v1.8.0-pre.1
v1.8.0-pre.1
Tailor's Delight needs Expanded Matter 3.0.0 or better now, please upgrade it if nec.
v1.8.0 - 2024-12-24 - VS 1.20
Compatibility
- #225 - Adapt for VS 1.20:
- fix references to game:leather
- use powdered lapis lazuli and cinnabar from game:
Tweaks and Balancing
- #226 - Remove feathers from VS fur clothing recipes
We hope you enjoy our work,
Tels & Phiwa ๐งก
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170 |
22 hours ago |
Show |
tailors_delight-1.8.0-pre.1.zip |
Install now |
v1.7.2
v1.7.2
Tailor's Delight needs Expanded Matter 2.7.0 or better now, please upgrade it if nec.
v1.7.2 - 2024-11-09 - Button Panning
New Features
- #220 - Panning has a small chance to drop buttons
Tweaks and Balancing
- #223 - Tweak trader metal button prices to match 4-times casting
- #222 - Craft backpacks also with copper, brass or zinc buttons
Compatibility With Other Mods
- #222 - More Backpack Colors: backpacks need leather strips, can also use copper, brass or zinc buttons
We hope you enjoy our work,
Tels & Phiwa ๐งก
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1757 |
Nov 9th at 2:09 PM |
Show |
tailors_delight-1.7.2.zip |
Install now |
v1.7.1
v1.7.1
Tailor's Delight needs Expanded Matter 2.7.0 or better now, please upgrade it if nec.
v1.7.1 - 2024-09-04 - Hide and Armor
Tweaks and Balancing
- #217 - Soaking aged hides takes a bit more time and liquid
Compatibility With Other Mods
- #219 - Repair Hide & Fabric wolf and bear armor with hide bundles
- #219 - You can craft Hide & Fabric wolf head armor
- #218 - Bighorn spawning rules under Hide & Fabric are the same as Wool & Hide
- #217 - Hide & Fabric hides are saltable to preserve them
- #179 - Hide & Fabric bear and wolf armor need awls and needles
We hope you enjoy our work,
Tels & Phiwa ๐งก
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5110 |
Sep 4th at 7:03 PM |
Show |
tailors_delight-1.7.1.zip |
Install now |
v1.7.0
v1.7.0
Tailor's Delight needs Expanded Matter 2.7.0 or better now, please upgrade it if nec.
v1.7.0 - 2024-08-31 - Nobody Expects The Spanish Translation
Translations
- #211 - Add Spanish translation (Thanx, Ruddi!)
Compatibility With Other Mods
- #214 - Hide & Fabric hides now rot like in VS
- #213 - Hide & Fabric: Fix foxes not dropping H&F hides, fix forest fox hide texture
- #210 - Compatibility with Wildcraft: Tree & Shrubs 1.20 - add missing ruler variants
- #194 - Hide & Fabric fur caps and fur boots need awls and needles
- Requires Expanded Matter 2.7.0 or newer
Legacy Removal
- #216 - Remove the legacy mohair fiber and twine items
We hope you enjoy our work,
Tels & Phiwa ๐งก
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1272 |
Aug 31st at 2:11 PM |
Show |
tailors_delight-1.7.0.zip |
Install now |
v1.6.1
v1.6.1
v1.6.1 - 2024-08-25 - MohairNoMore
Compatibility With Other Mods
We hope you enjoy our work,
Tels & Phiwa ๐งก
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789 |
Aug 25th at 3:29 PM |
Show |
tailors_delight-1.6.1.zip |
Install now |
v1.6.0
v1.6.0
Please do not use this release, use 1.6.1 instead.
v1.6.0 - 2024-08-24 - Button up!
New Features
- #205 - Angora goats drop mohair fibers
- #205 - Add mohair fibers and twine
Legacy Removal
- #193 - Remove legacy checkered chairs (use "Upholstery" for these!)
- #176 - Remove legacy thin leather items
Tweaks and Balancing
- #204 - Button casting yields 4 buttons instead of 1
- #187 - Triple feathers needed for stuffed clothing
- Flaxfibers can be put into scroll racks
Compatibility With Other Mods
- #203 - Hide & Fabric - fix tailored gambeson recipe not accepting mixed buttons
We hope you enjoy our work,
Tels & Phiwa ๐งก
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557 |
Aug 25th at 7:21 PM |
Show |
tailors_delight-1.6.0.zip |
Install now |
v1.5.10
v1.5.10
v1.5.10 - 2024-08-12 - Wax on, Wax off
Tweaks and Balancing
- #197 - Tweak VS clothing warmth:
- pastoral and chateau => 2.2 (down from 2.5)
- hunter => 2.3 (up from 2.0)
- reindeer herder => 2.4 (up from 2.0)
- #196 - Pastoral shirt needs gray and blue thread instead of buttons
- #196 - Pastoral pants need leather
- #190 - Gilded and silvered threads use wax or resin instead of glue
Translations
- #192 - Add Ukrainian Translation (Thanx, DeanBro!)
