Mods / Wool ๐ต More
Category:
#Clothing
#Crafting
Author: Tels
Side: Both
Created: Aug 25th at 11:14 AM
Last modified: 15 hours ago
Downloads: 7160
Follow Unfollow 179
Author: Tels
Side: Both
Created: Aug 25th at 11:14 AM
Last modified: 15 hours ago
Downloads: 7160
Follow Unfollow 179
Latest file for v1.20.0-rc.5:
wool-1.5.0-pre.1.zip
1-click install
Welcome to Wool ๐ต More !
Important: Wool & More requires ShearLib to work!
A big thank you to Catasteroid for letting us use his shear code in ShearLib!
Content
- Adds wool fleece, fibers, twine, and cloth
- Wool twine and cloth can be dyed in 12 different colors
- Fleece can be harvested from dead animals (goats, bighorn sheep)
- Live, domesticated animal can also be sheared for fleece
- Animal fleece will regrow over time.
- Drifters sometimes drop wool twine or fibers, too.
- Surface drifters carry sometimes a stick with them
- Deeper drifters carry progressively more expensive and/or darker fibers with them
- Wool can be traded or used in crafting
- Adds eight stylish, warm knitted sweaters
Also included:
- some tweaks and addition to warmth values for VS clothing
- some recipes for warm or woolen VS clothings.
Dependencies
This mod depends on ShearLib - you need to install it.
And to fully use Wool & More's potential, please consider using the following:
- Dressmakers - additional (warm) clothing recipes based on wool, adds knitted clothing
- Tailor's Delight - adds more Tailor related items, tools and content
Wool & More is also somewhat compatibile with Hide & Fabric - but it duplicates some features of it and might break.
Is also compatible with the following mods, and we can only highly recommend all of them:
Coming Soon
- Soap (to wash fleece) - or compatibility with mods adding soap
- More knitted clothing items!
We hope you enjoy our work,
Tels & Phiwa ๐
Title card image based on a photo by CSIRO
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.5.0-pre.1 | 133 | 15 hours ago | Show | wool-1.5.0-pre.1.zip | Install now | |
v1.4.1 | 1213 | Nov 17th at 4:26 PM | Show | wool-1.4.1.zip | Install now | |
v1.4.0 | 271 | Nov 15th at 8:50 PM | Show | wool-1.4.0.zip | Install now | |
v1.3.0 | 402 | Nov 9th at 12:08 PM | Show | wool-1.3.0.zip | Install now | |
v1.2.2 | 629 | Oct 28th at 7:27 AM | Show | wool-1.2.2.zip | Install now | |
v1.2.1 | 500 | Oct 21st at 6:57 AM | Show | wool-1.2.1.zip | Install now | |
v1.2.0 | 1119 | Sep 29th at 1:28 PM | Show | wool-1.2.0.zip | Install now | |
v1.1.0 | 1515 | Sep 7th at 2:30 PM | Show | wool-1.1.0.zip | Install now | |
v1.0.1 | 1098 | Sep 1st at 7:15 AM | Show | wool-1.0.1.zip | Install now | |
v1.0.0 | 280 | Aug 30th at 5:52 PM | Show | wool-1.0.0.zip | Install now |
Thats good. Just the issue we have been running into is already made wool twine not being able to used to craft scarves.
LumpyAcidFish Catasteroid has asked me to take Hide & Fabric over. It is, however, as one can see from the many many patches in TD, kinda half-broken.
So I've decided to replacing Hide & Fabric with a new mods that implement the different parts (wool, cotton and hides).
Wool & More is quite done (except some clothing items like mittens and armor), including the whole animal shearing - which is now much improved and less buggy :) Cotton is not yet released, and I have not started working on the Hide part. So currently TD and W&M are in a sort of-half-backed state and I'm sorry for that. More will come once 1.20 is out. Once the new H&F modules are released, I'll slowly remove the compatibility in TD for it.
In the meantime, I don't want to add patches for Hide & Fabric into Wool & More as that would encourage ppl to use H&F more, which will then make upgrading to the new mods quite complicated. It's also more work for me and would slow down the progress of re-implementing H&F.
You can convert H&F wool into W&M wool and then use it for the other crafting recipes. I'll also add a few more patches into that direction, but as I said, only in a mild form. Please stay tuned and thank you for using our mods ๐งก
Note: We do use H&F on our server and I enjoy many things from it, so don't fear, the bear armor cap and hare boots etc. will also come along :D
could you please make your mod compatible with hide and fabric to only use one wool twine
the mod tailors delight updated itself to fix hide and fabrics issue of domestic sheep not eating from a trough so im sure you can do something like make both mods use a single wool twine
ZenithEevee Thanx for the report, it is currently impossible to make a mod that works both on 1.19.8 and 1.20 due to the VS code changes. I've currently added the recipes twice, which basically means 1.19 complains about the 1.20 version and vice versa. This will be fixed once we move development fully to 1.20.
