Mods / Natural Clay

Category: #Cosmetics #Crafting #Furniture
Author: Starrytarot
Side: Both
Created: Apr 19th at 3:38 AM
Last modified: Jul 2nd at 5:44 PM
Downloads: 2070
Follow Unfollow 71

Latest file for v1.19.8:
NaturalClay-v1.1.1.zip 1-click install


-IMPORTANT NOTE-

v1.1.0 introduces several changes that may remove some items from the world or crash the game on updating. It is reccomended you either back up your world before updating or create a new one. YOU HAVE BEEN WARNED!

 

Tired of your clay projects made of fire clay suddenly turning blue when they're finished? Wish you had an easier way get red bricks?

Natural clay adds new, natural clay colors (currently red, brown, and black) to the game. The clay can be found in patches just like blue and fire clay, and can be used to make colorful variants of every ceramic item (and I do mean every!)

Current Features
  • Red and brown clay
    • They generate in patches, evenly split between themselves and blue clay. Fire clay is left unchanged
  • Black clay
    • The vanilla ceramic block color is now made with black clay
  • Colored variants of every ceramic block, and recipes for each
  • Retextured ceramic items
    • Raw bricks are retextured to more closely match raw clay
    • Watering Cans are retextured to match the color of black clay
    • Red bricks have their textures update to match the other bricks in the game, and are slightly less saturate
Future Features
  • Compatibilty!
    • My goal is to have compatibility with as many mods as possible. If you have any suggestions, please leave it in the comments
  • More clay colors (Pale clay, green clay, possibly more)
  • Localized patches based on region, meaning you'll have to travel to find a region with a clay color you wan
    • Fire clay will stay the same for balance reasons
  • Config file to disable most, if not all features of the mod as needed
Compatibility

If a mod isn't in this list, and adds any form of ceramic/clay item, it will most likely be incompatible. Let me know of any incompatibility in the comments or the issues tab on the github!

Contributors
Starrytarot - Me, made most of the mod
AzuliBluespots - pt-br translation

 

Please report any bugs or inconsistencies in the comments or in the issues tab on the github. Thank you!

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.1.1 282 Jul 2nd at 5:44 PM Show NaturalClay-v1.1.1.zip Install now
v1.1.0 280 Jun 10th at 4:19 PM Show NaturalClay-v1.1.0.zip Install now
v1.0.8 240 Jun 2nd at 5:21 PM Show NaturalClay-v1.0.8.zip Install now
v1.0.7 348 May 7th at 10:24 PM Show NaturalClay-v1.0.7.zip Install now
v1.0.6 192 May 1st at 3:19 PM Show NaturalClay-v1.0.6.zip Install now
v1.0.5 120 Apr 28th at 3:52 PM Show NaturalClay-v1.0.5.zip Install now
v1.0.4 197 Apr 21st at 10:17 PM Show NaturalClay-v1.0.4.zip Install now
v1.0.3 63 Apr 21st at 2:17 PM Show NaturalClay-v1.0.3.zip Install now
v1.0.2 107 Apr 20th at 10:56 PM Show NaturalClay-v1.0.2.zip Install now
v1.0.1 156 Apr 19th at 5:48 PM Show NaturalClay-v1.0.1.zip Install now
v1.0.0 85 Apr 19th at 3:39 AM Show NaturalClay-v1.0.0.zip Install now

39 Comments (oldest first | newest first)

💬 cintrinel, Jul 10th at 11:33 PM

I think I fixed my planter soil texture glitch. In the mod folder: assets>naturalclay>blocktypes>clay>planter I added "game:block/clay/planter/soil" next to the soil textures for burnt ceramic. Before, the "game:" was missing. Seems fixed for me :)

💬 rumils, Jul 5th at 2:18 AM

drakray that fixed it for me, thank you!

💬 drakray, Jul 5th at 2:00 AM

rumils I don't have this problem anymore, after changing "maxTextureAtlasWidth" and "maxTextureAtlasHeight" to 8192 in clientsettings.json

I'm not sure if this is what fixed it though, might have been updates from many mods, of changes in my settings

💬 rumils, Jul 5th at 1:46 AM

drakray hi, have you figured out what the weird texture issue was? i'm experiencing it too, but cant figure out how to fix it :(

💬 Fatigue, Jul 2nd at 12:21 AM

Found an issue within /assets/lang/en.json and have reported it to git:
https://github.com/starrypop/Natural-Clay/issues/10

💬 cintrinel, Jun 24th at 1:19 AM

love this mod! thank you so much for this. only thing bugging me is that the big planters (when planted) have missing textures where the soil should be. 

