Mods / Darker Drifter Spawns
Category:
#Creatures
#Tweak
Author: Zach2039
Side: Both
Created: Jan 12th 2023 at 1:39 AM
Last modified: Jan 20th 2023 at 7:06 PM
Downloads: 1526
Follow Unfollow 24
Author: Zach2039
Side: Both
Created: Jan 12th 2023 at 1:39 AM
Last modified: Jan 20th 2023 at 7:06 PM
Downloads: 1526
Follow Unfollow 24
Latest file for Various v1.17.x:
darkerdrifterspawns_v1.0.1.zip
1-click install
Lowers max light level from 9 to 4 for drifter spawns, making it easier to prevent spawns with artifical light.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.1 | 1184 | Jan 20th 2023 at 7:06 PM | Show | darkerdrifterspawns_v1.0.1.zip | Install now | |
v1.0.0 | 342 | Jan 12th 2023 at 1:45 AM | Show | darkerdrifterspawns_v1.0.0.zip | Install now |
Does this mod still function?
Kishmond Oil lamps do not normally produce the amount of light required to stop monster spawns. Light tends to phase through blocks to some degree so if it's lit inside and they are still spawning you probably need to light the outside more to truly raise the light level in the proximity.
I know this works now. I think drifters spawn in groups with a bit of a spread. Though it was well-enough lit in my basement, outside my basement it was still dark at night. The spawn would be centered outside but part of the group would overlap inside. Since lighting more ground outside I no longer find drifters in my basement.
I am not sure this works in 1.18.5. Despite lining my small basement with enough oil lamps to keep every block at least level 5, I often enter to find drifters in there. Has anyone else seen issues?
Regardless of whether this does allow them to open doors, that would be an amazing mod to make them actually scary.
We removed the mod and they were no longer able to do it.
Not sure then.
EDIT: Seems more likely that the door state was not syncing to all the clients connected and they appeared closed when the server had them as open. Apologies for the confusion.
Smile
It shouldn't. This mod consists of a single patch that accomplishes the light level change shown here; that's it. Source is published if you want to peruse it for confirmation.
It seems that this mod also allows drifters to open doors for some reason.
Was a shock to people on my server and myself. Just letting you and everyone else know.
rebus Should be fixed now with a less picky dependency on game version.
I found it, I haven't updated yet.
Thank you, thank.
rebus check the log files, which can be found in the vintagestoryData folder. Without that info it's hard to tell what's causing it.
"Some mod dependencies cannot be resolved. Please check the log files."
game mod admin message.
What I can do ?
Thank you