1.20-pre10
Mod works otherwise and is a great utility ๐
Aesonne Done :)
Please add recipe for sails, I think its very much possible to make them out of wools
Just for the record, the link below is a bug report and it does not contain a proper solution. Using "allowedVariants" is just a work-around and not a fully replacement. Because it means on every recipe I would need to add all variants and every variant added would mean I (or another mod author) would need to patch hundreds of recipes. This issue can only proper be fixed in the VS engine.
Tels The link you sent below contains solution to the problem
RachelTGG This is a bug in VS existing since at least 1.19.8 and there is not much a content-only mod can do about it. I've added a bug report here: https://discord.com/channels/302152934249070593/1299636424718417963
I think your mod is having a small error on 1.20.pre7 (i dont renember if pre6 had it, but maybe?)
25.10.2024 11:57:41 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code wool:twine-wool-woad in barrel recipe wool:recipes/barrel/dying_wool.json
25.10.2024 11:57:41 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code wool:cloth-wool-woad in barrel recipe wool:recipes/barrel/dying_wool.json
Here is the log
Tels I completly understand, thanks for the quick reply! Will go that route :)
gndrneutralnoun Wool & More is exclusively for wool and fleece. Other fabric types like cotton or silk will be in different mods. And since there is already a working silk mod, I would not create one myself. (Cotton might come as an extra mod just to replace more of Hide & Fabric but even that is low-priority, so much else to do :)
Have you guys considered adding silk like in this mod? There needs to be a use for spiderwebs IMO, and integrating silk into this and/or Tailor's Delight would be awesome.
wojtek16 The mods are there to enhance the Tailor class, so, it doesn't make much sense to disable this. There is currently no config option for that and it would be quite some work to develop one. In the meantime, you can only disable "Class based recipes" so everyone can craft everything. I'll think about adding a config option, but it might take quite a while if it is possible at all.
is there a way to disable the need for the tailor trait on your guys' mods? I've been wanting to set all 3, the wool one, tailor's delight, and dressmaker but am not sure how to disable the feature and if it's possible through config. If so do you guys have anywhere to point me or how to do it? If there isn't a way, maybe do you guys know if there's a way to stack traits?
I love your guys' concept of this mod, it's beautiful and well put together!!!
Tels
Hello o/ thanks for mention my mod and can you add Czech translation (cs) please?
Ok, I'll see what happens, thanks
ElSublimePeluca Wool adds a few Tailor specific recipes, so if a mod removes the tailor class, this might or might not work. You would need to either test it yourself or ask the author of MoreClassesFix to deal with this.
Does it work with MoreClassesFix? Since it removes the Tailor class
Khauvinkh 1.2.0 fixes that issue, sorry for the inconvience :)
Khauvinkh Will do so, thank you for the report!
Tels Can you check whether fleece-deer-lightbrown is washable with limewater? I seem to be unable to do it, other fleece types seem to work fine.
The_Dude As Flint_N_Steel said, for shearing you need "Hide & Fabric". At the moment, only sheep and goat can be sheared. Elk, deer and mouse will be shearable in the next release. Also please be aware, if you use "Entities Interact", some patches fail to apply, so Drifters dropping fleece and sheep dropping fleece might not work. I'm working on a fix. Thank you for using our mods :)
@Flint_N_Steel Ho thanks, sorry my english is not good thannks google translate
TheDude get Hides and Fabric mod for shearing. See description above. Happy shearing!
Can we recover the wool by shearing a live mouflon, deer, moose or for the moment is it only by skinning a carcasses ?
Ok cool thanks ๐
TheDude Butchering compatibility should work, it seems it works not if it is outdated. Please try again with Butchering v1.6.7 that should drop some fleece **on the butchering table**. You might need to have to break your hooks and butchering table and set them down again after the update, but fleece should definitely drop.
The next release of Butchering should drop the fleece when you skin the animal instead on the table.
TheDude Thanx for the idea, I'll look into it. Might take a while, tho!
Hello, you can make it compatible with the butchering mod ? Because when you skin a mouflon on the hooks you can't harvest wool or other things.
LeuxSeveN This is the official VS Discord, you should be able to join it.
