Welcome to the Official Hub for Vintage Story Mods!
It's goal is to simplify access and management of community made modifications to the base game. This site connects to your game account, so no extra sign up required.
If you don't have a game account yet you can buy it on the official store.
Whenever you're ready head over to the list of mods! To install mods, check out our guide on the wiki
Cheers,
Tyron
Latest 10 Mods
Latest 20 Comments
| On | Text | By | Date |
|---|---|---|---|
| BetterEr Prospecting | New version added a counter divider for the total blocks counter. These are what i run, you can choose whichever ones you prefer, just don't forget to /reprospect
|
KnewOne | 1 minute ago |
| Fauna of the Stone Age: Capreolinae | Hi guys, never tried to tame animals in this game but I found moose from FOSA mod was tamable as explain in the tabulation. But I can't try to tame it with the saddle. How do we do ? Do I need to make babies first ? Can't we tame wild adult ? Thanks |
Neocrife | 4 minutes ago |
| Lupines | By clogging up I meant having an extra model to choose with the bits tacked on and non-removable. Beats of Men has 2 choices for male and female, I've simply had a few ask if there was any possibility to have the same for the lupines that the kobold recently got, that being a chest option in the customizing menu. |
Jaggedcan9ne | 4 minutes ago |
| Canoe Mod [Unofficial Patch] | noko The animation should be fixed 1.1.5 https://mods.vintagestory.at/show/mod/35151 |
Bannta | 5 minutes ago |
| A Culinary Artillery 2.0.0-dev | EvelynWn Sometimes the handbook can take a few seconds to load everything. What if you stay in the world for a couple of minutes? |
l33tmaan | 6 minutes ago |
| ChandelierCraft | No problem. Yeah, I've done that plenty of times, double checked before uploading and still end up missing something or changed my mind about something an hour or so later.lol |
Calminaion | 7 minutes ago |
| Character Inventory Master | This mod gets more action than the others wth. You're really gonna make me work for this one |
KnewOne | 12 minutes ago |
| Kobold Player Model Redux | New faces expressions are so good. |
FluffiestFloofer | 12 minutes ago |
| Anthro Wolf Player Model | well if thats the case. may i request a lion? :3 |
SkollDrachen | 21 minutes ago |
| ChandelierCraft | Ameletzi - omg CONGRATS!!! Maybe you've seen that "reuse old containers" mod (can't think of the name right now) - always thought old pounder caps would fit in that for turning them into planters :P |
unHallowed | 22 minutes ago |
| Geology Map | usefull looking, is there no way to see what lower level stones there are too? |
Azraile | 22 minutes ago |
| Fauna of the Stone Age: Pantherinae | Discord is a better way of contacting me for longer conversations, you can find me on the Vintage Story Discord under the same user name. If you're wanting me to integrate Pet AI compatibility into the mod, I wouldn't be will to sign off on a bare bones version for those using Pet AI. When I did my AI overhaul I left tons of notes for where ai tasks should fit and there is a domestic behavior section you could patch AI tasks into so it would work with their hunting, fleeing, melee tasks Rui333 |
Tentharchitect | 25 minutes ago |
| BetterEntityInteraction | still works on newst verson for me! |
Ambopteryx | 27 minutes ago |
| Fields and Plateaus | The landform system as it is can produce those results on occasion, but they don't generate specific landforms next to specific other ones. I believe the folks working on Terra Pretty wanted to implement something like that, but I'm keeping this mod low tech to avoid breaking folks worlds across versions Berkyjay |
Tentharchitect | 28 minutes ago |
| Updated Hieronymus's reptiles collection | Hello!
I downloaded this mod today, found this line of code that is lacking a comma following spawn chance:
spawnconditions: {
runtime: {
group: "passive",
tryOnlySurface: true,
chance: 0.0003
maxQuantity: 3,
groupSize: { dist: "verynarrowgaussian", avg: 1, var: 0 },
insideBlockCodes: ["game:air", "game:tallgrass-*", "game:flower-*"],
companions: ["newworldgianttortoises:chelonoidis-female-{type}"]
Following animals affected:
varanus juvie (both types)
varanus adult (both types)
chelonoidis male
chelonoidis female
chelonoidis juvie SEEMED clear
|
EdenLian | 30 minutes ago |
| Fauna of the Stone Age: Felinae | It wasn't possible to adjust the volume without clamping the audio file down, with the refactor it should be soon DigiDragoon |
Tentharchitect | 35 minutes ago |
| Fauna of the Stone Age: Elephantidae | Elephants currently only eat when they are ready to breed if I'm not mistaken, will be going through and refining ai soonish ImJustaPanda |
Tentharchitect | 37 minutes ago |
| Patches for the Forgotten Legends server | Changes about what? Can you expand the description further? |
Michaloid | 38 minutes ago |
| Fauna of the Stone Age: Cervinae | There was an ai task overhaul in 1.21, but it wasn't finished in time to implement it for the base game animals. I am implementing it for my animals and reporting bugs as I find them to the devs, I could just use vanilla behaviors, instead I'm using updated vanilla behaviors Psyloh |
Tentharchitect | 38 minutes ago |
| Fixes for Frozen Story Server | Please add a description. |
Michaloid | 39 minutes ago |
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