Compatibility With Other Mods
- #195 - Hide & Fabric - fix domesticated sheep to eat from troughs again
- #195 - Hide & Fabric - make big horn sheep spawn in midland regions, too
- #195 - Hide & Fabric - fix display bug showing "can be sheared" for gen 2 domesticated ewes
We hope you enjoy our work,
Tels & Phiwa ๐งก
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|
|
1251 |
Aug 12th at 12:15 PM |
Show |
tailors_delight-1.5.10.zip |
Install now |
v1.5.9
v1.5.9
v1.5.9 - 2024-07-31 - Noble Neckscarfs
Bugfixes
- #188 - Some recipes consumed awls by accident
New Features
- #189 - Add gilded (golden) and silvered twine
Tweaks and Balancing
- #188 - Tweak awl attack ranges and tiers to be more sensible
- #187 - Recipes with feather stuffing need a few more feathers
- #183 - Tweak a few clothing recipes (cobalt mantle, scarlet tunic, golden waistband)
Compatibility With Other Mods
- #186 - Red spindle dye (Wildcraft: Fruits & Nuts): flax twine => red thread
- #186 - Red spindle dye (Wildcraft: Fruits & Nuts): dye Hide & Fabric cotton/wool
- #185 - Remove "flipping" from Hide & Fabric neckscarf recipes
- #182 - Hide & Fabric neckscarfs now provide warmth
- #181 - Allow crafting of Hide & Fabric bear head helmet (armor)
We hope you enjoy our work,
Tels & Phiwa ๐งก
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|
|
1759 |
Aug 1st at 10:21 AM |
Show |
tailors_delight-1.5.9.zip |
Install now |
v1.5.8
v1.5.8
v1.5.8 - 2024-07-19 - Lichen 1.8.0 Compatibility
Compatibility With Other Mods
- #180 - Compatibility with Lichen 1.8.0
We hope you enjoy our work,
Tels & Phiwa ๐งก
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|
1140 |
Jul 19th at 4:31 PM |
Show |
tailors_delight-1.5.8.zip |
Install now |
v1.5.7
v1.5.7
v1.5.7 - 2024-07-14 - Material-Change-Stopper
Bugfixes
- #178 - Fix bug that turned cotton into wool
We hope you enjoy our work,
Tels & Phiwa ๐งก
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536 |
Jul 14th at 8:05 AM |
Show |
tailors_delight-1.5.7.zip |
Install now |
v1.5.6
v1.5.6
v1.5.6 - 2024-07-13 - Cloth & Linen
New Features
- #177 - Turn cloth back into cotton/wool/linen
- #177 - Cut plain cotton/wool/linen into 2 twines
Tweaks and Balancing
- #177 -Buff output of recycling cloth/linen to 3 twine instead of 2
We hope you enjoy our work,
Tels & Phiwa ๐งก
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258 |
Jul 13th at 1:24 PM |
Show |
tailors_delight-1.5.6.zip |
Install now |
v1.5.5
v1.5.5
v1.5.4 / v1.5.5 - 2024-07-09 - Various Bugfixes
Bugfixes
- #175 - Remapping in VS 1.19.8 is broken, so keep thin leather blocks & items and remove remap
- #172 - Dark leather bundles could not be crafted (Thanx, Nebux!)
- #169 - Replace all
"isTool": 1 with "isTool": true
- #167 - Fix leather bracer recipe: leather strips are not a tool (Thanx, Nicki!)
- #166 - Fix errors and warnings with leather panel recipes
New Features
- #174 - Hide & Fabric cotton and wool twine now also sold by commodities trader
- #173 - Wet and dry brushes can be used to mark signs & chests
Compatibility With Other Mods
- #174 - Hide & Fabric brown wool and cotton cloth were not craftable
Tweaks and Balancing
- #168 - Disable thin leather item, panels and blocks, was partially broken and inconsistent
We hope you enjoy our work,
Tels & Phiwa ๐งก
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433 |
Jul 9th at 7:23 PM |
Show |
tailors_delight-1.5.5.zip |
Install now |
v1.5.3
v1.5.3
Important Notice for 1.5.3
If you have used or want to use Checkered Chairs, please install the Upholstery Mod!
IMPORTANT NOTICE UPGRADING FROM 1.4.x
=======================================================
If you upgrade the mod from 1.4.x to 1.5.x - please manually upgrade all (Legacy) panels, blocks and cloth BEFORE you update the mod! Take them down from the walls and out of chests, put them into your inventory, then take out the new items and re-attach or store them.
Any item with (Legacy) in the name or description will result in a questionmark block if you do not convert them!
