v1.6.3
v1.6.3
v1.6.3 - 2024-04-15 - Drop Out
New Features
- #139 - Additional panning drops can be turned off by config
Tweaks and Balancing
- #138 - Use
recipeGroup to make spinning brown wool recipes easier
- #137 - Tweak drops of fleece for animals to encourage shearing instead of killing
- #137 - Slightly reduce drops of fibers and fleece in loot vessels
Translations
- #140 - Add Russian translation (Thanx, Morok!)
- #136 - Add French translation (Thanx, Wailwolf!)
We hope you enjoy our work,
Tels & Phiwa 💛
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|
|
5502 |
Apr 15th at 6:01 PM |
Show |
wool-1.6.3.zip |
1-click install |
v1.6.2
v1.6.2
v1.6.2 - 2024-04-12 - Clothiers
Bugfixes
- #134 - Sewing kit made from wool twine was missing clothier trait (Thanx, SchizokesaAl!)
We hope you enjoy our work,
Tels & Phiwa 💛
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|
|
1094 |
Apr 12th at 2:06 PM |
Show |
wool-1.6.2.zip |
1-click install |
v1.6.1
v1.6.1
v1.6.1 - 2024-03-29 - Bleach It
- Require VS 1.20.6 or newer
New Features
- #133 - Allow crafting of rock and scrap blasting bombs with wool
- #132 - Use diluted borax to bleach fibers
- #132 - Use diluted borax or kernite solution to wash fleece
- #131 - Add config option to disable bleaching wool
We hope you enjoy our work,
Tels & Phiwa 💛
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|
|
3937 |
Mar 29th at 3:38 PM |
Show |
wool-1.6.1.zip |
1-click install |
v1.6.0
v1.6.0
v1.6.0 - 2024-03-02 - More Fixes & Recipes
Bug Fixes
- #128 - Shearing Angora goats failed due to wrong fleece code
- #124 - Sewingkit recipe references wrong type (Thanx, Naniganz!)
New Features
- #130 - Items like fibers, fleece or woolen sacks can be found in cracked vessels
- #129 - Added some colored woolen sacks (brown, gray, white)
- #127 - Craft wooden beds with plain wool, too
Compatibility With Other Mods
- #123 - Compatibility with ViesCraft Machines: Craft seat with wool cloth
New Features
- #126 - Add incontainer textures for fleece so they show up in barrels and open crates
Translations
- #125 - Update Ukrainian translation (Thanx, justOmi!)
- Add six missing German translations.
Optimizations
- #128 - Remove legacy angora fleece and fiber items
We hope you enjoy our work,
Tels & Phiwa 💛
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|
|
5872 |
Mar 2nd at 4:01 PM |
Show |
wool-1.6.0.zip |
1-click install |
v1.5.6
v1.5.6
v1.5.6 - 2024-02-27 - More Wool Recipes
Bug Fixes
- #122 - Some drifter patches were not disabled with drifter drops from config (Thanx, RemyDuron!)
New Features
- #121 - Craft buckets with plain wool twine
- #120 - Craft sewing kits with plain wool twine
Compatibility With Other Mods
- #110 - Compatibility with ViesCraft Machines:
Craft cloth construction kits with wool cloth
We hope you enjoy our work,
Tels & Phiwa 💛
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|
|
1298 |
Feb 27th at 11:43 AM |
Show |
wool-1.5.6.zip |
1-click install |
v1.5.5
v1.5.5
v1.5.5 - 2024-02-22 - BehaviorConfigs
Bug Fixes
- #118 - Some patches did not yet use behaviorConfigs
- #119 - Shearing Sirohi goats produces only brown fleece, no yellow fleece
We hope you enjoy our work,
Tels & Phiwa 💛
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|
|
1758 |
Feb 22nd at 2:33 PM |
Show |
wool-1.5.5.zip |
1-click install |
v1.5.4
v1.5.4
Updated to 1.5.4 to fix the dependency mistake.
This version should work on 1.20.0 to 1.20.4 but when in doubt, please update VS!
v1.5.3 - 2024-02-16 - More Storage
New Features
- #116 - Cook candles with plain wool fibers, too
- #57 - Add woolen sacks for more inventory space
Bug Fixes
- #115 - Valais goats produced light instead of white fleece when shearing
- #114 - Fix patching drops to work for 1.20.0..3 and 1.20.4 by using behaviorConfigs
- #112 - Making mordanted wool twine created mordanted flax twine
- #65 - Fix patching entity drops so it conflicts less with VS and other mods
Tweaks and Balancing
- #103 - Tweak drops of fleece for dead goats to encourage shearing instead of killing
Translations
- #113 - Update Spanish translation (Thanx, SkyTheSkunny!)
We hope you enjoy our work,
Tels & Phiwa 💛
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|
|
2362 |
Feb 17th at 11:28 AM |
Show |
wool-1.5.4.zip |
1-click install |
v1.5.2
v1.5.2
v1.5.2 - 2024-02-08 - Fixes for Fleece
Bug Fixes
- #104 - Fix white fleece processing not possible
New Features
- #100 - Make drifter and dead animal drops configurable
- #101, #105, #107 - Add more recipes for wool items and clothing
Tweaks and Balancing
- #106 - Tweak woolen sails recipe, add compatibility with Tailor's Delight
- #103 - Tweak drops of fleece for dead animals to encourage shearing instead of killing
- #103 - Tweak drops of fleece for surface drifters
Compatibility With Other Mods
- #111 - Craft Tailor's Delight brushes with plain wool fibers
We hope you enjoy our work,
Tels & Phiwa 💛
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|
|
2577 |
Feb 8th at 3:35 PM |
Show |
wool-1.5.2.zip |
1-click install |
v1.5.1
v1.5.1
v1.5.1 - 2024-01-20 - VS 1.20
Bug Fixes
- #102 - Fix recipes for crafting dark checkered cloth from wool twine
New Features
- #96 - Add generic white fleece & fibers
- #93 - Bears, foxes, hares and wolves drop fleece upon death
Tweaks and Balancing
- #101 - Add more recipes using dark wool
We hope you enjoy our work,
Tels & Phiwa 💛
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|
|
5226 |
Jan 20th at 9:53 PM |
Show |
wool-1.5.1.zip |
1-click install |
v1.5.0
v1.5.0
v1.5.0 - 2024-01-19 - VS 1.20
New Features
- #98 - Add wool blocks (for chiseling)
- #97 - Add dark-colored wool twine and wool cloth
- #92 - Add recipe for warm woolen saddle blanket
Compatibility With Other Mods
- #94 - Compatibility with Detailed Animals: Remove multiply-behaviour conflict
- #41 - Remove Hide & Fabric compatibility
Compatibility With VS 1.20
- Change a few recipes so ingredient color matches new clothes color
- #90 - Fix a few more failing trader patches (Thanx, Bart!)
