Mods / Place Every Item

Tags: #QoL #Simplification #Storage #Tweak
Author: DanaCraluminum
Side: Server
Created: Sep 30th 2021 at 7:32 PM
Last modified: Mar 2nd at 1:30 PM
Downloads: 25385
Follow Unfollow 415

Latest file for Various v1.20.x:
PlaceEveryItem-v2.2.2.zip 1-click install


"When I see an unplaceable item, the game literally becomes unplayable"

Makes over 4500 vanilla and modded items and blocks ground storable. Safe to add to existing saves.

Recommended to use with More Piles

For modders: this placeable behavior is vanilla, so add it yourself!

Configuration file

Configuration file is located in VintagestoryData/ModConfig, it is appeared after loading any world.

 

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v2.2.2 1500 Mar 2nd at 1:30 PM Show PlaceEveryItem-v2.2.2.zip Install now
v2.2.1 517 Feb 26th at 11:06 AM Show PlaceEveryItem-v2.2.1.zip Install now
v2.2.0 322 Feb 24th at 8:05 PM Show PlaceEveryItem-v2.2.0.zip Install now
v2.1.0 485 Feb 22nd at 12:50 PM Show PlaceEveryItem-v2.1.0.zip Install now
v2.0.0 371 Feb 19th at 7:19 PM Show PlaceEveryItem-v2.0.0.zip Install now
v1.5.0 5151 Nov 8th 2023 at 11:30 PM Show PlaceEveryItem-v1.5.0.zip Install now
v1.4.5 4244 Jun 30th 2023 at 2:41 PM Show PlaceEveryItem-v1.4.5.zip Install now
v1.4.4 263 Jun 29th 2023 at 2:34 PM Show PlaceEveryItem-v1.4.4.zip Install now
v1.4.3 244 Jun 28th 2023 at 11:12 PM Show PlaceEveryItem-v1.4.3.zip Install now
v1.4.2 212 Jun 28th 2023 at 2:45 PM Show PlaceEveryItem-v1.4.2.zip Install now
v1.4.1 289 Jun 26th 2023 at 10:38 PM Show PlaceEveryItem-v1.4.1.zip Install now
v1.4.0 1341 Mar 24th 2023 at 11:21 PM Show PlaceEveryItem-v1.4.0.zip Install now
v1.3.0 1890 Aug 24th 2022 at 11:32 PM Show PlaceEveryItem-v1.3.0.zip Install now
v1.2.4 1080 Jun 1st 2022 at 8:35 PM Show PlaceEveryItem-v1.2.4.zip Install now
v1.2.3 817 May 14th 2022 at 1:11 PM Show PlaceEveryItem-v1.2.3.zip Install now
v1.2.2 443 May 9th 2022 at 5:55 PM Show PlaceEveryItem-v1.2.2.zip Install now
v1.2.1 1434 Jan 28th 2022 at 10:56 PM Show PlaceEveryItem-v1.2.1.zip Install now
v1.0.2 273 Aug 24th 2022 at 10:17 PM Show PlaceEveryItemFromMods-v1.0.2.zip Install now
v1.0.1 255 Aug 24th 2022 at 10:45 PM Show PlaceEveryClothesArmor-v1.0.1.zip Install now
v1.0.1 283 Aug 24th 2022 at 9:56 PM Show PlaceEveryTool-v1.0.1.zip Install now
v1.0.0 280 Aug 24th 2022 at 10:39 PM Show PlaceEveryItemFromMedievalExpansion-v1.0.0.zip Install now
v1.0.0 265 Aug 24th 2022 at 10:39 PM Show PlaceEveryItemFromTemporalTinkerer-v1.0.0.zip Install now
v1.2.0 771 Jan 3rd 2022 at 12:21 PM Show PlaceEveryItem-v1.2.0.zip Install now
v1.1.0 441 Dec 26th 2021 at 3:57 PM Show IWannaPlaceEveryItem-v1.1.0.zip Install now
v1.0.7 638 Nov 23rd 2021 at 12:03 PM Show IWannaPlaceEveryItem-v1.0.7.zip Install now

118 Comments (oldest first | newest first)

💬 DanaCraluminum , 15 hours ago

IICubeII No, it is too much work. You can also add them yourself with config.