======================================================
v1.5.3 - 2024-06-29 - Various Fixes & Mod Compatibility
New Features
- #163 - Leather bundle tweaks and additions:
- Add raw hide bundles made from cleaned raw hide
- Raw and scraped hide bundles can be converted into rough leather bundles
- Rough leather bundles can be converted into plain leather bundles
- Plain leather bundles are craftable by anyone
- Clothing trader sells maple rulers for non-tailors
- #155 - Spindles can be placed on tool racks
Tweaks and Balancing
- Fur coats, fur boots and fur gloves are crafted with pelt bundles + feathers
- Raw hide mantle and raw hide trousers are crafted with raw hide bundles
Compatibility With Other Mods
- #165 - Craft buttons & clasps from Lichen Continued horns & antlers
- #164 - Hide & Fabric: Bear fur boots can also be crafted with flaxtwine
- #160 - Compatibility with the Butchering mod (Thanx, Maamessu!)
- #160 - Butchering: Bone needle knapping yields 4 needles / bone
- #157 - Hide & Fabric: Convert or use cotton/wool with different stitches than normal
- #157 - Hide & Fabric: Fix wool / cotton fabric alignment on south walls
- #156 - Hide & Fabric: Craft raw hide bundles directly from various hides
- #66 - Add compatibility with Simple Cloth: cloth recipes require a needle
We hope you enjoy our work,
Tels & Phiwa ๐งก
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868 |
Jun 29th at 2:53 PM |
Show |
tailors_delight-1.5.3.zip |
Install now |
v1.5.2
v1.5.2
Important Notice for 1.5.2
If you have used or want to use Checkered Chairs, please install the Upholstery Mod!
IMPORTANT NOTICE UPGRADING FROM 1.4.x
=======================================================
If you upgrade the mod from 1.4.x to 1.5.x - please manually upgrade all (Legacy) panels, blocks and cloth BEFORE you update the mod! Take them down from the walls and out of chests, put them into your inventory, then take out the new items and re-attach or store them.
Any item with (Legacy) in the name or description will result in a questionmark block if you do not convert them!
======================================================
v1.5.2 - 2024-06-20 - Leather Strips
Deprecated Features
- #150 - Checkered Chairs have been moved to the Upholstery Mod
Compatibility With Other Mods
- #145 - Add some item recipe alternatives for Hide & Fabric cotton or wool
Tweaks And Balancing
- #148 - Artisan trader sells thin leather and thin leather bundles
- #146 - Thin leather crafting needs a knife and water, too
- #144 - Use leather strips in more crafting recipes
We hope you enjoy our work,
Tels & Phiwa ๐งก
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941 |
Jun 20th at 4:30 PM |
Show |
tailors_delight-1.5.2.zip |
Install now |
v1.5.1
v1.5.1
IMPORTANT FOR 1.5.1
=======================================================
If you upgrade the mod from 1.4.x to 1.5.1 - please manually upgrade all (Legacy) panels, blocks and cloth BEFORE you update the mod! Take them down from the walls and out of chests, put them into your inventory, then take out the new items and re-attach or store them.
Any item with (Legacy) in the name or description will result in a questionmark block if you do not convert them!
======================================================
v1.5.1 - 2024-06-04 - Leather Tweaks
Bugfixes
- #136 - Patching Bricklayers polishing set into metal ruler recipes failed
New Features
- #140 - Add new tools: wet, dry and crusted brushes
- #134 - Add new item: leather strips
- #121 - Add new tool: pattern drawing set
Tweaks And Balancing
- #137 - Handbook: group leather bundles and checkered cloth
- #132 - Tweak more VS recipes: Add needles, awls, twine, leather or buttons
- #130 - Fix description of thin leather bundles
- #129 - Tweak dark brown leather color to be lighter and less reddish
Compatibility With Other Mods
- #142 - Use Wildcraft Trees: walnut dye in crafting
- #141 - Use Wildcraft: Fruits and Nuts: spindle red dye in crafting
- #139 - Hide and Fabric: fur-lined parkas use color threads
- #138 - Hide and Fabric: Tweak cotton & wool cloth to stand out in GUI and recipes
- #135 - Move VS clothing recipes (with wool) to Dressmakers
- #131 - More Hide and Fabric compatibility patches
We hope you enjoy our work,
Tels & Phiwa ๐งก
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1543 |
Jun 4th at 8:27 AM |
Show |
tailors_delight-1.5.1.zip |
Install now |
v1.5.0
v1.5.0
IMPORTANT FOR 1.5.0
=======================================================
If you upgrade the mod from 1.4.x to 1.5.0 - please manually upgrade all (Legacy) panels, blocks and cloth BEFORE you update the mod! Take them down from the walls and out of chests, put them into your inventory, then take out the new items and re-attach or store them.
Any item with (Legacy) in the name or description will result in a questionmark block if you do not convert them!
