Mods / Tabletop Games

Tags:
Furniture Attribute Rendering Library Utility Crafting Storage Other Tweak
Authors:
DanaCraluminum, Moby_
Side:
Both
Created:
Oct 9th 2022 at 8:48 PM
Last modified:
5 days ago
Downloads:
209422
Latest release (for Vintage Story 1.22.0 - 1.22.3, potentially outdated):
TabletopGames-v4.0.0.zip  1-click install

I live in Ukraine and there is a war going on right now.

If you are enjoying my mods, you can support me on Patreon. Any help is appreciated!

TABLETOP GAMES

Bring the tavern to your base.

SAFE TO ADD TO EXISTING SAVES.

REQUIRES Attribute Rendering Library

Overview

Various tabletop and board games from the real world.

A significant amount of the mod's content is made by using in-world crafting and/or tool modes (similar to chisel and hammer).

You can also chisel your own custom pieces and boards with practically no limitations!

The mod is very extensible and easily allows content modders to make addons for it.

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Content List

Dice
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Classic Dice

Standard 6-sided dice

Link
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Doubling Cube

For Backgammon

Link
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D4

Four-sided die

Link
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D6

Six-sided die

Link
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D8

Eight-sided die

Link
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D10

Ten-sided die

Link
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D10 Percentile

Ten-sided percentile die

Link
image

D12

Twelve-sided die

Link
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D20

Twenty-sided die

Link
Boards
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Custom Boards

Chisel your own designs

Link
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Backgammon

Link
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Chessboard & Checkerboard

Link
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Goban

For playing Go

Link
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Nine Men's Morris

Link
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Shogi Ban

Japanese chess board

Link
Pieces
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Custom Pieces

Chisel custom shapes

Link
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Playing Cards

Standard 52-card deck

Link
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Checker Piece

Link
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Chess Piece

Link
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Go Stone

Link
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Shogi Piece

Link
Equipment & Other
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Go Bowls

For storing Go stones

Link
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Shogi Stand

For holding Shogi pieces

Link
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Dice Tray

For rolling dice

Link
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Shuffler

For shuffling things

Link
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Pieces Schematic

Creating pieces

Link
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Generic Board

For creating any board

Link
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Blank Card

For creating any cards

Link
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Consumables

Game-related items

Link
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image image image

UNO cards are NOT in the mod! These images are just for giggles!

Mod Integration

(Optional) Config lib

Recommended Mods

(Optional) Salty's Click To Pick: To avoid accidentally picking up dice

(Optional) QP's Chisel Tools: Highly recommended. Very useful for creating custom pieces and custom boards, since highly detailed things require insane amount of chiseling.

(Optional) Automatic chiselling: Very useful for creating highly detailed custom pieces.

Some mods that use this library:

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
4.0.0 tabletopgames
1.22.0 - 1.22.3
1218 5 days ago TabletopGames-v4.0.0.zip 1-click install

Fixed: Chiseled pieces don't render in gui

4.0.0-pre.2 tabletopgames
1.22.0-pre.1 - 1.22.0
25902 Apr 19th at 12:30 PM TabletopGames-v4.0.0-pre.2.zip 1-click install

Tweak: Pieces can now be knapped and smithed for some materials
Fixed: Crash in Rollable behavior

4.0.0-pre.1 tabletopgames
1.22.0-pre.1 - 1.22.0-rc.9
72 Apr 18th at 12:49 PM TabletopGames-v4.0.0-pre.1.zip 1-click install

Fixed: Pieces are invisible when placed on any board
Fixed: Broken preview for piece placement
Fixed: Card interaction is broken (cards with 0 stack size etc.)

3.0.6 tabletopgames
1.21.0 - 1.21.6
1557 Apr 18th at 1:15 PM TabletopGames-v3.0.6.zip 1-click install

Fixed: Card interaction is broken (cards with 0 stack size etc.)

3.0.5 tabletopgames
1.21.0 - 1.21.6
14057 Feb 1st at 4:25 PM TabletopGames-v3.0.5.zip 1-click install

Tweak: Added Belarusian translation by k1llo

3.0.4 tabletopgames
1.21.0 - 1.21.6
1586 Jan 29th at 1:44 PM TabletopGames-v3.0.4.zip 1-click install

Tweak: Schematic now can be stored on scroll rack

3.0.3 tabletopgames
1.21.0 - 1.21.6
12879 Dec 23rd 2025 at 11:48 AM TabletopGames-v3.0.3.zip 1-click install

Updated Korean translation (Thanks to topicular)

3.0.2 tabletopgames
1.21.2 - 1.21.6-rc.1
43568 Sep 14th 2025 at 5:17 PM TabletopGames-v3.0.2.zip 1-click install

Removed extra dlls from mod archive to reduce mod size

3.0.1 tabletopgames 71 Sep 14th 2025 at 4:49 PM TabletopGames-v3.0.1.zip 1-click install

Added Spanish translation by C4BR3R4

3.0.0 tabletopgames 7316 Aug 30th 2025 at 2:40 PM TabletopGames-v3.0.0.zip 1-click install

The mod now requires Attribute Rendering Library mod as dependency

2.10.6 tabletopgames 2876 Aug 7th 2025 at 5:48 PM TabletopGames-v2.10.6.zip 1-click install

Update to 1.21

2.10.5 tabletopgames
1.20.6 - 1.20.7 1.20.8 - 1.20.10 1.20.11 - 1.20.12
15081 Jul 11th 2025 at 1:07 PM TabletopGames-v2.10.5.zip 1-click install

API Tweak: Optimize variants parsing (slight performance gain)

2.10.4 tabletopgames
1.20.6 - 1.20.7 1.20.8 - 1.20.10 1.20.11 - 1.20.12
19523 Apr 26th 2025 at 3:19 PM TabletopGames-v2.10.4.zip 1-click install

Fixed: Attempt to fix crash due to null config

2.10.3 tabletopgames
1.20.0 - 1.20.3 1.20.5 - 1.20.10 1.20.11 - 1.20.12
5403 Apr 8th 2025 at 1:20 PM TabletopGames-v2.10.3.zip 1-click install

Lowered minimal version to 1.20.0.

This version was tested on 1.20.8-rc.1 only!

Tweak: Added Wildcraft: Trees and Shrubs compatibility
Tweak: Added more types of dice to creative inventory

2.10.2 tabletopgames
1.20.5 - 1.20.8-rc.1
880 Apr 7th 2025 at 1:21 PM TabletopGames-v2.10.2.zip 1-click install

Fixed: Attempt to fix crash in config

2.10.1 tabletopgames
1.20.6 - 1.20.8-rc.1
5618 Mar 26th 2025 at 10:20 AM TabletopGames-v2.10.1.zip 1-click install

Tweak: Added Polish translation thanks to Gengaroshi

2.10.0 tabletopgames
1.20.6 - 1.20.8-rc.1
1992 Mar 24th 2025 at 12:55 PM TabletopGames-v2.10.0.zip 1-click install

Playing Cards update

Feature: Playing cards with rich functionality.
Feature: Hotkey for combining all playing cards in inventory.
Feature: Hotkey for shuffling whole deck of cards.
Feature: Item packs. A consumable item that gives a predefined set of items when unpacked.
Feature: Shuffler for shuffling chiseled boards and chiseled pieces. Playing cards don't need the shuffler.
Tweak: Item containers now use Shift for primary actions (e.g. add / remove) and Ctrl for secondary actions (e.g. put lid)
Tweak: Flip piece on board when hotbar slot is not empty

image

2.9.1 tabletopgames
1.20.0 - 1.20.3 1.20.4 - 1.20.5-rc.3
4262 Mar 14th 2025 at 11:55 AM TabletopGames-v2.9.1.zip 1-click install

Fixed: Attempt to fix crash when looking at any item or block in the gui

2.9.0 tabletopgames
1.20.0 - 1.20.3
8520 Feb 17th 2025 at 7:05 PM TabletopGames-v2.9.0.zip 1-click install

Custom boards update

Feature: Chiseled boards. Made from 1-2 chiseled blocks; the first one for hitboxes, the second one for textures, if missing, the board uses textures of the first block.
Feature: Chiseled pieces can now be scaled in tool modes.
Tweak: Changed dice animation duration (3500 ms => 500 ms)
Tweak: Improved icons for tool modes
Tweak: More tool modes now notify about errors
Tweak: Added more handbook guides
API Feature: Implemented as separate behaviors for the following:
- Piece tags: TabletopGames.PieceTags
- Board tags: TabletopGames.BoardTags
- Board data: TabletopGames.BoardData
- Board selection: TabletopGames.BoardSelection (BlockEntityBehavior)
- Board interactions: TabletopGames.BoardInteractions (BlockEntityBehavior)
- Chiseled piece tool modes: TabletopGames.ChiseledPieceToolModes
API Tweak: Use BoardDataDebugInfo instead TagsDebugInfo to debug slot index info
API Tweak: Removed "ignored tags" from TabletopTags completely

Examples:

imageimageimage

2.8.5 tabletopgames
1.20.0 - 1.20.4-rc.4
3128 Feb 12th 2025 at 3:05 PM TabletopGames-v2.8.5.zip 1-click install

Fixed: D20 model was too wide

2.8.4 tabletopgames
1.20.0 - 1.20.4-rc.4
400 Feb 11th 2025 at 10:32 PM TabletopGames-v2.8.4.zip 1-click install

Fixed: Attempt to fix crash when loading chunk with board that was hit

2.8.3 tabletopgames
1.20.0 - 1.20.4-rc.4
547 Feb 11th 2025 at 2:59 PM TabletopGames-v2.8.3.zip 1-click install

Tweak: Added D10 and D10 percentile dice

imageimage

2.8.2 tabletopgames
1.20.0 - 1.20.4-rc.3
830 Feb 11th 2025 at 12:53 AM TabletopGames-v2.8.2.zip 1-click install

Tweak: Can now make items from metal, such as pieces, dice and equipment
Fixed: Go stones from some materials had missing textures when stored inside Go bowls and lids

2.8.1 tabletopgames
1.20.0 - 1.20.4-rc.1
1242 Feb 9th 2025 at 5:28 PM TabletopGames-v2.8.1.zip 1-click install
  • Tweak: Can now make pieces and dice from minerals (as cheap as from meteorite) and flint (same quantity as for stone)
  • Fixed: Board meshes weren't cached
  • Fixed: Incorrect description for items with meteorite material

imageimage

2.8.0 tabletopgames
1.20.0 - 1.20.3
1497 Feb 7th 2025 at 5:40 PM TabletopGames-v2.8.0.zip 1-click install

Dice Tray update

Feature: Added dice trays in six types, ranging from triangular to octagonal.
Tweak: Crafting rebalance - meteorite items now require 1 meteorite per set.
Tweak: Increased stack sizes, dice (1 → 64), all boards (1 → 8).
Tweak: Dice can now be placed on shelves and display cases.
Tweak: The number in dice descriptions is now bold for better visibility.
Fixed: Potential crashes in tool modes.
Fixed: Backgammon board no longer gets secondary color for free when converted from another board.

