21 mods, sorted by recently updated
8 0
A server-side mod that adds a command which can get/set certain Hunger attributes on players.
2064 0
Adds brass tableware; requires Pewter.
2483 0
Adds gold and silver tableware; requires Pewter.
6815 42
Adds lead pewter and associated craftables to VS.
1534 4
Adds electrum tableware; requires Pewter.
8815 21
Makes trees always drop at least one seed when felled.
10062 24
Adds large wooden beams and posts of varying log types, which can help prevent cave-ins.
11417 64
Previously prevented buckets from placing source blocks; now adds methods of water transportation.
16724 20
Adds metal tongs to the game, similar to wooden tongs. Using tongs consumes durability.
5715 12
Adds the ability to stain various wooden blocks; create colorful variants from any wood type.
3985 13
This mod adds warmth to armors, as well as changes armor condition to match durability.
2120 13
Lowers max light level from 9 to 4 for drifter, shiver, and bowtorn spawns.
50 0
Patches Plants To Grass recipes to produce wet grass from Art of Growing.
2178 5
Only allows spawning of drifters (and similar mobs) on natural blocks, like rough rock, soil, etc.
1231 6
Allows water directly under farmland to be a valid moisture source.
241 2
A collection of tweaks for my private server, with a description of each. Feel free to use!
1299 3
A server-side dependency mod that allows JSON mods and patching to control various spawn conditions;
3452 45
This mod includes patches and additional functionality to Crupette's Toolworks.
395 2
A mod that removes "density" search from the prospecting pickaxe.
38131 72
Adds a mutli-block kiln for mass pottery firing after pit kilns.
13705 9
Adds an arrowhead mold to the game, with an output of 8 arrowheads; that's it!