======================================================
v1.5.0 - 2024-05-22 - Awls To Armor
New Features
- #127 - Add zinc buttons and clasps
- #123 - Add a new tool: wooden spindle
- #122 - Use 6 flax fibers + stick + spindle to craft 2 flax twines
- #57 - Craft thread by dyeing flax twine into different colors
- #57 - Can turn colored cloth back into 2 colored threads
Optimizations
- #120 - Remove legacy panels to save on memory and loading times
- #119 - Remove obsolete fpHandTransform
Tweaks And Balancing
- #124 - Increase warmth of some warm/wollen vanilla clothes
- #118 - Leather bundle crafting needs 2 leather instead of 3 This makes it more in line with the ratio of linen vs leather in gambeson vs leather armor crafting.
- #117 - XSkills armor crafting compatibility (Thanx, Jon!) Leather and gambeson armor crafting needs an awl
Compatibility With Other Mods
- #126 - Add awls and buttons to Hide & Fabrics wool & cotton gambeson
- #30 - Compatibility with Hide & Fabric - craft more with wool and linen
Translations
- #125 - Update Japanese translation (Thank you, Macoto Hino-san!)
We hope you enjoy our work,
Tels & Phiwa ๐งก
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1473 |
May 22nd at 10:45 AM |
Show |
tailors_delight-1.5.0.zip |
Install now |
v1.4.3
v1.4.3
v1.4.3 - 2024-04-07 - Death By A Thousand Needles
Tweaks And Balancing
- #115 - Needles are no longer a tool:
- needles are normal items
- stack to 64
- are consumed entirely in all recipes
- Crafting horn or bone needles give you twice the amount
- trader sell more needles per stack
- awls are used as tool when crafting needles, not as input
Compatibility With Other Mods
- #116 - Wildcraft Trees: sewingkits made with driftwood need a needle
We hope you enjoy our work,
Tels & Phiwa ๐งก
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1862 |
Apr 7th at 12:32 PM |
Show |
tailors_delight-1.4.3.zip |
Install now |
v1.4.2
v1.4.2
v1.4.2 - 2024-04-03 - Tablecloth Fixes
New Features
- #114 - Soak aged hide in lime or borax to create soaked hide
Bugfixes
- #113 - Tablecloth could not be crafted (Thanx, Lonan!)
We hope you enjoy our work,
Tels & Phiwa ๐งก
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315 |
Apr 5th at 4:29 PM |
Show |
tailors_delight-1.4.2.zip |
Install now |
v1.4.1
v1.4.1
v1.4.1
**** Needs VS 1.19.4 and Expanded Matter 2.5.1 or higher ***
v1.4.1 - 2024-04-02 - Needles in Soil
Tweaks And Balancing
- #111 - Reduce needles found in bony soil
Bugfixes
- #112 - Cloth blocks were no longer craftable (Thanx, Calous!)
We hope you enjoy our work,
Tels & Phiwa ๐งก
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367 |
Apr 2nd at 7:49 PM |
Show |
tailors_delight-1.4.1.zip |
Install now |
v1.4.0
v1.4.0
**** Needs VS 1.19.4 and Expanded Matter 2.5.1 or higher ***
v1.4.0 - 2024-03-24 - All About Panels
Optimizations
- #89 - Use the new decoration code to cut down on block variants. This requires a remapping of the world and replacement of all panels placed on walls! All panels marked with (Legacy) will be removed in the next mod release, so please convert all of them!
Bugfixes
- #110 - Fix transform of flax twine in scroll racks
New Features
- #108 - Leather, hide and cloth bundles can be put into scroll racks
- #107 - Panning bony soil can yield bone or horn needles or copper thorns
- #106 - Add thin leather, crafted from hammering leather down
- #101 - Add new darker leather colors for brown, blue, green and red
- #92 - Add pelt, aged hide, scraped hide and rough leather bundles
- #91 - Leather, hide and pelt bundles can be stored on the ground
- #90 - Cure raw hides with salt into "Aged hide"
- #90 - Cure scraped hides with salt into "Scraped hide"
- #88 - Add scraped hide, rough leather, pelt panels and blocks
- #88 - Rename "hide panels" to "Aged hide panels"
Tweaks And Balancing
- #105 - Crafting plain gambeson needs needles
- #103 - Boost leather panel output by 100%
- #102 - Needles can go on toolracks
- #101 - Black leather panels and blocks are now black, not dark gray
- #98 - Book crafting requires an awl and flax twine
- #96 - Crafting requires an awl: backpacks, leather bracers & gloves, brigandine helmets
- #94 - Cloth panel and tablecloth crafting gives twice the amount
- #87 - Better transforms for panels and table cloth (increased size)
- #86 - Boost output of hide, pelt and rough leather panels by 50% .. 100%
- #85 - Greatly reduced durability costs for crafting or using new tools
- #84 - Increase attack range and power of metal, aged and ebony rulers
Compatibility With Other Mods
- #97 - Add compatibility with More Backpack Colors
- #77 - Add compatibility with Wildcraft: Trees and Shrubes (rulers, panel crafting)
We hope you enjoy our work,
Tels & Phiwa ๐งก
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740 |
Mar 24th at 6:34 PM |
Show |
tailors_delight-1.4.0.zip |
Install now |
v1.3.1
v1.3.1
v1.2.3
**** Needs VS 1.19.4 and Expanded Matter 2.5.1 ***
v1.3.1 - 2024-03-02 - Antlers & Horns
Bugfixes
- #82 - Remove
class: ItemSword from rulers in preparation for 1.19.4
- #81 - Horn buttons could not be crafted (Thanx, Dana!)
