Mods / Bioregions: Atlantic Palearctic Realm

Draft
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Category: #Creatures #Worldgen
Author: Tentharchitect
Side: Server
Created: Jul 16th 2023 at 3:14 PM
Last modified: Oct 29th 2023 at 5:00 PM
Downloads: 1502
Follow Unfollow 14

Latest file for v1.19.0-pre:
AtlanticPalearcticRealm-v1.0.7.zip 1-click install


I'll no longer be maintaining this mod and instead patching my mods for the Biomes mod, which includes all the functionality of this mod and more https://mods.vintagestory.at/show/mod/8785 For servers and existing users I'll leave this mod up as is.

Bioregions: Atlantic Palearctic Realm


This mod prevents animals and plants from spawning, leaving only those native to the Atlantic Palearctic. This mod does not add new plants or animals by itself.

You’ll see plants and animals from the Arctic circle, Iceland, Europe, Atlas mountains, Sahara desert, Maghreb, Atlantic coastal deserts, Western Africa and the Sahel. Plants are based on those present or introduced to the area between 11700 and 700 years ago while animals are those native to those areas during the same span. Mods that add both natural and supernatural creatures will have their non-native and supernatural entities disabled, though server hosts can go into the patches and remove the patch blocking a given animal in order to re-enable it. 

As this mod removes content from the base game, certain technologies and resources may be harder to acquire than normal and some animal or plant based resources may be impossible to acquire without mods adding a native equivalent to the base game animals or plants that were removed.

Mods with content in this Bioregion:

Animals:

African Monitors
Cats
Fauna of the Stone Age: Caninae
Fauna of the Stone Age: Capreolinae
Fauna of the Stone Age: Pantherinae
Feverstone Horses
Feverstone Wilds
Medieval Expansion
More Animals
Old World Pond Frogs
Primitive Survival

Plants:

Farm to Table (Manually replace files)
Hide and Fabric (Manually replace files)
Wildcraft (Manually replace files) 
Wildcraft Trees (Manually replace files)



Known Issues
In order for modded plants to work, you need to manually replace their patch files from the “manually replace files” folder in this mod. I’m looking into a way of patching their patches, but for now this will get the same results as the intended final version.

Mods that use the “game” directory for their animals can’t be patched


Links:
https://ko-fi.com/tentharchitect

And a big thanks to everyone who gave feedback and assistance!

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.7 336 Oct 29th 2023 at 5:00 PM Show AtlanticPalearcticRealm-v1.0.7.zip Install now
v1.0.6 261 Sep 24th 2023 at 5:27 PM Show AtlanticPalearcticRealm-v1.0.6.zip Install now
v1.0.5 181 Sep 3rd 2023 at 5:24 PM Show AtlanticPalearcticRealm-v1.0.5.zip Install now
v1.0.4 155 Aug 13th 2023 at 2:20 PM Show AtlanticPalearcticRealm-v1.0.4.zip Install now
v1.0.3 138 Aug 6th 2023 at 2:54 PM Show AtlanticPalearcticRealm-v1.0.3.zip Install now
v1.0.2 134 Jul 30th 2023 at 2:17 PM Show AtlanticPalearcticRealm-v1.0.2.zip Install now
v1.0.1 138 Jul 23rd 2023 at 2:13 PM Show AtlanticPalearcticRealm-v1.0.1.zip Install now
v1.0.0 159 Jul 16th 2023 at 3:20 PM Show AtlanticPalearcticRealm-v1.0.0.zip Install now

3 Comments (oldest first | newest first)

💬 TentharchitectAuthor, Jan 21st at 8:22 PM

I will not, please read the top of the description.

💬 Cpt_C0nfus3d, Jan 21st at 3:01 PM

Can you please update this to 1.19.1 with support for Wildcraft: Trees and Shrubs