- #87 - Fix trader patches to work again
- #86 - Fix ore blasting bomb recipes
- #85 - Fix references to leather
Bug Fixes
- #91 - Fix patches for Tailor's Delight and VS 1.20
We hope you enjoy our work,
Tels & Phiwa 💛
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|
774 |
Jan 19th at 4:21 PM |
Show |
wool-1.5.0.zip |
1-click install |
v1.4.1
v1.4.1
Please also upgrade ShearLib to at least v1.0.3 - it contains important bug fixes, too!
v1.4.1 - 2024-11-17 - Yak Shearing
Bug Fixes
- #82 - Barrel recipes cannot use skipVariants
- #80 - Shearing animals dropped legacy fleece
- #79 - Tailor's Delight: spinning colored wool fibers produced plain wool twine
- #78 - Dead moose dropped fleece twice
New Features
- #81 - Bleach colored wool fibers into plain wool fibers with lime water
Compatibility With Other Mods
- #4 - The Critters Package: Yak can be sheared and give fleece
Translations
- #77 - Fix display name of "yellow wool fibers"
We hope you enjoy our work,
Tels & Phiwa 🤎
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|
2073 |
Nov 17th 2024 at 4:26 PM |
Show |
wool-1.4.1.zip |
1-click install |
v1.4.0
v1.4.0
v1.4.0 - 2024-11-15 - More Wool Crafting
Tweaks and Balancing
- #74 - Consolidate fleece and fibers into 9 colors for other mods to use
Bug Fixes
- #75 - Fallow deer could not be sheared
- #73 - Deer, elk and moose can now bread, so you can actually sheer them. Compared to goats and sheep, gestation period is 28 days (40% longer), cool down for pregnancy is twice as long
Translations
- #76 - Update Czech translation (Thanx, DejFidOFF!)
- #76 - Update Spanish translation (Thanx, Ruddi!)
- #72 - Update Ukrainian translation (Thanx, DeanBro!)
- #71 - Update Japanese translation (Thanx, Macoto Hino!)
Compatibility With Other Mods
- #70 - Craft & upgrade Better Crates with wool
We hope you enjoy our work,
Tels & Phiwa 🤎
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302 |
Nov 15th 2024 at 8:50 PM |
Show |
wool-1.4.0.zip |
1-click install |
v1.3.0
v1.3.0
v1.3.0 - 2024-11-09 - Wool Crafting
Bug Fixes
- #68 - Fix error in drifter drop patches for metal scraps
New Features
- #69 - Panning has a low chance to yield some wool fibers
- #67 - Craft VS sails with wool + 1 flaxwine
- #61 - Craft VS blasting bombs with wool
- #55 - Craft VS merchant clothes with wool
Tweaks and Balancing
- #64 - Optimize texture sizes
We hope you enjoy our work,
Tels & Phiwa 🤎
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440 |
Nov 9th 2024 at 12:08 PM |
Show |
wool-1.3.0.zip |
1-click install |
v1.2.2
v1.2.2
v1.2.2 - 2024-10-27 - More Features & Fixes
Bugfixes
- #62 - Mordanted wool twine could not be crafted and could not be dyed brown
- #62 - Plain wool and plain wool twine could not be dyed brown
New Features
- #61 - Wool (any color) and plain wool twine can be used to repair clothing
- #60 - Craft homespun VS clothing with wool
Translations
- #63 - Update Spanish translation (Thanx, Ruddi!)
- #56 - Add Czech translation (Thanx, DejFidOFF!)
We hope you enjoy our work,
Tels & Phiwa 🤎
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680 |
Oct 28th 2024 at 7:27 AM |
Show |
wool-1.2.2.zip |
1-click install |
v1.2.1
v1.2.1
v1.2.1 - 2024-10-20 - Knitting Needles
Bugfixes
- #51 - Fix error about "TC" in Hide & Fabric patch
- #51 - Fix wrong paths in Tailor's Delight patches
New Features
- #55 - Craft VS items with wool twine: plumb & square
- #55 - Craft more VS clothing items with wool cloth and twine
- #52 - Add knitting needles
Tweaks and Balancing
- #54 - Clothing merchant sells a small amount of wool cloth
- #53 - Balance drifter drops, less for surface, more for deeper drifters
- #52 - Wool recipes use knitting needles instead of sticks or Tailor's Delight needles
We hope you enjoy our work,
Tels & Phiwa 🤎
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|
|
531 |
Oct 21st 2024 at 6:57 AM |
Show |
wool-1.2.1.zip |
1-click install |
v1.2.0
v1.2.0
v1.2.0 - 2024-09-29 - Double Shearing
This is a complete rewrite of the shearing behavior. Instead on relying on Hide & Fabric being present, Wool & More require now ShearLib to be installed. This also allows shearing to yield two different items at the same time, so f.i. Valais goats now drop f.i. black and white fleece together.