2.7.1 tabletopgames
1.20.0 - 1.20.3
976 Feb 6th 2025 at 12:08 PM TabletopGames-v2.7.1.zip 1-click install

Tweak: Simplified dice descriptions. Cube dice with dots are now named "D6 Dice"
Fixed: Very rare crash when interacting with bugged empty ground storage 

2.7.0 tabletopgames
1.20.0 - 1.20.3
1620 Feb 4th 2025 at 2:50 PM TabletopGames-v2.7.0.zip 1-click install

Chiseled Pieces update

Feature: Chiseled pieces
API Feature: CollectibleBehaviorContainedTransform. (technical info: Used to set custom transformations for collectibles in OnBeforeRender and when strored inside BlockEntityDisplay. Moved transforms and extraTransforms from attributes to this behavior properties)

API Refactor: Moved non-board related logic to abstract BlockEntity and Block classes for blocks with shape and textures from attributes.

imageimageimageimage

2.6.0 tabletopgames
1.20.0 - 1.20.3
3790 Jan 30th 2025 at 5:45 PM TabletopGames-v2.6.0.zip 1-click install

Tweak: Added interaction help for parchment (schematic crafting), go bowls and lids
Fixed: Wrong placement of some boards on vertical racks
API Feature: IContainedTransform interface. Used to set custom transform.
API Feature: BlockBehaviorExtraBlockInteractionHelp. Used to set custom interaction help for placed block.
API Feature: CollectibleBehaviorInteractionHelpConstructor. Used to set custom interaction help for item stored inside placed block.
API Tweak: Replace api.Logger with Mod.Logger

2.5.1 tabletopgames
1.20.0 - 1.20.3
1667 Jan 27th 2025 at 9:55 PM TabletopGames-v2.5.1.zip 1-click install

Fixed: Able to put any items into go bowls and lids, even if they are not compatible

2.5.0 tabletopgames
1.20.0 - 1.20.3
947 Jan 27th 2025 at 2:12 PM TabletopGames-v2.5.0.zip 1-click install

Feature: Go bowl. Used for storing Go stones. Can hold up to 8 stacks of go stones of a single type. Don't lose lid!
Feature: Go bowl lid. Used for storing captured Go stones. Can hold up to 1 stack of go stones of a single type. Can be attached to go bowl.
Feature: Shogi stand. Used for storing captured shogi pieces. Has 16 slots.
Fixed: Y placement for pieces on boards wasn't calculated properly for taller boards (thanks pizza for fix!)
API Feature: ItemContainer class. Allows storing items inside a single item with an inventory that can be accessed from ground storage. Currently used for Go bowl lids.
API Feature: ItemContainerWithDetachableLid class. Same as ItemContainer, but with detachable lids. Currently used for Go bowls.
API Feature: Containable and ContainableTyped behaviors for proper interaction with ItemContainer
API Feature: DetachableLid behavior for proper interaction with ItemContainerWithDetachableLid
API Feature: Nested arrays for names of advanced tool modes
API Feature: Transforms class for overriding transforms of items

2.4.3 tabletopgames
1.20.0 - 1.20.1
2738 Jan 23rd 2025 at 10:05 AM TabletopGames-v2.4.3.zip 1-click install

Tweak: Added French translation by Laerinok

2.4.2 tabletopgames
1.20.0 - 1.20.1
883 Jan 22nd 2025 at 4:07 PM TabletopGames-v2.4.2.zip 1-click install

Tweak: Wood types from Floral Zones mods can now be used for crafting generic boards, pieces and dice.
Tweak: Added meteorite generic board to creative inventory
Tweak:Added generic boards from Geology Additions stone types to creative inventory

2.4.1 tabletopgames
1.20.0 - 1.20.1
966 Jan 21st 2025 at 3:31 PM TabletopGames-v2.4.1.zip 1-click install

Fixed: Boards are sometimes invisible for other players

2.4.0 tabletopgames
1.20.0 - 1.20.1
841 Jan 20th 2025 at 3:27 PM TabletopGames-v2.4.0.zip 1-click install

Tweak: Added German translation by NiclAss
Fixed: Glitches in chess piece models (removed z-fighting)

Fixed: Vanilla omok piece placement on go boards and chessboards
API Feature: Added support for nested arrays inside names and descriptions, where first element is key and the rest is arguments

2.3.0 tabletopgames 1566 Jan 18th 2025 at 1:59 PM TabletopGames-v2.3.0.zip 1-click install

Feature: Render a preview of the held item as if it were placed on a board

image

2.2.3 tabletopgames 651 Jan 17th 2025 at 11:02 PM TabletopGames-v2.2.3.zip 1-click install

Tweak: More compact localization file (Technical info: removed comments, dice lang keys are now more unified)

2.2.2 tabletopgames
1.20.0-rc.1 - 1.20.0
1081 Jan 16th 2025 at 9:16 PM TabletopGames-v2.2.2.zip 1-click install

Tweak: Added complete Russian and Ukrainian localization. Also added localizations with several translated words for Korean, Japanese and Chinese.
Tweak: Shogi and Go boards are now called "Shogi ban" and "Goban" respectively
Tweak: Added items and blocks to some vanilla creative tabs

2.2.1 tabletopgames
1.20.0-rc.1 - 1.20.0-rc.8
686 Jan 13th 2025 at 2:21 PM TabletopGames-v2.2.1.zip 1-click install

Feature: Added D20 dice

2.2.0 tabletopgames
1.20.0-rc.1 - 1.20.0-rc.8
1066 Jan 8th 2025 at 6:04 PM TabletopGames-v2.2.0.zip 1-click install

RPG Dices update

Feature: Added D4, D6, D8, and D12 dices.
Feature: Client config. Added an option to toggle "dice animations".
Tweak: Dices are now also randomized when dropped on the ground.
Tweak: Dices now animate (wildly rotating around axis) for few seconds upon being dropped.
Tweak: The value of each dice is now displayed in the board description.
Tweak: The vanilla dice icon is now used for the "reset dice" tool mode.
Api Tweak: Prefer icons over rendered stacks for advanced tool modes.

image

2.1.1 tabletopgames
1.20.0-rc.1 - 1.20.0-rc.8
811 Jan 5th 2025 at 10:41 PM TabletopGames-v2.1.1.zip 1-click install

Fixed: Backgammon board had "horseshoe" positions facing left instead right. (Technical info: Fixed it by rotating selection boxes by Z axis)

2.1.0 tabletopgames
1.20.0-rc.1 - 1.20.0-rc.8
266 Jan 5th 2025 at 7:15 PM TabletopGames-v2.1.0.zip 1-click install

Backgammon and Dices update

  • Feature: Backgammon game. Uses checker pieces.
  • Feature: Dice item. Classic and doubling types. Generates random values when rolled (placed) on the board. Can be made with schematic.
  • Tweak: Added stones and boards to mod's creative inventory tab.
  • Fixed: Extra selection boxes didn't rotate.
  • Api Feature: Added CollectibleBehaviorRandomizeInSlot to randomize dices.
  • Api Feature: Added BoardData.SlotTypes to define between normal and random slots.
  • Api Feature: TabletopTags class for tags. Also added TagsPerSlot and TagsIgnoredPerSlot to set tags per slot id.
  • Api Feature: Added support for dimensions with different width or depth, such as 10x5, 4x20 etc.
  • Api Feature: Added support for XYZW padding for board selection.
  • Minor Api Refactor: Renamed Materials and Material to Variants and Variant respectively. Renamed attributes such as setStackMaterials (now setVariants) and removeStackMaterials (now removeVariants).
  • Api Tweak: Use set name instead stack name in tool modes if possible.
2.0.2 tabletopgames
1.20.0-rc.1 - 1.20.0-rc.6
678 Jan 3rd 2025 at 4:11 PM TabletopGames-v2.0.2.zip 1-click install

Tweak: Simplified chessboard description by removing "primary" and "secondary" words
Fixed: Chessboards with tiles from mixed materials had missing textures

Fixed: Generic board was upside down in GUI

2.0.1 tabletopgames
1.20.0-rc.1 - 1.20.0-rc.6
438 Jan 2nd 2025 at 10:37 PM TabletopGames-v2.0.1.zip 1-click install

Fixed: Boards turn into broken chiseled block when chiseled

2.0.0 tabletopgames
1.20.0-rc.1 - 1.20.0-rc.6
511 Jan 2nd 2025 at 3:21 PM TabletopGames-v2.0.0.zip 1-click install

Mod was rewritten completely from scratch, thus it is incompatible with older versions.

Rewrote guides.
Added shogi.
Added in-world crafting of boards.
Added schematic for creating pieces, made by using in-world crafting.
Removed dominoes (will be re-added later).
Removed packed versions of boards (may be re-added later).
Removed 16x16, 14x14, 12x12 and 91hex sizes of chessboards, added sizes smaller than 8x8.
Removed 11x11, 14x14, 16x16 sizes of Go boards (will be re-added later).