21.1.2024 15:27:57 [Error] Patch 0 (target: game:entities/land/hooved/deer.json) in bio_atlantic_palearctic:patches/Basegame/survival-entities-land-hooved-deer.json failed because supplied path /server/spawnconditionsByType/*-whitetail-*-adult/climate/minTemp is invalid: The json path /server/spawnconditionsByType/*-whitetail-*-adult/climate/minTemp was not found. Could traverse until /server/spawnconditionsByType, but then '*-whitetail-*-adult' does not exist. Full json at this path: {
"deer-whitetail-*-adult": {
"climate": {
"minTemp": -5,
"maxTemp": 15,
"minRain": 0.25,
"minForestOrShrubs": 0.25,
"maxForest": 0.75,
"maxShrubs": 0.75,
"minY": 0.9,
"maxY": 1.4
},
"worldgen": {
"triesPerChunk": {
"avg": 0.006,
"var": 0
}
},
"runtime": {
"maxQuantityByGroup": {
"code": "deer-*",
"maxQuantity": 4
}
}
},
"deer-redbrocket-*-adult": {
"climate": {
"minTemp": 20,
"maxTemp": 40,
"minRain": 0.5,
"minForestOrShrubs": 0.6,
"maxForest": 1.0,
"maxShrubs": 1.0,
"minY": 0.9,
"maxY": 1.4
},
"worldgen": {
"triesPerChunk": {
"avg": 0.003,
"var": 0
}
},
"runtime": {
"maxQuantityByGroup": {
"code": "deer-*",
"maxQuantity": 4
}
}
},
"deer-marsh-*-adult": {
"climate": {
"minTemp": 11,
"maxTemp": 25,
"minRain": 0.35,
"minForestOrShrubs": 0.3,
"maxForest": 0.9,
"maxShrubs": 0.9,
"minY": 0.9,
"maxY": 1.3
},
"worldgen": {
"triesPerChunk": {
"avg": 0.003,
"var": 0
}
},
"runtime": {
"maxQuantityByGroup": {
"code": "deer-*",
"maxQuantity": 4
}
}
},
"deer-caribou-*-adult": {
"climate": {
"minTemp": -19,
"maxTemp": 1,
"minRain": 0.35,
"minForestOrShrubs": 0.1,
"maxForest": 0.6,
"maxShrubs": 0.7,
"minY": 0.9,
"maxY": 1.5
},
"worldgen": {
"triesPerChunk": {
"avg": 0.003,
"var": 0
}
},
"runtime": {
"maxQuantityByGroup": {
"code": "deer-*",
"maxQuantity": 4
}
}
},
"deer-water-*-adult": {
"climate": {
"minTemp": 5,
"maxTemp": 18,
"minRain": 0.65,
"minForestOrShrubs": 0.0,
"maxForest": 0.4,
"maxShrubs": 0.4,
"minY": 0.9,
"maxY": 1.1
},
"worldgen": {
"triesPerChunk": {
"avg": 0.003,
"var": 0
}
},
"runtime": {
"maxQuantityByGroup": {
"code": "deer-*",
"maxQuantity": 4
}
}
},
"deer-pudu-*-adult": {
"climate": {
"minTemp": 0,
"maxTemp": 8,
"minRain": 0.5,
"maxRain": 0.8,
"minForestOrShrubs": 0.5,
"maxForest": 1.0,
"maxShrubs": 1.0,
"minY": 0.9,
"maxY": 1.2
},
"worldgen": {
"triesPerChunk": {
"avg": 0.003,
"var": 0
}
},
"runtime": {
"maxQuantityByGroup": {
"code": "deer-*",
"maxQuantity": 4
}
}
},
"deer-elk-*-adult": {
"climate": {
"minTemp": -12,
"maxTemp": -2,
"minRain": 0.2,
"maxRain": 0.7,
"minForestOrShrubs": 0.0,
"maxForest": 0.4,
"maxShrubs": 0.6,
"minY": 1.2,
"maxY": 1.8
},
"worldgen": {
"triesPerChunk": {
"avg": 0.006,
"var": 0
}
},
"runtime": {
"maxQuantityByGroup": {
"code": "deer-*",
"maxQuantity": 4
}
}
},
"deer-taruca-*-adult": {
"climate": {
"minTemp": 12,
"maxTemp": 24,
"minRain": 0.1,
"maxRain": 0.6,
"minForestOrShrubs": 0.0,
"maxForest": 0.5,
"maxShrubs": 0.5,
"minY": 1.2,
"maxY": 1.6
},
"worldgen": {
"triesPerChunk": {
"avg": 0.006,
"var": 0
}
},
"runtime": {
"maxQuantityByGroup": {
"code": "deer-*",
"maxQuantity": 4
}
}
},
"deer-chital-*-adult": {
"climate": {
"minTemp": 16,
"maxTemp": 28,
"minRain": 0.2,
"maxRain": 0.9,
"minForestOrShrubs": 0.0,
"maxForest": 0.8,
"maxShrubs": 0.1,
"minY": 0.9,
"maxY": 1.2
},
"worldgen": {
"triesPerChunk": {
"avg": 0.003,
"var": 0
}
},
"runtime": {
"maxQuantityByGroup": {
"code": "deer-*",
"maxQuantity": 4
}
}
},
"deer-guemal-*-adult": {
"climate": {
"minTemp": -5,
"maxTemp": 8,
"minRain": 0.1,
"maxRain": 0.6,
"minForestOrShrubs": 0.0,
"maxForest": 0.5,
"maxShrubs": 0.5,
"minY": 1.2,
"maxY": 1.6
},
"worldgen": {
"triesPerChunk": {
"avg": 0.003,
"var": 0
}
},
"runtime": {
"maxQuantityByGroup": {
"code": "deer-*",
"maxQuantity": 4
}
}
},
"deer-pampas-*-adult": {
"climate": {
"minTemp": 6,
"maxTemp": 30,
"minRain": 0.4,
"maxRain": 1.0,
"minForestOrShrubs": 0.0,
"maxForest": 0.4,
"maxShrubs": 0.4,
"minY": 0.9,
"maxY": 1.2
},
"worldgen": {
"triesPerChunk": {
"avg": 0.006,
"var": 0
}
},
"runtime": {
"maxQuantityByGroup": {
"code": "deer-*",
"maxQuantity": 4
}
}
},
"deer-fallow-*-adult": {
"climate": {
"minTemp": -5,
"maxTemp": 15,
"minRain": 0.4,
"maxRain": 1.0,
"minForestOrShrubs": 0.4,
"maxForest": 1.0,
"maxShrubs": 1.0,
"minY": 0.9,
"maxY": 1.2
},
"worldgen": {
"triesPerChunk": {
"avg": 0.003,
"var": 0
}
},
"runtime": {
"maxQuantityByGroup": {
"code": "deer-*",
"maxQuantity": 4
}
}
}
}

 

💬 DaimonAdrestia, Jul 29th 2023 at 11:56 PM

Thanks :) This is my neighbourhood :D

From Iceland.. living in Denmark.

Setting up a new world now.. two actually.. going for the green Sahara version as well. 

(edit comment delete)