Mods / SuperFuel- More fuel options
Author: Mr1k3
Side: Both
Created: Apr 6th 2021 at 3:08 AM
Last modified: Feb 12th 2022 at 7:41 AM
Downloads: 8636
Follow Unfollow 64
Latest file for v1.16.4-rc.1:
SuperFuel_v2.0.7.zip
1-click install
A mod that adds new fuels. I originally created this mod to be able to reclaim my iron-shavings from the AnvilMetalRecovery mod. Also includes fire logs and peat processing.
Now you can stack fire logs, and both refined peat bricks into piles.
Firelogs and the handbook aren't playing nice, firelog now has a description that includes crafting cost, the item should be hidden by the handbook now.
Heres my patreon if you'd like to support me: Patreon
High-Grade Fuel:
Burns fairly long at extreme temperatures, useful for melting all metals, but poured metals take a very long time to cool. (Outputs two items and anthracite can be used instead coke)
Fire Log:
Burns at very low temperatures but each log lasts 40 minutes! For use in a fireplace to keep you warm during winter but not much else. (Outputs 8 items), stacks to 128.
Peat processing:
The vanilla peat is now a little worse at smelting things- 20 sec burn time at 400c, this is because the peat should be dried in a chest for 36 in game hours. (image out of date)
Dried peat- will burn for 30 sec at 900c, it can also be improved when you add certain materials to it. (image out of date)
Bio-Char- A charcoal dust with all sorts of organic compounds inside. Obtained by smelting most plants in the fire pit eg: cattails, ferns, flowers, etc.
Refined peat- mix bio-char with peat in the crafting grid for 2 bricks of refined peat, this stuff burns for 128 seconds but only at 850c, great for cooking food.
Propolis- A resin-like substance that is obtained when breaking any type of hive or skep, this stuff never goes off and can be eaten but its main use is in the next fuel.
Bituminous peat- Combine dried, refined peat with some resin or propolis for 4 bricks of bituminous peat, this peat burns for 60 seconds at 1100c so its a alternate to charcoal. Cant be used in bloomeries however. (image out of date)
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v2.0.7 | 5039 | Feb 12th 2022 at 7:41 AM | Show | SuperFuel_v2.0.7.zip | Install now | |
v2.0.6 | 430 | Feb 2nd 2022 at 2:33 AM | Show | SuperFuel_v2.0.6.zip | Install now | |
v2.0.5 | 408 | Jan 31st 2022 at 8:09 AM | Show | SuperFuel_v2.0.5.zip | Install now | |
v2.0.4 | 357 | Jan 29th 2022 at 6:23 AM | Show | SuperFuel_v2.0.4.zip | Install now | |
v2.0.3 | 856 | Sep 6th 2021 at 8:29 AM | Show | SuperFuel_v2.0.3.zip | Install now | |
v2.0.2 | 517 | Aug 14th 2021 at 6:01 PM | Show | SuperFuel_v2.0.2.zip | Install now | |
v2.0.1 | 428 | Jul 30th 2021 at 5:08 AM | Show | SuperFuel2.0.1.zip | Install now | |
v1.0.1 | 600 | Apr 6th 2021 at 3:09 AM | Show | SuperFuel1.0.1.zip | Install now |
Updated the mod for 1.19 and fixed/added some stuff (handbook, wildcraft support) while at it: SuperFuel Resumed
Just the peat fuels are worth having this mod.
Seems like this mod has been abandoned at this point, but it would be really nice to get an update to 1.19. Propolis is textureless now and compatability with a few mods like the Wildcraft ones would be great.
The recipes appear to be shape recipes but in actuality at least two are shapeless in 1.19.3.
UnknownFox It works for me just fine in 1.19.3.
Would love to see this get updated, or even the Firelog as a standalone. Even just for atmosphere, would be nice to have a fire going all day without having to destroy a forest.
