Mods / Volumetric Shading Continued

Category:
Author: Novocain
Side: Client
Created: Feb 23rd 2022 at 7:13 AM
Last modified: Dec 10th 2022 at 10:02 PM
Downloads: 5380
Follow Unfollow 105

Latest file for v1.17.9:
VolumetricShadingContinued.zip 1-click install


Please show some love to miclo, the original author.
https://mods.vintagestory.at/show/mod/24

A temporary, true to the original, updated version of Volumetric Shading.

Original Description:

Adds volumetric lighting, screen space reflections, and multiple other graphics tweaks.

Open ingame configuration with Ctrl-C.

Always use a version of this mod that matches your game version EXACTLY. Ignoring this will nearly always lead to your game crashing.
The mod should now be mostly resistant to game updates. Still, if your game is crashing, check if you can download an update.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v0.6.8 1756 Dec 10th 2022 at 10:02 PM Show VolumetricShadingContinued.zip Install now
v0.6.7 563 Nov 26th 2022 at 1:29 AM Show VolumetricShadingContinued.zip Install now
v0.6.6 1763 Mar 1st 2022 at 6:43 AM Show VolumetricShadingContinued.zip Install now
v0.6.5 349 Feb 26th 2022 at 9:27 AM Show VolumetricShadingContinued.zip Install now
v0.6.4 300 Feb 25th 2022 at 8:06 AM Show VolumetricShadingContinued.zip Install now
v0.6.3 368 Feb 23rd 2022 at 9:44 AM Show VolumetricShadingContinued.zip Install now
v0.6.2 278 Feb 23rd 2022 at 7:32 AM Show VolumetricShadingContinued.zip Install now

36 Comments (oldest first | newest first)

💬 krami, Jun 28th 2023 at 3:38 PM

I've fixed the crash that occurs on loading a world and uploaded an updated version.

💬 Rhonu, May 29th 2023 at 5:14 PM

Also hoping for a 1.18 update. As of right now, the 1.17.9. version crashes my game.

💬 AngryOscar, Apr 26th 2023 at 6:27 AM

Looking forward to 1.18 update with this since I just built a new PC with rtx4090

💬 Mendall, Apr 23rd 2023 at 7:22 PM

Is this going to be updated to 1.18 or is it still working as is anyone know?

💬 artemax44, Mar 6th 2023 at 4:56 PM
Novocain
Are you planning to update this mod to version 1.18? I really would like to

💬 Zedmun, Dec 19th 2022 at 6:01 PM

Mendall

 Glad to hear! I wish there was a way to pin the fix to the top so others can see it. But that said, it could very well be hardware/computer dependent. So each person may need to just go through and turn off, adjust every setting until it looks good on their system.

💬 Tels, Dec 18th 2022 at 9:19 PM

It would be really good if the version number of the mod was also in the filename, so that one sees after downloading which version is which. :)

Also, on Linux for some reason I cannot access the settings for it - pressing SHIFT+C or CTRL+C or CTRL+SHIFT+C only opens the character screen.

💬 Mendall, Dec 16th 2022 at 5:06 PM

Zedmun it worked just like you said thanks for the tip.

 

💬 Mendall, Dec 16th 2022 at 2:37 AM

Zedmun thanks for the info ill give that a try.If it works I'll let you know.

(to bad I didnt see your comment to me before I answered @runhawk lol)

💬 Mendall, Dec 16th 2022 at 2:31 AM

Runehawk

Thanks for the reply perhaps its another mod conflicting with it or something

I'll give it another try if I can figure out whitch one.

💬 Zedmun, Dec 14th 2022 at 3:41 AM

Hello! I wasn't sure where to post this. Well anyway here goes.

A friend suggested installing VSC to get better lighting and more beauty out of the game. Which I was pleasantly surprised with when reloading into my SSP world. I was however devastated when I went down to my liquor cellar and all my glass bottles of booze were invisible except the corks! I also noticed issues with paned glass and the display case rendering in. After messaging l33t and realizing that ACA was not the mod at issue I did further investigating remembering I had just installed this mod earlier.

Anyways this post is just to serve as a fix for if you have A Culinary Artillery and Volumetric Shading Continued both installed, and your bottles, display cases or glass panes don't load in correctly.