1.2.0 tabletopgames
1.17.0 - 1.17.10
2989 Dec 23rd 2022 at 7:35 PM TabletopGames-v1.2.0.zip 1-click install
  • Feature: Compatibility with Wildcraft Trees
  • Tweak: Checker shape is now flipped when crowned
  • Fixed: Blocks and items don't have shading in some cases
  • Fixed: Crashes when cannot find certain texture
1.1.1 tabletopgames
1.17.0 - 1.17.9
1155 Dec 8th 2022 at 10:56 PM TabletopGames-v1.1.1.zip 1-click install
  • Fixed: Boards give duplicated playing pieces when broken
1.1.0 tabletopgames
1.17.0 - 1.17.9
874 Nov 20th 2022 at 5:36 PM TabletopGames-v1.1.0.zip 1-click install

There are no playing cards in this release because adding them takes an insane amount of time, I will finish them later.

  • Feature: New blocks:
    • Three men's morris board
    • Six men's morris board
    • Nine men's morris board
    • Twelve men's morris board
    • 19x19 Go board
    • 17x17 Go board
    • 13x13 Go board
    • 11x11 Go board
    • 5x5 chessboard
    • 91-cell hexagonal chessboard
  • Feature: Customizable checkerboard colors
  • Tweak: Can now place go stones on chessboard
  • Tweak: Added dots to Go grid textures
  • Tweak: Updated models of chess boards, go boards and chessboard box
  • Tweak: Lowered selection boxes for some boards
  • Tweak: Updated Ukrainian localization
  • Tweak: Removed unnecessary items from the creative inventory
  • Fixed: Placed wood blocks have the wrong wood texture
  • Fixed: Too large text in some tool mode icons
  • Fixed: Domino pieces displayed wrong in some cases
  • Api Tweak: Tool modes can now be customized
  • Api Tweak: Added block behavior for custom placed world interactions
1.0.1 tabletopgames
1.17.0 - 1.17.9
1641 Oct 13th 2022 at 2:23 PM TabletopGames-v1.0.1.zip 1-click install
  • Feature/Tweak: Chess pieces now rotate when placing on chessboard
  • Fixed: 16x16 Go board was interpreting itself as 15x15
  • Fixed: Domino pieces were displayed incorrectly in the GUI and hands when rotated
  • Fixed: Phantom (not-existent) items in some cases
1.0.0 tabletopgames
1.17.0 - 1.17.8
556 Oct 12th 2022 at 10:15 AM Empty TabletopGames-v1.0.0.zip 1-click install

286 Comments (oldest first | newest first) (threaded | flat)

jackaloffal, 5 days ago (modified 5 days ago)

Something seems to be wrong with the 1.22 versions of the mod wrt chisled game piece UI, with one in hotbar or hand it's just a black square but setting it down reveals the piece correctly.

Tested on both versions, and tried switching between different ARL versions to no effect. Happens with no other mods installed. Scaling the piece up and down doesn't seem to change it. Making different pieces with different materials also has the same result. Clearing cache did not fix it, and it also happens to other players when installed in a server. Doesn't seem to be throwing any error logs, just doesn't work.

Images

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Wlosek1_11, Jul 3rd at 1:39 PM

image

while forging chess and checkers from bismuth, at the end of the process instead of receiving the item I was kicked from the server (with the inscription as in the picture), after returning to the server the ingot disappeared (the server has a test version installed)

Meai, Jun 19th at 10:24 AM

Hii - I used this mod a lot in our old multipler server during 1.21.x and was curious when the testing phase would be anticipated to end for 1.22.3? Really enjoyed using this mod on the server for a variety of chiselling projects and just eagerly waiting a response :)

Stason4ikRU, Jun 18th at 9:51 PM

Crash the opponent's game when I turn over a white checker

DanaCraluminum , Jun 18th at 11:27 PM
@Stason4ikRU: Crash the opponent's game when I turn over a white checker

"Someone turns over a white checker and their opponent's client crashes and you think it is me? No, I am the one who turns over a white checker"

Tearakudo, Jun 14th at 9:03 PM
Crash Report
14.6.2026 22:58:16 [Server Error] Exception: Object reference not set to an instance of an object.
at blacksmithname.src.HarmonyPatches.AddSmithName(IServerPlayer byPlayer, ItemStack itemStack, ItemStack workItemStack) in C:\Users\koeni\source\repos\blacksmithname_7\blacksmithname\blacksmithname\src\harmPatches.cs:line 50
at Vintagestory.GameContent.BlockEntityAnvil.CheckIfFinished_Patch1(BlockEntityAnvil this, IPlayer byPlayer)
at Vintagestory.GameContent.BlockEntityAnvil.OnUseOver(IPlayer byPlayer, Vec3i voxelPos, BlockSelection blockSel) in VSSurvivalMod\BlockEntity\BEAnvil.cs:line 396
at Vintagestory.GameContent.BlockEntityAnvil.OnReceivedClientPacket(IPlayer player, Int32 packetid, Byte[] data) in VSSurvivalMod\BlockEntity\BEAnvil.cs:line 1153
at Vintagestory.Server.ServerSystemBlockSimulation.HandleBlockEntityPacket(Packet_Client packet, ConnectedClient client) in VintagestoryLib\Server\Systems\World\BlockSimulation.cs:line 345
at Vintagestory.Server.ServerMain.HandleClientPacket_mainthread(ReceivedClientPacket cpk) in VintagestoryLib\Server\ServerMainNetworking.cs:line 275
at Vintagestory.Server.ServerMain.ProcessMain() in VintagestoryLib\Server\ServerMain.cs:line 964

Crafting Go Stones crashed upon finishing the smithing of the rceipe and deletes the stones and the ingot

jamescook, May 18th at 8:27 AM

had an oof moment. with the latest update you mod and knaping mastery don't work together anymore.

Avienn, May 18th at 3:55 AM (modified May 18th at 3:56 AM)

just signed in to say this is a wonderful mod, will help pass the time during winter with friends, i look forward to any game type added in the future although ill throw my vote in for mahjong :)

also for anyone confused about the chess pieces, take a pawn in your active hand and press F! can make any chess piece to you whimsy now

SniperGecko, Apr 22nd at 9:58 PM

DanaCraluminum
Are models handled in something VS-specific or could they be done in Blender? If I know what to use, I'd be happy to make it if that is the only determining factor.

Cogmoss, Apr 21st at 2:28 PM

I'm having this crash log while trying to log on my wife's server (her game is loading normaly):

Crash Report

System.Exception: Don't know how to instantiate collectible behavior of class 'TabletopGames.InteractionHelpConstructor' did you forget to register a mapping?
at Vintagestory.Common.ClassRegistry.CreateCollectibleBehavior(CollectibleObject collectible, String code) in VintagestoryLib\Common\ClassRegistry.cs:line 257
at Vintagestory.Common.ItemTypeNet.ReadItemTypePacket(Packet_ItemType packet, IWorldAccessor world, ClassRegistry registry) in VintagestoryLib\Common\Network\ItemTypeNet.cs:line 60
at Vintagestory.Client.NoObf.ClientSystemStartup.PopulateItems(List`1 items, Int32 listSize) in VintagestoryLib\Client\Systems\Startup.cs:line 673
at Vintagestory.Client.NoObf.ClientSystemStartup.LoadItemTypes() in VintagestoryLib\Client\Systems\Startup.cs:line 444
at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step1() in VintagestoryLib\Client\Systems\Startup.cs:line 384
at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass11_0.<QueueTask>b__0(Object _) in VintagestoryApi\Common\TyronThreadPool.cs:line 119
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
at System.Threading.Thread.StartCallback()

Event Log entries for Vintagestory.exe, the latest 2

DanaCraluminum , Apr 20th at 11:42 PM

SniperGecko Nope, I don't want to model it

SniperGecko, Apr 20th at 11:38 PM
Sparkplug04, Apr 18th at 3:39 PM

"Play at 200% food perishing rate or draw 25."
Every Seraph at the table:

DanaCraluminum , Apr 18th at 1:16 PM (modified Apr 18th at 1:16 PM)

Vigilance badgerson owl_lll yuttgyh Fixed card interaction

wdb07, Mar 15th at 2:27 PM

could we perhaps get a proper card table to make card games easier? i sometimes like to play solitaire while waiting for stuff to fire/process/whatever, and as it currently stands, i need a bunch of empty floor space to lay it all out. perhaps even specialized tables for blackjack and poker? although a generic one that can be chiseled would be fine.

frankly, the cards could overall stand to be expanded upon.

thanks for your consideration :3

 

and, i uhh, didnt think to save the crash log from the crash on mar 6, whups

DanaCraluminum , Mar 6th at 2:45 PM (modified Mar 6th at 2:45 PM)

wdb07 Where is the crash log?

wdb07, Mar 6th at 2:41 PM

tried to use powdered coal to make a go board, game instantly crashed, quite frankly was funny

VanduJunior, Mar 5th at 3:50 PM

They're whatever, but the guy about to get stabbed is peak

DanaCraluminum , Feb 27th at 4:23 PM

VanduJunior What about UNO screenshots?

VanduJunior, Feb 27th at 4:18 PM

the poker screenshot is hilarious

yuttgyh, Jan 22nd at 5:45 PM

I have found a bug with TTG  3.0.3. When placing cards, they spawn as black blank card. almost all card faces fail to render and become black squares. There only seems to be a couple of cards, including the 2 of spades and the 4 of spades not affected by this. The only way to fix this is to place a shuffled deck, however if a shuffled deck is already placed you must pick up everything and relog to get the bug to fix the issue
current versions
VS 1.21.6 Stable

TTG 3.0.3

Attribute Rendering Library 2.4.2

I love the mod and hope this issue can be fixed easily!

image

Arriator, Jan 21st at 9:28 PM (modified Jan 21st at 9:41 PM)

...How do you actually use the schematic? The tool modes refuse to switch and none of the interactions I can think of seem to actually produce boards and/or pieces. The documentation on the wiki and the in-game handbook is unfortunately lackluster, so I can't even figure out how to make pieces with these 20 schematics I made trying to figure it out.