All vanilla food is ground storable by default (my mod doesn't make food ground storable at all).

So if Expanded Foods author want their mod to be consistent with vanilla, they should do it, not me

💬 IICubeII, 15 hours ago

Any plans for adding Expanded Foods to the affected mods? Would be great to put those food items on table or whatever!

💬 DanaCraluminum , 3 days ago

Velynicus Do you use Shift + Ctrl + Right-click to place them? There is no other way to place them but using this exact combination, there are no exceptions.

💬 Velynicus, 3 days ago

For some reason, I placed 3 seed bottles (spelt), but cannot place other seed bottles. It's as though I was able to place them....and then, when I came back to the game i was no longer able to

 

💬 OutcastZeroOne, Mar 2nd at 1:48 PM

DanaCraluminum No errors in the log on start up. will let you know if anything off happens in game play. Thank you for keeping this going and please stay safe.

💬 DanaCraluminum , Mar 2nd at 1:30 PM

OutcastZeroOne Does it still happen in last version?

💬 OutcastZeroOne, Feb 25th at 11:58 PM

getting this error over and over and its prevnenting me picking up items. whats ofdd is it happened only after I chocped down a tree. been playing the game for hours with no issue


25.2.2025 15:47:37 [Error] Exception: Object reference not set to an instance of an object.
at PlaceEveryItem.GroundStoragePatches.FixBlockPlacement.Prefix(Boolean& __result, IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel, String& failureCode) in C:\Users\dana_\Source\Repos\PlaceEveryItem\PlaceEveryItem\HarmonyPatches\GroundStoragePatches.cs:line 131
at Vintagestory.API.Common.Block.CanPlaceBlock_Patch3(Block this, IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel, String& failureCode)
at Vintagestory.API.Common.Block.TryPlaceBlock_Patch1(Block this, IWorldAccessor world, IPlayer byPlayer, ItemStack itemstack, BlockSelection blockSel, String& failureCode)
at DanaTweaks.EntityBehaviorAutoPlantDroppedTreeSeeds.OnGameTick(Single deltaTime) in C:\Users\dana_\Source\Repos\Craluminum-Mods\DanaTweaks\DanaTweaks\src\EntityBehavior\EntityBehaviorAutoPlantDroppedTreeSeeds.cs:line 20
at Vintagestory.API.Common.EntityItem.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityItem.cs:line 249
at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 334
at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt) in VintagestoryLib\Server\Systems\World\EntitySimulation.cs:line 174
at Vintagestory.Server.ServerMain.Process() in VintagestoryLib\Server\ServerMain.cs:line 896

💬 DanaCraluminum , Feb 24th at 8:08 PM

Sidfu 

Try new version, I fixed most of bugs there

💬 DanaCraluminum , Feb 24th at 12:41 PM

Sidfu Set AutoFill to false

💬 Sidfu, Feb 24th at 12:36 PM

tried to set stone to  false but it looks like the config keeps refeshing it self each game load. ive also noticed it seems to be added new drygrass every load also to it. 5 reloads of the save an di have 5 drygass records for blacklisted items

the setting i set to false is "stone-*": false,

tried differnt things
 start game but  dont load ---> change config---> load game--->  config file resets stone setting back to true
 with game exited--> change to stone to false---> start and load game--->  stone config resets to true
exit game---> delte config---> load game---> save  then exit---> change stone to false ---> start and load game---> resets stone to true

💬 Matiamo, Feb 23rd at 11:26 PM

Yes, and it turns out a quick restart fixed everything. Also thanks for updting we can now pile sticks again! ^-^

💬 DanaCraluminum , Feb 23rd at 11:20 PM

Matiamo Do you have 2.0.0 version of More Piles?

