Mods / Valley of Ashes

Tags:
Crafting
Authors:
Tels, Phiwa
Side:
Both
Created:
Jun 26th 2024 at 2:40 PM
Last modified:
Jun 3rd at 3:24 PM
Downloads:
8318
Latest release (for Vintage Story 1.22.3, potentially outdated):
valley_of_ashes-1.4.2.zip  1-click install

This Vintage Story mod adds wood & plant ash and related crafting recipes.

Requirements

The following mods are required for Valley of Ashes to work:

  • Expanded Matter (em) (The ash and ash sludge items are actually part of em and Valley of Ashes just enabled them)

Compatibility With Other Mods

This mod is compatible with

Configuration

This mod supports Config lib and ImGui - if both of these are installed, you can configure some things in the Mod Settings GUI or in the ModConfig/ashes.yaml file.

This includes for example:

  • Disable/Enable crafting of potash (disabled by default)

Ash conversion

The following blocks and items (and more) can be turned into plant ash:

  • dry grass and hay
  • thatch and thatch roofing
  • ferns & vines
  • rot
  • plant debris

 

The following blocks and items (and more) can be turned into wood ash:

  • bamboo sticks and bamboo stacks
  • bamboo and wooden roofing pieces
  • wood logs, debarked logs, quarter logs
  • sticks, layer of sticks, wattle fences
  • bark (with some mods that add bark are installed)

 

You can craft wood ash sludge and from this optionally potash. Ash sludge can be used as a weak fertilizer.

 

We hope you enjoy our work,

Tels & Phiwa 🧡

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.4.2 ashes 1027 Jun 3rd at 3:24 PM valley_of_ashes-1.4.2.zip 1-click install

v1.4.2 - 2026-06-03 - Debris to Ashes

  • Require VS 1.22.3 or newer
  • Require Expanded Matter 3.6.0 or newer

New Features

  • #31 - Plant debris can be converted to plant ash again (needs VS 1.22.3!)

Compatibility With Other Mods

  • #8 - In Dappled Groves: Turn bark and bark bundles into wood ash

Tweaking and Balancing

  • #8 - Debarked logs give only 3 ash (was: 4) You gain it back under "In Dappled Groves" when burning debarked logs and the bark
  • #28 - Wildcraft: Mulch and dried leaves take only 20 seconds (was: 30)

 

We hope you enjoy our work,

Tels & Phiwa 🩶 🖤


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1.4.1 ashes
1.22.0 - 1.22.2
533 May 27th at 8:16 PM valley_of_ashes-1.4.1.zip 1-click install

v1.4.1 - 2026-05-27 - Ashes to Ashes

  • Require VS 1.22.0 or newer
  • Require Expanded Matter 3.6.0 or newer

Bugfixes

  • #31 - Plant debris cannot be converted to plant ash (VS bug), let it rot instead

Translations

  • #30 - Add Ukrainian translation (Thanks, Grigoriewich!)
  • #29 - Add French translation (Thanks, Alricard!)

 

We hope you enjoy our work,

Tels & Phiwa 🩶 🖤

 

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1.4.0 ashes
1.22.0 - 1.22.2
1211 Apr 30th at 10:37 AM valley_of_ashes-1.4.0.zip 1-click install

v1.4.0 - 2026-04-30 - Soda

  • Require VS 1.22.0 or newer
  • Require Expanded Matter 3.5.0 or newer

New Features

  • #27 - Turn layer of sticks, wattle fences, boards, wooden paths and roofing pieces into wood ash
  • #25 - Rot can be converted into plant ash sludge
  • #25 - Plant ash converts to washing soda, not potash

Tweaks and Balancing

  • #28 - Full and debarked logs produce twice as much wood ash
  • #25 - Plant ash sludge has lower K and higher N than wood ash sludge

Compatibility With Other Mods

  • #26 - Soap & Lye continued: disable their woodash and lye, use our ingredients instead
  • #28 - Wildcraft full and debarked logs produce twice as much wood ash, stumps 50% more