Edit: oh my god, I'm stupid. Rocks aren't minerals. My bad... You just attach the desired material to your cursor and click the slot containing the piece set you want, for anyone else confused.

Stubbinsky, Jan 20th at 3:14 AM

Hello! Can I ask if it's feasible for Mahjong sets/tiles to be made in this mod? (Not requesting it - I would try to make them myself with the custom pieces.) Moreso asking concerning the gameplay itself like organizing pieces in certain ways, taking them from the stacks (it's pretty different from other board games), the mass shuffling of tiles on the playing field, etc. I'm not experienced with mod making so I don't know if there's leeway for custom animations/features to be added but any insight is appreciated! Thank you 💗

DanaCraluminum , Jan 19th at 12:39 PM

PuzzleBOX Do you have Attribute Rendering Library installed?

PuzzleBOX, Jan 19th at 1:30 AM

Hi there! I am loving this mod so much, I'm testing it for an RP server of mine and I've run into only one issue. For some reason the cards icon in the inventory, toolbar, and card menu aren't showing. I've included a screenshot of the photo on the mod page of people playing cards. Looking at it, I know it works, but I'm not sure what I'm missing on my end. Hopefully you can help with this, let me know if you need more information. Thank you!

imageimage

zad112, Jan 6th at 10:11 PM

Yes Ashley1227. Pretty easy to craft most things too. Just gota be in the copper age at minimum

Ashley1227, Jan 4th at 5:50 AM

Are these items craftable in survival mode? I want to play this but I don't know how!

DanaCraluminum , Jan 3rd at 12:33 PM

FatherSarge Morggin

Can't reproduce the issue

FatherSarge, Jan 3rd at 4:35 AM

DanaCraluminum

Same error as Morggin, latest tabletop, latest ARL

Error
3.1.2026 04:31:05.343 [VerboseDebug] Failed loading a blockentity in a chunk. Will discard it. Sorry. Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at AttributeRenderingLibrary.VariantExtensions.FindByVariant[T](Variants variants, Dictionary`2 inDictionary, T& result)
at TabletopGames.BlockEntityBoard.get_BoardData() in C:\Users\dana_\Source\Repos\TabletopGames\TabletopGames\BlockEntity\BEBoard.cs:line 25
at TabletopGames.BlockEntityBoard.InitInventory() in C:\Users\dana_\Source\Repos\TabletopGames\TabletopGames\BlockEntity\BEBoard.cs:line 71
at TabletopGames.BlockEntityDisplayShapeTexturesFromAttributes.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolving) in C:\Users\dana_\Source\Repos\TabletopGames\TabletopGames\BlockEntity\BlockEntityDisplayShapeTexturesFromAttributes.cs:line 37
at Vintagestory.Server.ServerChunk.AfterDeserialization(IWorldAccessor worldAccessorForResolve) in VintagestoryLib\Server\Models\ServerChunk.cs:line 413
Morggin, Dec 28th 2025 at 7:21 AM

DanaCraluminum yes it's at v2.4.1

DanaCraluminum , Dec 27th 2025 at 11:29 AM

Morggin Did you update Attribute Rendering Library? It won't work without that mod

Morggin, Dec 27th 2025 at 1:49 AM

DanaCraluminum

version v3.0.3

DanaCraluminum , Dec 26th 2025 at 10:51 PM

Morggin What mod version?

Morggin, Dec 26th 2025 at 10:25 PM

Any suggestions on how to fix this error on 1.21.6 Linux server? Delete and re-add the Tabletop board that is placed?

26.12.2025 14:19:17 [Error] Failed loading blockentity TabletopGames.Board for block tabletopgames:chessboard in a chunk. Will discard it. Sorry. Exception logged to verbose deb>
26.12.2025 14:19:17 [Error] Failed loading blockentity TabletopGames.Board for block tabletopgames:chessboard in a chunk. Will discard it. Sorry. Exception logged to verbose deb>
26.12.2025 14:19:17 [Error] Failed loading blockentity TabletopGames.Board for block tabletopgames:backgammonboard in a chunk. Will discard it. Sorry. Exception logged to verbos>
26.12.2025 14:19:17 [Error] Failed loading blockentity TabletopGames.Board for block tabletopgames:backgammonboard in a chunk. Will discard it. Sorry. Exception logged to verbos>

DanaCraluminum , Dec 23rd 2025 at 11:49 AM
topicular, Dec 23rd 2025 at 2:23 AM

I've updated Korean translation and created PR in the GitHub few days ago (with a different alias).
Can you check it out?

8bitalchemist, Dec 22nd 2025 at 8:12 PM

Ive noticed if there are long names with new lines on a chiseled piece, after turning it into a game piece there is overlapping text that makes it hard to read when hovering over it in the inventory. is there a way to fix this? Im trying to make a trading piece style game and it would be useful to have a lot of text on the piece. thanks in advance <3

 

DanaCraluminum , Dec 12th 2025 at 2:22 PM (modified Dec 12th 2025 at 2:22 PM)

Kyrios34 The mod adds go stones which are the same thing

Kyrios34, Dec 12th 2025 at 1:50 AM

does this make the omok pieces craftable by chance?

Stygian_Ikazuchi, Dec 10th 2025 at 7:38 PM

DanaCraluminum completely fair. I did find it funny

DanaCraluminum , Dec 10th 2025 at 7:27 PM

Stygian_Ikazuchi I left it as is for giggles

Stygian_Ikazuchi, Dec 10th 2025 at 7:21 PM

This mod looks really cool. Also am I the first one to notice the screenshot of the scrabble game has an illegal play? it has "srabble" instead of "scrabble" lol

DanaCraluminum , Dec 10th 2025 at 3:58 PM

tokiyuh I haven't found a way to how implement that yet

tokiyuh, Dec 9th 2025 at 8:19 AM (modified Dec 9th 2025 at 8:23 AM)

would really appreciate a way to draw a card from a stack without having it be revealed, in poker the dealer will burn cards that the players aren't allowed to see, which, if playing with a "dealer" who would exclusively sit out and deal the cards, still works with the cards in this game but if there isn't a someone who is exclusively dealing cards either all players would get to see the burn cards, or only that one player would get to see them which would be an unfair advantage.

If there was a way to "Take flipped card from a stack"  so that nobody including the person grabbing it would be able to see what card it was then they could place it out as a burn card and still participate in the game without an unfair advantage that would be awesome! I would assume a great key binding for this would simply be (Shift) + (Q) + (Right mouse): Take one flipped card

 

Loving the mod so far just have a lot of poker enjoyers in my server and we'd love to play with everyone and not have to have a dedicated dealer!

Easyd2, Nov 30th 2025 at 12:08 AM

is there any video guide for this?    how to make a chess board? or 3 on stripes?

VinnieSift, Nov 18th 2025 at 5:02 PM (modified Nov 18th 2025 at 10:25 PM)

Is it possible to make a baord with hexagonal tiles (Like a Battletech board)?

Also, I would like to make my own decks of cards, but the custom card decks tutorial is blank. Do you think you could make a tutorial?

Thank you!

DanaCraluminum , Nov 15th 2025 at 1:46 PM (modified Nov 15th 2025 at 1:47 PM)

CocoMojoSan You can change piece type with F key.

 

99% of crafting or switiching types of items in the mod is done through F key

CocoMojoSan, Nov 15th 2025 at 1:39 PM

I have tried everything, i have no idea how to make the chess peices. The jounal entry about how to make them is in no way shape or form helpful, it just says "use the schematic" like yea no duh but how tf do i change it from pawns to the other pieces? ive been at this for half a fucking hour and im pissed. 
Other than that, absolutley lovley mod.

PLEASE MAKE IT MORE CLEAR HOW TO MAKE PEICES 

VinnieSift, Nov 14th 2025 at 3:14 AM (modified Nov 14th 2025 at 3:16 AM)

Hello! I really love your mod and play solo RPGs with it while winter is going on! So, great work!

ArmoredStone, Oct 30th 2025 at 10:55 PM

I just purchased the game a few days ago and THIS is the stuff the modding community makes????? WHERE HAS THIS GAME BEEN ALL MY LIFE

Dana you rock! Keep it up :D

DanaCraluminum , Oct 25th 2025 at 8:27 PM

Michael97 It should work

Michael97, Oct 25th 2025 at 8:21 PM

Would this still work in 1.21.5?

Has someone tried?

DanaCraluminum , Oct 21st 2025 at 12:14 PM (modified Oct 21st 2025 at 12:15 PM)

ZippoMoon You can already make your own games without leaving the game at all

ZippoMoon, Oct 21st 2025 at 1:28 AM

Can we get Knucklebones from Cult of the Lamb?

Viperidas, Sep 29th 2025 at 11:31 AM

Love this mod!!! Would absolutely love a Mahjong addition if that's ever possible! <3

DanaCraluminum , Sep 28th 2025 at 12:38 PM (modified Sep 28th 2025 at 12:38 PM)

Adfg I haven't implemented it yet

Adfg, Sep 28th 2025 at 3:24 AM

How do you combine separate stacks of playing cards?