1. While in game in a loaded world hold CTRL and press C. This will bring up the Volumetric Shaders Config.
2. Click on Advanced... next to Screen Space Reflections.
3. Make sure that the first option "Enable Screen Space Reflections" is enabled. If it is already enabled, disable and re-enable.

That is how I fixed it for me, I hope this post helps others in the future as I could not find any documented reports/fixes of this issue. And if you are theming your build on a vineyard with lots of bottles of booze then this is a must have fix for a mod that makes a beautiful game even more gorgeous.

 

*EDIT

Just realized after reading through previous comments. Try this fix for your glowing glass Mendall

💬 FireFrost, Dec 13th 2022 at 2:03 PM

alot of times tweaking the god rays ect will fix  the glowing glass issue , and sometimes you need to adjust shadows , meaning theres a "sweet: spot for the settings - if one thing is to great of a value then it will break something else - I run bricklayers also and have no issues - running on nvidia 3070ti 

💬 Aledark, Dec 11th 2022 at 4:58 PM

What would be your recommendation for a PC running this vs fps etc?

💬 RuneScholar, Dec 11th 2022 at 1:37 PM

Mendall I am not having the issue with Bricklayers glowing glass that you are.

💬 Lyric, Dec 5th 2022 at 5:25 PM

So glad I found this, it's beautiful, thanks!

💬 Mendall, Dec 4th 2022 at 10:25 AM

This is not compatable with the glowing glass from brick layers mod. to bad I liked this mod, but like my glowing glass more.

anything made from  the glowing glass becomes invisable with this instaled.

💬 Avikarr, Dec 3rd 2022 at 4:33 PM

Hmm, the CTRL-C menu is not working for me :(

💬 iotid, Dec 1st 2022 at 3:49 AM

ty for updatingg 💜

💬 YourCreator, Nov 29th 2022 at 6:31 PM

finally

💬 Cousken, Nov 27th 2022 at 1:57 PM

Oo amazing, first mod i looked at :) Will test it :D

💬 Hakisak, Nov 26th 2022 at 11:52 PM

Thank you for updating, love using this with the FSR mod, game runs and looks great with 3080ti and alienware AW3423DW.
I wish these were built into the game and maintained, its on their roadmap.
😄

💬 CosmonautBoy, Nov 13th 2022 at 8:26 AM

Update to 1.17.9 please👏

💬 gndrneutralnoun, Sep 29th 2022 at 2:48 PM

Please update to 1.17 soon... I miss using this mod so much.

💬 Noxxid3, Aug 6th 2022 at 6:09 PM

Sadly this doesnt work on 1.17

💬 Peon, Jul 26th 2022 at 11:45 PM

Sadly seems to crash on 1.17 RC2

💬 Adin, Jun 20th 2022 at 11:25 AM

Getting this error in Linux:

13:07:39 [Client Error] [volumetricshadingcontinued] An exception was thrown when trying to start the mod:
HarmonyLib.HarmonyException: IL Compile Error ---> System.FormatException: Method System.Void Vintagestory.Client.NoObf.SystemRenderShadowMap::OnRenderShadowNear(System.Single dt) cannot be patc
hed. Reason: Invalid IL code in (wrapper dynamic-method) Vintagestory.Client.NoObf.SystemRenderShadowMap:Vintagestory.Client.NoObf.SystemRenderShadowMap.OnRenderShadowNear_Patch0 (Vintagestory.C
lient.NoObf.SystemRenderShadowMap,single): IL_0100: ret                                                                                                                                           