New Features
- #80 - Bronze armlets are now ground storable
We hope you enjoy our work,
Tels & Phiwa ๐งก
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759 |
Mar 2nd at 2:02 PM |
Show |
tailors_delight-1.3.1.zip |
Install now |
v1.3.0
v1.3.0
**** This release is only compatible with 1.19.0 or later ****
v1.3.0 - 2024-02-11 - Color Your World
Bugfixes
- #78 - Merchant bracelet shelf and display case placement was wrong
- #68 - Fix warnings about texture null in bone needle
- #63 - All arm wearables (like tailor Needle Puff) were broken in 1.19
New Features
- #78 - Merchant bracelet can be stored on ground
- #76 - Add some checkered cloth to Artisan and Clothing traders
- #76 - Clothing trader buys horn buttons
- #75 - Tailors can craft small cloth panels from large cloth panels
- #70 - Add buttons and clasps made from horns and antlers
- #69 - Add horn stitching awls made from antlers
- #49 - Ruler crafting can use graphite ore, too
- #41 - Add horn needles
Tweaks
- #75 - Cloth panels can be crafted by anyone (If you get the cloth!)
Compatibility With Other Mods
- #49 - Bricklayers: Crafting metal rulers requires a polishing set
Compatibility With VS 1.19
- #67 - Make cloth and leather blocks map colors "settlement"
We hope you enjoy our work,
Tels & Phiwa ๐งก
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1190 |
Feb 11th at 6:17 PM |
Show |
tailors_delight-1.3.0.zip |
Install now |
v1.2.2
v1.2.2
**** If you are on 1.19, use at least --> 1.19-rc.6 <-- so panels are rotated correctly. ****
v1.2.2 - 2024-01-08 - Check It Out
Bugfixes
- #62 - Checkered cloth blocks could not be crafted
- #61 - Crafting checkered cloth yielded only 1 instead of 2 pieces
New Features
- #58 - Flax twine can now be stored on ground and in scroll racks
Tweaks
- #59 - Shell button recipe is shapeless for easier crafting (Thanx nebux!)
We hope you enjoy our work,
Tels & Phiwa ๐งก
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1310 |
Jan 8th at 1:30 PM |
Show |
tailors_delight-1.2.2.zip |
Install now |
v1.2.1
v1.2.1
v1.2.1 - 2023-12-10 - Form It
Tweaks
- #55 - Metal bands can be stored on tool racks
- Tweak button descriptions
- Add crafting description to metal bands
Bugfixes
- #51 - Button and Clasp mold was not clayformable
- #50 - Update Readme.md with all the new features
Compatibility With Other Mods
- #53 - Compatibily with Wildcraft Trees (wooden rulers of new wood types)
We hope you enjoy our work,
Tels & Phiwa ๐งก
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1080 |
Dec 10th 2023 at 2:16 PM |
Show |
tailors_delight-1.2.1.zip |
Install now |
v1.2.0
v1.2.0
v1.2.0 - 2023-12-02 - Stitch It Up
New Features
- #47 - Tailors can now craft the needle puff
- #46 - Allow bracelets & needlepuff on ground, in shelves and display cases
- #45 - Add chairs made with checkered cloth
- #43 - Sewing kits are now ground storable, better transforms
We hope you enjoy our work,
Tels & Phiwa ๐งก
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497 |
Dec 2nd 2023 at 9:23 AM |
Show |
tailors_delight-1.2.0.zip |
Install now |
v1.1.0
v1.1.0
This is the second release - any feedback is welcome!
v1.1.0 - 2023-11-19 - Lay It Down
Tweaks And Balancing
- #40 - Needles are now a tool and have durability
- #40 - Crafting a sewing kit needs any needle, which is consumed in the process
- #39 - Vanilla cloth is now ground storable on any flat surface
- #33 - Metal bands, rulers and buttons can be recycled into metal bits
- #32 - More clothing recipes use buttons and clasps, or needles
New Features
- #38 - Add checkered cloth bundles
- #37 - Add checkered cloth panels
- #37 - Add small colored plain/checkered cloth (for decoration)
- #34 - Add buttons and clasps made from copper
- #31 - Metal buttons can now be cast with a mold
- #27 - Buttons are now ground storable on any flat surface
- #26 - Metal and gem buttons are now shiny or even sparkly
- #25 - Add buttons and clasps made from sea shells
- #15 - Add square colored plain or checkered tablecloths
- #14 - Add chiselable blocks made from colored cloth panels
- #13 - Add panels made from colored cloth
Translations
- #28 - Add Japanese translation (Thank you, Macoto Hino!)