💬 Moonbyes, Jun 20th at 4:52 AM

i love this mod so much. recently Cut the Fat came out and its crafting recipes for oil lamps and sealed crocks don't work with the natural clay ones. definitely a compatibility i'd like to see! :)

💬 Jomeaga, Jun 17th at 7:38 PM

Really loving this mod! A few things I've noticed:

  • Could you add the ability to use these other clays in the slate roofing recipes? Currently it only accepts blue clay
  • idk if xSkills compat is on your end or xSkills side, but that would be nice (digging perks)
  • From Golden Combs ceramic hives made with your clays, when the honey pot fills up it turns invisible, then when you harvest it turns into the default clay version

EDIT:

  • Can only make the mixing bowl from Culinary Artillery with the black clay saucepan
💬 drakray, Jun 11th at 5:03 PM

Starrytarot, did some testing, and the following mods (in my personal pack) have clayforming not supported by Red/Brown/Black clay:

-Quarry mod (splitter mold, available in blue&fire, normally blue in color, now black)
-Rustbound (all clayforming available in blue only, normally blue in color, now black)
-Alchemy (flask, available in blue&fire, normally blue in color, now black)
-Nail&Strips (nail&strips mold, available in blue&fire, normally blue in color, now black)

Also crucible are always black in color, no matter the clay used, like the other modded clayformed stuff. Doesn't really matter in the end, but I thought you should know if you didn't already.

 

Thank you for your good work still, it's really nice to have all colored clay option in the wild :D

💬 drakray, Jun 11th at 4:23 PM

Remove the Rivers mod, and now Black Clay drop items

There is something weird with the texture, might be something else ImgurLink

💬 drakray, Jun 11th at 3:41 PM

Starrytarot I don't have either of those, so I'll check if another mod messes with clay

EDIT: I just checked, and I don't see "Black Clay" in the handbook, although I see the other black clay stuff like bricks and shingles

I'll check the logs if I see something

💬 StarrytarotAuthor, Jun 11th at 12:58 PM

drakray Black clay should drop when mined. Make sure you don't have any other mods that affect vanilla clay, this includes More clay (Which is mostly obsoleted by this mod anyway) and Bricklayers.

💬 drakray, Jun 11th at 10:52 AM

Hi, I don't know if it's just me, but since the 1.1.0, I started a new world, and Black Clay don't drop anything(mined by hand or with a stone shovel).

Is that normal?

💬 Maamessu, Jun 3rd at 9:10 PM

There is a lot of overlap, but I'd also love to see Bricklaters compatibility in the future. Here's hoping!

💬 StarrytarotAuthor, Jun 2nd at 7:39 PM

Marlim Bricklayers compatibility is being considered, but is much further off considering the overlapping scopes of the two mods. There is no compatibility planned for Conquest.

💬 Flooper3, Jun 2nd at 6:02 PM

Good News, I found a silly workaround with the Toolworks problem. The problem was on the toolworks end kind of, since the crashing came from the cycling glue options displaying a dirty pot that didn't exist. I fixed the issue by simply deleting the dirtypot.json block file, so yay i guess? Gonna use it like this for now, hope that helps with any future compatibility actions (though im guessing once the dirty pot is fully implemented the issue will fix itself).

Thanks for responding so quickly btw

💬 Marlim, Jun 2nd at 5:26 PM

Do you intend to have compatibility with the Bricklayer mod and the Conquest mod?

Starrytarot

💬 StarrytarotAuthor, Jun 2nd at 5:26 PM

Nikuksis The issue with bottles has been fixed in the latest update

Flooper3 Dirty Pots in general are very unfinished, I should probably work on them sometime soon. For the time being, use blue cooking pots to make glue. Toolworks compatibility will have to be figured out after I fully implement cooking pots.

💬 Flooper3, Jun 2nd at 5:02 PM

Hey I'm seeing a crash occur when Natural Clay is installed with Toolworks. The dirty pot in particular is causing some issues when doing the Toolworks tool hafting. Hope you can find the time to fix this lol.

💬 StarrytarotAuthor, Jun 2nd at 3:58 PM

I think I've figured out the problem, the molds that you're talking about are actually the molds for sling bullets, which is part of the compatibility with Bullseye. I forgot to add the dependency on bullseye, it should be fixed in the next update.

As for colored variants of the Firearms bullet molds, that will come in the future. For now, you will have to settle for the default blue color for these molds

Thauma

💬 Thauma, May 31st at 1:05 PM

Bullets Molds

I meant the existence of these, I had assumed that the compatibility was broken, but it seems these molds aren't craftable.

💬 StarrytarotAuthor, May 27th at 1:51 PM

Thauma This is a known bug, crucibles appear to be hardcoded to use the game domain, which I am avoiding to prevent unexpected compatibility bugs with other mods. This is why non-blue crucibles are uncraftable. I'll see about fixing firearms compatibility soon.