 at HarmonyLib.Memory.DetourMethodAndPersist (System.Reflection.MethodBase original, System.Reflection.MethodBase replacement) [0x00021] in <88b084d277f344aa9c2904c640976875>:0                 
 at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x0007b] in <88b084d277f344aa9c2904c640976875>:0                            
  --- End of inner exception stack trace ---                                                                                                                                                     
 at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0010f] in <88b084d277f344aa9c2904c640976875>:0                         
 at HarmonyLib.PatchClassProcessor.Patch () [0x00084] in <88b084d277f344aa9c2904c640976875>:0                                                                                                    
 at HarmonyLib.Harmony.b__10_0 (System.Type type) [0x00007] in <88b084d277f344aa9c2904c640976875>:0                                                                                    
 at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <88b084d277f344aa9c2904c640976875>:0                    
 at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <88b084d277f344aa9c2904c640976875>:0                                                                          
 at HarmonyLib.Harmony.PatchAll () [0x0001b] in <88b084d277f344aa9c2904c640976875>:0                                                                                                             
 at VolumetricShading.VolumetricShadingMod.PatchGame () [0x00030] in <2ea2aa2307ca4bc0b8be977ce282930c>:0                                                                                        
 at VolumetricShading.VolumetricShadingMod.StartClientSide (Vintagestory.API.Client.ICoreClientAPI api) [0x00000] in <2ea2aa2307ca4bc0b8be977ce282930c>:0                                        
 at Vintagestory.Common.ModLoader.TryStartSystem (Vintagestory.API.Common.Mod mod, Vintagestory.API.Common.ModSystem system, Vintagestory.API.Common.ICoreAPI api, Vintagestory.Common.ModEventPh
ase phase) [0x00024] in <8316c93e98ed421da4237893dc4beacf>:0                                                                                                                                      
13:07:39 [Client Error] Failed to start system VolumetricShading.VolumetricShadingMod

💬 Shion, Jun 15th 2022 at 4:38 AM

Just wondering if this mod will become obsolete with 1.17 update.

💬 Pengwin, May 4th 2022 at 7:30 PM

It would be great to have refractions for water, but not for glass. Can those be different options, so I can disable glass refractions?

Why? -> Big windows, like cottage windows, look really weird. The refraction is just too strong. It looks like the glazier was drunk on the job....and stoned...

💬 YouariE, Feb 26th 2022 at 9:39 PM

tank you thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks! 

💬 YourCreator, Feb 25th 2022 at 4:03 PM

Мем: &quot;OH MY&quot; - Все шаблоны - Meme-arsenal.com

💬 NovocainAuthor, Feb 25th 2022 at 8:36 AM

I believe it may be due to the incorrect UVS of the crystals

💬 Shion, Feb 25th 2022 at 12:15 AM

This mod doesn't seem to like Ore Crystals mod (https://mods.vintagestory.at/show/mod/73) as it makes underground crystals black based on the distance from the camera.

💬 Rayle, Feb 24th 2022 at 5:49 AM

Thank you soooooo much for updating this! It's incredible how much of a difference it makes. The game looks even more beautiful with it :D

💬 Nicodemus, Feb 23rd 2022 at 5:42 PM

Oh man... I was so waiting for that ! I didn't even try to add it but first I need to thank you a lot !!
<3

💬 NovocainAuthor, Feb 23rd 2022 at 8:42 AM

Must be a weird linux issue with finding the right line to patch regex.

Not sure how to fix.

💬 Alice196498, Feb 23rd 2022 at 8:23 AM

On Linux, (Kubuntu 21.10, KDE Plaſma verſion 4.24.1, with a Nvidia 2080 Ti ; proprietary driver, verſion 5.10.47.03), my game craſhes on ſtartup with the following error log : 

