Mods / More enemy loot
- Tags:
- Authors:
- Falco, AzzabUmbler
- Side:
- Both
- Created:
- Feb 28th 2022 at 5:15 PM
- Last modified:
- Mar 30th at 5:37 AM
- Downloads:
- 7260
-
Latest release (for Vintage Story 1.21.6, outdated):
moreenemyloot-1.2.3.zip 1-click install
Adds more loot to drifters, bells and sawblade locusts. Bronze/Corrupt locust unchanged.
Drifters will now drop loot on death instead of having to harvest it with a knife. Higher tier drifters will drop better and more loot.
Updated and working again as of March 30th, 2026, and expanded to cover Bowtorn and Shivers.
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 1.2.3 | moreenemyloot | 305 | Mar 29th at 5:34 PM | moreenemyloot-1.2.3.zip | 1-click install | ||
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Expanded dropping loot to cover Bowtorn and Shivers, corrected path so it works with 1.21.6. Also updated the modinfo.json to match the format inferred from another ModMaker mod I made. Please note that I've marked myself as a "contributor" here and give full authorship credit to Falco. Also updated version number to reflect the changes; data-wise this is the same file as MELC 1.2.2 (Oops) | |||||||
| 1.2.2 | moreenemyloot | 2054 | Jul 3rd 2024 at 12:28 AM | moreenemyloot-1.2.2.zip | 1-click install | ||
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| 1.2.1 | moreenemyloot | 1285 | Dec 2nd 2023 at 4:26 PM | moreenemyloot-1.2.1.zip | 1-click install | ||
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Fixes bad indexes, ooops. | |||||||
| 1.2.0 | moreenemyloot | 237 | Dec 2nd 2023 at 4:06 PM | moreenemyloot-1.2.0.zip | 1-click install | ||
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Fixes wrong index in server/behavior for v1.18.15 | |||||||
| 1.1.0 | moreenemyloot | 942 | Feb 15th 2023 at 10:33 PM | moreenemyloot-1.1.0.zip | 1-click install | ||
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| 1.0.5 | moreenemyloot | 298 | Feb 14th 2023 at 11:59 PM | moreenemyloot-1.0.5.zip | 1-click install | ||
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| 1.0.4 | moreenemyloot | 271 | Feb 14th 2023 at 11:49 PM | moreenemyloot-1.0.4.zip | 1-click install | ||
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| 1.0.3 | moreenemyloot | 267 | Feb 14th 2023 at 10:59 PM | moreenemyloot-1.0.3.zip | 1-click install | ||
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| 1.0.2 | moreenemyloot | 283 | Feb 14th 2023 at 12:14 AM | moreenemyloot-1.0.2.zip | 1-click install | ||
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Fixes crash when more than 4 items are spawned (removed some loot from the tables) | |||||||
| 1.0.1 | moreenemyloot | 337 | Feb 10th 2023 at 4:20 PM | moreenemyloot-1.0.1.zip | 1-click install | ||
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Update modinfo for game version 1.17.11. | |||||||
| 1.0.0 | moreenemyloot | 981 | Feb 28th 2022 at 5:15 PM | moreenemyloot.zip | 1-click install | ||
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Initial release | |||||||
AzzabUmbler no rush, it would just be a nice to have for better balancing. I have removed it from our server for now, because i have no idea, how the game would behave, if i only change the values on the server side, since the players would download the mod from the official db.
Whoops, sorry, clicked the wrong game version yesterday. Should be aimed at the current game version now.
Shinji170981I'll look into that, I mostly just updated it for my own use and added it here on a separate entry in case other people wanted to use it, then got invited to manage this entry for it by Falco, I'm not hugely familiar with the modding system.
Quick question. Would it be possible to get like a config file?
Yes, i do like more loot but it does feel a bit overpowered and cheesy.
I know that i could modify thvalues in the mod file but i would like to use it on a server, so this would be pretty overpowered with multiple people.
Took Falco's kind offer to contribute to the mod, so the new version (identical to MELC 1.2.2 apart from the modinfo) has been uploaded here. It's just a change to what rust mobs drop, so you should be fine to replace the Continued version with it.
Right, it seems that the only thing that was stopping this from working with the current version was the paths for the entities having been changed from "entities/land/" to "entities/lore/" at some point. To that end, I tweaked my existing personal extended version (which covers Shivers and Bowtorn as well) and it seems to work. I've uploaded it here.
This indeed does not seem to work any more as of version 1.21.6. I had it working on 1.21.1, I think, and had even hacked the loot table to extend it to the newer beasties, but after updating I'm back to boring scraps that I have to hack off corpses.
I guess I'll have a look to see what's changed internally, the author of this doesn't seem to be around any more.
does this still work with the new update?
dose this mod add loot to normal locust as in the ones spawned from a cage or just add to the sawblade locust?
asking for a loot farm friend.
Falco
must be some conflict on my end then. Thanks for the update!, sadly i cant seem to figure out whats wrong on my end. ive compared the code of this mod to another that does the same thing and i cant for the life of me figure out why that one works, and this one doesnt :/
Azma I'm running it on my server and it runs just fine.
melodelic Mobs drop rot, fat, gears, temporal gears, flaxtwine, and a variety of ores, such as iron, gold, silver, tin, and others. The quality and amount of each item depends on the difficulty of the enemy.
Can anyone confirm if this is working on a server? in singleplayer it seems to work fine, but when i installed it on my server and ran, it didnt seem to work.
Edit: After some testing (downloading my server world and running it in singleplayer), it works fine. for some reason they just arent dropping loot in multiplayer mode 🤔
What exactly will drop with this mod?
It could be used the way it was. Now it's explicitly for though 1.17.11 though.
Is this going to be updated for 1.17.2?