Compatibility With VS 1.22

  • #27 - Thatch and wood roof "half pieces" can be turned into ash, too
  • #25 - Plant debris can be converted into plant ash
  • Switch pipeline to use Debian Trixie and dotnet 10

 

We hope you enjoy our work,

Tels & Phiwa 🩶 🖤

 

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1.4.0-pre.1 ashes
1.22.0-rc.7 - 1.22.1
403 Apr 14th at 4:27 PM valley_of_ashes-1.4.0-pre.1.zip 1-click install

This is a pre-release and might contain bugs.
Please make backup of your world before using it!

v1.4.0 - 2026-04-11 - Soda

  • Require VS 1.22.0-rc.7 or newer
  • Require Expanded Matter 3.5.0-pre.2 or newer

New Features

  • #25 - Rot can be converted into plant ash sludge
  • #25 - Plant ash converts to washing soda, not potash

Tweaks and Balancing

  • #25 - Plant ash sludge has lower K and higher N than wood ash sludge

Compatibility With Other Mods

  • #26 - Soap & Lye continued: disable their woodash and lye, use our ingredients instead

Compatibility With VS 1.22

  • #25 - VS 1.22 Plant debris can be converted into plant ash
  • Switch pipeline to use Debian Trixie and dotnet 10

 

We hope you enjoy our work,

Tels & Phiwa 🤍

1.3.0 ashes
1.21.2 - 1.21.6
1747 Sep 13th 2025 at 8:33 PM valley_of_ashes-1.3.0.zip 1-click install

v1.3.0 - 2025-10-13 - More Ashes

  • Require VS 1.21.0 or newer
  • Require Expanded Matter 3.3.0 or newer

New Features

  • #23 - Turn bamboo fences, gates and top/bottom roofing pieces into wood ash
  • #18 - Turn quarter logs, quarter log corners and support beams into wood ash

Tweaks and Balancing

  • #21 - Increase the amount of K fertilizer for ash sludge to 12%

Compatibility

  • #20 - Compatibility with Ancient Tools:
    • Bark ash solution needs to be sealed for 8 hours
    • Bark ash solution can be turned into ash sludge
    • Bark ash fertilizer lowered to N: 1% P: 1% K: 6% to encourage ash sludge crafting
  • #17 - Adapt for VS 1.21
  • #16 - Better compatibility with Wildcraft: Trees & Shrubs:
    • Turn dry leaves and mulch into plant ash
    • Turn quarter logs into wood ash
    • Remove unneeded grouping patches

Translations

  • #22 - Add German translation

 

We hope you enjoy our work,

Tels & Phiwa 🧡

 

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1.2.0 ashes
1.20.6 - 1.20.7 1.20.8 - 1.20.10 1.20.11 - 1.20.12
1235 Apr 11th 2025 at 1:47 PM valley_of_ashes-1.2.0.zip 1-click install

 

v1.2.0 - 2025-04-11 - Ash Fertilizer

  • #15 - Wet ash sludge acts as weak fertilizer: 4% N, 4% P, 6% K
  • #15 - Turn barrel recipe for making potash into a cooking recipe

 

We hope you enjoy our work,

Tels & Phiwa ♥

1.1.0 ashes
1.20.6 - 1.20.7
261 Apr 5th 2025 at 2:03 PM valley_of_ashes-1.1.0.zip 1-click install

v1.1.0 - 2025-04-05 - Fix Ash

 

  • Require VS 1.20.6 or newer
  • Require Expanded Matter 3.2.0 or newer

Compatibility With Other Mods

  • #14 - Fix Wildcraft: Tree & Shrubs compatibility (driftwood, debarked logs)
  • #14 - Craft ash from Wildcraft: Tree & Shrubs debarked logs
  • #13 - Patching bamboo stakes failed
  • #7 - Meteoric Expansion compatibility: Turn Ash into "Rock ash"

 

We hope you enjoy our work,

Tels & Phiwa 🧡

 

