
Mods / Natural Spawns
Tags:
#Creatures
#Tweak
Author: Zach2039
Side: Server
Created: May 19th 2023 at 1:04 PM
Last modified: Feb 17th at 11:23 PM
Downloads: 2550
Follow Unfollow 102
Author: Zach2039
Side: Server
Created: May 19th 2023 at 1:04 PM
Last modified: Feb 17th at 11:23 PM
Downloads: 2550
Follow Unfollow 102
Latest release (for outdated Vintage Story v1.20.x):
naturalspawns_1.2.1.zip
1-click install
Natural Spawns
Requires AdditionalSpawnConstraints
Overview
Only allows spawns of drifters (and similar mobs) above natural blocks, even during storms; blocks are considered natural if their name satisfies any of the filters below:
"game:sand-*"
"game:gravel-*"
"game:dirtygravel"
"game:sludgygravel"
"game:muddygravel"
"game:soil-*"
"game:forestfloor-*"
"game:peat-*"
"game:rock-*"
"game:crackedrock-*"
"game:regolith-*"
"game:ore-*"
"game:saltpeter-*"
"game:looseboulders-*"
"game:loosestones-*"
"game:looseores-*
Might adversely affect dungeon spawns, but keeps helps keep drifters out of your builds even if they are unlit.
Future Plans
- None, atm.
Known Issues
- None, atm.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.2.1 | 709 | Feb 17th at 11:23 PM | Show | naturalspawns_1.2.1.zip | 1-click install | |
v1.2.0 | 354 | Nov 22nd 2024 at 7:01 PM | Show | naturalspawns_1.2.0.zip | 1-click install | |
v1.1.0 | 676 | May 22nd 2024 at 1:22 AM | Show | naturalspawns_1.1.0.zip | 1-click install | |
v1.0.0 | 811 | May 19th 2023 at 1:04 PM | Show | naturalspawn_v1.0.0.zip | 1-click install |
This should be added to vanilla.
Works great for me. Nice not having spawns in my home. Thank you :)
Is this mod functional still?
Craluminum Mega_
Yes, realized spawn control was different during storms after our multiplayer server had experienced one earlier today. Will try looking at SystemTemporalStability.trySpawnDrifters() to see if it can be controlled as well.
Mega_ Temporal storm have its own spawning mechanics and when there is no space to spawn, drifters get spawned inside air blocks
How does this mod interact with temporal storms?