We hope you enjoy our work,
Tels & Phiwa ๐งก
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494 |
Nov 19th 2023 at 5:57 PM |
Show |
tailors_delight-1.1.0.zip |
Install now |
v1.0.0
v1.0.0
This is the first release - any feedback is welcome!
v1.0.0 - 2023-11-12 - Bundle up
Vanilla Tweaks
- Crafting of sewing kits requires a needle
- Crafting of some leather items requires a stitching awl
- Crafting of some clothes requires buttons and clasps, or needles
New Features
- #12 - Add bone needles for crafting
- #9 - Add metal rulers to teach naughty drifters a lesson
- #8 - Add colored leather blocks
- #7 - Add colored leather panels
- #6 - Add hide panels
- #5 - Add wooden rulers to measure things and fend of naughties
- #4 - Add colored leather bundles (rolls of pre-cut leather)
- #3 - Smith metal thorns for stitching awls
- #2 - Add buttons and clasps
- #1 - Add stitching awls for leatherworking
We hope you enjoy our work,
Tels & Phiwa ๐งก
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368 |
Nov 12th 2023 at 1:17 PM |
Show |
tailors_delight-1.0.0.zip |
Install now |
j0e Are you on 1.20? This works in 1.19, and it is broken in 1.20 due to Tyron renaming the leather codes. Will be fixed in the next release when 1.20 is stable.
Paddington03 Are you using 1.20? It does work in 1.19, and it is broken in 1.20 due to Tyron renaming the leather codes. Will be fixed in the next release when 1.20 is stable.
leather strips do not have a recipe in the handbook, using version 1.7.2
Does anyone know how to get the dark brown leather needed for some recipes? There's no recipe in the handbook and placing leather in tannin doesnt seem to do anything
I understand. :)
SniperGecko I'd like a loom, but it certainly requires code and this is outside my area of expertise.
Ever considered adding a Loom that operates by continuous-player-hold (like that Pottery Wheel Mod) but makes twine out of 3 fibers; and cloth out of 3 twine (since it's more fine tuned to weave than clumsy fingers)?
So there doesn't seem to be a recipe for flint awls.
Please add recipe for wool sails๐
Much better! Thank you! ๐
OMGDeadtoast & September
New release is out :) H&F armor can now be repaired with raw pelt bundles, too. As a bonus, the "wolf head armor" is now craftable, should be fun to wear :)
Rhyagelle Glad to hear that! ๐
OMGDeadtoast Thanx for the feedback, I'll look into it :)
EM being oudated seems to be the issue! I had no idea it had updated. Users report everything is working fine now, thank you! :)
Another item of feedback is that the bear and wolf armors can only be repaired by the furs, which makes them very difficult to maintain and sadly not feasibly useful as a result. Another repair option (leather?) would be nice if possible.
Understandable. :) You can keep the hides longer by buring them in a cellar in a vessel.
I'll put in the salted recipes, just had forgotten about them, because the "salt hide" wasn't actually to preserve them, but to make the "hide panels". That you can use them to make leather came later and it escaped my mind. New release will come as quickly as it can. Sorry for the inconvience.
Fair enough, but it's a bit of a jumpscare to find out my stacks of furs are now rotting. Would have been nice to have a preservation method (or at least a warning) by default.
Not sure about that last part, since I don't understand it. I never really hosted a server myself, so I got no clue.
September Yes I forgot these recipes, but it also needs new items and textures. Will probably add them in the next release. Hide & Fabric is supposed also to get rotting hides but the release has not yet happened, so the days of indefinitely keeping hides around are counted :)
Do you have imlib and the configlib on the server? Then I could add support for disabling the "hides rot patch" and you could turn this off instead.
You forgot to add a recipe with salt for items like Wolf Fur, Sheep Hide and Hare Fur (and so on). They weren't perishables before the server I'm playing on added this mod to the list.
Please let us preserve furs just like hides, so it's possible to stockpile them for making armor and clothing. Even better, you could just make them non-perishables again instead because it basically doubles the salt needed for preserving an entire animal.
Rhyagelle Sounds like the mod was not loaded at all. Tailor's Delight needs EM 2.7.0, maybe you need to upgrade Expanded Matter on your server, too? Otherwise, please check the server log for any errors.
I've added a hint to the release stating the requirement.
I wouldn't know. This is a report from my server members, but I'll ask them for details.
EDIT
Okay, apparently it is everything connected to Tailor's Delight. Leather strips, buttons, awls, needles etc etc are all black squares.
Hello Rhyagelle Did you by chance use the 1.6.0 update, and then collect mohair fibers? These were removed in 1.6.1 and are now in the Wool & More mod.
Do the black items say anything what their name or code is or was? You can also talk to me on Tailkor's Delight channel
There seems to be a visual glitch with the latest update. Related items seem to be little boxes containing the great, horrible void.