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1.0.0 ashes
1.19.7 - 1.19.8
1901 Jun 26th 2024 at 7:31 PM valley_of_ashes-1.0.0.zip 1-click install

v1.0.0 - 2024-06-26 - First Stage Burn

New Features

  • #6 - Turn bamboo stick, stacks and bamboo roofing into wood ash
  • #5 - Turn thatch and thatch roofing into plant ash
  • #4 - Add config lib support: disable/enable potash crafting with settings
  • #2 - Enable wood and plant ash, ash sludge and potash crafting

Compatibility With Other Mods

  • #3 - Craft ash from Wildcraft: Trees and Shrubs logs, stumps, driftwood and canes

Requirements

The following mods are required for Valley of Ashes to work:

Compatibility With Other Mods

This mod is compatible with

Configuration

This mod supports Config lib and ImGui - if both of these are installed, you can configure some things in the Mod Settings GUI or in the ModConfig/ashes.yaml file.

This includes for example:

  • Disable crafting of potash (Enabled by default)

We hope you enjoy our work,

Tels & Phiwa 🧡

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25 Comments (oldest first | newest first) (threaded | flat)

_Durus_, Jul 3rd at 6:17 PM

I'll leave this here and probably make a custom patch for it as I'm not sure if the issue is with this mode, expanded matter, or wildcraft trees and shrubs, but could you reduce the conversion tempurature for leaves to be about 250C? Not 700C??

It takes almost an entire stack of firewood to make 1 plant ash... Seems very odd and is not a very efficient recipe? Or am I missing something?

Tels , Jul 4th at 8:53 AM
@_Durus_: I'll leave this here and probably make a custom patch for it as I'm not sure if the issue is with this mode, expanded matter, or wildcraft trees and shrubs, but could you reduce the conversion tempurature for leaves to be about 250C? Not 700C??It takes al

Yeah, reducing the temp for leaves and mulch etc. could work.

 

The reason why it takes sooo long is because of the VS firepit change that now needs to heat the whole stack before converting it and this also lenghtend all conversion times by 30% :-(
I'll see what I can do for the next release to mitigate this.

JerreyRough, May 22nd at 1:31 AM

I've been trying to cook a little bit of plant debris into plant ash, but it never ends up completing? I tried a stack of 24, that "cooked" but it never completed. I reduced it down to a stack of 8 but it still didn't complete. While I have other mods, none touch the plant debris item so there shouldn't be a conflict.

image

Tels , May 26th at 3:56 PM
@JerreyRough: I've been trying to cook a little bit of plant debris into plant ash, but it never ends up completing? I tried a stack of 24, that "cooked" but it never completed. I reduced it down to a stack of 8 but it still didn't complete. While I have other mods, no

plantdebris has a "transitionalProps", and when this is present, the conversion in campfire is broken by VS. I've posted some info about this to a team member but do not have the resources to do a full bug report.

Also, I can't fix this really, either debris can never turn into rot, or it can never turn into ash. Let's hope the VS team fixes this.

Tels , Mar 28th at 9:08 AM (modified Apr 29th at 7:25 AM)

OverlordJacob You need to put it into a fire pit - but the recipe is only active if you install ImGUI and ConfigLib and enable "craft potash" in the Mod Settings.

 

ividyon Btw, the "third version of wood ash" in EM is the same as Valley of Ashes uses - when you install this mod, it simply enabled the ash items from EM. So there are only 2, this one here and the one from Soap and Lye - which I hope the author of Soap and Lye can make compatible some time. Edit: Valley of Ashes now has that compatibility build in for "Soap&Lye Continued" but not (yet) for "Charcoal Reforged".

OverlordJacob, Mar 20th at 7:17 AM

how exactly do you turn ash sludge into potash? "dry with medium heat" dosent really help much.

ividyon, Dec 26th 2025 at 11:51 AM (modified Dec 28th 2025 at 5:37 PM)

Hey, this looks great. Would it be possible for this mod to act as a compatibility layer between "Soap and Lye" and "Charcoal Reforged", and take command of their respective usages of wood ash, replacing them with the Expanded Matter variant?

I am currently running all three mods (excluding Valley of Ashes for now), so I have two separate types of Wood Ash, with apparently a third one hiding away in Expanded Matter that isn't enabled yet.