Thank you, Catasteroid for letting us using this code!
Bugfixes
- #42 - Lightbrown deer fleece could not be washed
- #44 - Goat shearing values differed between server and client behavior
New Features
- #50 - Add handbook guides on animal shearing, colored wool and knitting
- #47 - Add mordanted wool cloth and twine
- #45 - Add 12 differently colored wool fabrics (can be used panels)
- #45 - Add 12 differently colored wool cloth bundles
- #35 - Elk, deer, gazelles and moose are now shearable from generation 3 on
- #34 - Add eight different knitted warm, woolen sweaters
- #30 - Add wool-twine based recipes for commoner, survivor and peasent clothing
- #17 - Add ConfigLib support - toggle shearing of animal species with GUI
Tweaks and Balancing
- #43 - Surface and deep drifters drop fleece instead of twine, tweak drop rates
- #31 - Tweak fleece drop rates for baby animals
Compatibility With Other Mods
- #46 - Can convert Hide & Fabric wool items to Wool & More items
- #40 - Disable bighorn sheep old "wool" shearing when Hide & Fabric is installed
- #40 - Use ShearLib to provide a shearing behavior for all animals with fleece
- #32 - Add needles to wool-based recipes when Tailor's Delight is loaded
- #27 - Hide & Fabric domesticated adult bighorn sheep no longer basket catchable
We hope you enjoy our work,
Tels & Phiwa 🤎
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1158 |
Sep 29th 2024 at 1:28 PM |
Show |
wool-1.2.0.zip |
1-click install |
v1.1.0
v1.1.0
v1.1.0 - 2024-09-07 - Translations
New Features
- #29 - Add darkbrown moose fleece and fibers
- #26 - Add plain and yellow gazelle fleece and fibers
- #12 - Add lightbrown and redbrown deer and elk fleece and fibers
Tweaks and Balancing
- #27 - Adult bighorn sheep can no longer be catched with a basket trap
- #25 - Lessen fleece on short-haired goats to encourage seeking out long-haired animals like angora and mountain goats
- #25 - Reduce wool bonus per generation, but increase overall bonus
Translations
- #28 - Add German translation for some Hide & Fabric texts
- #24 - Add Japanese translation (Thanx, Macoto Hino!)
- #23 - Add Ukrainian translation (Thanx, DeanBro!)
We hope you enjoy our work,
Tels & Phiwa 🤎
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|
1589 |
Sep 7th 2024 at 2:30 PM |
Show |
wool-1.1.0.zip |
1-click install |
v1.0.1
v1.0.1
v1.0.1 - 2024-09-01 - Corrections
Tweaks and Balancing
- #20 - Under Hide & Fabric: Make bighorn sheep not spawn in lowlands
Compatibility With Other Mods
- #21 - Wildcraft: Nuts & Fruits - Wool fleece, fiber and twine go into foraging baskets
We hope you enjoy our work,
Tels & Phiwa 🤎
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1249 |
Sep 1st 2024 at 7:15 AM |
Show |
wool-1.0.1.zip |
1-click install |
v1.0.0
v1.0.0
v1.0.0 - 2024-08-30 - First Clip
New Features
- #19 - Drifters sometimes drop wool fibers, surface drifters can drop sticks
- #18 - Add some warmth values to VS clothing items
- #13 - Add wool twine in 12 different colors
- #11 - Commodities trader sells fleece, Artisan sells twine, clothing buys wool twine
- #9 - Add recipes for some woolen and/or warm clothing items from VS
- #2 - Add wool drops to VS animals: angora goats, musk ox and bighorn sheep
- #1 - Add various fleece, hair and wool fibers
Compatibility With Other Mods
- #16 - Wildcraft: Use walnut black and spindle red dye to dye wool twine
- #10 - Hide & Fabric: Sheep drop fleece instead of wool
- #10 - Hide & Fabric: Domesticated adult goats can be sheered for fleece
- #5 - Domestic Animal trader sells some fleece
Translations
- #14 - Add spanish translation (Thanx, Ruddi!)
We hope you enjoy our work,
Tels & Phiwa 💜
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307 |
Aug 30th 2024 at 5:52 PM |
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wool-1.0.0.zip |
1-click install |
Scorives Mods usually don't have to do anything special to work with Better Crates - my mods never did. So it must be a bug on the Better Crate end, and I can't fix it. Sorry.
causes crashes with better crates missing images and such for better crates not sure if that is on this end or the better crates mod.
Mollycoddle you are welcome, will release the next version soon with the new config setting.
Tels thank you so much for doing that so quickly! Was fully prepared to handle it myself.
Wailwolf Thanx, I've added it.
Tels Done, translation is available on GitHub.
Wailwolf There are some new strings in Wool 1.7.0, could you please translate them?
"wool:settings_panning": "Panning",
"wool:setting_enable_panning": "Additional panning drops",
"wool:setting_enable_panning_comment": "Should panning result in fleece or fibers?",
Mollycoddle There is no config setting for panning drops yet, I can add one. The panning drops should be in addition to the normal drops, so you can just throw them away. Put a reed basket next to you and just shove it in :)
How would I go about removing the drops from panning results? Panning large amounts of bony soil is basically impossible with the sheer number of wool/fleece/etc colour variants that get shoved into my inventory.
Tels Yes (same for Tailor's Delight), thanks ! 😌
Tels Thanks for taking the time to respond! Yeah, I noticed it was different much later haha. Although it still doesn't seem to work if I have 2 browns on both sides of a Reddish fiber at the top, though :o Haven't checked out light brown yet, because I'm not as lucky to have found Light Brown Fleece.