 

DanaCraluminum , Sep 26th 2025 at 10:24 AM

ManWhoDoesThings You need the latest version of the mod

ManWhoDoesThings, Sep 25th 2025 at 10:08 PM (modified Sep 25th 2025 at 10:09 PM)

The game crashes when I search in the survival guide or creative menu. Specifically it crashes when I enter a search term that causes the dice to show up. (I'm assuming it's this mod, anyway, considering it happens when I type "di" and "do")

Here's the log:

 

Crash Report

Running on 64 bit Windows 10.0.26100.0 with 32608 MB RAM
Game Version: v1.21.1 (Stable)
9/25/2025 6:07:39 PM: Critical error occurred in the following mod: tabletopgames@2.10.4
Loaded Mods: FastPitkilns@1.0.0, fagothic@1.1.0, fagreenwich@1.2.0, fatemplar@1.1.0, game@1.21.1, blocksoverlay@4.5.3, petai@3.0.0, tabletopgames@2.10.4, creative@1.21.1, survival@1.21.1, vsvillage@2.0.0, vsvillageaged@0.0.5, vsvillageindustrial@0.0.5, vsvillagetowers@0.0.5, wolftaming@3.0.8
System.TypeLoadException: Could not load type 'Vintagestory.GameContent.ShapeTextureSource' from assembly 'VSSurvivalMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
at TabletopGames.BlockShapeTexturesFromAttributes.GenGuiMesh(Variants variants)
at TabletopGames.BlockShapeTexturesFromAttributes.OnBeforeRender(ICoreClientAPI capi, ItemStack itemstack, EnumItemRenderTarget target, ItemRenderInfo& renderinfo) in C:\Users\dana_\Source\Repos\TabletopGames\TabletopGames\Block\BlockShapeTexturesFromAttributes.cs:line 176
at Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo(ClientMain game, ItemSlot inSlot, EnumItemRenderTarget target, Single dt) in VintagestoryLib\Client\Render\InventoryItemRenderer.cs:line 317
at Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Single dt, Boolean shading, Boolean origRotate, Boolean showStackSize) in VintagestoryLib\Client\Render\InventoryItemRenderer.cs:line 197
at Vintagestory.API.Client.GuiElementItemSlotGridBase.RenderInteractiveElements(Single deltaTime) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Inventory\GuiElementItemSlotGridBase.cs:line 428
at Vintagestory.API.Client.GuiComposer.Render(Single deltaTime) in VintagestoryApi\Client\UI\GuiComposer.cs:line 737
at Vintagestory.API.Client.GuiDialog.OnRenderGUI(Single deltaTime) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 396
at Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI(Single deltaTime) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 309
at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1017
at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 250
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 760
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 113
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95

Event Log entries for Vintagestory.exe, the latest 1
==================================
{ TimeGenerated = 9/25/2025 11:50:51 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.21.1.0, time stamp: 0x67fe0000
Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
Exception code: 0x40000015
Fault offset: 0x00000000000df046
Faulting process id: 0x1670
Faulting application start time: 0x1dc2e33f5dcdb1a
Faulting application path: C:\Users\jacob\AppData\Roaming\Vintagestory\Vintagestory.exe
Faulting module path: C:\Users\jacob\AppData\Roaming\Vintagestory\Lib\openal32.dll
Report Id: 53def35d-2c58-4119-a048-050a6238c27d
Faulting package full name:
Faulting package-relative application ID: }

DanaCraluminum , Sep 22nd 2025 at 9:08 AM (modified Sep 22nd 2025 at 12:57 PM)

Weeder76 Do you have needed dependency?

Weeder76, Sep 22nd 2025 at 5:29 AM (modified Sep 22nd 2025 at 5:29 AM)

DanaCraluminum We are Running 1.21.1 --> Mod Version 3.0.2 So i have no Idea.

It dont even Promt us to Download the mod, Its on there but Nothing is Working ? 
Could it be a Diffrent Mod getting in the way ?

DanaCraluminum , Sep 21st 2025 at 10:33 AM

Weeder76 What game version and mod version?

Weeder76, Sep 21st 2025 at 1:01 AM

added this to my server and its not working, Whats going on ?

DanaCraluminum , Sep 20th 2025 at 8:43 PM

jamescook Upload image to imgur

jamescook, Sep 20th 2025 at 8:27 PM (modified Sep 20th 2025 at 8:31 PM)

i hit f on the Tabletop pieces schematic then clicked the piece for the chest part. both clicking it or drag and clicking the stones on it did not work, and it also cancled the Tabletop pieces schematic being pulled up.only thing i can think of is the person who made my new computer, forced it to have linux.if i can even figure out how to get the image to load.

DanaCraluminum , Sep 20th 2025 at 6:32 PM

jamescook Make screenshot of where you are trying to crafting them in

jamescook, Sep 20th 2025 at 6:15 PM

stone granite baxite and slate

DanaCraluminum , Sep 20th 2025 at 12:00 PM

jamescook What material do you use?

jamescook, Sep 20th 2025 at 7:22 AM

for some reason i can't make any of the pieces. i was abble to make a chess bord and the cards but i'm trying and failing to make the chess pieces.

Prody, Sep 13th 2025 at 11:20 PM

pls add custom cards next i wana make monopoly on my server also love the mod so far

 

 

DrNecrolich, Aug 30th 2025 at 4:02 AM

DanaCraluminum just a concept for wider minis, no clue if it would work: what if you had a way to select chiseled blocks in the world to apply them instead of adding sections through a menu? (kind of like how the door pantograph works in QP's chisel tools) no clue how you'd be able to do that or if it's possible, but it's at least an idea

DanaCraluminum , Aug 28th 2025 at 12:47 PM

Bish97 No, I still have absolutely no idea how to even implement that. I think that without anyone's help I will never be able to implement it

Bish97, Aug 28th 2025 at 3:27 AM

When making custom peices is it possible to add pieces to the sides or can you only stack?

 

DanaCraluminum , Aug 20th 2025 at 5:39 AM
Karl_the_Tall, Aug 19th 2025 at 8:54 PM

Is making a Cribbage board possible with the custom boards feature?

Jenpai, Aug 1st 2025 at 7:50 PM (modified Aug 1st 2025 at 7:52 PM)

Been using the custom boards and pieces to make figurerine displays; however I've ran into an issue where you can't place the custom boards on walls since they are effected by gravity. So no custom shelves/boards for you to display your pieces ):

aka would be nice to have a verison of the boards that is not effected by gravity.

Edit:
Another suggestion would be the ability to pick up your boards with the pieces still on them; allowing the storage of full board games to be a lot easier.

DanaCraluminum , Jul 17th 2025 at 3:05 PM

ArchieCullen You can only combine 1 card + card stack, NOT card stack + card stack

ArchieCullen, Jul 17th 2025 at 3:02 PM

having an issue where i cant re combine cards all together i have stcks of twos but cant get them back into the central deck

ARIEZ2, Jul 11th 2025 at 2:24 PM

дополнение к моему коменту когда перезашол в мир  оно все пофиксилось

ARIEZ2, Jul 11th 2025 at 2:13 PM

Не знаю, как тут вообще отправить скриншот, но опешу, когда ставишь на любой стол или блок рисунок карты прозрачный, ободок карты виден, баг не сразу себя показывает, возможно, когда карту ставишь на стол, то все еще нормально, но если всю колоду положить на блок, то этот баг както срабатывает (как скриншоты сюда добавить)

 

DanaCraluminum , Jul 10th 2025 at 10:18 PM

ARIEZ2 Make screenshot where they are both held in hand and placed somewhere

ARIEZ2, Jul 10th 2025 at 10:14 PM

есть проблема карты иногда без текстуры они невидимые 

 

Grumblo, Jul 4th 2025 at 7:55 PM

Hey I'm the buddy for that guy that asked for 40k, that's crazy you actually added it, thank you though very cool.

DanaCraluminum , Jul 1st 2025 at 4:07 PM

Marshmallow_Pie Are you trying to make built-in chessboard or chisel it from scratch?

For built-in chessboard you need to craft generic board item, then place it on the ground and read block tooltip

Marshmallow_Pie, Jul 1st 2025 at 3:20 PM

I'm just trying to make a chessboard and I don't understand the instructions. It starts with "chisel voxel pillars" and I don't even know what that's supposed to mean???

owl_lll, Jun 18th 2025 at 10:21 AM

just press and hold the shift and click it

owl_lll, Jun 18th 2025 at 10:20 AM

a sorry right click with Lshift

DanaCraluminum , Jun 18th 2025 at 10:16 AM

owl_lll Can't reproduce

owl_lll, Jun 18th 2025 at 10:07 AM

Yes. I can't find the card even though I go through the inventory and see if there are any dropped items

DanaCraluminum , Jun 18th 2025 at 10:04 AM

owl_lll Are you trying to add cards to full deck and they just disappear when doing so?

owl_lll, Jun 18th 2025 at 10:02 AM

Got it. choose the space that's later in the two empty hotbar spaces, then right click on the card deck on the floor, and the card will evaporate.

DanaCraluminum , Jun 18th 2025 at 9:58 AM

owl_lll What missing cards? I don't understand

owl_lll, Jun 18th 2025 at 9:50 AM

Part of the playing card. about 3 missing cards.

DanaCraluminum , Jun 17th 2025 at 3:29 PM

owl_lll What cards exactly?

owl_lll, Jun 17th 2025 at 2:05 PM

Some cards are literally gone, but I don't know what's wrong with them

DanaCraluminum , May 31st 2025 at 9:42 AM
Usedtea, May 31st 2025 at 4:52 AM

Can this mod be added to an existing save file?

DanaCraluminum , May 21st 2025 at 8:00 PM

DracaBro Thank you

DracaBro, May 21st 2025 at 7:58 PM

I just saw this while looking through our list of current mods, in preparing for a server reset.... and yup adding this for sure, looks like you did an amazing job! Great work!

DanaCraluminum , May 13th 2025 at 11:11 PM

OnVocalRest I can't imagine how to make it user friendly

OnVocalRest, May 13th 2025 at 10:29 PM

Is it possible in the (far) future to add the ability to add width to chiseled pieces in addition to height? Right now we can make pieces that are vertically up to 9 blocks tall, but with only a 1x1 footprint. I'm not a programmer, so I don't know what the technical challenges would be, and maybe I'm not experienced enough yet with the mod, but basically I'm trying to make pieces that are different scales, or that can occupy multiple hitboxes.

 

This mod is incredible, by the way! I just found it a few days ago and I'm having a blast!

