Welcome to the Official Hub for Vintage Story Mods!

It's goal is to simplify access and management of community made modifications to the base game. This site connects to your game account, so no extra sign up required.
If you don't have a game account yet you can buy it on the official store.

Whenever you're ready head over to the list of mods! To install mods, check out our guide on the wiki

Cheers,
  Tyron


Latest 20 Comments

On Text By Date
Interesting Ore Gen

I have to say I'm confused. Aren't boulders in vanilla? You break them apart and they turn into a cluster of stones. I'm not entirely clear on what IOG boulders look like. How many blocks wide are they? Are they the 3-4 block wide clumps of rock that sometimes pop up in the terrain?

Sayle 42 seconds ago
The Gravestones Mod - 1.22.3

Good find, the whole idea of /kill was something I didn't even think about.  Will get that fixed in next update.

Teirdalin 1 minute ago
Scraps Revived

snailchimera Must have uploaded that update. When I first uploaded a mod, an experienced modder took me aside and told me that the correct naming convention was name_version.num.ber, and sometimes folks put the version of VS too if it's known to be important. So I'll pass that info along :).

 

Snailchimera might appreciate the help! Corvie's help was invaluable to me when I updated this thing. It takes a lot of work.

Echoweaver 3 minutes ago
Vampirism

I dared to not hope for something like this in Vintage Story but here we are anyway. Immediate installation. 

AutumnBramble 5 minutes ago
Swixy Claim Chunk

Omg, new update looking so good!)

El_Neuman 8 minutes ago
Additional Hair Colors

Do I have some news for you!

https://mods.vintagestory.at/show/mod/60488

Ambien 13 minutes ago
Gearlock Firearms

ank you! And it works with the Kemono mod!

Clear0Skies 19 minutes ago
Scraps Revived

Echoweaver

You released update this with the name of zip file as, 'scraps-progress7' instead of 'scrapsrevived_2.2.1'. Was this a mistake?
Also love this mod so much. Bugs so hard that in vanilla you can't break down things even if it means you dont get much from it. Im super huge on recycling anything I pick up.
Thank you so much for bring this back. You have a discord or maybe you can get this on the VS mods group on Discord? Would love to help getting some things added or adjusted to this.

DecaByte 19 minutes ago
From Golden Combs

I am encountering a bug where the langstroth hives are saying it's too hot for my bees to fly despite the temperature being way below the threshold of 47°. I simultaneously also have a Langstroth Hive telling me it's too cold for my bees to fly which tipped me off to this not being normal 

GraySkies101 20 minutes ago
Downed

could you make it so butchering and blood trail also add the blood decals? :3 idk code stuff or i would do it myself 

todorolo 23 minutes ago
Stratum - High-performance server software.

Until the major release if you want to use Stratum with 1.22.4 here you are! Testing on this version has proven to be pretty stable so far.

 

v1.22.4-Stratum.1-indev.1

imtsubaki 24 minutes ago
Ritual Apotheosis

Hmm. That is some really good feedback. Let me make a note of your moon-timing and differing sun position observations for a balance pass. It's funny I thought a lot about sky positions when laying out the bones for Astral Communion (V 0.4), but totally ignored that fact elsewhere.

DoctorProfessor 26 minutes ago
Scraps Revived

Mind, I don't think you can set a license for this one in particular without a go-ahead from Medeka. Since they didn't use a creative commons license themselves, this whole situation is legally murky, or would be if anyone cared enough to make it so. But for stuff that's just yours, you can just put it somewhere visible wherever your mods are published. Some sites even have a drop-down menu for selecting the license you want.

snailchimera 26 minutes ago
Ritual Apotheosis

awesome, glad to hear that haha. Even I'm not sure how much of it is functional! Playtesting takes way longer than coding

DoctorProfessor 28 minutes ago
Freshness Overlay

Worked last for me in my mods with
Game 1.22.3
Mod 0.4.3

Game 1.22.3
Mod 0.4.25
Fails to work for me

Game 1.22.4
Mod 0.4.25

Error from the log
20.7.2026 23:38:39 [Error] Failed loading bitmap from data. Will default to an empty 1x1 bitmap.
20.7.2026 23:38:39 [Error] Exception: Failed to decode bitmap from data with error: ErrorInInput
   at Vintagestory.API.Common.BitmapExternal.Decode(ReadOnlySpan`1 buffer) in VintagestoryApi\Common\Texture\BitmapExternal.cs:line 144
   at Vintagestory.API.Common.BitmapExternal..ctor(Byte[] data, Int32 dataLength, ILogger logger) in VintagestoryApi\Common\Texture\BitmapExternal.cs:line 116
20.7.2026 23:38:39 [Error] [freshnessoverlay] An exception was thrown when trying to start the mod:
20.7.2026 23:38:39 [Error] [freshnessoverlay] Exception: Object reference not set to an instance of an object.
   at Vintagestory.Client.NoObf.TextureAtlasManager.AllocateTextureSpace(Int32 width, Int32 height, Int32& textureSubId, TextureAtlasPosition& texPos, AssetLocationAndSource loc) in VintagestoryLib\Client\Render\Atlas\TextureAtlasManager.cs:line 459
   at Vintagestory.Client.NoObf.TextureAtlasManager.InsertTexture(IBitmap bmp, Int32& textureSubId, TextureAtlasPosition& texPos, Single alphaTest) in VintagestoryLib\Client\Render\Atlas\TextureAtlasManager.cs:line 330
   at Vintagestory.Client.NoObf.TextureAtlasManager.InsertTexture(Byte[] bytes, Int32& textureSubId, TextureAtlasPosition& texPos, Single alphaTest) in VintagestoryLib\Client\Render\Atlas\TextureAtlasManager.cs:line 1047
   at FreshnessOverlay.FreshnessOverlayPatches.EnsureBlockWhiteTexture(ICoreClientAPI capi)
   at FreshnessOverlay.FreshnessOverlayPatches.CreateTextures(ICoreClientAPI capi, FreshnessOverlayConfig config)
   at FreshnessOverlay.FreshnessOverlayModSystem.StartClientSide(ICoreClientAPI capi)
   at Vintagestory.Common.ModLoader.TryRunModPhase(Mod mod, ModSystem system, ICoreAPI api, ModRunPhase phase) in VintagestoryLib\Common\API\ModLoader.cs:line 676
20.7.2026 23:38:39 [Error] Failed to start system FreshnessOverlay.FreshnessOverlayModSystem
Livism 29 minutes ago
Scraps Revived

If you don't mind me picking your brain, what do you think should be done with the new metal beds and tables? They certainly look more like iron or steel than anything else, but they're big and relatively common, so I'm wondering if I could get away with making them something less valuable. Tin maybe?

snailchimera 33 minutes ago
Modular Backpacks

Can confirm that it's already something that is being looked into! :)

MeadowTealeaf 34 minutes ago
Gearlock Firearms

AT LONG LAST~~~

you tempt the gods with your creations~~! HAHAHAH

Sunseer 46 minutes ago
xSkills Fork

Hi El_Neuman, could I please request a patch be added for compatibility with Age of Flax (Fork) and/or Tree Shaker? Thanks to your addition of the exp counter (I appreciated the ability to modify the GUI location as well), I noticed that I am not getting farming exp for flax, or for using the shaker on a tree. I'm going to try to make a local one for now, but I've had middling luck with those for other mods in the past.

Aszek572 47 minutes ago
CompostTweak

I made it compatible

RolledTaco 50 minutes ago