Mods / Cats

Category: #Creatures
Author: Gerste
Side: Both
Created: Nov 21st 2021 at 9:49 PM
Last modified: Jan 5th at 10:30 PM
Downloads: 47965
Follow Unfollow 389

Latest file for Various v1.19.x: 1-click install

>>Needs PetAI to function!<<

Russian translation provided by Mamoru Mondai.

Mod Showcase by NiclAss.

French translation by Cendar.


Small mod that introduces cats as tameable pets. The credit vor the catmodel belongs completely to Kerrech, as I merely adopted it and made some small modifications. I added a small in game guide on how to tame a wild cat.
Once tamed, it should prove useful against lower tier drifters.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v2.0.1 10006 Jan 5th at 10:30 PM Show Install now
v2.0.0 1179 Nov 18th 2023 at 2:38 PM Show Install now
v1.8.0 9962 Aug 25th 2023 at 7:01 PM Show Install now
v1.7.0 7444 Apr 18th 2023 at 8:06 PM Show Install now
v1.5.3 5368 Sep 20th 2022 at 6:57 PM Show Install now
v1.5.2 892 Sep 2nd 2022 at 5:40 PM Show Install now
v1.5.1 822 Jul 1st 2022 at 9:28 PM Show Install now
v1.5.0 271 Jun 26th 2022 at 3:22 PM Show Install now
v1.4.5 2173 Jun 2nd 2022 at 8:46 PM Show Install now
v1.4.4 362 Jun 1st 2022 at 8:56 PM Show Install now
v1.4.3 340 May 28th 2022 at 9:46 PM Show Install now
v1.4.2 1278 Apr 29th 2022 at 6:53 PM Show Install now
v1.4.1 674 Apr 20th 2022 at 6:55 PM Show Install now
v1.4.0 1078 Apr 3rd 2022 at 1:33 PM Show Install now
v1.3.4 998 Mar 5th 2022 at 12:29 AM Show Install now
v1.3.3 620 Feb 21st 2022 at 7:34 PM Show Install now
v1.3.2 680 Feb 14th 2022 at 10:37 PM Show Install now
v1.3.1 609 Feb 4th 2022 at 11:31 PM Show Install now
v1.3.0 565 Jan 30th 2022 at 4:20 PM Show Install now
v1.2.1 839 Jan 8th 2022 at 7:25 PM Show Install now
v1.2.0 466 Jan 2nd 2022 at 6:49 PM Show Install now
v1.1.0 457 Dec 11th 2021 at 7:07 PM Show Install now
v1.0.1 506 Nov 22nd 2021 at 7:59 PM Show Install now
v1.0.0 376 Nov 21st 2021 at 9:50 PM Show Install now

85 Comments (oldest first | newest first)

💬 Dekkan, May 14th at 1:44 PM

We run both FotSA: Pantherinae and Cats on our server without issue.  If you're looking to tame cats from the FotSA mod that's a no.


💬 Adaltan, May 14th at 12:15 PM

Will it be compatible with the "Fauna of the Stone Age: Pantherinae" mod?

💬 GersteAuthor, Apr 27th at 11:06 PM

Thanks for pointing that out. The kittens use a different way of following than the adults so that must have slipped in. I will add it to my todo list. Meliora

💬 Meliora, Apr 8th at 1:54 AM

Hey, first of all, I love this mod and thank you for making it!  Secondly, even though I disabled teleporting in petai, the kittens I tamed keep teleporting to follow me everywhere when I want to keep them in my home.  I tried to use the whistle that comes with petai to tell them to stay but that doesnt seem to work, and I can't seem to find any way to directly command the kittens no matter what I do.  Also, when I tried to pick the cats up with the petai pet backpack to carry them, they just vanished into the ether and the backpack said it was still empty.  Am I doing something wrong?  Nothing besides 'feed pet' shows up when I hold my cursor over the kittens, and the taming guide doesnt say anything about it other than that they follow some basic commands.

Also ,they cant seem to fit through doors on their own, i have to break the doors and let the kittens in manually.

💬 PsychomorJulek, Apr 5th at 12:03 PM

Helo. PetAi is not updated to version 1.19.7 , so it working on 1.19.7 with this mod ? Stay save.

