Welcome to the Official Hub for Vintage Story Mods!

It's goal is to simplify access and management of community made modifications to the base game. This site connects to your game account, so no extra sign up required.
If you don't have a game account yet you can buy it on the official store.

Whenever you're ready head over to the list of mods! To install mods, check out our guide on the wiki

Cheers,
  Tyron


Latest 20 Comments

On Text By Date
Stone Bake Oven

Is there any way to tell how much fuel is left in the heat source?

BigStive4578 6 minutes ago
Sprinklers - Easy Automatic Watering

Awesome work :)

HaraiseTenshi 7 minutes ago
Steam & Power

how to put water in it

wesley336 16 minutes ago
Alchemy

Any chance for support for xlib being added so the effect name and duration could be listed under their effects pane? Would be awesome to have that functionality

F0mx 22 minutes ago
Jonas Engine

you shoud add a config

for the strenght cant power 1 helve hammer at decent speeds

wesley336 45 minutes ago
Immersive Fibercraft

Great mod! Quick question: would it be possible for loom and spinning wheel to have different recipes with different processing time? Asking for server config, because it's great mod to add for Immersion and RP, but takes a lot of time to process village worth of flax production :P

koniu699 52 minutes ago
Jonas Engine

i cant link the amplifier

wesley336 1 hour ago
Abyssal Depths

Pretty dope! Looks great! Thanks for the mod guys!

ArcadeBulls 1 hour ago
Transparent Player Textures

JFYK you can achieve the same if you set spectator mode, the game stops rendering the player.

/gm spec

SaltyWater 1 hour ago
Signals

Mod looks fantastic! Great models to be honest... good work and I'm looking forward to your future updates and functions.

ArcadeBulls 1 hour ago
Grindstones

I believe the audio issue can be solved by exporting the audio file as mono instead of stereo 

JeanPierre 1 hour ago
Sprinklers - Easy Automatic Watering

The newest version adds fixes to filling with conventional fluid containers. Those who complained about something know what I mean :) Check the changelogs of you are interested about the details.

HaraiseTenshi It might take a while, but I will attempt making this mod compatible with some sort of pipe mods.

Jan5676 1 hour ago
CAN Jewelry
Is it possible to change the display of already inserted sockets?
So that the 3rd level is displayed not as steel, but as gold, for example?

возможно ли заменить отображение уже вставленных гнезд?
чтобы 3й уровень отображался не как стальной, а золотой, а второго лвл как серебряный, например,
Aziz_with_inviz 1 hour ago
Rock and Stone!

Noche I just noticed your comment. If you want, I can add your patched contributions to this mod, so there won't be 2 of them necessary. :D Just confirm if that is okay for you, I would just add it then. Of course I would add you as a contributor to this mod.

Jan5676 1 hour ago
Tungsten

Shinji170981 if you change the modinfo.json inside of the zip and change the dependencies of the game to 1.21.0 you probably can run in 1.21.0. I can't guarantee no crash, though

Zaldaryon 1 hour ago
Alchemy

Hi, does anyone have an example of how to add a potion with a patch, and not just through config files?

I want to add some potions like another mod
кто-нибудь вообще добавлял зелья не черег конфиги, а как отдельный мод, мне бы пример посмотреть
Aziz_with_inviz 1 hour ago
BetterEr Prospecting

Hiran ruins don't have a specific block associated with them. I'd need to whitelist all used ones. Also it's barely adjacent to prospecting. I could make something like "porosity" to count blocks vs empty air in a column but that's stretching it

KnewOne 1 hour ago
QP's Chisel Tools

I'll add the authors line in the next update - IDK when that became a thing? I haven't touched modid other than version in years lol.

YangWenLi cool thanks!

WitchKnight extrude past the current block was something I may have talked about doing, but haven't successfully added it yet.

QPTech 1 hour ago
QP's Building Wands

Hiran interesting, but modes where it breaks blocks get tricky from a survival standpoint.

QPTech 1 hour ago
Tungsten

Zaldaryon I get the general issue, when a mod isn't compatible:
21.1.2026 12:14:56 [Error] [tungsten] Could not resolve some dependencies:
21.1.2026 12:14:56 [Error] [tungsten] game@1.21.5 - Version mismatch (has 1.21.0)

I don't want to ask for something impossible, so if it's not possible, please disregard my request. :)

Shinji170981 1 hour ago