💬 Matiamo, Feb 23rd at 11:18 PM

I updated this on my server and now the piles are invisible... any ideas on a fix. (I also have More Piles up to date.)

💬 DanaCraluminum , Feb 23rd at 10:13 PM

Sidfu Disable stone in config

💬 Sidfu, Feb 23rd at 10:09 PM

looks like any mods adding new stone types that are nappable  have issues as you place them and cant nap them. geology additons is one that i use had the issue. also thik the issue is cause the stack comamnd  is same as nap command so sometimes you place to nap other times you place to stack.

💬 DecaByte, Feb 22nd at 10:13 PM

DanaCraluminum Thank you for updating!

💬 neonix, Feb 22nd at 9:28 PM

DanaCraluminum oh! i didnt notice you updated it overnight, just downloaded 2.1.0 and it works like a charm! amazing work!

💬 DanaCraluminum , Feb 22nd at 8:36 PM

neonix Are you using 2.1.0 version of the mod?

💬 neonix, Feb 22nd at 8:31 PM

this mod is preventing me from placing grass on the ground to start a fire, do you plan to update it for 1.20? i use more piles as well, perhaps thats the cause?

💬 DanaCraluminum , Feb 20th at 2:51 PM

DarkThoughts That screenshot is 3 years old, the game changed significantly since then, so is the mod

💬 DarkThoughts, Feb 20th at 2:46 PM

What do you mean? In the fourth screenshot they lay flat on the ground, vanilla only allows you to lean tools against other blocks that are 1 or 2 blocks high.

💬 DanaCraluminum , Feb 20th at 2:37 PM

DarkThoughts What tools? They are already ground storable in vanilla, my mod doesn't touch tools at all

💬 DarkThoughts, Feb 20th at 2:31 PM

Do the tools on ground still work? When I try to place them the game complains about there not being a block or 2 block wall to lean them on against.

💬 DanaCraluminum , Feb 19th at 7:57 PM

oneil Yes

💬 oneil, Feb 19th at 7:56 PM

great come back ! are you going to upgrade more pile too ? (we are using both on our server) thanks again ! 

 

💬 Sodon, Feb 19th at 7:22 PM

Awesome mod 👍

💬 DanaCraluminum , Jan 10th at 12:14 PM

Talula Try Shift + Ctrl + Right-click

💬 Talula, Jan 10th at 4:05 AM

so how does it work? crouching and right clicking isnt doing anything, and the mod descriptions is extremely sparse on info

💬 DanaCraluminum , Sep 24th 2024 at 5:21 PM

I abandon this mod since most of items are now ground storable in 1.20.

If I want to make something ground storable, you will most likely find it in More Piles

I changed my mind

💬 subletubble, Aug 28th 2024 at 5:56 PM

Hi Dana, another bug I found is that in the resonance archive, the mod seems to override the black coal placing action for the engineering room. Thank you for still taking the time to reply to these comments. Stay safe!

💬 DanaCraluminum , Jun 16th 2024 at 7:20 AM

waterdrinker No, it is a bug that I will fix once I come back to this mod

💬 waterdrinker, Jun 15th 2024 at 8:57 PM

Still having the issue when I use this mod that I cant place any food from pots into crocks. I dont have any other pile mods installed, and no mods that affect pots or crocks other than Brick Layers. The tool tip to put food in the crock when hovering over it isnt even popping up anymore. Is there an alternate way of putting food in crocks with this mod that I missed, or is there just an unknown mod conflict I must have?

💬 DanaCraluminum , May 30th 2024 at 7:29 PM

Moon_Dew I will fix it once i update the mod

💬 Moon_Dew, May 30th 2024 at 7:02 PM

Mod seems to break knapping.  You end up placing stones/flint but not being able to do anything with it other than picking it back up.