💬 GersteAuthor, Mar 10th at 3:01 PM

If you translate the mod on Crowdin, all your changes will be automatically included in the next release. (Whenever I build the mod, I automatically download all community translations from here)
If that next release is too far away, you can also ping me on discord and I can upload a new version. Veir

💬 Veir, Mar 9th at 7:52 PM

Hello, are you okay with translations? I would like to translate this mod to Polish along with the dogs addon

💬 Calous, Feb 11th at 6:47 PM

Confirming pudgydumpling findings.

Primitive Survival Fillet does not work with Ocelot Kitten. (Only Kitten tested by me) EDIT; Primitive survival Fillet works for Adult Female Ocelot.

Server v1.19.3

Primitive Survival v3.4.5

Cats v2.0.1

PetAI v2.2.3



💬 pudgydumpling, Feb 11th at 8:02 AM

The cats can't eat Primitive Survival fish fillets as of the latest version of both mods

💬 SuaveDoggo, Feb 8th at 10:19 AM

I wish we could get a version that removes wild cats and only has tamed ones purchasable from traders, the wild ones are killing entire populations of wild animals around my camp just for fun :c

💬 Kauunsel, Jan 29th at 12:11 AM

cats have an abnormally large hitbox, they cant fit through my doors.

💬 Vorinc, Jan 6th at 6:23 AM


Looks like it all works now, thanks for the fix

💬 GersteAuthor, Jan 5th at 10:30 PM

Can you check if the new version fixes your issues? Vorinc

💬 Vorinc, Jan 3rd at 2:28 AM


I've been having this error constantly being printed to the server logs, it started after my tamed dogs grew up but that might be coincidental and it might be because the dogs moved far enough away from the two cats that the cats weren't constantly fleeing. I don't know if it's to do with the dog taming mod, this mod or the PetAI api itself. I'm currently on 1.19.0-rc.4

[Error] Exception: Field not found: 'Vintagestory.API.Common.Entities.Entity.AnimManager'.
at Cats.AiTaskPlayWithEntity.ContinueExecute(Single dt)
at Vintagestory.GameContent.AiTaskManager.OnGameTick(Single dt) in VSEssentials\Entity\AI\Task\AiTaskManager.cs:line 174
at Vintagestory.GameContent.EntityBehaviorTaskAI.OnGameTick(Single deltaTime) in VSEssentials\Entity\AI\Task\BehaviorTaskAI.cs:line 114
at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 867
at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 536
at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 329
at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 168
at Vintagestory.Server.ServerMain.Process() in VintagestoryLib\Server\ServerMain.cs:line 884

💬 DemiRemi, Dec 27th 2023 at 9:13 AM

In my early game shelter the cat keeps walking over hot metal/cooking meals and now it's dead. QQ
Any way you can add pathing AI to prevent it from casually sitting on death?

💬 taqus, Dec 13th 2023 at 7:40 AM

Great mod! My friend and I love it so much. May I suggest adding food/water bowls? It makes me a lil sad to see my cats sitting at "low" weight all the time. Thank u. 🐱

💬 McTaco, Oct 14th 2023 at 6:48 AM

Aspendosia have you tried XSkills Catchables Patches

💬 Aspendosia, Oct 12th 2023 at 4:43 PM

If I use a translocator to move home from one place to another (better environment), is there a mechanism for getting my cat to come with me? Will it pathfind to the new location? Or do I need a new kitten?

💬 Hypnotique, Sep 21st 2023 at 6:19 PM

Hello, I updated to 1.18.13 today and updated the mod and now my cats are gone and the pet beds are white ? blocks. Please help! I am showcasing your mod on my YT channel and need my cats back :(

💬 Jimzawy, Sep 10th 2023 at 10:58 PM

Guys I need help, my cat and dog fell in a deep pit I cant get them out, to explain, they have high obedience, the dog is a pup, and there is stepped blocks leading to the suface, but not stairs, I used the whistle but it doesnt work, any ideas ? the place is wreaking with drifters now :D

💬 Bdkanon, Sep 8th 2023 at 2:31 AM

Good for when you keep getting overstocked with bushmeat from going on bear-killing rampages. Not to say that I'd do that, haha...


only thing is I wish I could pick up the cats. Maybe there's a way to integrate a similar mechanism to Carry-On?