DanaCraluminum , May 11th 2025 at 10:20 AM

jamescook Fixed in 2.10.4

jamescook, May 10th 2025 at 11:48 PM

2.10.3

DanaCraluminum , May 10th 2025 at 2:31 PM

jamescook What mod version?

jamescook, May 10th 2025 at 2:30 PM

for some reason the config was just the word null

DanaCraluminum , May 8th 2025 at 11:30 AM

YourLocalMedic I can't add uno, it is copyrighted

YourLocalMedic, May 8th 2025 at 3:31 AM

How dare you tease us with the possibility of Uno but not give it to us to play

Evoken, May 1st 2025 at 8:53 PM

After fixes everything works fine now, thank you ^^

DanaCraluminum , Apr 26th 2025 at 3:21 PM

violets Fixed config crash

DanaCraluminum , Apr 26th 2025 at 1:53 PM

Arthopleura Thank you

Arthopleura, Apr 26th 2025 at 11:40 AM

What about putting them in a special container (like a dice cup/dice bag) , which when using special key output all of them at once ?

I don't know how the code in vintage story works but that could be a way to do that ?

 

about uno and others, what about adding a way to create our own custom cards ?

This way you won't have issues with copyrights, only the player will

 

Also looks like a great mod, will try next time i play

r00sty, Apr 22nd 2025 at 5:55 PM

Fair enough! Just making sure that I wasn't missing anything. 

DanaCraluminum , Apr 22nd 2025 at 5:18 PM

r00sty Nope, I don't know how to implement that

r00sty, Apr 22nd 2025 at 5:10 PM

Is it possible to roll a handful of dice all at once? 

jamescook, Apr 21st 2025 at 12:44 AM

ah ok then.

DanaCraluminum , Apr 20th 2025 at 10:17 AM

jamescook I didn't add UNO because I don't want to be banned forever for copyright violation

jamescook, Apr 20th 2025 at 5:02 AM

why is uno cards not in the mod? i would love this more if they where.also anyone ealse want a rtl set of the playing cards done vintage story stile?

badgerson, Apr 14th 2025 at 2:45 PM

This is an amazing concept and clearly a lot of effort went into it. So far I have only crafted a stack of card and am trying to figure out how to properly interact with it, I think I figured out how to shuffle but I had to change the keybind, before it showed as "Ctrl+Shift+S+Ctrl+Shift+S" and pressing this "combo" just caused my character to walk backwards.. Also I can't reliably combine stacks of cards, sometimes they do stack but I have a small stack of two that just won't go in the big stack for some reason. I'm confused and sad, really wanted to enjoy a virtual card game with my bros.

violets, Apr 13th 2025 at 8:32 PM

DanaCraluminum
On a fresh install of the mod I am getting a crash when selecting the client config in mod settings.
Looked in the ModConfig folder and the TabletopGames-Client.json only has "null" in it.
I am on linux I do not know if this repros on windows.

https://pastebin.com/Gf79Jzm7

Looking at Evoken's log its the same null ref on windows.

DanaCraluminum , Apr 11th 2025 at 10:12 PM

Hyomoto Amazing

Hyomoto, Apr 11th 2025 at 10:07 PM

image

It took a little while, but I finished my chess set.  I would've liked to have done it in a more expensive material, but the board is limestone, slate and oak, and the pieces are cypress and dark oak.  The tools are a bit fiddly, and the instructions are a tab obtuse, but the mod works really well!

DanaCraluminum , Apr 10th 2025 at 9:33 AM

RenayEdor Craft go board first, then change it to backgammon board in tool modes (press F key)

RenayEdor, Apr 10th 2025 at 6:28 AM

I can't seem to back the backgammon board. I've crafted both stone and wood varients, I've tried using the extra tools function button and followed the inworld instructions but I just can't seem to be able to make it, any advice/help?

ALiteralEel, Apr 4th 2025 at 1:31 AM

DanaCraluminum Thanks. If anyone in the future is curious, hold the piece in your hand then press f, no schematic necessary once you have the pawns

DanaCraluminum , Apr 3rd 2025 at 8:56 AM

ALiteralEel Read item's description, it should say that it can be customized through menu by using F key

ALiteralEel, Apr 3rd 2025 at 4:35 AM

Hey, thanks for this mod! Trying to make non-pawn chess pieces. Not sure if I'm missing something, but there's only a picture of pawns in the schematic menu. I tried dragging pawns to the schematic menu and clicking in different spots. I also tried putting the pawn on the floor and right clicking with the schematic menu. I know I'm supposed to use the pawns and the schematic somehow, but can you give me more explicit instructions on how to make the non-pawn pieces?

DanaCraluminum , Mar 28th 2025 at 10:32 AM

Jamiam Custom cards are planned

DanaCraluminum , Mar 28th 2025 at 8:28 AM

HollyHemlock No, I don't know how to implement that

HollyHemlock, Mar 27th 2025 at 11:48 PM

Hey sorry if this information is put there and I'm being dumb but I was wondering if there's a way to pick up and place a die that's been rolled without rolling? Basically I want to take a die with one value (say a 4) then move the die and place it and still have a 4. If it helps I'm trying to recreate Knucklebones from Cult of the Lamb. Thanks so much and awesome mod btw <3

Jamiam, Mar 27th 2025 at 11:16 PM

Now imagine playing inscryption with this.

DanaCraluminum , Mar 27th 2025 at 10:20 AM

Vigilance How to reproduce?

Vigilance, Mar 27th 2025 at 7:21 AM

I am pretty reliably able to delete cards drawing from a turned pile on the floor with shift rightclick. If I just hold the input it'll continually put "0" cards in my bar, and if I attempt to place them either back in to the pile or on to the floor they stop existing. I was able to thin my deck to 6 cards. Are the card games more of a work-in-progress currently?

Edit: I just noticed it's probably due to the fact that I'm both trying to add a card and remove a card at the same time, since the interactions overlap (Shift right-click, with a card to add, without a card to remove)

Gengaroshi, Mar 26th 2025 at 3:11 PM

DanaCraluminum Thanks, I appreciate

DanaCraluminum , Mar 26th 2025 at 11:38 AM

Evoken Can't reproduce

Evoken, Mar 26th 2025 at 11:29 AM

DanaCraluminum Yup, i have it installed. I did some more testing. I have also tried it on different worlds and newly created world but the problem still occur. Here you have crash log: https://pastebin.com/sqjBqCyB  Then i proceeded to disable all other mods and leave ConfigLib with ImGui and Tabletop Games. Now i got crash whenever i click on "mod settings" in the menu... ^^ Here you have crash log for this:  https://pastebin.com/RCy1xHmN   As i said - ConfigLib works perfectly fine with other mods so idk where's the problem           EDIT: I should also mention that with other mods installed i crashed only with Tabletop Client config, i could enter Tabletop debug config without problems. But it's still weird that crash happen in option 2 when i just want to open mod settings and have only your mod installed alongside ConfigLib

DanaCraluminum , Mar 26th 2025 at 10:23 AM

Evoken Are you sure you also have ImGui installed?

DanaCraluminum , Mar 26th 2025 at 10:22 AM

Gengaroshi I added your Polish translation

Evoken, Mar 26th 2025 at 10:12 AM

DanaCraluminum I'm using the latest version of Config lib and your mod. Version of Conig Lib is: 1.5.2. Maybe it's because i'm on 1.20.6 but ConfigLib works fine with other mods so i dunno. Maybe ill try to edit config by file and not in game with config lib if there is an option for it. Well... i don't even know if i need to edit config for this mod so it's not a big deal ^^

DanaCraluminum , Mar 26th 2025 at 9:56 AM

Evoken What config lib version?

Evoken, Mar 26th 2025 at 9:53 AM

I crashed two times when tried to open Tabletop Games config in the game. Is this mod not compatible with ConfigLib? Anyway this mod looks amazing ^^

Gengaroshi, Mar 25th 2025 at 7:19 PM

Done, you should be able to see it in my fork DanaCraluminum also pull is up.

 

DanaCraluminum , Mar 25th 2025 at 5:40 PM
Gengaroshi, Mar 25th 2025 at 5:36 PM

Hi, I made polish translation for myself but maybe someone want to use it, or author's DanaCraluminum, Moby_ may want to upload it in next patch, here it is: Tabletop-pl 2.10.1

DanaCraluminum , Mar 24th 2025 at 1:11 PM

Teknik Thank you!

Teknik, Mar 24th 2025 at 1:07 PM

Awesome mod !

blueblynd, Mar 15th 2025 at 6:01 PM

Not sure how difficult of a request this would be, but I'd love it if a config file ever got added that allowed us to disable the orientation of placed chess pieces being dependent on the orientation of the player (not sure if that mechanic has an official name), at least on the board itself — as it is I kind of have to tapdance all over the board to get myself into the perfect spot to place the pieces straight, which is a little distracting xD

Otherwise huge fan of this mod, fantastic job! Especially on the models, they look fantastic and fit into the world nicely. (I have no idea how to play chess but I've always wanted to learn, and this seems like a perfect opportunity!)

DanaCraluminum , Mar 14th 2025 at 11:55 AM

kimitsu Fixed

BlindChannel, Mar 3rd 2025 at 5:34 PM

I got it, I didn't know you needed two boards/stones of each type thanks for helping.

DanaCraluminum , Mar 3rd 2025 at 10:55 AM

BlindChannel Is it vanilla board item? Does it have "xxx board" in the name instead "xxx planks"?

BlindChannel, Mar 3rd 2025 at 1:13 AM

how do you make a chessboard? I can't get it working, the wood won't go on, boards right?

DanaCraluminum , Feb 26th 2025 at 9:23 PM

jhaury Nope you can't paint them. But with chisel tools mod you can add dyes to chiseled pieces 

jhaury, Feb 26th 2025 at 9:18 PM

DanaCraluminum sounds great no rush! Maybe even if you click F while holding a go bowl you could change the name to other games that way if you store it away in a chest you can see which bowl is which at a glance.

Is there anyway to dye/paint the base game pieces (checkers/go mostly)? I have an idea for a way to play a game but need simple colored pieces and i'm happy with the base mod piece shapes just need more/non-stone or wood colors.