And uff, this is a very long list of mods. I don't know if I can replicate this problem. :-/
I tryed joining yor server, but everything is greyed out.
So:
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15.08.2024 21:56 1.316 DirtyOldSack.zip
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04.09.2024 22:51 0 list.txt
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17.08.2024 01:42 <DIR> MurplesManager_Win64
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249 Datei(en), 138.387.131 Bytes
LeuxSeveN Do you have any mods installed that either change drifters, or drifter drops? Could you please send me your mod list, best on Discord if possible: Discord Wool & More channel
Hi,
Problem:
my Server tells me:
2.9.2024 04:50:28 [Error] Patch 0 (target: game:entities/land/drifter.json) in wool:patches/survival-entities-land-drifter.json failed because supplied path /server/behaviors/9/dropsByType/*-normal/- is invalid: The json path /server/behaviors/9/dropsByType/*-normal/- was not found. Could traverse until /server/behaviors/9/dropsByType, but then '*-normal' does not exist. Full json at this path: {}
2.9.2024 04:50:28 [Error] Patch 1 (target: game:entities/land/drifter.json) in wool:patches/survival-entities-land-drifter.json failed because supplied path /server/behaviors/9/dropsByType/*-deep/- is invalid: The json path /server/behaviors/9/dropsByType/*-deep/- was not found. Could traverse until /server/behaviors/9/dropsByType, but then '*-deep' does not exist. Full json at this path: {}
2.9.2024 04:50:28 [Error] Patch 2 (target: game:entities/land/drifter.json) in wool:patches/survival-entities-land-drifter.json failed because supplied path /server/behaviors/9/dropsByType/*-tainted/- is invalid: The json path /server/behaviors/9/dropsByType/*-tainted/- was not found. Could traverse until /server/behaviors/9/dropsByType, but then '*-tainted' does not exist. Full json at this path: {}
2.9.2024 04:50:28 [Error] Patch 3 (target: game:entities/land/drifter.json) in wool:patches/survival-entities-land-drifter.json failed because supplied path /server/behaviors/9/dropsByType/*-corrupt/- is invalid: The json path /server/behaviors/9/dropsByType/*-corrupt/- was not found. Could traverse until /server/behaviors/9/dropsByType, but then '*-corrupt' does not exist. Full json at this path: {}
2.9.2024 04:50:28 [Error] Patch 4 (target: game:entities/land/drifter.json) in wool:patches/survival-entities-land-drifter.json failed because supplied path /server/behaviors/9/dropsByType/*-nightmare/- is invalid: The json path /server/behaviors/9/dropsByType/*-nightmare/- was not found. Could traverse until /server/behaviors/9/dropsByType, but then '*-nightmare' does not exist. Full json at this path: {}
2.9.2024 04:50:28 [Error] Patch 5 (target: game:entities/land/drifter.json) in wool:patches/survival-entities-land-drifter.json failed because supplied path /server/behaviors/9/dropsByType/*-double-headed/- is invalid: The json path /server/behaviors/9/dropsByType/*-double-headed/- was not found. Could traverse until /server/behaviors/9/dropsByType, but then '*-double-headed' does not exist. Full json at this path: {}
~~
Good day ^^
Tels I'll see. I have a Mac, but I also encounter the same problem on my iPhone. Kind of weird because I don't recall ever finding an unrecognised unicode character
Edit: found a post about a bunch of them XD https://discussions.apple.com/thread/251585417?sortBy=rank
jayu The character is supposed to be an ampersand, aka &. ModDB has some troubles displaying ampersands so I got fancy and selected the italic ampersand - the last one from here https://en.wikipedia.org/wiki/Ampersand - if that character does not display correctly for you, then maybe your system is missing a font? You could try installing Google Noto, or even perhaps a free font like GNU Unifont - both are free for use. I'm curious on what operating system are you?
And do others experience the same?
A question, is the name supposed to have an "&" as in "Wool & More"? Or is it some other character? Because both on here and on discord it appears as a glitched unicode ? to me.
Very cool! Thank you Tels and Phiwa! If I made mod files for felt would you consider adding it? Good for clothes like capes, hats, as well as blankets.
Later, I have dreams of Mongolian Gers/Kazakh Yurts for v1.20, to live as a horse nomad. Ger/Yurt would be separate mod, just would be awesome to include felt in your mod). If you're not interested, that's completely fine, I can issue on my own.
If you'd like to discuss, or if I could help in some other way, I'm on discord as @oak_oak. Thanks!
Yoink, thank you guys for the mod :D
Thank you so much for making this mod! I am so excited! I cannot wait until you get to the modded animals too! Keep up the great work!