall in VS, so tell me if I understand this :D
Do I need all other mods listed in "Server Mod List", to use this in single player? It's only tweaks for other mods, not modpack, yes?
Thanks in advance :)