Welcome to the Official Hub for Vintage Story Mods!

It's goal is to simplify access and management of community made modifications to the base game. This site connects to your game account, so no extra sign up required.
If you don't have a game account yet you can buy it on the official store.

Whenever you're ready head over to the list of mods! To install mods, check out our guide on the wiki

Cheers,
  Tyron


Latest 10 Mods


Latest 20 Comments

On Text By Date
From Golden Combs

Hmmm. I may have to get a second set of eyes on the code. Either I encountered that problem and fixed it already, or it's not being replicatable.

Vinter_Nacht 1 hour ago
From Golden Combs

Vinter_Nacht After more closely watching, it seems that if I have honey in my hotbar, it could turn into a false pot. However, it doesn't seem to matter which pot I choose, after restarting the game the real pot is whichever one I did not return to the hive.

Abed 4 hours ago
More Roads and Paths 1.4.0
[Server Error] [MoreRoads 1.4.0.zip] An exception was thrown trying to to load the ModInfo:
System.IO.InvalidDataException: End of Central Directory record could not be found.
   at System.IO.Compression.ZipArchive.ReadEndOfCentralDirectory()
   at System.IO.Compression.ZipArchive.Init(Stream stream, ZipArchiveMode mode, Boolean leaveOpen)
   at System.IO.Compression.ZipFile.Open(String archiveFileName, ZipArchiveMode mode, Encoding entryNameEncoding)
   at Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader, EnumAppSide side)
l33tmaan
WickedSchnitzel 5 hours ago
MCB: Stone Pickaxes

Despite your fix, it is still crashing whn loading with Useful Stuff. Any idea what else might cause the issue?

Shirelagel 1 day ago
Immersive Phototrophy

I think that was the original goal? DArkHekRoMaNT

l33tmaan 1 day ago
BackpackPack

Mr1k3 I have reinstalled the older version, emptied my backpacks, and reinstalled the latest version with the same results. In the end, I threw the odd packs in a box and briefly entered creative mode to grab a few new backpacks. I'll check on those in the future should you update your mod while I'm still in this play-through.

Thanks for the help. Hopefully no one else is having this problem, but I suppose the simple fix is just to spawn in new ones from creative.

Abed 1 day ago
Bullseye

SingABrightSong Thanks for the report! I just released Bullseye 2.2.2 to fix that bug. :)

Rahjital 1 day ago
Immersive Phototrophy

Have you thought about adding instead of a command - a separate plant class (possibly optional)? :)

DArkHekRoMaNT 1 day ago
CarryCapacity

Sometimes the slot on the hotbar in which you previously held the box begins to hide any items in it. It is only found with CC and most often occurs after you have taken damage and dropped the box. Fixes if you pick up any box again and put copygirl

DArkHekRoMaNT 1 day ago
Translocator Locator

To what depth does this mod explore for each range setting? The 100 block setting checks 100 blocks at the center and how many blocks deep at, say, 50 and 75 blocks from the center.

Thanks.

Wild_BluYonder

PilotDoug 1 day ago
Bullseye

Hey, there appears to be a bug where a player will crash to the main menu if they're killed while holding a readied spear. 

SingABrightSong 1 day ago
More Roads and Paths 1.4.0

Updated to 1.4.0!

l33tmaan 1 day ago
BackpackPack

Abed  thats really strange, I checked the other versions and I never went live with the "backpackpackhardcore" mod id, the mod db wont even let you upload diffrent mod id's under the same post. somehow that experimental version got out there. anyways to fix it you could just use the previous version you had and take all your items out of the packs before updating then you'd need to spawn the new id backpacks in, or you could go into the modinfo.json and change the line 9 "ModID" from "backpackpack" to "backpackpackhardcore" as a temporary fix, only issue is if you keep running with that version it would still be incompatable with servers/new versions, until you do the whole take items out, change version then spawn in new packs. let me know if you need any more help.

Mr1k3 2 days ago
Flammable Firestarters

Note: this is broken right now, I think an update slightly modified the structure my mod should be in a while ago, I'll look into it but it's probably a simple/easy fix.

321BoltsOfLight 2 days ago
From Golden Combs

I'll look into it for the next update.  How consistently does this happen? Are there any other factors in play you can think of? 

 

Vinter_Nacht 2 days ago
BackpackPack

The update broke my backpacks

https://imgur.com/gallery/jqYO9pC

Abed 2 days ago
From Golden Combs

Sometimes after I harvest the honey from a pot, the pot becomes duplicated while entering my inventory (one remains on a table and the other enters my inventory). The duplicated pot will not produce honey and disappears after restarting the game. I'm using the most current version.

Abed 2 days ago
BackpackPack

Thanks for the heads up, had two tabs with each version up and tried to upload the difrrent zips at the same time, it even showed up in the files so it must be a quirk with the moddb.

Mr1k3 2 days ago
BackpackPack

You, uh, appear to have not uploaded the actual file for 1.01 standard. Just as a heads up

SingABrightSong 3 days ago
Temporal-Tinkerer

2.2.9-

-updated russian translations thanks to ZigTheHedge, and Jay_!

-slight buffs to drill and glove durabilty

-trying to at least somewhat bring the armor sets to some resembalance of vanilla stuff and reduce power creep:

utility armor-

speed boots now double hunger rate, now mixed with stasis pack you have +55% hunger drain because my idea of nullifying all the negatives was too crazy
stasis pack provides 25% protection but now slows ranged weapons by 20%
buffed protection of ranged helmet to 90% but now has a tiny hunger and speed penalty

Combat armor-

pretty minor stat adjustments to all values, should be practical enough to wear around all the time with lower penalties, protection values unchanged.

Mr1k3 3 days ago