Mods / Titanium Tools and amenities
Category:
#Crafting
#Weapons
Author: AeroCooLex
Side: Both
Created: Apr 22nd 2023 at 6:16 AM
Last modified: Apr 23rd at 4:12 PM
Downloads: 11852
Follow Unfollow 98
Author: AeroCooLex
Side: Both
Created: Apr 22nd 2023 at 6:16 AM
Last modified: Apr 23rd at 4:12 PM
Downloads: 11852
Follow Unfollow 98
Latest file for Various v1.19.x:
tstools_v2.1.2.zip
1-click install
The titanium production system has been completely redesigned! Now you need to create a titanium sponge ingot in the crafting grid and bake it in an oven like steel. Then it can be processed on an anvil.
Makes unused metals usable. Particularly titanium. Adds titanium tools and weapons,
adds a 3x3x1 titanium digging hammer. Great opportunity to develop after steel.
!An ingot of titanium sponge needs to be baked in a steel oven, similar to making steel itself, as a result of which you will get titanium.
Then use the resulting titanium on the anvil!
Added: paksel, one tool for everything 😏
support for the StoneQuarry mod now dig 16x16 blocks🤪
For those who want something more.
Special thanks to DArkHekRoMaNT for help with the code.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v2.1.2 | 2652 | Apr 23rd at 4:12 PM | Show | tstools_v2.1.2.zip | Install now | |
v2.1.1 | 738 | Mar 22nd at 1:02 PM | Show | tstools_v2.1.1.zip | Install now | |
v2.1.0 | 397 | Mar 4th at 5:41 PM | Show | tstools_v2.1.0.zip | Install now | |
v2.0.4 | 281 | Feb 28th at 5:55 PM | Show | tstools_v2.0.4.zip | Install now | |
v2.0.3 | 336 | Feb 16th at 6:48 PM | Show | tstools_v2.0.3.zip | Install now | |
v2.0.1 | 286 | Feb 13th at 3:42 PM | Show | tstools_v2.0.1.zip | Install now | |
v2.0.0 | 273 | Feb 10th at 7:59 AM | Show | tstools_v2.0.0.zip | Install now | |
v1.3.8 | 608 | Jan 19th at 12:16 PM | Show | tstools_v1.3.8.zip | Install now | |
v1.3.7 | 1274 | Nov 5th 2023 at 5:21 PM | Show | tstools_v1.3.7.zip | Install now | |
v1.3.6 | 2179 | May 25th 2023 at 11:47 AM | Show | tstools_v1.3.6.zip | Install now | |
v1.3.5 | 437 | May 16th 2023 at 5:54 PM | Show | tstools_v1.3.5.zip | Install now | |
v1.3.0 | 288 | May 13th 2023 at 6:16 PM | Show | tstools_v1.3.0.zip | Install now | |
v1.2.3 | 341 | May 9th 2023 at 7:02 AM | Show | tstools_v1.2.3.zip | Install now | |
v1.2.2 | 260 | May 8th 2023 at 8:37 AM | Show | tstools_v1.2.2.zip | Install now | |
v1.2.1 | 367 | May 4th 2023 at 9:07 AM | Show | tstools_v1.2.1.zip | Install now | |
v1.2.0 | 525 | Apr 24th 2023 at 2:20 PM | Show | tstools_v_1.2.zip | Install now | |
v1.1.0 | 177 | May 4th 2023 at 12:35 PM | Show | tstools_v_1.1.zip | Install now | |
v1.0.0 | 232 | Apr 22nd 2023 at 6:18 AM | Show | tstools_v_1.0.zip | Install now |
@Aki_II
Just do it:
1. Go to: ....\AppData\Roaming\VintagestoryData\Mods
2. tarmor_v_0.2.2.zip\assets\tarmor\itemtypes\resourse\exfuel.json
3. 18 string:
burnTemperature: 1550,
4. Save, RUN.
@Chrizzlybear This mod conflicts with textures of these mods https://mods.vintagestory.at/steamandpower https://mods.vintagestory.at/biggerwindmills https://mods.vintagestory.at/electricity
Hi, when I install this mod (Tested: only loaded your mod v2.1.2) then the sails of the windmill are green and the cooking pot in the fireplace has a buggy texture.
@GARRthePIRATE If you get missing dependencies then it probably means you're either on a different game version or using the wrong mod version.
hello!
ja.json is seems to be encoded in local character code(Shift-JIS).
to display in japanese correctly at VS,that file has to be encoded in UTF-8.
Aki_II It uses less titanium to make it in the cementation furnace.
Aki_II
The ability to simply melt titanium into a crucible is made so that these two mods can exist separately.