Would be pretty neat if you could revisit this and maybe tackle that iron bug. Could have it output meteoritic Iron always, as it is always an ingot
alternatively could add an "alloy" file to handle iron ores, adding something else like a tiny bit of copper or something, and make that output Iron Ingots
Could you mark this mod as compatible with future versions? I think it would help with people asking if XYZ is compatible, and also helps people find the mod as I figure a lot of people search for mods by filtering which version they're using in the modDB. If you need someone to confirm that it works on this or that version to feel comfortable doing that, I would be happy to do so.
My first playthrough (still learning) to get to winter and wow 'temperate' gets chilly, so loved the FireLog. That said, any chance of the Handbook entries getting updated to 1.18 (or 1.19 which is soon apparently) as the only way I could make my FireLogs was look at the illustrations here and try it (log+grass+fat). Cheers.
WTF27pl
it doesn't have any code and thus is compatible with any version
i really hope this mod gets updated to new version
Refined peat is indeed great, and actually the main reason I wanted SuperFuels in our co-op game. I'm the primary cook between my partner and I (both irl and in the game, heh), and she keeps me supplied with refined peat so I can more efficiently keep her supplied with food (making good use of your mod in so doing, I might add; my forum/Discord user is Azure, I've posted briefly on the Expanded Foods forum page).
No problem. I've been making a TON of refined peat in my latest playthrough and I love it.
Confirmed, working for us in 1.17 as well, thanks!
Aisling
I run it in 1.17 and it seems to work fine.
@Mr1k3 Awesome-looking mod! My parnter loves it (I haven't tried it yet but it looks fantastic) and we're looking to add it to our current co-op game. May I ask, to clarify, does your last comment mean that the mod is already working on 1.17, or that you are working on updating it to 1.17?
Working on 1.17.
I know I've brought this up before, but is it intended that fire logs can't be used for cooking? I wouldn't mind if they were more expensive to make if that meant I could make stews with them. 175 or 200 degrees would be enough.
Great mod
It's very usefull for melting chromium, platinum, uranium titanium (for made titanium armor in "Buggi's Random Changes" mod) or another metal alloys (like in "More Metals" mod).
Mr1k3 - It would be nice to add gunpowder as a fuel with a very high temperature (e.g. 3000°C), but also a very short burning time (e.g. 4 seconds). Damned idea, isn't it?
I made Polish translation for 2 files in 2 diferent destination:
superfuel\lang\pl.json
game\lang\pl.json
I am unable to directly fix the issue regarding the melting of raw iron ore nuggets down in a crucible, as a fix I have added a description to both the high-grade fuel item and the iron nuggets stating to not melt them in a crucible in bright red text. Hopefully this keeps people from accedentaly doing so.
CLIENT CRASH: DO NOT try and cook hematite or similar iron in a crucible with super fuel...it creates a hot crucible that will crash you the moment you try and look at it!
2.0.6
@Mr1k3 It didn't work. I tested each item in the mod to make sure, and the only one that causes a crash is specifically fire log when it's clicked in the guidebook. I know you said the error logs didn't help before but heres mine just in case. pastebin.com/aADxVUbP
Mutziel Someone else had the same issue, but the logs didn't offer much insight to the issue. I found out that I was using a wrong entityclass/class so could you try 2.0.5 to see if that fixes it? I cannot seem to trigger the crash with my game for whatever reason, even before this fix.
For whatever reason, regardless of what mods I enable or disable, when I click the fire log in the guidebook my game crashes.
2.0.4-
Pile stacking and balance update
Works fine in 1.16, should work through most major version changes in the future.
2.0.3:
Hi, I am getting consistent crashes with just this mod activated. The crash can be found here (this version does include multiple mods, but I tested it out with just super fuel active too and got the same crash). https://pastebin.com/EZ8juWXh The crash seems to be caused by peat drying while its on a pit-kiln. So for example if you start a pit kiln with peat that is at 0% cured it won't crash. But one that is at like 75% will cause a crash. (I tested it by just setting time speed to 9999). Let me know if I can provide any additional information. And if that is too hard of a problem to fix, might I suggest a new recipe that has one peat turn into the curable peat so its player's choice instead of automatic.
2.0.2 changes:
Fixed crashing issue, should work fine in 1.15 now with current release.