💬 DanaCraluminum , May 24th 2024 at 6:56 PM

Altre I will look into this once I update this mod

💬 Altre, May 24th 2024 at 6:03 PM

So you're aware, this mod made my memory usage go from 3 gigs of RAM to the full 32 gigs available to my system. Tested with and without other mods. From having read around, it seems to be a limitation of how the game caches mod data, but I figure I'd let you know just in case I've got the wrong idea.

💬 Nonamomo, May 22nd 2024 at 10:33 PM

Hypoflexare you sure it's this mod causing the issue? I can create pit kilns and add grass just fine. It might be a mod conflict with something else you are using, maybe?

💬 Hypoflex, May 18th 2024 at 1:18 PM

Mod breaks the ability to create pit kiln in version 1.19.8

player won't be allowed to add the dry grass to the pit anymore

💬 bumblebink, May 13th 2024 at 5:08 PM

So true! Anyway, it would still be nice if other ppl could avoid the troubleshooting headache :)

💬 DanaCraluminum , May 13th 2024 at 9:27 AM

bumblebink "may" instead "should"

💬 bumblebink, May 13th 2024 at 6:05 AM

Even if you're too busy to deploy a proper fix for these issues, you should probably update the default config settings at the very least.

💬 DanaCraluminum , May 6th 2024 at 9:21 AM

l33tmaan You can disable it in config until I fix it

💬 l33tmaan, May 6th 2024 at 1:35 AM

This mod breaks progression in the Resonance Archives. Fix it and make coal not placeable by default. Why would I want to place a single chunk of coal instead of making a pile like normal??? Seriously? "Game becomes literally unplayable" except you make MY game unplayable?!

💬 DanaCraluminum , Apr 25th 2024 at 9:25 AM

Devaraja I will look into all issues once I have free time

💬 Devaraja, Apr 25th 2024 at 9:10 AM

I'm having difficulty disabling coal from using this mod to place itself. I'm on 1.19.7, version 1.5.0 and no matter what I do no config option seems to work at all for disabling coal. I've reset the config twice, put in my own config options, and even disabled everything in the config and, while most items do follow the config, coal does not. I'm not using any other mods to test this. I'm not sure if I'm missing something extremely obvious, or if this is an actual issue.

💬 DanaCraluminum , Mar 21st 2024 at 7:16 PM

GON Config exists exactly for this reason

💬 GON, Mar 20th 2024 at 6:38 PM

Looks like Thatch (added from 1.19, gathered from Tule plants) isn't ground placeable

💬 DanaCraluminum , Mar 14th 2024 at 11:39 AM

Argoe Disable coal in mod config

💬 Argoe, Mar 14th 2024 at 4:54 AM

This mod breaks game progress in the Resonace Archive as it prevents you from being able to put the 16 black coal in boiler.

💬 Iver, Feb 16th 2024 at 8:49 AM

Is it compatible with 1.19.3 DanaCraluminum?

💬 DavidPaton, Feb 6th 2024 at 7:27 AM

Changing drygrasses to false in the mod config file fixed the problem for me. Also, waterdrinker I can put food in crocks with no problem. (just tested it a minute ago to make sure :)  )

💬 NukoSan, Feb 2nd 2024 at 9:12 PM

Bug report - as PonyVStudios said, the pit kiln does not work for items that you put 4 off in the pit (bottles, croks etc.) I had this since V 19.0 onwards just noticed it's this mod that clashes.

💬 PonyVStudios, Feb 1st 2024 at 4:48 AM
Bug report - with the mod enabled, placing grass in pit kilns does not work (unless you place the clay item in the center).
💬 waterdrinker, Jan 21st 2024 at 6:47 PM

DanaCraluminum It seems like I cant put food in crocks when using your mod (not using my Larger Crock mod anymore). I am using the newest version of VS. When I try to put food in the crock, it just picks up the crock. I have to disable your mod to put food in crocks.