No problem! Thank you for your responsiveness and constant hard work!
That is strange. 1.6.0 should now be up again, had some troubles with re-uploading the file. Sorry for the inconvience!
I did not. I deleted it from both sides and restarted the server. Maybe a log issue that it is confusing the previous version dependencies with the new one?
subletubble Do you by chance have the 1.6.0 still on the server? Removing it and restarting the server might help. In the meantime I'll upload 1.6.0 again. (It is safe to use except for the mohair items, which should not be used as they will be gone in 1.6.1)
Tels I just restarted my server and downloaded the v1.6.1 but it now forces me to download the v1.6.0 without actually downloading anything. Anyone experiencing the same?
Please use v1.6.1 instead of v1.6.0 - thank you! ๐งก
Release 1.6.0 was temporarily removed, as in 1.6.1 Mohair fibers and twine will be removed again, so they can be moved into the Wool mod. Sorry for the inconvience!
Tels, Yeah I must learn to do that more often when I update mods lol XD
But since my server is on Linux, it's just sooo easy to just use the restart command ๐
Thank you, I'll creative-fix those manually then, there is not a lot of them anyway
drakray Unfortunately not :-/ The only way to fix these is to go into creative mode, then delete the blocks with left-click and replace them with `game:leather` (and maybe you need to chisel some of them into stair shape). You could also try to regenerate the chunks, but then there is a high chance the trader vanishes or another trader spawns in. Creative mode is certainly the fastest. Sorry again!
Also, before you make any changes, please backup your world!
Hi little question about 1.5.4: I used it on my server(am now on 1.5.7), and now I have some traders with [?] block with id 690, that kick me when interacting with. Is there a command to change them to game:leather?, I can't find info and am new to this ๐
Thank you for your good works, love your mods :D
gndrneutralnoun New release 1.5.5 is out and it should fix the issue with upgrading when you use an 1.5.3 world - it cannot fix an already broken world however. So if you already used 1.5.4 - please go into creative and fix the broken blocks. Alternatively, use a backup and upgrade straight to 1.5.5 - sorry for the inconvience!
For all interested: It seems remapping blocks in 1.19 is partially broken - sometimes it works, and sometimes it just breaks existing blocks. The new release uses transitions on blocks to convert them (after a short delay) when in inventory or chest, and it leaves the old blocks in the game, so it works. The old blocks will be removed in Tailor's Delight 1.6.0.
It's okay - I frequently back up my world (though somehow I didn't think to create a backup with the remapping oof), and just loaded an old backup to check how much leather I had and then spawned it in on the current save. I only thought of that after your comment, so things are fine.
gndrneutralnoun Yes, sorry, it seems the remapping was somehow broken. It worked on my test, but ppl reported that leather blocks also got converted to unknown block. I'll bring out a fix, in the meantime pls use 1.5.3. And hopefully you can spawn in the leather from creative mod. Sorry again!
Hey, uh, when I updated to version 1.5.4, it needed me to do a remap, which is fine of course, but after running it... all the leather I had in my chests seems to have completely disappeared. Any idea what happened? I had a LOT of leather, so I'm pretty sad haha.
JustaKobold No worries, I had to look it up myself ๐
Ah my mistake, the guide showed that black dye would still work. looks like the mordanted is working. Thanks for the clarification.
JustaKobold Walnut black dye is special like Woad blue dye, you can dye normal cloth with it. This is something the Wildcraft: Tree mod does, not my mod. All other dyes, like black dye, need mordanted cloth. And I just checked it, black dye + mordant cloth work and walnut dye + normal cloth work. So it works as it is intended.
JustaKobold I'll check it, thank you!
noticed a minor issue with dying cloth, i have the wild craft mods added and it wont let me dye cloth with black dye but will with the walnut black produced with wildcraft.
CKitt You are welcome, and yes, my quest was to make Tailor's a stronger class :) Glad you like them! โค๏ธ
Maamessu No worries, and thank you for modding for VS ๐
Thank you! Also, entirely unrelated, I only just this morning realized that the ruler could be used as a weapon.
A mighty, mighty weapon.
I totally missed the horns in Lichen when I did TD compatibility. Thanks CKitt and Tels for finding it! XD
CKitt It's done :)
Tels
I'm using Lichen Continued v1.7.0.
CKitt It's my mistake, Lichen added compatibility for TD and I just listed it here without checking :) And thus I forgot that Lichen added horns and antlers and missed the recipes. Just curious, which Lichen version are you using, the old one, or the "Continued" one?
Tels
You had "Lichen Continued" under compatibility, so I thought it was already intended to be an option. That's why I asked if I was doing it wrong. My mistake! I look forward to it being added as an option, thank you!
CKitt Gemsbook horns are from Lichen, I'll add compatibility with that in the next release. Thank you for the report!
CKitt I can't find "gemsbok horns" in Vintage story. Are these perhaps from a mod? If so, I can happily add compatibility for it if you tell me which mod it is.