💬 Aokuqre, May 22nd 2023 at 7:46 AM




I am getting the same error in my serverlogs. I think the Cat AI is broken. Are they supposed to do nothing but walk in a circle?

💬 AzuliBluespots, May 7th 2023 at 12:51 PM

My friend's occelot fell down a hole and we can't seem to revive it be it with poultices or temporal gears :c

Edit: using the bandage, or the one with alcohol worked, but the poultices didn't. Weird.

I need to include all the wildcraft poultices to the config file just to make sure...

💬 Hugues_de_Payns, May 7th 2023 at 11:19 AM

Hello! Is it possible to increase the frequency of cats in the world somewhere in the mod settings? I would love to see them in my game more often =) 

💬 DrYakOttoman, Apr 30th 2023 at 7:15 PM

@Gerste Thank you for your reply! I tested all of my other mods and it turns out that Medieval Fashion allows a player to eat raw meat and raw bushmeat, even while full. I will let the creator know and disable the mod for now, as there is no config for me to change it. Thanks again!

💬 GersteAuthor, Apr 30th 2023 at 5:39 PM

This is already more than your average housecat will do on command :D JunidO

💬 JunidO, Apr 30th 2023 at 3:16 PM

The only command you can give your cats is "follow" and this is only the they do :(

💬 GersteAuthor, Apr 28th 2023 at 4:17 PM

The cat only eats raw meat. The player never eats raw meat. This should not be possible at all DrYakOttoman

💬 DrYakOttoman, Apr 27th 2023 at 7:41 PM

Hey there! When I go to feed an ocelot some red meat or bush meat using right click with the meat in my hand, it feeds my player instead, even if I'm at full bars of hunger. Am I doing it wrong? If not, is there any way to fix it on my end? I tried changing my eating controls to a different button but I don't see that option in the controls menu. Thanks!

💬 KingOfTheMochas, Apr 8th 2023 at 3:11 AM

7.4.2023 23:06:30 [Fatal] System.MissingFieldException: Field not found: 'Vintagestory.GameContent.AiTaskSeekEntity.partitionUtil'.
at Cats.AiTaskPlayWithEntity.ShouldExecute()
at Vintagestory.GameContent.AiTaskManager.OnGameTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSEssentials\Entity\AI\Task\AiTaskManager.cs:line 172
at Vintagestory.GameContent.EntityBehaviorTaskAI.OnGameTick(Single deltaTime) in C:\Users\Tyron\Documents\vintagestory\game\VSEssentials\Entity\AI\Task\BehaviorTaskAI.cs:line 111
at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Common\Entity\Entity.cs:line 837
at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Common\Entity\EntityAgent.cs:line 525
at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 287
at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 152
at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 762

💬 peppicatred, Mar 18th 2023 at 8:44 AM

Doesnt work, says cant solve mod dependensies or something

💬 esen, Nov 29th 2022 at 1:34 AM

I'd prefer that imo, I'd like to let my cat wander the garden :3 @Gerste 

💬 Ziru, Nov 28th 2022 at 4:36 PM

🇪🇸 Spanish traduction:

save as "es-es.json" in %SYSTEMDRIVE%\Users\%USERNAME%\AppData\Roaming\VintagestoryData\Mods\cats_v1.5.3_petai_v1.5.+\assets\cats\lang

💬 GersteAuthor, Nov 19th 2022 at 4:04 PM

Looks as if their hitbox was a bit too large to fit through the gap, I could lower that in the next update, but then the cat will also be harder to target. esen

💬 esen, Nov 19th 2022 at 12:31 AM

is it normal for cats to be unable to go through a door? they used to be able to when they were kittens, but not now that they grew up :')


also +1 for cats being friend with dogs :D

💬 gndrneutralnoun, Oct 12th 2022 at 5:40 PM

+1 for option for cats to not be scared of dogs.