💬 DanaCraluminum , Jan 20th 2024 at 5:42 AM

waterdrinker I'm not sure what is causing this

💬 waterdrinker, Jan 20th 2024 at 12:51 AM

It seems like your mod and my Larger Crock mod are incompatable. It wont let me fill crocks when I have your mod installed. I looked at your files but I am not sure what I should do to make it compatable.

💬 bogidenzzz, Jan 13th 2024 at 1:09 PM

DanaCraluminum ohhh now i get it, so its just a headache to do that back and forth

💬 DanaCraluminum , Jan 13th 2024 at 12:09 PM

bogidenzzz I didn't say that they are not compatible, but they do literally the same thing which is adding VANILLA ground storable behavior. If item already has ground storable behavior, both mods can do nothing with it unless I add code to remove existing behaviors and add modified behavior again.

 

I only used VANILLA ground storable behavior since VANILLA got that behavior in 1.15

💬 bogidenzzz, Jan 13th 2024 at 11:07 AM

@DanaCraluminum yep, i ve read that its not compatible w that version now, but does that mean that place everything and more piles wont work from now onwards??

 

💬 DanaCraluminum , Jan 11th 2024 at 11:53 AM

TheEngineerGuy It is because vanilla in 1.19.0-rc.6 finally made all of these items ground storable, I won't fix it because it is vanilla issue now and no longer a mod issue.

This is not my problem that devs are integrating my mod into vanilla in their own way

💬 TheEngineerGuy, Jan 11th 2024 at 10:37 AM

After i installed the Mod, my whole stack of sticks vanished and i wasnt able to place down sticks as in vanilla. Not sure if i make a mistake, but it wont work. However, Firewood works.

💬 DanaCraluminum , Jan 10th 2024 at 6:57 PM

bogidenzzz Are you on 1.19.0-rc.6?

💬 bogidenzzz, Jan 10th 2024 at 6:25 PM

I installed this and more piles, but since the keybinds are the same, i can only place one item but not the piles, say for exmple coal, i cant do the normal stack anymore, but rather just place 4 bits of coal/sticks or whatever

💬 BrownishStorm, Dec 24th 2023 at 5:54 PM

Ah got it. I updated to the latest unstable version and its working like a charm. New version is better anyways even if its "Unstable" thanks!

💬 DanaCraluminum , Dec 23rd 2023 at 10:49 PM

BrownishStorm Latest versions are for 1.19 only

💬 BrownishStorm, Dec 23rd 2023 at 7:35 PM

I have a error code that says "Unable to resolve some mod dependancies" for both this mod and the more piles mod. Is there another mod I need to download for these two to work?

💬 mondoshawan, Nov 10th 2023 at 5:41 PM

DanaCraluminum Yeah, I ended up doing that, which fixes the issue. Just thought you should know. :)

💬 DanaCraluminum , Nov 10th 2023 at 5:11 PM

mondoshawan Disable drygrass

💬 mondoshawan, Nov 10th 2023 at 2:46 PM

DanaCraluminumrunning PEI v1.4.5 here on VS v1.18.15. Confirming that pit kilns are still broken if you interact with an item on the ground from this mod before you interact with the pit kiln to add dry grass, and thereafter broken until you restart the server, exactly the way D43VA mentioned below.

💬 Devilofether, Oct 16th 2023 at 11:06 PM

DanaCraluminum that's fair, I am sure it is on your list though, looking forward seeing this mod's development

💬 DanaCraluminum , Oct 16th 2023 at 9:09 PM

Devilofether It would require from me significant amount of time because there is a giant amount of items

💬 Devilofether, Oct 16th 2023 at 9:07 PM

It looks like it has been awhile since this was updated, but can we make this compatible with wildcraft? there is a lot of junk that clogs the inventory in that mod

💬 Moon_Dew, Sep 22nd 2023 at 9:40 AM

Is this compatible with FlyingSpaten's Stonepiles?

💬 DUCATISLO, Sep 16th 2023 at 9:48 PM

finally the game is now realistic

💬 D43VA, Aug 25th 2023 at 1:12 PM

DanaCraluminum

Yes, I'm running mod version 1.4.5 on game version 1.18.8. 

