List of mods, ordered by Recently added
18 0
A server-side mod that adds a command which can get/set certain Hunger attributes on players.
2176 4
Adds electrum tableware; requires Pewter.
3513 0
Adds gold and silver tableware; requires Pewter.
2997 0
Adds brass tableware; requires Pewter.
65 0
Patches Plants To Grass recipes to produce wet grass from Art of Growing.
1383 6
Allows water directly under farmland to be a valid moisture source.
8246 45
Adds lead pewter and associated craftables to VS.
250 2
A collection of tweaks for my private server, with a description of each. Feel free to use!
1477 3
A server-side dependency mod that allows JSON mods and patching to control various spawn conditions;
422 2
A mod that removes "density" search from the prospecting pickaxe.
4257 13
This mod adds warmth to armors, as well as changes armor condition to match durability.
9844 23
Makes trees always drop at least one seed when felled.
3491 45
This mod includes patches and additional functionality to Crupette's Toolworks.
6247 12
Adds the ability to stain various wooden blocks; create colorful variants from any wood type.
15540 10
Adds an arrowhead mold to the game, with an output of 8 arrowheads; that's it!
2370 6
Only allows spawning of drifters (and similar mobs) on natural blocks, like rough rock, soil, etc.
18513 22
Adds metal tongs to the game, similar to wooden tongs. Using tongs consumes durability.
38245 72
Adds a mutli-block kiln for mass pottery firing after pit kilns.
11475 25
Adds large wooden beams and posts of varying log types, which can help prevent cave-ins.
2311 13
Lowers max light level from 9 to 4 for drifter, shiver, and bowtorn spawns.
12960 69
Previously prevented buckets from placing source blocks; now adds methods of water transportation.