Mods / Pet AI

Category: #Creatures
Author: Gerste
Side: Both
Created: Nov 20th at 8:39 PM
Last modified: Nov 23rd at 10:42 PM
Downloads: 264

Russian translation provided by Mamoru Mondai.

Small library containing a variety of AI Behaviors and Tasks that i consider useful for domesticating/ taming animals.

Now includes ModConfig:

  •     "tamingMultiplier": Increase value for easier taming
  •     "obedienceMultiplier": Increase value for easier obedience gain
  •     "disobedienceMultiplier": Decrease value for less obedience
  •     "growingMultiplier": Decrease value for less growth time

Version For Game version Downloads Release date Changelog Download
v1.0.2 148 Nov 23rd at 10:42 PM Show
v1.0.1 58 Nov 22nd at 7:58 PM Show
v1.0.0 58 Nov 21st at 9:42 PM Show

4 Comments (oldest first | newest first)

Gerste, Nov 24th at 12:02 PM

This mod is already designed to do this. You just need to add the Tameable and ReceiveCommand to your entities as well as the corresponding AI Tasks.
You can check this out by looking at the cat and dog entities of my other mods, but if you have any specific questions, feel free to ask: G3rste#1850

WickedSchnitzel, Nov 24th at 9:31 AM

Maybe you could create a mod with some config where people would just have to place a specific entity code and then would be able to give commands to all sort of animals, even custom ones?

Gerste, Nov 24th at 8:39 AM

Should be fixed in v1.0.2.

Verlia, Nov 23rd at 3:37 AM

Bug; Game crash/error;

Version: v1.15.9 (Stable)11/22/2021 9:32:34 PM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at PetAI.EntityBehaviorTameable.disobey(Single intervall)

delete edit