💬 AlexiosTheSixth, Aug 24th 2023 at 11:53 PM

Ok, thanks I will try it.

EDIT: It worked, thanks for the help. Since I breifly used the mod before the merge then forgot about this game for like a year I guess that screwed up the config file.

💬 DanaCraluminum , Aug 24th 2023 at 11:38 PM

AlexiosTheSixth Remove config file, it will create proper config with default settings that allow to place everything by default

💬 AlexiosTheSixth, Aug 24th 2023 at 11:18 PM

Yes, even tried disabling all other mods besides this and the 3 coremods. Going to as a last resort check the config incase I changed it like a year ago when I got this game but forgot about it until this month.

EDIT:

{
"AllBlocks": true,
"Halves": {},
"Quadrants": {},
"SingleCenter": {},
"WallHalves": {}
}

My config file, is there anything up with it?

💬 DanaCraluminum , Aug 24th 2023 at 3:50 PM

AlexiosTheSixth Do you use Shift + Ctrl + Right-click ?

💬 AlexiosTheSixth, Aug 24th 2023 at 3:21 PM

Any idea why I can't place many items that are shown in the screenshot like  reeds, tool handles, and ore? It almost feels like the mod isn't working as well, though more piles works fine.

My modlist: This Mod, Tried with and without more piles, medieval map, human-like skins for seraphs, and textured seraph faces, also the 3 vanilla "coremods" obviously as well.

Also I had this issue before the net7 update too I think when I was playing with my friend a week or two ago.

💬 DanaCraluminum , Aug 24th 2023 at 11:07 AM

D43VA Are you using 1.4.5 mod version?

💬 D43VA, Aug 24th 2023 at 9:10 AM

Running into a similar pit kiln issue as Soumagnei's: when placing multiple small clay items in a pit together (e.g., 4 x Raw Bowl), it becomes impossible to place a dry grass layer. When pressing Shift+RMB while dry grass is selected, the clay item nearest to the mouse pointer is picked up and dry grass is placed down as an object in its location. When a single clay item is placed in the center of the pit, the grass layer can be placed as normal (although when placing the first layer the clay object shifts from the center of the pit into the upper left corner). Disabling dry grass in the config fixes this behaviour. Did not run into any issues with disapppearing pit kilns / items though.

💬 Ethertrauma, Aug 18th 2023 at 4:21 PM

DanaCraluminum I actually tried to replicate it extensively and honestly haven't been able to. I'm not sure what changed (if anything), but it doesn't seem to be occuring for other players on my server or on my creative testing world currently. My sincere apologies for the false alarm! Thank you again for making this mod. It's one of my favorites. 😋 

💬 DanaCraluminum , Aug 14th 2023 at 6:03 PM

Ethertrauma I tried a lot of times to reproduce this issue, no luck, I don't even know what is causing it

💬 Ethertrauma, Aug 14th 2023 at 5:09 PM

I'm also unfortunately running into the pit kiln issue.

This has occurred for me and other players on my server. Items are placed in the kiln in a standard fashion (crouch + right click) and the pit kiln is ignited. When the pit kiln is finished the product is either present or gone entirely, seemingly at random.

I noticed that when you place (for example) two ingot molds in a pit kiln they fill the space as expected, but when the firing is finished their model is shrinked and fills 2 spaces in a 2x2 grid rather than filling up the entire space as expected in vanilla. This is applied to all molds. Not sure if this is expected behavior or a symptom of the issue.

Thanks for taking the time to make this mod! It's wonderful when it works and i'm sure it took quite a bit of effort to make. 🙂

💬 DanaCraluminum , Aug 6th 2023 at 5:36 PM

AlexiosTheSixth Yes I merged them

💬 AlexiosTheSixth, Aug 6th 2023 at 5:32 PM

Anyone know what happened to place every tool, place every item from mods, and place every clothesarmor? Were they just merged into this?