And the fixer is used for balance, this is the difficulty. find borax.
You can't make either steel or titanium without borax. you can remove the extra coal recipe yourself by simply deleting the "recipes" folder from the zip file.
If the possibility of melting titanium in a crucible is not suitable for you
With the titanium armor mod, you can still smelt titanium normally with the extra fuel item. With the fixer costing borax to create, theres a reason to not make the sponge ingot and cook it in the oven when smelting it in a crucible is easier/cheaper compared to creating the sponge ingot and cooking it in the cementation furnace. Is there a config or any other way to balance this? At the moment, there is no reason to bother with making the sponge ingot if I haven't been able to find any borax. Since coal of both types are relatively common and the veins are massive, it is much easier to create the extra fuel item instead of the fixer.
AeroCooLex It's cool, thank you for trying. I'll just destroy the repair kit and use /debug helddurability.
The vanilla game does it with the armor. I've looked at the code but not sure how it does it. I thought I figured it out but when I tried to edit the files it didn't work. Maybe what KenigVovan.
KenigVovan Thanks for the feedback.
AeroCooLex
maybe "OnCreatedByCrafting" from "CollectibleObject" can help here, but you'd need to add a new "class" for tools as well.
Pervy_Sage
I tried many ways, but unfortunately it's a vanilla mechanic that I can't change
The repair kit destroys the previous tool and creates a new one with full durability. Is there anyway you can have it reset the durability to full instead? Deleting the old tool deletes any changes to the tool. Aka all sockets and gems in the sockets from Can Jewelry are lost. Thanks.
Woohoo with a 6% ranged damage buff (from Can jewelry) on the titanium compound bow I can now one shot surface drifters if I'm using steel arrows!
Woot, works with can jewelry now! :D
AeroCooLex I was on canjewelry's discord page on the mods portion of VS's discord for a bit last night and your were right even if you set an item as "encrustable" it won't do a thing unless it's in the config. After a while of conversing KenigVovan and I talked and he realized why tstool isn't added to the config automatically. He said he's going to patch it tonight.
Pervy_Sage
The files biaxehead and hambhead have a "," at the end. - fixed
AeroCooLex The files biaxehead and hambhead have a "," at the end.
AeroCooLex Ok I'll tell him. I'll repost what you said in the VS discord Can Jewelry channel.
Pervy_Sage
Unfortunately I can't do this. My attempts to create a patch were unsuccessful.
Please contact the author of the CAN Jewelry mod. Since the CAN Jewelry mod creates a configuration file,
and until my tools are added to it, the mod will not be able to interact with CAN Jewelry
AeroCooLex Can you make this mod's tools hold sockets comparable to the number of sockets in the tools from the CAN Jewelry mod please? It would be nice to be able to insert gems into the titanium tools. For some reason your titanium armor mod already works with CAN Jewelry.
Japanese translation fo v2.0.3 is here.
https://ux.getuploader.com/VintageStory/download/20
Shion Fixed
This mod crashes 1.9.4-rc.1.
Noobly20932 According to Internet resources: Titanium sponge is melted in vacuum arc furnaces into titanium ingots or its alloys. And since the mechanism of formation of a titanium sponge block in an industrial reactor can be represented as follows. Titanium tetrachloride, being on the surface of the melt in the form of boiling droplets and foci, evaporates and interacts with gaseous magnesium. The resulting titanium bicolor condenses on the surface of the melt and is reduced to metal. Which in turn cannot be implemented by the mechanics of this game, the whole process of obtaining titanium has been simplified and as close as possible to the process of obtaining titanium. But if you are not satisfied with the process itself or the mod, in that case you can stop using either the mod or the game itself Thanks for your attention
What's this carbon and sulphur-rich fixer? Does the sponge turn into titanosteel?
Gotcha, thanks.
@Pervy_Sage An ingot of titanium sponge needs to be baked in a steel oven, similar to making steel itself, as a result of which you will get titanium. Then use the resulting titanium on the anvil
Tried to used the titanium sponge ingot on an iron anvil and a steel anvil and it crashed the game. It says it can be worked at any temperature.
Japanese translation is here.
https://ux.getuploader.com/VintageStory/download/19
I am getting a missing depencancy error. How might i best investigate that to resolve the issue so I can use your mod?
I have a recommendation regarding how Ilmenite is processed. Rather than simple crucible-ing, it should be more complicated, reflecting its position in the tech tree. This still may not be a realistic means of processing it, but it's the best I can come up with.
1. Ilmenite in a bloomery. This yields an iron bloom coated in white rutile slag. Bloomeries are CO factories, and CO reduces FeTiO3 into Fe + TiO2 + CO2.