Using 1.5.2, I can't use gemsbok horns for buttons and clasps. Am I just doing it wrong?
tRead I've never used it, is there something I need to do in TD to have compatibility, or will it work out of the box?
have you checked out Vinconomy? the clothing stand for shops is really nice for displaying outfits, even if they're not linked to a shop register
No problem! Glad to help :)
gndrneutralnoun Ah, either I missed it or there was some problem with it. You can place them on a shelf or in a scrollrack, or on the ground. I'll see if I can add toolracks in the next release, thank you for the report!
Hi, I love this mod, I just have one nitpick about it - for some reason the wooden spindle can't be placed in tool racks! Would you consider enabling this? I understand if it doesn't fit your vision for the mod. Either way, thanks for the mod.
New update! \o/
Tels Thank you for the quick work!
MinerDave Thank you for the feedback, please see release 1.4.3
Please for the love of god, make the bone awl and the bone needle stack. Mass crafting sewing kits is painful.
AtomixSpark Currently Tailor's Delight doesn't actually add any new clothes. Even if it did, I'd probably not have the time to make these clothes compatible with other player models. Sorry!
I'm wondering if this mod will work with the Kobold player model mod. How many of these new clothes are custom models? if they use unique models and not just recolors then I suspect things might not work with that mod. Luckily - it shouldn't cause harmful conflicts as the kobold mod is clientside.
How to repair clothing?
Hydromancerx
Which of the recipe do you mean, the one for bone awls or metal awls? Also note, crafting an awl needs a knife with enough durability left, you need 12 for a bone awl.
The Stitching Awl recipe isn't working. :(
Would be cool if your mod and that mod work together imagine the possibilities
GrimoireODS There is no special compatibility (yet), but it shouldn't really conflict with Hide and Fabric, either. If you find issues, please report them on Discord:
discord.com/channels/302152934249070593/1172547853508415539
Does this work with hide and fabric?
"Measure twice, slap once." ๐
Wist The channel is just the mod-channel called Tailor's Delight under "Mods" in the official VS discord. Maybe this link works?
discord.com/channels/302152934249070593/1032942111437373441
@Tels I can't access the discord from the homepage link above, post an invite, or I can add some of the information here. Thanks!
Wist Sorry to hear that. Could you send me a screenshot on Discord for A: the mod loading screen in the game and B: how the items look ingame? Also, do you get any errors in the server-main.txt? What does this txt say about loaded mods?
And lastly: What kind/type of graphic card do you have?
Hello, can't seem to get the textures like the awls & buttons to show up in the game. I don't see any difference in the files & I removed all other mods and tested a world with just this & Expanded matter. I'm using VS v.1.18.15, Expanded matter 2.4.1 & TD v.1.2.0. Any suggestions to fix this would be appreciated.
Yes, it works since I updated EM2 to latest to 1.18.15.
X_Wing_Ian ok :) So does it work now? Or is there still anything for me todo?
Sorry I thought I clicked 1 that was a keyboard issue(1.18.15*). I like net 7 very much but yeah
X_Wing_Ian Tailor's Delight needs 1.18.15 - 1.18.5 will not work. Also, Expanded Matter 2.4.1 (needed by Tailor's Delight) needs 1.18.8 at minimum.
If you are using VS 1.18.5, then this will not really work.
I might reduce the dependencies in TD (although I really have no good way to test that TD would work with 1.18.14 or 1.18.8 or 1.18.5) - but the earliest would still be 1.18.8 because even EM 2.4.0 requires this as a minimum. 1.18.7 and earlier have some serious changes to 1.18.8 so EM cannot work on them and needs 1.18.8 or later.
Version of vintage story I have 1.18.5 but I just looked that I had on my test server that I had EM2 2.4.0 but on a live server I had 2.4.1, I am now seeing if that is the problem on the test server and testing that out now to see if I get the same problem and I seen nothing in the server.main log but I am checking that now I will edit post after I log into my test server.
PS. it was EM2 not being 2.4.1 after I added that to my test server and joined it downloaded that and Tailors delight so more of Em2.
X_Wing_Ian What version of VS do you have? And what is the version of EM that you have? And what does server-main.txt say about any potential warnings or errors?
So when I put this mod on a dedicated bare metal server it will not load I do have EM2 on the server to but also when I put it in my client mods folder it greyed/blacked out saying it is unable to resolve mod depenedaices check log files but I see nothing in there.
Here is the image of the mod manager for client vintage story https://gyazo.com/77dbce16dba2bcbd2865e3f7f185b441
I love mods that carve niches out to be deeper and run farther. Expanded Foods really added to the cook/farming professions, Wildcraft/Alchemy really added to the witchy baba yaga vibe, and I'm very excited to see what Tailor's Delight adds to the tailoring/textiles/fabrics side of Vintage Story
Ooooooooh! New content mod! Color me excited!