💬 GersteAuthor, Sep 30th 2022 at 10:25 PM

They are a rare sight in temperate forests, savannas and jungles. They can also be optained from certain traders. Yiasafrai

💬 Yiasafrai, Sep 30th 2022 at 6:10 PM

where do cats spawn? 

💬 iotid, Sep 20th 2022 at 10:03 AM
03:07:50 [Server Error] Patch 2 (target: cats:entities/land/cat-female.json) in cats:patches/entities/primitivesurvival/cat-female.json failed because supplied path /server/behaviors/14/aitasks/11/eatItemCodes/- is invalid: The json path /server/behaviors/14/aitasks/11/eatItemCodes/- was not found. Could traverse until /server/behaviors/14, but then 'aitasks' does not exist. Full json at this path: {
"code": "ropetieable",
"minGeneration": 2

Spying this in server startup, although cats/petai seems to work fine once everything's loaded. Also seeing the issue with cats not properly eating a primitive survival raw fish fillet but getting the taming/obedience, dropping the fillet, and being able to reuse it indefinitely.
💬 Tels, Sep 10th 2022 at 4:49 PM

Feeding cats raw fish fillets from Primitive Survival is bugged. It instantanous gives you 40%, but then the cat gives you the fillet back, so you can re-use it on another cat :D

You can also use the same fillet to drive up their obedience by 0.4% steps infinitely.

💬 GersteAuthor, Jul 27th 2022 at 7:28 PM

There is an item called a pet cushion which pets sometimes sleep in. But it is not necessary to have one. Yelb

💬 Yelb, Jul 27th 2022 at 11:37 AM


 what is a "nest" ? It says it needs a nest. Right now my cat is 20% tamed and inside a fenced zone next to a house, with a spot of water and some shadow. Do they need anything special ?

💬 Verlia, Jul 16th 2022 at 6:45 PM

+1 to SudsyCola's comment. 

💬 SudsyCola, Jul 1st 2022 at 9:42 PM

Is there a way to config the cats to not be scared of my tamed wolves. It's hard to feed everyone if the cats run away hissing because the dogs scare them since they follow me.

💬 GersteAuthor, Jun 12th 2022 at 9:03 AM

I simply copied the code from the vanilla grow behavior for pets, so they should be affected by worldsettings like vanilla creatures. So after about 17 in-game days with default settings they should mature. I am going to do a quick check before releasing the next version. PeterSanderson

Thats definitely a bug, I am going to fix this for the next version. All cats should be terrifying for drifters. ThePionier

💬 ThePionier, Jun 6th 2022 at 1:05 PM

Hi Gerste

I noticed that after the new update, the cats no longer scare away the drifters, or are they no longer afraid of the cats?
At least the wild cats and the ocelots don't seem to keep the drifters away, I don't know about the domestic cats.

💬 PeterSanderson, Jun 5th 2022 at 4:20 PM

Thanks for the reply, Gerste. If it's 408 in-game hours, do you mean 17 in game days?
Would that be affected by /time calendarspeedmul? That's set to 0.2 on our server. It has been two in game months and the kittens have not grown.

💬 GersteAuthor, Jun 4th 2022 at 8:00 PM

Kittens take 408 ingame hours to grow up.

Some of the cat textures might change because they now became exclusive to wild cats.
With the newest update, there are now european wild cats, ozelots, servals and house cats. House cats can be purchased from traders, the rest of them spawns in various regions in the wild. All new cat variants are tameable too.

Apart from the texture glitching, the cats from previous versions should be fine. PeterSanderson

💬 PeterSanderson, Jun 4th 2022 at 6:18 PM

How much in game time does it take for a kitten to grow into an adult cat?
Also, I noticed updating to the most recent version changed an adult orange tabby to an all white cat. Will cats from previous releases have any issues?

💬 GersteAuthor, May 29th 2022 at 12:32 PM

Yeah thats right. The survivalgoods trader has a chance to have a cat in stock for 6-10 gears. Maimessu

💬 Maamessu, May 29th 2022 at 12:46 AM

With the latest update removing natural spawns, does that mean cats are only obtainable via traders now? And if so, which one(s)? So that I may keep a look out. =3

💬 Shion, May 15th 2022 at 7:26 AM

Don't know if it is due to this mod or the PetAI one, but cat attack noises seem to be "spawning" at player position, instead of the cat`s.