2. The iron bloom can either be turned into an iron ingot at an anvil, like any other iron bloom, or taken to a pulverizer to extract the rutile powder.
Titanium likes oxygen more than carbon monoxide does, so a bloomery isn't going to cut it. Realistically, a cementation furnace could reduce the titanium, but you could just as easily over-carbonate and get titanium carbide out of it. I recommend the following, then.
3. Combine three pulverized rutile with one pulverized bitumen or charcoal.
4. Build something like a charcoal pit, but with the enriched rutile in place of firewood. The low oxygen environment will cause the carbon to reduce the rutile into titanium dust.
5. Titanium dust can be heated in a crucible without fancy OP coal. 1300°C won't melt the titanium, but will soften it. The titanium dust can then be poured into an ingot mold, turning it into a kind of titanium sponge.
6. Put the titanium sponge onto a forge to heat it up, then anvil it. The sponge will have an apparent volume of 3×7×4 voxels. The bottom layer will always be solid titanium (for ease), but all layers above will be a mix of air and titanium, and will need to be compressed. Helve hammers may also be used for this final stage of titanium production.
Great! Thanks a lot AeroCooLex!
fipil, mod is upgrade to the 1.19
Hi AeroCooLex please do you plan to upgrade your mod to the 1.19?
https://drive.google.com/file/d/13D1vJBl5flyF1fQ-X9_oe1Y21TYuQtK3/view?usp=sharing
an improved english language file for you; also fixes a typo causing the titanium steel hammer to not have a display name.
Also dropped steel from the tool names just for clarity's sake, as while they do cost steel tool/weapon parts, the focus is on the Titanium and they're not an alloy of titanium and steel
It was an incompatibility between two wildcraft mods :V
(sorry for late reply)
PonyVStudios
Everything is fine with the recipes, they are displayed. Try reinstalling the mod
This is very strange of course... Thanks for pointing out the error, we'll look into it
I have here some errors and warnings in the log game version 1.18.15
3.1.2024 08:05:52 [Warning] Failed resolving crafting recipe ingredient with code game:axehead-steel in Grid recipe
3.1.2024 08:05:52 [Error] Grid Recipe with output Item code tstools:tsaxe contains an ingredient that cannot be resolved: Item code game:axehead-steel
3.1.2024 08:05:52 [Warning] Failed resolving crafting recipe ingredient with code game:axehead-steel in Grid recipe
3.1.2024 08:05:52 [Error] Grid Recipe with output Item code tstools:tspaxel contains an ingredient that cannot be resolved: Item code game:axehead-steel
AeroCooLex
Hey, the recipes aren't showing up in the handbook or working in 1.3.7 or 1.3.6.
There are a LOT of misspelled words and typos in the descriptions for this mod. Not a big deal by any means, but very noticeable. Might I compel you to clean this up in future versions? xD
Hi AeroCooLex
I like the mod and I like that the tools are quite OP but it's well ballanced by the recipes complexity. This is the first thing, which forced me to build a coke oven. Up to now I didn't need it at all. Great work, thanks!
I've only one complain: when I tried to use the Paxel tool to cut tree, it didn't cut tree as usual - so the whole tree falls at once. It cuts just one log from a tree. Is the behaviour by intention or is it a bug?
@ AliasXV, Most likely you are using an old version of the mod. This has been fixed in the new version.
Please update the mod.
If you are using a version of the game below 1.18.3, then the new versions of the mod work on earlier versions of the game.
I don't know if it's an intended interaction, but making Extra Fuel requires an iron hammer. Completing the process consumes the entire hammer instead of using it as a tool and pulling durability. Just seems like an oversight.
AeroCooLex I think the source mods issue might be a server-related issue. There is an open issue on the VS GitHub for a similar problem- so disregard my report. You might want to additionally place the mod source files on a GitHub and use the link to source feature here to keep your source files readily available. :)
is it possible for you to upload tstools_v1.1? there seems to be a trend of servers using this version but only for download via private discord channels. thanks!
@RamenFiend
Strange, I also use Linux and everything works for me. Thanks for the suggestion, but I want to keep the concept of open source)
AeroCooLex Cool looking mod, but could you upload a version as a compiled mod as opposed to uncompiled source? Source mods seem to induce load-time crashing on Linux (at least for me)
EDIT: I have compiled the mod on my end, and can provide the compiled files if you want.
Coyot Find ilmenite, melt it with extra fuel into crucibles and pour out the ingots. Or look in chests.
Coyot Make it in bloomery from ilmenite niggets
Where can you find a titanium ingot?
Has anyone tried this with 1.17?
Wow!
The tools feel a little tiny tho
They look epic ngl