 

EDIT: The author rejected this on Discord due to lacking time.

abculatter_2, Sep 14th 2025 at 3:54 AM (modified Sep 14th 2025 at 3:54 AM)

Tels Actually, I realized after your comment that it's actually In Dappled Groves that adds the bark that I was referring to and the Wildcraft tree barks are just a compat feature in IDG, though it's good that it ended up making you also add compat for a different mod with similar mechanics lol.

Tels , Sep 13th 2025 at 8:39 AM (modified Sep 13th 2025 at 8:53 AM)

abculatter_2 Bark is from Ancient Tools :) It can also be already turned into fertilizer, so I will not add this to VoA. But you will be able to turn "bark ash" into "ash sludge" and then continue from there on.

Tels , Sep 13th 2025 at 7:54 AM (modified Sep 13th 2025 at 8:26 AM)

abculatter_2 Wildcraft canes should already be working, I'll that I add the dried leaves, which are "newer" items. I couldn't find "bark" as an item from Wildcraft: Trees and Shrubs?

 

SilverEyeWolf The "ash" items are actually all inside Expanded Matter² (em), a library mod that can be used by any mod out there. Vallay or Ashes just enables and uses them.

 

It would be the other mod's authors responsibility to either A) depend on em and replace their ash with it, or B) make their mods compatible with em somehow. That is what the library mod was designed for, it's a shame that everybody re-invents the wheel in their own mods, but nothing I can really do about.

abculatter_2, Sep 13th 2025 at 12:11 AM

Just a quick compat suggestion, what about adding Wilcraft's bark, canes, and dried leaves as options for burning into ashes?

SilverEyeWolf, Jun 2nd 2025 at 5:24 PM

Tels Both mods use ashes in some shape or form, so dose Ancient Tools right now. It will be nice to use them in both ways. No pressure tho. 

 

Tels , Jun 2nd 2025 at 4:11 PM

SilverEyeWolf  The oils mod sadly seems outdated. What exactly do you mean by compatibility?

SilverEyeWolf, May 27th 2025 at 9:20 PM

Hello, can we have compatilility with https://mods.vintagestory.at/oils ?

 

Tels , Apr 11th 2025 at 3:36 PM

RowanSkie If it was just about drying, yeah, but potash needs also be cooked in a pot (hence the name!) and I wanted the process to be kinda realistic, as potash is quite OP. (Unfortunately, it is not possible to set the cooking time or temperature for cooking recipes, so this was quite spoiling the idea...) I'm open for other suggestions, tho :)

RowanSkie, Apr 11th 2025 at 2:55 PM

Wouldn't the drying process also work better by using vanilla drying systems like those for bowstaves and cheese?

Tels , Apr 5th 2025 at 11:46 AM

It should, it just adds recipes for items that are already in Expanded Matter. If there is anything not working or throwing errors, please ping me on Discord and I'll fix them.

florins, Apr 5th 2025 at 11:20 AM

Does this work in 1.20.x?

Cian, Oct 30th 2024 at 6:24 PM

Michael00181

I just updated my old potash making mod and incidentally added the ability to use lye for leathermaking, if you want that feature. I think it's reasonably balanced, since you need 25 logs plus additional fuel to burn them for a barrel of lye. Plus sealing it for 12 hours. Lime and borax are more convenient if they are available, especially if you have a windmill to auto grind it all. I know people who use homemade wood ash lye for bucking hides, all it takes is a strong enough alkaline solution.

https://mods.vintagestory.at/show/mod/5124

GON, Jun 30th 2024 at 3:58 PM

Awesome, thank you for this :)

Tels , Jun 27th 2024 at 7:22 AM

Please see here for a discussion VS Discord - Valley of Ashes

Tels , Jun 27th 2024 at 7:08 AM

Michael00181 Not yet, and if I add it, care needs to be take to not destroy the VS progression that you need lime to make limewater and leather.

Michael00181, Jun 27th 2024 at 12:57 AM

can we make lye from ash to use in leather making using this mod?