💬 Abed, May 3rd 2022 at 7:51 PM

I tamed a kitten. The next day it walked into my burning pit kiln and died. Does the AI not see fire as bad!? Worse thing was that I didn't get as much meat out of it as I put into it... 😒

💬 Maamessu, May 2nd 2022 at 9:36 PM

I love the idea of only being able to get cats from traders. I hope that feature makes it in!

💬 GersteAuthor, Apr 28th 2022 at 7:25 PM

I had no clue this could happen. This is sooo cool 😲 TheShazbot

I will look at the cat carcasses in the next update BlueFuryDragon PeterSanderson

💬 TheShazbot, Apr 27th 2022 at 10:35 PM

My kitten crawled into a pine tree hollow added by Primitive Survival to hide during a temporal storm. Not sure if this is an intended interaction, but it is cute as hell! 😊

💬 BlueFuryDragon, Apr 27th 2022 at 7:30 AM

The cats need to know to stay away from Wildcrafts berry bushes as the kittens die screaming! I have also seen the giant pile of bones after carving up a kitten murdered by bushes from Wildcrafts mod.

💬 PeterSanderson, Apr 25th 2022 at 4:00 PM

I don't know if it's been mentioned yet, but I found a dead cat, butchered the remains, and was left with a Medium carcass rather than small. Should likely be small for adult cats, tiny for kittens

💬 ThePionier, Apr 23rd 2022 at 3:50 PM


Thank you for your feedback signal!

And the tip with the other types of food :)

I think it's a good idea that the cats are only available through the dealer, that makes the whole thing a little more exciting.

Maybe a compromise would be good that can be set via the modconfig whether the cats in the world spawn naturally or are only available through the dealer. So every player can decide for himself how he likes it

💬 GersteAuthor, Apr 23rd 2022 at 3:03 PM

Thanks a lot.

Looks like I forgot to add the Primitive Survival compatibility for kittens. You can feed them with poultice, redmeat or bushmeat though :) ThePionier

💬 ThePionier, Apr 23rd 2022 at 12:19 PM


Somehow I can only tame adult cats, I can't give baby cats a fish fillet. Should that be so? :)
And this cat mod is awesome!

💬 GersteAuthor, Apr 23rd 2022 at 9:57 AM

I am thinking about removing naturally spawning cats completely because I think of them more as house cats than wild cats. Then they would only be obtainable via trader. PeterSanderson

💬 PeterSanderson, Apr 22nd 2022 at 6:56 PM

Is it currently possible to reduce the frequency with which cats spawn? They seem pretty ubiquitous at the moment. My house will soon resemble Bubbles' shed from the Trailer Park Boys

💬 GersteAuthor, Apr 6th 2022 at 6:35 PM

You can revive them with a temporal gear.

Or you can go to .../VintagestoryData/ModConfig/petconfig.json and add cat-male, cat-female and cat-kitten under the respawningPets category.
Then you can select a pet cushion for them were they respawn if they are hurt in battle. Tingcat

💬 Tingcat, Apr 5th 2022 at 11:02 PM

Is is possible to make them immortal or respawn or something? I think there's a method but I'm not smart enough to figure it out.

💬 GersteAuthor, Apr 4th 2022 at 7:09 PM

Thanks for sharing. 😀 Radostin

I prefer issues/ pullrequests on my Github when it comes to additions like translations.

Usually, Mamoru Mondai is very quick when it comes to updating the language files of my mods, but we have never spoken outside of is pullrequests, so I am unsure if he is still playing VS or has moved to other things.

If you want to provide the russian translation yourself, you can compare the english and russian language files and add the missing lines.
I prefer adding other peoples changes via pullrequest, but if this is too technical for you, you can simply open an issue on github or even dm me the json file directly on discord (G3rste#1850).