Regardless, I am loving the content
Wailwolf Under what name should I add you to the CREDITS and CHANGELOG, is "Wailwolf" ok?
Wailwolf Bonjour, and thank you very much, will add it :)
LadyCassandra The recipes for the brownish fibers are a bit different - reddish brown needs to be combined with light brown. The recipes switching makes it hard to follow, I'll show the side by side in the next version. Once you use reddish brown + 2 light brown (left/right) it will work.
Wonderful mod. I had a question, though. I am trying to use the spindle to make twine from the wool fibers introduced in this mod via the spindle from your Tailor's Delight mod, although that doesn't seem to be working? I do have the clothier trait and the recipe says it should work. Are you aware of this? I am trying it with `Reddish brown wool fibers`
Hey, thanks for the mod. Could it be possible to add the french translation, please ? Shears ! 😊
HaraiseTenshi "Gathering flleece from dead animals" should work with Butchering, the last time I tested it, it worked, thanx to the author of Butchering even fixing some things. Please do report if it doesn't work. The sheering always works on live animals.
Does the harvesting work with the Butchering mod? Or will it then only work for shearing them?
Chubz Thanx for the report, the recipes have been added in v1.6.1 :)
New bombs recipes are missing i guess, since we can craft ore blasting bomb with plain wool
Gatsu Thanx for the report, I'll check it out!
Kaschperle Thanx! I'll talk to Taska, because I thought my method to add drops to entities was safe for compatibility, lets see if I can improve it :)
Reading through the code you have on the Shears + Wool cloth (not the one with the stick in it or the ), it says you're supposed to get 3 twine back instead of 4 to simulate losses with cutting, but the ingame only shows 1 twine you get back. I was trying to make a little patch for a server and found that out.
This also includes the Wool Bag + Shears, you get only 2 wool back instead of 4 (cut from 5 for losses)
theoretically speaking Tels cause the modder knows atm that both your mods edit the same files so he will do a seperate comptach for his mod! Alas only thing you should do once it's out to add a little remark that there is a compatch there! Taska
Triff Sounds like a good idea, I'll consider it.
Kaschperle Is there something for me to do?
had to do a easy compatch for ancient tools otherwise all vanilla creatures wont have that loottable of the ancient tools mod which would be the brain drops you get.
Are you planning on allowing for diluted borax to be used in place of limewater for washing fleece? I'm unsure if it's different from leather in that respect for a reason but I find myself with far more borax than lime due to strata generation. The mod otherwise is great and I appreciate the warmer clothing options it provides.
Yoshio No, its a bug brought by the clothing changes in 1.20. I'm aware of it but had no time to fix it because it measn I need to remake the models and textures, or at least use VS models and remake the textures. There are only so many hours in a day to play catch up to the ever changing VS...
Even though the sweaters go on the coat slot, whenever I use a shirt the sweater doesn't show on my model, but it shows whatever I have equiped as a shirt. Is this the intended behaviour?
egoanditspwn
The dependencies in VS are minimum requirements, so it should work with both shearlib 1.1.1 and 1.1.2 - and I've used it successfully with 1.1.2 - what exactly is your error messages?
version 1.6.0 is saying dependency is on shearlib 1.1.1 instead of 1.1.2 and wont load
Vedrit Thanx for the report, I've already fixed that, fix will be in the next release. Soon™ :)
I was wondering why I couldn't see a recipe to turn the wool into sewing kits...
[Warning] Failed resolving crafting recipe ingredient with code game:sewingkit in Grid recipe
[Error] Grid Recipe 'wool:recipes/grid/sewingkit.json': Output Block code game:sewingkit cannot be resolved
Game version 1.20.4, mod version 1.5.6
Well now I'm wondering if I wasn't just incredibly unlucky. Because I got drops with the same mods I have in my survival game in creative, then realized maybe being the Rust Wizard class from Rustbound Magic could mess with it. That did seem to decrease the rate of drops, but I still got them. Sometimes a run of 10 or so drifters with nothing. So maybe I just had a really long 20+ drifter set of bad luck. I also noticed sometimes it seems the drops take a brief moment to show up in the "content" panel after harvesting, possible I clicked away in that split second (If I was looting with other monsters around that could happen). So I went back to my survival game and the first surface drifter gave me a flax fiber. So either some other mod updating fixed it, or I was just unlucky or clicking away too fast.
AltByMidnight If you meant my issue, I'm sorry I don't seem to have found a solution it just stopped.
Tels I did get this error while loading game while upgrading to latest version. [Error] Grid Recipe 'wool:recipes/grid/sewingkit.json': Output Block code game:sewingkit cannot be resolved. Haven't run into any actual issues in gameplay yet.
I'm having the same issue, i'd be grateful if you posted the solution you find here, as i'm a bit short on time atm
Tels I honestly didn't think of using creative mode, silly of me. Done and with just Shearlib and Wool & Stuff there are drops, so this isn't due to this mod, or at least this mod alone. I'm sorry for posting before I tested it individually. Now to start activating all my mods gradually and see if I can get the same bug.
RemyDuron I'll have a look at the error when drops are disabled. I think it is harmless, but make sure it won't happen.
Surface drifters drop loot more often (like 50% instead of 25% of the time in VS) but they still might not drop anything. Could you please do me a favor, go into creative mode, press E to go into the menu, spawn yourself and admin blade and some drifters, kill them and try to harvest them. Does it still not drop loot at all, even for say, double headed drifters?
I'm having some issues with drifters never dropping ANY loot of any kind. I know they don't drop a lot, but I'm talking nothing from a couple dozen. I haven't taken the step of isolating mods and making new worlds to test yet (hoping to avoid it), as far as I can tell the only mod I'm using that modified drifter drops is this one and I get this error when loading the game.