Game Version: v1.16.4-rc.3 (Unstable)
Loaded Mods: volumetricshadingcontinued@0.6.2, game@1.16.4-rc.3, creative@1.16.4-rc.3, survival@1.16.4-rc.3
02/23/2022 16:44:44: Critical error occurred
System.InvalidOperationException: Could not execute non-optional patch: Regex (^|[\.,+\-*/;{}[\]()=:|^&?#\s])outGlow\s*?=\s*?vec4($|[\.,+\-*/;{}[\]()=:|^&?#\s]) not matched
at VolumetricShading.Patch.RegexPatch.Patch (System.String filename, System.String code) [0x0002d] in <95e9d2d10b7b46b1b8382a67cbef1a12>:0
at VolumetricShading.Patch.ShaderPatcher.Patch (System.String filename, System.String code, System.Boolean cache) [0x00075] in <95e9d2d10b7b46b1b8382a67cbef1a12>:0
at VolumetricShading.ShaderRegistryPatches.LoadShaderCallsite (Vintagestory.Client.NoObf.ShaderProgram shader, System.String code, Vintagestory.API.Client.EnumShaderType type) [0x0004d] in <95e9d2d10b7b46b1b8382a67cbef1a12>:0
at (wrapper dynamic-method) Vintagestory.Client.NoObf.ShaderRegistry.Vintagestory.Client.NoObf.ShaderRegistry.LoadShader_Patch1(Vintagestory.Client.NoObf.ShaderProgram,Vintagestory.API.Client.EnumShaderType,System.Collections.Generic.List`1<Vintagestory.API.Common.IAsset>)
at (wrapper dynamic-method) Vintagestory.Client.NoObf.ShaderRegistry.Vintagestory.Client.NoObf.ShaderRegistry.loadRegisteredShaderPrograms_Patch0()
at Vintagestory.Client.NoObf.ShaderRegistry.ReloadShaders () [0x0005e] in <7796917a88364ff8b447c720a5707bae>:0
at Vintagestory.Client.NoObf.ShaderAPI.ReloadShaders () [0x00000] in <7796917a88364ff8b447c720a5707bae>:0
at Vintagestory.Client.NoObf.SystemModHandler.OnServerIdentificationReceived () [0x0054d] in <7796917a88364ff8b447c720a5707bae>:0
at Vintagestory.Client.NoObf.ClientMain.ProcessServerIdentification (_vHBGzImmzojsCBb4Qveu6vbHGjC packet) [0x0009c] in <7796917a88364ff8b447c720a5707bae>:0
at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleServerIdent (_vHBGzImmzojsCBb4Qveu6vbHGjC packet) [0x001c6] in <7796917a88364ff8b447c720a5707bae>:0
at Vintagestory.Client.NoObf.ProcessPacketTask.ProcessPacket (_vHBGzImmzojsCBb4Qveu6vbHGjC packet) [0x00016] in <7796917a88364ff8b447c720a5707bae>:0
at Vintagestory.Client.NoObf.ProcessPacketTask.Run () [0x00000] in <7796917a88364ff8b447c720a5707bae>:0
at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks (System.Single deltaTime) [0x000c2] in <7796917a88364ff8b447c720a5707bae>:0
at _mJMy6XcJZufJQ0Db7dCeHp2mqgk._UdTw7PAfeW6JlyojTStJT0TJGkB (System.Single ) [0x00400] in <7796917a88364ff8b447c720a5707bae>:0
at _tFdr1uT5zfyUkzNSkA3ToX5ljzA._W214eNLFnAzGPzBQUUjctRZn5C (System.Single ) [0x001c0] in <7796917a88364ff8b447c720a5707bae>:0
at _tFdr1uT5zfyUkzNSkA3ToX5ljzA._G5t0g6xoyNnwYQD1Na16N3BI01d (System.Single ) [0x000cc] in <7796917a88364ff8b447c720a5707bae>:0
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame (System.Object sender, OpenTK.FrameEventArgs e) [0x00141] in <7796917a88364ff8b447c720a5707bae>:0
at (wrapper delegate-invoke) System.EventHandler`1[OpenTK.FrameEventArgs].invoke_void_object_TEventArgs(object,OpenTK.FrameEventArgs)
at OpenTK.GameWindow.OnRenderFrame (OpenTK.FrameEventArgs e) [0x00000] in <a4886e33f9fc416195d24950e7205b94>:0
at OpenTK.GameWindow.OnRenderFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <a4886e33f9fc416195d24950e7205b94>:0
at OpenTK.GameWindow.RaiseRenderFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <a4886e33f9fc416195d24950e7205b94>:0
at OpenTK.GameWindow.DispatchRenderFrame () [0x00038] in <a4886e33f9fc416195d24950e7205b94>:0
at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x00104] in <a4886e33f9fc416195d24950e7205b94>:0
at OpenTK.GameWindow.Run () [0x00000] in <a4886e33f9fc416195d24950e7205b94>:0
at _NxLBujraSWHVxPxGtdSuefM8ihcA._trQCfDx6Bhpsp3kfLOJy9Wami1D (_Fcxbj1ZPAR3EYINauNuPOcAF6oib , System.String[] ) [0x003dc] in <ac822834eb954a3a9ea0ae1031b3c534>:0
at _NxLBujraSWHVxPxGtdSuefM8ihcA+_CLgA7E6adiPaPWpohuJCiHF8xoQA._5CMwZ6AdepgQLnlaMwKRuz2Ykdh () [0x00000] in <ac822834eb954a3a9ea0ae1031b3c534>:0
at _a7XtyCAKDX5vZfnNApsGQEUBZQT._trQCfDx6Bhpsp3kfLOJy9Wami1D (System.Threading.ThreadStart ) [0x00007] in <7796917a88364ff8b447c720a5707bae>:0
-------------------------------

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