💬 Radostin, Apr 4th 2022 at 11:20 AM

By itself, the Russian language works, but here are 2 phrases when pointing the sight at an animal are not translated)
command pet-команда питомцу
feed pet-накормить питомца



💬 Nuk_17, Mar 25th 2022 at 11:53 PM

cat hisses are global, playing at max volume regaurdless of distance

💬 GersteAuthor, Feb 22nd 2022 at 5:36 PM

It should not be nessecary. As of now, the cat has no natural enemies, so the only things that could kill it are either players or fall damage. Mamessu

💬 Maamessu, Feb 22nd 2022 at 3:48 PM

Is it possible we could get a config file to allow us to turn off spawning, attacking, and make them immortal? So that they have to be spawned in manually and are just adorable pets that wander around?

I'd love to use this mod with a few friends because we all love cats, but no one wants to be distressed by, well... dead cats.

💬 GersteAuthor, Feb 21st 2022 at 7:36 PM

In version 1.3.3 cats can be fed raw fish fillet if primitive survival is installed. Burgersim

💬 Burgersim, Feb 20th 2022 at 6:37 PM

HI there, love the mod, so do all the people on my/our server, but we were wondering, would it be possible to have compatibility with Primitive Survival? The fishes seem so perfect for the cats, but they won't accept them as food, so I wanted to ask about it ^^

💬 RogueRaiden, Feb 14th 2022 at 11:15 PM

@CaveSalamander Make a custom mod using a patch file to tweak the cats mod to your liking for your server. You can then do things like override the cat sounds, remove the cats running from tamed wolves (I did this in a mod for my server) or even increase their health (also did this). Upload mod, add to server, and enjoy

💬 CaveSalamander, Feb 14th 2022 at 10:33 PM

I appreciate it, thanks @Gerste ^^ And re-zipping is definitely a solution! I run a server though, distributing the altered mod to my players might be a bit of extra work.

💬 GersteAuthor, Feb 14th 2022 at 8:20 PM

I can lower the sound for the next update as well as the range where they start running away. But I am unwilling to completely remove the hissing because I find it to be very cat like :/. If you really dislike the hissing, you can disable it by unzipping the mod, going into assets/cats/entities/land/cat-(fe)male.json, removing the sound in the fleeentity AITask and then rezipping the mod. CaveSalamander

💬 CaveSalamander, Feb 14th 2022 at 5:16 PM

I love all the pelt colours they have, so much variety! Could they not keep hissing at tamed wolves though? I don't mind my cats bolting at the sight of a canine but the hissing sound is rather sharp and gets real old when you have both types of pets in one house :D

💬 GersteAuthor, Feb 8th 2022 at 9:17 PM

Currently not. I did not do the cat model by myself and I don´t have any model for a kitten. I could simply scale down the cat model, but that would not fully capture the cuteness of a kitten (baby animals tend to have a larger head in relation to the rest of their body than adults). I don´t have the talent to do complex entities with textures and animations myself, so I often rely on others for this kind of tasks. Lunchbox 

💬 Lunchbox, Feb 8th 2022 at 8:56 PM

Is there any way to breed cats?

💬 GersteAuthor, Feb 1st 2022 at 6:39 PM

Fixed in petai_v1.3.2. RogueRaidenTV

💬 RogueRaiden, Feb 1st 2022 at 5:55 PM

Attacking cats seems to set off some serious server errors

💬 Cendar, Jan 19th 2022 at 4:32 AM

Hi! I made a french translation for your mod, feel free to add it if you want. 😊

fr.json - cats 1.2.1

💬 Plumeria, Jan 8th 2022 at 7:37 PM

I think having them swawn in like foxes but making the spawns less so it isn't flooded with cats would be a good idea. But yeah whatever way you want! Thank you! ^^

💬 GersteAuthor, Jan 8th 2022 at 6:39 PM

I tried to let them spawn in the same areas where red foxes spawn in, but i tried reducing the propability to one to 1/6 of the fox spawn, so the area is not flooded by cats. Should I let them be obtainable via purchase from a trader so that anyone can obtain one even if the spawn chances are not on their side?

Update: I just took a look and found out that I did not implement the spawning correctly :(. I will fix that and put cats in the offers of the survival trader in Version 1.2.1. Plumeria

💬 Plumeria, Jan 8th 2022 at 3:23 PM

Is there a certain region that the cats spawn? 


💬 White_Drake, Dec 17th 2021 at 10:48 AM

Please add raccoon taming

(edit comment delete)