[Error] Patch 8 (target: game:entities/land/drifter.json) in wool:patches/survival-entities-land-drifter.json failed because supplied path /behaviorConfigs/harvestable/dropsByType/*-double-headed/- is invalid: The json path /behaviorConfigs/harvestable/dropsByType/*-double-headed/- was not found. No such element 'behaviorConfigs' at the root path
I have only encountered surface drifters, and there is no error about them. I tried disabling changing drifter loot in the config but that did not make a difference. I'll try doing isolated tests sometime soon, laziness/ADHD permitting. I'll post again if I manage to track down the problem or show it is definitely this mod.
Edit: That error does not occur if I set "enable_drifter_drops: true" in the config. Still no drops.
Tels That would be fantastic! :3
Hollowstyx Oops, not sure how that escaped me. I'll add it in a later release.
Wool twine doesn't appear to make sewing kits, is that intended? Lovely mod either way :3
InertFurry Wool 1.5.3 was broken, pls use 1.5.4.
"Checking wool@1.5.3... No such version. .
Thranos What I meant to say was, that the new 1.5.4 release was tested in both 1.20.4 and 1.20.3 and should be working all the way down to 1.20.0. But I only tested 1.20.3 and 1.20.4 and only some things, not everything. This is why 1.5.4 is tagged as "working" form 1.20.0 on, but I'd advise you to upgrade to 1.20.4.
The 1.5.2 release was broken by 1.20.4 (it worked in 1.20.3), and the 1.5.3 release was supposed to fix that but was broken by me. 1.5.4 now fixes it all, hopefully 😅
... But 1.20.4 is newer than 1.20.3...
Either way, thanks!
Thank you so much! I appreciate the quick fix on this! You guys are awesome! It works now!
Thranos
wojtek16 Uploaded 1.5.4 - this should fix the error, sorry for the inconvience. I can only do cursory testing with older VS versions, it seems to work on 1.20.3 but no guarantees for older versions. When in doubt, please update VS :)
Yeah, 1.5.3 isn't loading right for me either on 1.20.4.
It looks like I'm getting a dependency error for 1.20.3 loading the newest version 1.5.3 of this mod, with the new version of tailor's delight I don't get this issue, do you think this could be fixed? I appreciate your guys' work!!! :)))
PetMudstone I honestly don't know, but TenthArchitect is pretty good at adding compatibility. You might want to ask them, I'm sure they are open for suggestions and help. 🙂
Does this work with the Fauna of the Stone Age mods? If not I'd be interested in helping to patch them.
pyrix0 I've missed the sails, I'll add some recipes for the next release.
Can you use wool to make cloth that you can use for stuff like boat sails or is that still a flax only thing?
Qta Thanx for the report, is fixed in 1.5.2
mohair fleece is not craftable too.
Karrots & Patahto Thanx for the reports, this will be fixed in the next release.
white wool is not craftable currently?
White fleece appears to not have a recipe to turn it into white fiber.
Thanks!
The_Box Yeah, that sounds like a plan, though they will drop fleece, of course, not wool directly. And only small amounts, of course. :) Thanx for the suggestion!
Tels Aye, though honestly what would probably make more sense is having them drop wool rather than making them directly shearable.
The_Box You mean shearing of bunnies for wool?
Could I recommend adding bunnies?
Thats good. Just the issue we have been running into is already made wool twine not being able to used to craft scarves.
LumpyAcidFish Catasteroid has asked me to take Hide & Fabric over. It is, however, as one can see from the many many patches in TD, kinda half-broken.
So I've decided to replacing Hide & Fabric with a new mods that implement the different parts (wool, cotton and hides).
Wool & More is quite done (except some clothing items like mittens and armor), including the whole animal shearing - which is now much improved and less buggy :) Cotton is not yet released, and I have not started working on the Hide part. So currently TD and W&M are in a sort of-half-backed state and I'm sorry for that. More will come once 1.20 is out. Once the new H&F modules are released, I'll slowly remove the compatibility in TD for it.
In the meantime, I don't want to add patches for Hide & Fabric into Wool & More as that would encourage ppl to use H&F more, which will then make upgrading to the new mods quite complicated. It's also more work for me and would slow down the progress of re-implementing H&F.
You can convert H&F wool into W&M wool and then use it for the other crafting recipes. I'll also add a few more patches into that direction, but as I said, only in a mild form. Please stay tuned and thank you for using our mods 🧡
Note: We do use H&F on our server and I enjoy many things from it, so don't fear, the bear armor cap and hare boots etc. will also come along :D
could you please make your mod compatible with hide and fabric to only use one wool twine
the mod tailors delight updated itself to fix hide and fabrics issue of domestic sheep not eating from a trough so im sure you can do something like make both mods use a single wool twine
ZenithEevee Thanx for the report, it is currently impossible to make a mod that works both on 1.19.8 and 1.20 due to the VS code changes. I've currently added the recipes twice, which basically means 1.19 complains about the 1.20 version and vice versa. This will be fixed once we move development fully to 1.20.
1.20-pre10
Mod works otherwise and is a great utility 👍
Aesonne Done :)
Please add recipe for sails, I think its very much possible to make them out of wools
Just for the record, the link below is a bug report and it does not contain a proper solution. Using "allowedVariants" is just a work-around and not a fully replacement. Because it means on every recipe I would need to add all variants and every variant added would mean I (or another mod author) would need to patch hundreds of recipes. This issue can only proper be fixed in the VS engine.
Tels The link you sent below contains solution to the problem
RachelTGG This is a bug in VS existing since at least 1.19.8 and there is not much a content-only mod can do about it. I've added a bug report here: https://discord.com/channels/302152934249070593/1299636424718417963
I think your mod is having a small error on 1.20.pre7 (i dont renember if pre6 had it, but maybe?)