DanaCraluminum , Feb 26th 2025 at 7:48 PM

jhaury I could make more pieces storable in Go bowls, but later

Playing cards are planned

jhaury, Feb 26th 2025 at 7:28 PM

Would it be possible to make other game tiles (checkers tiles/chess pieces/etc) storable in the go bowls?

 

Love the idea for playing cards in the future, can't wait!

 

Oh and if you made the standard Chess board go down to a 3x3 grid people could play tic-tac-toe without having to chisel a board.

SiiMeR, Feb 26th 2025 at 2:03 PM

Managed to finally make it. The dice tray does not have a description for me, it only shows that it's obtained by breaking the dice tray. The guides do not mention generic game board -> dice tray conversion either. Only after I placed the generic game board could I see the tooltip about creating dice trays. 

I suggest adding a line about dice trays to the guide as it is not intuitive (for me) how a game board could be the base for a dice tray. 

DanaCraluminum , Feb 26th 2025 at 1:18 PM

SiiMeR Read dice tray description in handbook. If you can't find it, then place generic game board on the ground and read its description

SiiMeR, Feb 26th 2025 at 12:47 PM

How can you make a dice tray? I have a hard time figuring it out

DanaCraluminum , Feb 18th 2025 at 9:21 AM

Heckacoolmon Thank you!

Heckacoolmon, Feb 18th 2025 at 3:38 AM

The custom boards are amazing, I'm going to drag my friends into vintage story just to play DnD lol

DanaCraluminum , Feb 16th 2025 at 2:38 PM

Megfir Update to latest mod version, I fixed this issue recently

Megfir, Feb 16th 2025 at 2:35 PM

I got a crash error when I tried to put stones into the game pieces schematic's slot: https://pastebin.com/jgZqqNuz

DanaCraluminum , Feb 13th 2025 at 9:21 PM

Csideboy91 Thank you

Csideboy91, Feb 13th 2025 at 9:17 PM

other that that you've done a really good job on all your mods, thank you for all the great mods.

ShepV, Feb 12th 2025 at 11:57 PM

Sweet! Sorry, I didn't see the roadmap that's my bad.

DanaCraluminum , Feb 12th 2025 at 9:01 PM

ShepV Thank you. Mahjong is on roadmap

ShepV, Feb 12th 2025 at 8:56 PM

I love this so much. Great work, really love how everything looks. Keep up the great work!

I know you probably don't take requests, but I think Mahjong would be really cool, any type would be cool, I don't know enough about any other types of Mahjong other than Riichi so, I don't know how difficult that would be. Hope you have a good day!

Csideboy91, Feb 12th 2025 at 2:46 PM

that would work we were trying to play without the bar, but ended up giving up due to the other person getting confused. also have a request from the wife i dont know if its possible but she would like mancala if possible.

 

DanaCraluminum , Feb 12th 2025 at 2:08 PM

Csideboy91 I could add box for checkers as separate block instead

Csideboy91, Feb 12th 2025 at 2:04 PM

its usally right down the middle but i guess the side would work to

 

DanaCraluminum , Feb 12th 2025 at 11:54 AM

Csideboy91 Where should I put it

Csideboy91, Feb 12th 2025 at 6:18 AM

where is thw bar for backgammon, can only place dice in the bar where would we put barred pieces?

DanaCraluminum , Feb 11th 2025 at 12:34 AM

Sharkbait808 I finally managed to model D10

DanaCraluminum , Feb 10th 2025 at 11:46 PM

Sharkbait808

D10 is insanely hard to model, I tried many times to model it, but I gave up.

I think only someone with PhD in maths can actually do it, but i'm too stupid for this.

For specific dnd/warhammer/any wargame maps I can instead add chiselable boards instead billions of boards for every single game

Sharkbait808, Feb 10th 2025 at 11:45 PM

Any chance you could add some d&d map boards, d10 and percentile dice? <3

Ragolution, Feb 9th 2025 at 9:09 PM

BAAAAAAAASED

DanaCraluminum , Feb 9th 2025 at 5:11 PM

Ragolution Soon

Ragolution, Feb 9th 2025 at 5:06 PM

Oh man. Meteor pieces? Now I yearn for the gold and silver go set.

pobble, Feb 7th 2025 at 6:19 PM

DanaCraluminum Yeah me and my buddy both are

DanaCraluminum , Feb 7th 2025 at 5:59 PM

pobble Are you a warhammer fan?

pobble, Feb 7th 2025 at 5:58 PM

Warhammer in Vintage Story now possible... 👀

DanaCraluminum , Jan 30th 2025 at 11:12 AM

TheCraftyBear Maybe someday

TheCraftyBear, Jan 30th 2025 at 10:29 AM

Another classic, ancient branch of board games to include (lorewise, they'd be more likely to appear than any modern games): the cross-and-circle games. Ludo, Parcheesi, Pachisi, Chińczyk - there's a ton of names, but they all use the same mechanic and board layout, really.

DanaCraluminum , Jan 28th 2025 at 8:07 PM

KomradCrunch It is on roadmap

KomradCrunch, Jan 28th 2025 at 8:06 PM

mahjong when? lol

TheSinisterRat, Jan 28th 2025 at 2:59 AM

DanaCraluminum I apologize - by server I just meant a couple of friends and I playing together on a world, nothing like a discord server or anything like that.

DanaCraluminum , Jan 27th 2025 at 2:56 PM

TheSinisterRat Thank you. Could you send link to that discord server?

TheSinisterRat, Jan 27th 2025 at 2:54 PM

Just wanted to say that my server has been loving this mod for a couple of weeks now and that you have ignited an adoration of Go in me such that I have just finished purchasing a board last night.

Thank you for all of your work on this mod, everything has been a joy, and we're all already gushing on our discord about what a good idea the Go Bowls are and how much cuter it'll be than storing everything in reed baskets.

DanaCraluminum , Jan 27th 2025 at 2:17 PM

Gatadata Thank you!

Gatadata, Jan 27th 2025 at 2:15 PM

this is so cool. i was just thinking how all the in-game waiting could be alleviated by minigames c:

DanaCraluminum , Jan 23rd 2025 at 9:39 AM

disputedname You can already play it

Calvinist, Jan 23rd 2025 at 5:16 AM

Could you please add Farkle?

DanaCraluminum , Jan 19th 2025 at 10:53 AM

Fasrin Contact me in discord

Fasrin, Jan 19th 2025 at 3:06 AM

Having an issue with chessboard being invisible for anyone other than the person placing it, havent tried the other boards yet. Edit: Figured it out, was a issue with P2P, a quick reload resolved it.

Pigsteel, Jan 18th 2025 at 6:03 PM

DanaCraluminum
Oh sick good to know

DanaCraluminum , Jan 18th 2025 at 5:45 PM

Pigsteel It is on roadmap

Pigsteel, Jan 18th 2025 at 5:43 PM

Please add Hnefatafl 🙏

DanaCraluminum , Jan 13th 2025 at 10:22 AM

Plateman 

You need to use Salty´s Click To Pick mod to avoid accidentally picking up dice

Sell, Jan 13th 2025 at 5:39 AM

Amazing updates man, genuinely inspired work.
Cheers,

Plateman, Jan 12th 2025 at 11:47 PM

Hmm, I think I would need a game board that the dice would "stick" to, so that I don't accidentally pick them up, as well as only pickup and re-roll certain dice. A dice cup so that I could roll multiple dice at once would be neat too. 

DanaCraluminum , Jan 12th 2025 at 10:48 AM

Wanderess Only 1.20+ versions are supported

Wanderess, Jan 12th 2025 at 3:13 AM

Hello there, I'm trying to use the charcoal on the parchment to make the schematic, but nothing seems to be happening? 1.19.8, mod is at its latest playable version for my version of the game.

 

DanaCraluminum , Jan 10th 2025 at 5:42 PM

Plateman You can already play it with the mod

Plateman, Jan 10th 2025 at 5:39 PM

I would like to request the dice game 10,000 https://www.dice-play.com/Games/TenThousand.htm  

DanaCraluminum , Jan 9th 2025 at 11:58 AM

JerryTheCultist I don't know what to do with that

JerryTheCultist, Jan 9th 2025 at 11:52 AM

@DanaCraluminum isnt monopoly and warhammer copyrighted?

DanaCraluminum , Jan 8th 2025 at 7:19 PM

SniperGecko Yes I can add that

SniperGecko, Jan 8th 2025 at 7:18 PM

Really like the dice feature! Any plans for a d24? (tetrakis hexahedron)

DanaCraluminum , Jan 5th 2025 at 7:59 PM

Intreeg nstrmntlst 

Added backgammon

RosstheGreat, Jan 4th 2025 at 7:52 PM

Oh I completely skipped over the roadmap! Holy crap that's a lot of games. hahah

Scope Creep really hitting hard huh?

DanaCraluminum , Jan 4th 2025 at 7:37 PM

RosstheGreat Added to roadmap

RosstheGreat, Jan 4th 2025 at 7:35 PM

DanaCraluminum I'd like to suggest 2 games! Mancala and The Royal Game of Ur (Similar to Batgammon if you're familiar), or I suppose Batgammon would be another fun suggestion. 😅

Mancala might be tricky with "stacking", I dont' quite know how that would work code wise, especially when you get sometimes 10+ units in one "cup" but maybe the cups can be big enough to have many many slots in it?

And, I'm not incredibly familiar with The Royal Game of Ur, but code/mechanic wise it might need the ability to have layered (or side-by-side) units to allow passing. Again, not totally sure though.

DanaCraluminum , Jan 4th 2025 at 9:52 AM

Sell Thank you!

Sell, Jan 4th 2025 at 9:47 AM

You're a genius and a dedicated modder, hot dam. The community is lucky to have you, Dana.
Now me and the lads can play chess while waiting out the long, harsh winters.

Cheers, great work once again.

DanaCraluminum , Jan 4th 2025 at 9:19 AM

JerryTheCultist Can't add copyrighted stuff to the mod

JerryTheCultist, Jan 4th 2025 at 4:09 AM

yugioh and my life is yours

Kara, Jan 3rd 2025 at 9:10 AM

I love this so much, will totally add it to my RP server when its up <3

RayTC, Jan 3rd 2025 at 4:49 AM

ITS BACK!