💬 FinkThinker, Aug 1st 2023 at 3:39 AM

Can new items be added through the configuration file?  The answer is yes, if I end up adding some more stuff I will post the additions here so you can add for better compatability.

💬 CBob, Jul 8th 2023 at 3:47 PM

Thanks that was pretty obvious I was just a little tipsy 😵

 

💬 DanaCraluminum , Jul 8th 2023 at 10:12 AM

CLBob look for seeds-* and treeseed-* in config file

💬 CBob, Jul 8th 2023 at 4:35 AM

Anyway to disable placing seeds with the config file?

💬 DanaCraluminum , Jul 4th 2023 at 7:43 PM

Soumagnei Did you see how player placed a pit kiln? If it placed firepit on your side and pit kiln on theirs, then it definitely a problem, otherwise I don't know

💬 Soumagnei, Jul 4th 2023 at 7:32 PM

Problem with a pit kiln here again
There is definetely a mistake here, which leads to grass being placed as an object, and not a layer
Pit Kilns are not working with this mod and would dissapear

💬 Jadesy, Jul 3rd 2023 at 8:26 PM

We have the same problem as DeathFox. The pit kiln contents disappear. I'm reverting our server back to 1.4.0 - I know we did not have pit kiln issues with that version.

💬 DanaCraluminum , Jul 3rd 2023 at 1:00 AM

Deathfox No idea, I need more detailed bug reports on this to troubleshoot the issue

💬 Deathfox, Jul 3rd 2023 at 12:39 AM

had pit kiln disapper when they were firing got any ideas why? do have a lot of mods so it may be cross mod but it got fixed removing this and place pile mod

💬 DanaCraluminum , Jun 29th 2023 at 3:21 PM

Citatus_Lingua Fixed

💬 Citatus_Lingua, Jun 29th 2023 at 1:45 PM

Having that same problem still, but only with small pottery items able to fit four into a kiln. Trying to place the grass will just pick up an item and place the grass instead. Looks like it's prioritising the placing of the grass on the tile over filling the kiln, but only for mutli-fit items.
Running 1.4.3, didn't have any previous versions installed, so no holdovers from before. Disabling grass placeability does fix the issue.
Also on the newest version 1.18.6.

💬 Lexios, Jun 29th 2023 at 7:58 AM

Awesome, thanks for the quick fix dude  ! Can't play VS without this super mod.

💬 DanaCraluminum , Jun 28th 2023 at 11:14 PM

Lexios Fixed

💬 Lexios, Jun 28th 2023 at 7:37 PM

Hi there, I got a problem will this mod is active: I can't create a firepit: can't place the dry grass on the ground by any means (rmb ; ctrl+rmb ; ctrl+shift+rmb)

Disabling only this mod fix the probleme.

I got the problem on VS 1.18.5 and now 1.18.6.

My mod list is:a culinary Artillery ; Better Ruins ; Carry On ; Cob Seraph voices ; Expanded foods ; Fancy sky ; HUD Clock ; Humanlike skintones ; medieval expension ; More classes ; More map icons ; More piles ; Place every item ; primitive survival ; visual glowing arrows&spears ; vsvillage ; weapon pack alpha ; workbench expansion ; world config GUI ; xlib ; xskills.

All mods are on latest updates ( More piles and Place every item are on update 1.4.2).

I know I can disable placing grass on the ground in the config file but if there is a fix that makes so we can store grass on the ground directly it would be sweet :D

Really like the mod tho, keep up the great work o/

💬 Lavi, Jun 28th 2023 at 10:50 AM

I happen to find out that with this mod you can't place flint on the ground and knapp it.  When I disabled it, knapping works fine.

Off topic info:
I am new to this game, but I watched Kurazarrh videos and downloaded few basic mods that shouldn't interfere.