25.10.2024 11:57:41 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code wool:twine-wool-woad in barrel recipe wool:recipes/barrel/dying_wool.json
25.10.2024 11:57:41 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code wool:cloth-wool-woad in barrel recipe wool:recipes/barrel/dying_wool.json
Here is the log
Tels I completly understand, thanks for the quick reply! Will go that route :)
gndrneutralnoun Wool & More is exclusively for wool and fleece. Other fabric types like cotton or silk will be in different mods. And since there is already a working silk mod, I would not create one myself. (Cotton might come as an extra mod just to replace more of Hide & Fabric but even that is low-priority, so much else to do :)
Have you guys considered adding silk like in this mod? There needs to be a use for spiderwebs IMO, and integrating silk into this and/or Tailor's Delight would be awesome.
wojtek16 The mods are there to enhance the Tailor class, so, it doesn't make much sense to disable this. There is currently no config option for that and it would be quite some work to develop one. In the meantime, you can only disable "Class based recipes" so everyone can craft everything. I'll think about adding a config option, but it might take quite a while if it is possible at all.
is there a way to disable the need for the tailor trait on your guys' mods? I've been wanting to set all 3, the wool one, tailor's delight, and dressmaker but am not sure how to disable the feature and if it's possible through config. If so do you guys have anywhere to point me or how to do it? If there isn't a way, maybe do you guys know if there's a way to stack traits?
I love your guys' concept of this mod, it's beautiful and well put together!!!
Tels
Hello o/ thanks for mention my mod and can you add Czech translation (cs) please?
Ok, I'll see what happens, thanks
ElSublimePeluca Wool adds a few Tailor specific recipes, so if a mod removes the tailor class, this might or might not work. You would need to either test it yourself or ask the author of MoreClassesFix to deal with this.
Does it work with MoreClassesFix? Since it removes the Tailor class
Khauvinkh 1.2.0 fixes that issue, sorry for the inconvience :)
Khauvinkh Will do so, thank you for the report!
Tels Can you check whether fleece-deer-lightbrown is washable with limewater? I seem to be unable to do it, other fleece types seem to work fine.
The_Dude As Flint_N_Steel said, for shearing you need "Hide & Fabric". At the moment, only sheep and goat can be sheared. Elk, deer and mouse will be shearable in the next release. Also please be aware, if you use "Entities Interact", some patches fail to apply, so Drifters dropping fleece and sheep dropping fleece might not work. I'm working on a fix. Thank you for using our mods :)
@Flint_N_Steel Ho thanks, sorry my english is not good thannks google translate
TheDude get Hides and Fabric mod for shearing. See description above. Happy shearing!
Can we recover the wool by shearing a live mouflon, deer, moose or for the moment is it only by skinning a carcasses ?
Ok cool thanks 😃
TheDude Butchering compatibility should work, it seems it works not if it is outdated. Please try again with Butchering v1.6.7 that should drop some fleece **on the butchering table**. You might need to have to break your hooks and butchering table and set them down again after the update, but fleece should definitely drop.
The next release of Butchering should drop the fleece when you skin the animal instead on the table.
TheDude Thanx for the idea, I'll look into it. Might take a while, tho!
Hello, you can make it compatible with the butchering mod ? Because when you skin a mouflon on the hooks you can't harvest wool or other things.
LeuxSeveN This is the official VS Discord, you should be able to join it.
And uff, this is a very long list of mods. I don't know if I can replicate this problem. :-/
I tryed joining yor server, but everything is greyed out.
So:
10.07.2024 18:20 151.496 ABCSReborn-v.0.2.2.zip
10.07.2024 15:38 528.430 ACulinaryArtillery 1.1.5.zip
15.08.2024 20:46 12.770 additionalspawnconstraints_1.0.1.zip
15.08.2024 20:44 134.814 alchemistry-1.0.2.zip
15.08.2024 19:32 34.523 alchemytradervanilla_v1.0.1.zip
10.07.2024 15:39 2.037.170 alchemy_1.6.34.zip
15.08.2024 19:32 213.804 AncientArmory1.0.5.zip
10.07.2024 15:40 1.249.256 AncientTools_V1.5.18.zip
10.07.2024 15:42 495.222 animalcages_v3.0.2.zip
10.07.2024 15:56 105.859 animationmanagerlib_0.8.8.zip
15.08.2024 22:07 12.758 Announcer.zip
15.08.2024 20:15 36.354 AtWatersEdge-1.19-v1.4.1.zip
15.08.2024 20:10 13.365 augplantlib_0.0.3.zip
28.11.2023 06:54 32.234 AutoWalk-v1.0.4.zip
10.07.2024 15:48 82.901 AWearableLight-v1.1.1.zip