EDIT: I can't find any problems with firearms compatibility, it should be compatible with Firearms 0.5.2

💬 Nikuksis, May 25th at 11:53 AM

Compatibily issue with Culinary artillery:
No texture for clay bottles if theres something in there.

💬 Thauma, May 19th at 12:46 PM

The new crucibles do not finish smelting metal, they just get stuck at max progress and do not finish (I also cannot craft non-blue crucibles, may be a mod incompatibility but I am unsure). Also Firearms compatibility needs to be updated (Bullet molds are now Bullets molds and there is no compat for Pistol Barrel mold).

💬 PonyVStudios, May 16th at 5:30 PM

Hey, is there a version of this with just the fire clay changes/can i take the fire clay textures and just do the fire clay changes? I want natural fire clay but have bricklayers.

💬 Noobenwell, May 13th at 10:46 PM

Not sure what happened to cause it to start but up until today everything worked fine. Everything still seems to work but the bug I have found is that if you select the Crock red/brown. in the Survival guide it will crash. other red/brown items do not seem to be doing the same such as red bottles or other red/brown. This crash has been confirmed to exist with only the Natural clay mod running. 

💬 Pamela, May 1st at 6:12 PM

Will this work with clay already in game from another mod?

💬 StarrytarotAuthor, May 1st at 3:10 PM

@Shiroshvel This is a bug, but not for the same reason. I can't figure out how to add the proper amount of fuel for the storage vessels, so they just use the 4 pieces. You should still be able to fire them.

@WhiskeySunshine Whoops! Thanks for letting me know, I'll see if I can get a new version out soon to fix that.

💬 WhiskeySunshine, Apr 30th at 5:34 AM

https://hastebin.com/share/eduxodojuw.kotlin there's a crash when looking at any handbook recipe that uses bowls that seems to stem from this mod because it's pointing at a bricklayers glazed bowl that doesn't exist. I managed to track it back to the poultice recipes in natural clay which are all aiming at bricklayers items. Example below from NaturalClay-v1.0.4.zip\assets\naturalclay\recipes\grid\poultices.json:


{
"ingredientPattern": "SBS,_L_",
"ingredients": {
"B": { "type": "block", "code": "bricklayers:glazedbowl-burnt-clear-*-plain" },
"S": { "type": "item", "code": "game:powderedsulfur" },
"L": { "type": "block", "code": "game:linen-*-down" }
},

 

Bricklayers is not installed on this server or client, either. There may be more examples of this scattered around somewhere, I haven't taken a further look.

Edit: The same crash for the same reason happens in v1.0.5. Also, raw ingot molds and several other pit kiln recipes are still missing, much to our disappointment in making fire clay ingot molds with no way to fire them.

💬 Shiroshvel, Apr 30th at 1:53 AM

Fire, Red, and Brown Clay Storage Vessels are unable to be fired. Testing showed this was because they're unable to add the last layer of top fuel.

💬 ipseity, Apr 28th at 2:09 PM

Just (accidentally) tried Bricklayers and this mod together and it does, in infact, break things.

💬 StarrytarotAuthor, Apr 21st at 1:15 PM

Strelitzia There is currently no specific compatibility with Bricklayers. It's untested, but it will most likely break things. Compatibility is planned for the future, but it'll probably take more time to implement than other mods due to the overlapping scopes of both mods

AzuliBluespots Thank you for the translation! I'll put it in the next update and credit you in the description.

💬 AzuliBluespots, Apr 21st at 2:38 AM

Alrighto, here it is, pt-br translation for the mod~

pastebin.com/xx2VaCbY

💬 Strelitzia, Apr 21st at 2:28 AM

Has anyone tested this with Bricklayers yet?

💬 Vari_Ares, Apr 20th at 10:36 PM

YOU ARE MY SAVIOR !! I dream of this since loooong time ! In my opinion that SHOULD be in the Vanilla Game in some point !!! Thx !!! <3

💬 SpacemanSpliff, Apr 19th at 11:46 PM

I really enjoy the idea of this mod and didn't even know I wanted something like it. Thank you for your work.

💬 AzuliBluespots, Apr 19th at 9:35 PM

I'm probably gonna have to translate that >XD Lookin' good!

💬 kryptopyr, Apr 19th at 1:18 PM

Thank you so much for making this!  I've been wanting a mod like this forever.  I even got halfway through making something similar myself, then ran out of time and never got it finished, so I can't tell you how excited I am to see this released.  I love me a good Vanilla+ mod... not too complicated but adds more variety to the game.

💬 Ruyeex, Apr 19th at 10:37 AM

I love the mod.
This is already enough for me.
Unless you try to implement the remaining types of decorated clay objects like the vessels have.

(edit comment delete)