💬 QuakingDoom, Jun 27th 2023 at 11:49 PM

Yeah, just double checked, only happens when using the latest versions of this mod and more piles together. If it's relevant, I'm using 1.18.6 rc2, standard build not net7

💬 QuakingDoom, Jun 27th 2023 at 11:42 PM

I was using both More Piles and this mod. Actually, it seems to only be happening when using both this & more piles - both latest versions.

💬 DanaCraluminum , Jun 27th 2023 at 10:57 PM

QuakingDoom Are you sure it only happens without More Piles?

💬 QuakingDoom, Jun 27th 2023 at 10:50 PM

The latest update seems to break a lot of placeables, like planting saplings, placing down watering cans for example. Not sure why. Previous update worked perfectly fine with the rest of my modlist

💬 MrSprinkleTitz, Jun 11th 2023 at 4:51 PM

I agree with what this mod is saying on a spiritual level, thank you!

💬 RamenFiend, Apr 29th 2023 at 5:40 PM

Craluminum It appears not. Likely mod incompatibility, although its difficult to track to a specific mod given the incinsistent nature of the crash.

💬 DanaCraluminum , Apr 29th 2023 at 4:43 PM

RamenFiend Does it happen when only Place Every Item is installed?

💬 RamenFiend, Apr 29th 2023 at 4:37 PM

Craluminum This mod seems to have some issues on 1.18.1, although it may be due to a mod incompatibility - I haven't had enough time to diagnose that far yet. When installed, it causes very long (>60sec) server and client launch times. More importantly, it causes a hard crash on the client when trying to conenct to a server (or singleplayer server) with this mod installed - but only when the client is launched the second time after installing the mod. It will launch just fine the first time then crash on all subsequent launches. The error it throws is:

[Error] Could not find shape game:item/tool/wand for item game:magicwand

I have uploaded client and server logs from one of these crashed launches:

client-crash: https://pastebin.com/Ftyk8KAJ

client-debug: https://pastebin.com/AMna1wcB

client-main: https://pastebin.com/PMJBtmay

server-debug: https://pastebin.com/QgV8yDGi

server-main: https://pastebin.com/Mnj5fbTK

💬 DanaCraluminum , Mar 24th 2023 at 11:25 PM

Update 1.4.0 is ready!

💬 DanaCraluminum , Mar 22nd 2023 at 9:34 PM

Update for 1.17 or/and 1.18 soon

💬 DanaCraluminum , Mar 16th 2023 at 9:09 AM

I still haven't updated this mod for a while because it takes great amount of work to update this mod

💬 DanaCraluminum , Nov 6th 2022 at 9:27 PM

TheNiteFox

I made both mods almost immediately after base game made it available for modding.

It was an amazing feeling that I was the first with such mods.

💬 TheNiteFox, Nov 6th 2022 at 8:25 PM

I never really bothered trying out this mod idk why, but then I was watching someone play in an Icy world with storage problems and saw just how little can actually be placed on the ground which shocks me. So from no on I am playing with this and the piles mod cause it just makes sense! :)

💬 Boostar, Oct 16th 2022 at 8:08 AM

17.8 most clothes i place are floating

💬 DanaCraluminum , Aug 24th 2022 at 9:57 PM

Mods listed bellow can be used as standalone mods (but without Place Every item itself).
Most of them are fully integrated with Place Every Item in the 1.3.0 update. 

Uploaded Place Every Tool (1.0.1) for 1.16 versions (not integrated).
Uploaded Place Every Item From Mods (1.0.2) for 1.16 versions (integrated).
Uploaded Place Every Clothes And Armor (1.0.1) for 1.16 versions (integrated).
Uploaded Place Every Item From Medieval Expansion for 1.16 versions (integrated).
Uploaded Place Every Item From Temporal Tinkerer for 1.16 versions (integrated).

💬 DanaCraluminum , Aug 24th 2022 at 9:44 PM

In the 1.3.0 version I will merge all other Place Every Item mods into this one.

Latest versions of merged mods will be uploaded here to be sure they are still loaded on joining any server.

 (edit comment delete)