15.08.2024 19:29 55.711 axleinblocks_v1.19.8-rc.1.zip
15.08.2024 19:55 2.038.411 Banners-v0.33.0.zip
15.08.2024 20:38 17.440 barstotemporal.zip
15.08.2024 20:27 196.808 beartrap_1.1.1.zip
18.08.2024 19:41 20.417 bedspawnv2_1.2.0.zip
15.08.2024 21:01 27.234 beehivekiln_1.6.1.zip
15.08.2024 21:41 79.065 BetterBloomery-1.0.5.zip
15.08.2024 20:20 58.078 bettercaveart1.1.1.zip
15.08.2024 21:50 32.190 BetterFirepit-1.1.4.zip
15.08.2024 20:21 1.397 BetterJam1.0.0.zip
15.08.2024 21:48 67.212 betterjonasdevices_1.1.0.zip
14.07.2024 04:55 116.362 BetterRuinsLootChangesv0.0.3.zip
22.08.2024 19:31 9.442.650 BetterRuinsv0.3.7.zip
15.08.2024 21:06 1.452.335 BetterTradersv0.0.7.zip
22.08.2024 19:32 590.548 BlockMold.v0.0.4.zip
28.11.2023 06:54 5.277 bodyheatbar.zip
15.08.2024 19:30 29.032 booktrader_v1.0.3.zip
15.08.2024 19:56 1.986.383 bricklayers-2.5.6.zip
15.08.2024 21:27 133.375 Bullseye_2.5.8.zip
15.08.2024 19:58 1.284.220 butchering_1.6.5.zip
15.08.2024 21:21 70.571 butterflycases_1.0.1.zip
15.08.2024 21:09 52.641 buzzwords_1.7.0.zip
15.08.2024 20:24 472.431 canjewelry_0.2.42.zip
10.07.2024 15:38 201.959 CarryOn-1.19_v1.7.4.zip
15.08.2024 20:08 717.071 cats_v2.0.3_petai_v2.0.+.zip
15.08.2024 22:01 29.767 cellardoor1.4.0.zip
26.08.2024 16:20 11.604 CharcoalPitDoor-1.0.0.zip
15.08.2024 20:45 178.167 chemistrylib-1.1.5.zip
15.08.2024 19:40 13.695 chickenfeed_1.1.3.zip
15.08.2024 21:39 10.104 chickenSit_2.0.1.zip
15.08.2024 18:31 7.356.807 chiseltools1.13.3.zip
15.08.2024 21:41 1.007.855 claycasting-v1.1.5.zip
10.07.2024 15:47 711.945 Clothez 1.0.0.zip
15.08.2024 21:33 129.867 cob_cavebeacons_1.0.8.zip
10.07.2024 15:48 568.682 cob_tradercamps_1.1.4.zip
10.07.2024 15:55 310.545 CommonLib_VS1.19.8_net7_v2.5.0-rc.2.zip
15.08.2024 20:48 1.328 compostgrass-v1.2.2.zip
10.07.2024 16:12 200.835 configlib_1.3.13.zip
15.08.2024 19:10 30.931 ConfigureEverything-v2.0.0.zip
15.08.2024 21:10 14.476 consistentclayforming_1.0.0.zip
15.08.2024 22:04 1.257 CopperColdforging.zip
15.08.2024 20:20 1.690 crackedrockweak.zip
15.08.2024 21:49 8.327 craftableplus.zip
15.08.2024 20:44 46.677 Cuman Horde.zip
15.08.2024 19:20 74.026 CumanHead 0.7.5.zip
15.08.2024 20:21 13.464 CutTheFat_1.0.0.zip
15.08.2024 22:02 133.966 DanaTweaks-v3.1.0.zip
15.08.2024 20:11 13.101 DayNightCycles-1.0.2.zip
15.08.2024 22:05 2.075 DeathWaypoints_v1.0.3.cs
15.08.2024 21:40 1.261 DebarkedLogFirewoodRecipe.zip
15.08.2024 19:11 1.621.047 decorbazaar_v1.1.4.zip
24.08.2024 00:39 25.037 dhyp_1.0.2.zip
15.08.2024 21:56 1.316 DirtyOldSack.zip
15.08.2024 19:12 823.616 domesticanimaltrader1.0.0.zip
15.08.2024 20:43 682 doublechains-1.0.0.zip
15.08.2024 22:04 38.639 drbraziers_1.1.1.zip
15.08.2024 20:39 745 drifterlightlevel2.zip
15.08.2024 22:02 11.369 DropResinAnyway-v1.0.2.zip
15.08.2024 22:03 14.640 DropVinesAnyway-v1.0.2.zip
15.08.2024 21:32 131.393 DryFireFuels-1.1.1.zip
15.08.2024 19:59 26.783 EntitiesConfiguration 1.0.9.zip
17.08.2024 00:44 60.355 EntitiesInteract-1.0.11.zip
15.08.2024 20:44 42.789 European Horde.zip
15.08.2024 19:06 7.014.281 ExpandedFoods 1.6.9.zip
15.08.2024 19:56 258.403 expanded_matter-2.7.0.zip
10.07.2024 15:44 274.564 ExtraChests_v1.8.0.zip
15.08.2024 19:28 60.015 ExtraInfo-v1.8.1.zip
15.08.2024 21:36 3.946.102 fantasycreatures_0.7.1.zip
15.08.2024 19:13 7.085.811 feverstonewilds_1.5.0-rc.2.zip
15.08.2024 21:13 65.100 FlexibleTools-119-3.2.1.zip
15.08.2024 22:04 3.839 FloatingLandmasses.zip
15.08.2024 20:46 182.269 flourbagsv1.0.4.zip
15.08.2024 19:01 228.154 foodshelves_1.1.2.zip
15.08.2024 22:04 3.131 forgeselfignite_v0.2.0.zip
15.08.2024 20:35 4.175.059 FotSA-Caninae-v1.0.16.zip
15.08.2024 20:35 2.499.062 FotSA-Capreolinae-v1.1.5.zip
15.08.2024 19:53 1.054.396 FotSA-Casuariidae-v1.0.8.zip
15.08.2024 19:53 3.169.307 FotSA-Dinornithidae-v0.7.0.zip
15.08.2024 19:53 888.669 FotSA-Machairodontinae-v1.0.9.zip
15.08.2024 20:35 700.275 FotSA-Manidae-v1.0.2.zip
15.08.2024 20:35 2.069.119 FotSA-Pantherinae-v1.1.9.zip
15.08.2024 19:53 2.256.829 FotSA-Rhinocerotidae-v1.0.3.zip
15.08.2024 19:53 860.036 FotSA-Sirenia-v1.0.5.zip
15.08.2024 22:03 197.019 free_stone_drops_when_broken v1.0.1.zip
10.07.2024 15:42 160.174 FromGoldenCombs-1.19-v1.4.32.zip
10.07.2024 15:56 204.464 fsmlib_0.4.5.zip
15.08.2024 21:06 209.201 geodesandgemstones.zip
15.08.2024 20:23 96.965 GildedSteelv1.0.5.zip
15.08.2024 21:59 959 grasscompost.zip
15.08.2024 20:54 1.204 HammerCrushed-1.0.0.zip
15.08.2024 22:05 10.319 hangingoillamps_1.0.1.zip
15.08.2024 21:34 291.331 haybales-V1.1.2.zip
10.07.2024 18:23 262.089 HelveHammerExtensions_VS1.19.0-rc.5_net7_v1.6.0.zip
15.08.2024 20:56 81.506 herbarium_1.2.0.zip
15.08.2024 22:01 128.390 hudclock-3.4.0.zip
15.08.2024 21:53 10.946 HUDGameTimeClock.zip
15.08.2024 22:05 59.661 HUDRealTimeClock-v1.0.0.zip