TheRealFlynn, Jan 3rd 2025 at 2:44 AM

How dare you forget Risk?

Karl_the_Tall, Jan 3rd 2025 at 1:45 AM

Not sure how, but pls add Cribbage & Backgammon

Shroom_Ghost, Jan 3rd 2025 at 1:40 AM

OH MY GOD I LOVE YOU <3

BloodThunder, Jan 3rd 2025 at 1:23 AM

Looks like tabletop games are back on the menu! 🍰

DanaCraluminum , Jan 2nd 2025 at 8:02 PM

Cargon Vyse 

Thank you♥️

Vyse, Jan 2nd 2025 at 7:56 PM

Bless your soul and good health to you, Dana. I was just thinking about this mod the other day.

Cargon, Jan 2nd 2025 at 7:52 PM

What an amazing mod. I love minigames in larger games like this and it gives an even better reason to advance ages. I was really hoping this would have the royal game of ur, but even with the games it has already this is sweet. This will make winter much less miserable.

DanaCraluminum , Jan 2nd 2025 at 4:39 PM

Puzzlebark RayTC BoldandBrad sigmaphrenia Shroom_Ghost RuneScholar StikShift4Life

I just updated the mod

DanaCraluminum , Dec 15th 2024 at 9:34 PM

StikShift4Life Nope, 1.19 is dead for me forever, 2.0.0 will be 1.20+ only.

No exceptions

StikShift4Life, Dec 15th 2024 at 9:32 PM

DanaCraluminum, I really hope you will add 1.19.x compatibility before focussing on 1.20? Pretty Please?

StikShift4Life, Nov 30th 2024 at 4:44 PM

I really hope that someone is able to revive this mod. I never even got to try it, because I didn't start playing this game until 1.19, lmao. But this concept seems like a really cool way to pass time in the game, when you've run out of things to do.

RuneScholar, Sep 20th 2024 at 8:50 PM

Glad to hear you’ll be reviving this, it’s one of my favourites.

DanaCraluminum , Sep 20th 2024 at 8:36 PM

I hope to revive mod once 1.20 is stable

Shroom_Ghost, Jan 22nd 2024 at 7:58 AM

:(

DanaCraluminum , Jan 15th 2024 at 2:26 PM

I changed my mind, reviving update will be for 1.20

I'm really sad to say this, but in both 1.18 and 1.19 vanilla introduced enormous amount of changes that break most important parts of the mod, and I don't have enough knowledge to fix them.

I decided to gave up on this mod completely and abandon this idea indefinitely.

You are free to use code and assets from the mod only if your mod is completely focused on tabletop games.

The latest version that can be useful is on 2.0.0 branch

sigmaphrenia, Dec 13th 2023 at 5:00 PM

DanaCraluminum this is actually the coolest thing I have ever seen lol I do you hope you find the time to tinker with this.

BoldandBrad, Dec 10th 2023 at 7:05 AM

Man, I knew something was missing when me and my friend wanted to relax for a bit. Hope you're doing well, and you find the time to mess with this sometime!

RayTC, Dec 5th 2023 at 11:54 PM

really missing this mod

Puzzlebark, Oct 19th 2023 at 10:36 PM

would love this for my 1.18 server! looks awesome

DanaCraluminum , Oct 19th 2023 at 2:10 PM

LeBastion I need to find time to update this

LeBastion, Oct 18th 2023 at 10:06 PM

1.18 please! 😁

jamescook, Oct 6th 2023 at 4:25 AM

just found this looks cool

DanaCraluminum , Sep 22nd 2023 at 11:43 AM

kood99 It is not easy to update such big mods

kood99, Sep 21st 2023 at 1:53 AM

I really, really hope this one gets updated. I NEED this one!

A_Tree, Jul 27th 2023 at 2:45 AM

Hello DanaCraluminum! I really enjoy your mods and this one is one of my favourites, you put a lot of time and effort into your mods and it shows, thanks for contributing to this community and making it better. :)
I hope you update this mod again sometime soon, it has been greatly missed.

Leightz0g, May 24th 2023 at 10:47 AM

make for 1.18 💽

Burgersim, May 4th 2023 at 3:47 PM

Well if you ever do, I'd be happy to install it again on my server, I think this is perfect for some roleplaying ^^

DanaCraluminum , Mar 19th 2023 at 2:14 PM

For anyone wondering, it doesn't work with 1.18 due to API changes, I want to update it but it can take months due to how many ideas and mods I have

Itzumee, Feb 24th 2023 at 9:15 AM

the mod doesnt work on my server "Critical error occurred in the following mod: tabletopgames@1.2.0"

 

DanaCraluminum , Jan 14th 2023 at 8:56 PM

Intreeg You already can play Wuziqi

Intreeg, Jan 14th 2023 at 8:14 PM

Requesting the addition of Bao, Wuziqi, and Backgammon. They are definitatively low tech and very old so it would make sense for those to be reinvented in a cultural vaccum.

P.S. My bad Wuziqi = Go

Intreeg, Jan 14th 2023 at 8:12 PM
Intreeg, Jan 14th 2023 at 8:11 PM
DanaCraluminum , Dec 27th 2022 at 2:06 PM

Aledark I won't add any rules or score count, it is super time consuming😞
Though I already coded the game itself, now I only need to add boxes and more tiles 

Aledark, Dec 27th 2022 at 12:32 PM

Craluminum
Wow if you get to code Carcasonne with the extended edition and so many rules, im gonna be really flabbergasted(unsure of spelling).


I think Catane is also a really popular one but with deck of cards + octogonal pieces might be crazy challenge.

DanaCraluminum , Dec 25th 2022 at 2:51 PM

Anyone want Carcassonne in VS?

image

DanaCraluminum , Dec 22nd 2022 at 4:54 PM

Zedmun The issue will be fixed in the next release, I will update it as soon as possible

Zedmun, Dec 19th 2022 at 6:05 PM

Craluminum

Hello! We have this mod installed on our server. And it seems to have a critical error refering to this mod. Anytime I click on a wildcraft tree plank my client crashes and mentions a critical error with this mod in the report. I have also messaged Catastroid explaining the same to them.

DanaCraluminum , Dec 18th 2022 at 7:36 PM

LoneWolfREM You need white pawn to get all chess pieces

LoneWolfREM, Dec 18th 2022 at 7:26 PM

I can't figure out where to find/how to create chess pieces. Even in creative inventory. Made a chess board fine. Thanks

DanaCraluminum , Nov 23rd 2022 at 9:30 PM

YokieWartooth I have an idea to add dices that randomly rotate (on any of 6 sides) when you place them on the ground

Yokie, Nov 23rd 2022 at 7:45 PM

Is there any way to add in dice games to this? 
Something like Liar's Dice or Farkle (Kingdom Come Deliverance) would be fun to have. Farkle's rules would be annoying, but even if they weren't included in the game and instead the players kept score on their own, it could work. 

RayTC, Nov 5th 2022 at 1:18 AM

started a game of go and got so invested we starved to death 10/10 mod

DanaCraluminum , Oct 26th 2022 at 3:23 PM

Michaloid

Each item from the mod has handbook page with a link called "Where to get", it links to another page that describes how to get certain items.

To get a full set of chess pieces you need to craft "white pawn"

Michaloid , Oct 26th 2022 at 2:35 PM

How do i make the chess pieces?

Teppich, Oct 20th 2022 at 5:06 AM

Based

DanaCraluminum , Oct 18th 2022 at 9:23 PM

it's all fun and games until someone add this

image

DanaCraluminum , Oct 18th 2022 at 7:09 PM

Teppich

Now I'm adding playing cards

image

 

DanaCraluminum , Oct 12th 2022 at 5:54 PM

Melfice

If you want fairy chess pieces, I can add them anytime

Melfice, Oct 12th 2022 at 5:51 PM

16x16 Chess?
A true war game!

DanaCraluminum , Oct 12th 2022 at 10:32 AM

imageimage

rhetorical, Oct 12th 2022 at 1:59 AM

Very cool mod idea. Look forward to seeing it release!

DanaCraluminum , Oct 11th 2022 at 11:56 AM

I just fixed one of the most annoying bugs in the mod, first release will be much stable now (hopefully I will release it soon)

MrBadWithNames, Oct 10th 2022 at 1:07 PM

Awesome idea

DanaCraluminum , Oct 10th 2022 at 8:29 AM

Derg

There is no logic that tracks for something, just you and the board.

Derg, Oct 10th 2022 at 8:02 AM

First off, love the mod :)

I want to give feedback on Go though, the "normal" board sizes are 9x9, 13x13, and 19x19, I recommend at least having 13x13 if 19x19 is too large

Also, just to be sure, are you keeping track of "prisoners" somehow? When you capture your opponent's stones in the game you get an extra point for each, at the end (in japanese rules)

RogueRaiden, Oct 10th 2022 at 3:21 AM

as for suggestions, what type of poker? texas holdem? :) with chips too... oh man this could be so great XD

RogueRaiden, Oct 10th 2022 at 3:19 AM

This is exactly the idea I had when first laying eyes on the unusable omok table lmao was hoping this would appear as a mod one day! excided to try it out

DanaCraluminum , Oct 9th 2022 at 10:50 PM

Teppich

Yeah I will add solitaire and poker as well

Teppich, Oct 9th 2022 at 10:46 PM

Firstly, you should totally add Mahjong if you can. 

Second, are there any plans in the works to make card games, like solitaire and poker?

DanaCraluminum , Oct 9th 2022 at 9:15 PM

Om3gaman

It is in the final state of development, I just need to solve a few things to be able to upload first version with as less bugs as possible

DENTENDO, Oct 9th 2022 at 9:12 PM

Really awesome idea but there isn't a file for me to download :(

DanaCraluminum , Oct 9th 2022 at 8:54 PM

Any suggestions are welcome