Mods / BetterTraders

Category: #Worldgen
Author: NiclAss
Side: Server
Created: Apr 28th at 6:30 PM
Last modified: May 21st at 6:09 PM
Downloads: 1253
Follow Unfollow 55

Latest file for Various v1.18.x:
BetterTradersv0.0.2.zip 1-click install


               

 

Adds over 30 variations of new carts and types of trader homes to the worldgen.

Replaces the vanilla structures.

 

If this mod is getting added after world creation, it can only affect chunks that are generated with the mod active.

The mod can be removed without any issues.

 

Contributors:

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v0.0.2 482 May 21st at 6:09 PM Show BetterTradersv0.0.2.zip Install now
v0.0.1 771 Apr 28th at 6:31 PM Show BetterTradersv0.0.1.zip Install now

15 Comments (oldest first | newest first)

💬 DeNoven, May 22nd at 5:57 PM

Lovely to hear and I've seen em in action - just like Voidmaker, I can't go without your mods, loving these too!

💬 NiclAss, May 21st at 6:29 PM

Voidwalker

Thank you very much! Means a lot to me !

💬 NiclAss, May 21st at 6:28 PM

DeNoven

I added a spawn mechanic that lets traders spawn in groups they should be quite rare
So yeah trader camps are basicly back

💬 Voidwalker, Apr 30th at 10:52 PM

Alot of your mods have beomce must haves for any playthrouigh I do, Amazing!

💬 DeNoven, Apr 30th at 3:10 PM

Hey NiclAss, does this include structure/set pieces for the trader camps (the 2 - 3 trader versions)? 
Looking like yet more great work!

💬 NiclAss, Apr 29th at 6:33 PM

Mawg

Thank you very much !

💬 NiclAss, Apr 29th at 6:32 PM

PeterSanderson

No it uses the same values vanilla uses for their traders. Which is a mindistance of 600 blocks

💬 PeterSanderson, Apr 29th at 6:07 PM

Does the mod affect the frequency of traders spawning at all?

💬 Mawg, Apr 29th at 6:49 AM

This look utterly amazing! well done :D

💬 NiclAss, Apr 28th at 7:18 PM

macoto_hino

Yes it will just add stuff via worldgen so you can add this mod after worldcreation and remove the mod without issues

💬 macoto_hino, Apr 28th at 6:58 PM

Great modeling!
This mod replaces the model when the trader is generated, right?
It won't replace the traders until they have already been generated, right?

💬 NiclAss, Apr 28th at 6:48 PM

Plumeria

Thank you very much, be sure to give me some feedback as always :P tyty

💬 NiclAss, Apr 28th at 6:47 PM

AnIronicTree

Thank you very much! I do think the builders in the vs team will come up with something awesome eventually as well!

💬 Plumeria, Apr 28th at 6:44 PM

I love this! Looks great I'm definitely excited to use it :)

💬 AnIronicTree, Apr 28th at 6:44 PM

This is a fantastic mod, great job Niclass! :)

I can imagine the developer's adding this, keep up the great work!

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