15.08.2024 19:45 181.114 immersivewoodchopping_0.7.3.zip
15.08.2024 20:54 1.544 IngotHeating-1.0.2.zip
15.08.2024 21:58 13.036 jonascyclezero-1.0.0-pre.1.zip
15.08.2024 21:57 25.903 joyofpainting-1.4.0.zip
15.08.2024 19:36 50.004 kegrevivedagain_v1.1.zip
15.08.2024 20:49 584.008 kevinsfurniture_1.2.0.zip
15.08.2024 21:33 95.867 KnifeMold.zip
15.08.2024 22:03 5.312 kos-goldamalgamextraction-1.0.0.zip
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249 Datei(en), 138.387.131 Bytes
LeuxSeveN Do you have any mods installed that either change drifters, or drifter drops? Could you please send me your mod list, best on Discord if possible: Discord Wool & More channel
Hi,
Problem:
my Server tells me:
2.9.2024 04:50:28 [Error] Patch 0 (target: game:entities/land/drifter.json) in wool:patches/survival-entities-land-drifter.json failed because supplied path /server/behaviors/9/dropsByType/*-normal/- is invalid: The json path /server/behaviors/9/dropsByType/*-normal/- was not found. Could traverse until /server/behaviors/9/dropsByType, but then '*-normal' does not exist. Full json at this path: {}
2.9.2024 04:50:28 [Error] Patch 1 (target: game:entities/land/drifter.json) in wool:patches/survival-entities-land-drifter.json failed because supplied path /server/behaviors/9/dropsByType/*-deep/- is invalid: The json path /server/behaviors/9/dropsByType/*-deep/- was not found. Could traverse until /server/behaviors/9/dropsByType, but then '*-deep' does not exist. Full json at this path: {}
2.9.2024 04:50:28 [Error] Patch 2 (target: game:entities/land/drifter.json) in wool:patches/survival-entities-land-drifter.json failed because supplied path /server/behaviors/9/dropsByType/*-tainted/- is invalid: The json path /server/behaviors/9/dropsByType/*-tainted/- was not found. Could traverse until /server/behaviors/9/dropsByType, but then '*-tainted' does not exist. Full json at this path: {}
2.9.2024 04:50:28 [Error] Patch 3 (target: game:entities/land/drifter.json) in wool:patches/survival-entities-land-drifter.json failed because supplied path /server/behaviors/9/dropsByType/*-corrupt/- is invalid: The json path /server/behaviors/9/dropsByType/*-corrupt/- was not found. Could traverse until /server/behaviors/9/dropsByType, but then '*-corrupt' does not exist. Full json at this path: {}
2.9.2024 04:50:28 [Error] Patch 4 (target: game:entities/land/drifter.json) in wool:patches/survival-entities-land-drifter.json failed because supplied path /server/behaviors/9/dropsByType/*-nightmare/- is invalid: The json path /server/behaviors/9/dropsByType/*-nightmare/- was not found. Could traverse until /server/behaviors/9/dropsByType, but then '*-nightmare' does not exist. Full json at this path: {}
2.9.2024 04:50:28 [Error] Patch 5 (target: game:entities/land/drifter.json) in wool:patches/survival-entities-land-drifter.json failed because supplied path /server/behaviors/9/dropsByType/*-double-headed/- is invalid: The json path /server/behaviors/9/dropsByType/*-double-headed/- was not found. Could traverse until /server/behaviors/9/dropsByType, but then '*-double-headed' does not exist. Full json at this path: {}
~~
Good day ^^
Tels I'll see. I have a Mac, but I also encounter the same problem on my iPhone. Kind of weird because I don't recall ever finding an unrecognised unicode character
Edit: found a post about a bunch of them XD https://discussions.apple.com/thread/251585417?sortBy=rank
jayu The character is supposed to be an ampersand, aka &. ModDB has some troubles displaying ampersands so I got fancy and selected the italic ampersand - the last one from here https://en.wikipedia.org/wiki/Ampersand - if that character does not display correctly for you, then maybe your system is missing a font? You could try installing Google Noto, or even perhaps a free font like GNU Unifont - both are free for use. I'm curious on what operating system are you?
And do others experience the same?
A question, is the name supposed to have an "&" as in "Wool & More"? Or is it some other character? Because both on here and on discord it appears as a glitched unicode ? to me.
Very cool! Thank you Tels and Phiwa! If I made mod files for felt would you consider adding it? Good for clothes like capes, hats, as well as blankets.
Later, I have dreams of Mongolian Gers/Kazakh Yurts for v1.20, to live as a horse nomad. Ger/Yurt would be separate mod, just would be awesome to include felt in your mod). If you're not interested, that's completely fine, I can issue on my own.
If you'd like to discuss, or if I could help in some other way, I'm on discord as @oak_oak. Thanks!
Yoink, thank you guys for the mod :D
Thank you so much for making this mod! I am so excited! I cannot wait until you get to the modded animals too! Keep up the great work!