Mods / Trader Camps

Category: #QoL #Tweak #Worldgen
Author: WickedSchnitzel
Side: Server
Created: Jun 12th at 1:23 PM
Last modified: 3 days ago
Downloads: 2706
Follow Unfollow 86

This is a   stand-alone version   of a mod that is already included in the 'CoB' Server Pack.

Mod description:
In the vanilla game, traders can mostly be found as lone wolves somewhere in the wild.
With this mod, traders will more often be together in small camps. Single traders will
still be available, but less often.

This version of the mod is free to use on any multiplayer server.
Your clients do not need to download this mod. It's server side only.

Website: www.vintagestory.online
Discord: discord.io/cobcom | discord.gg/tXRcKXf


HOW TO MODIFY:
==============
The mod will generate a "TraderCamps.json" in your ModConfig folder.

"TraderCampSetup":

Replace the number depending on what kind of setup you would like to use. ( click here )
1 - Medium density, build protected, usable interiors
2 - Medium density, NOT build protected, NON usable interiors
3 - Medium density, build protected, NON usable interiors
4 - Medium density, NOT build protected, usable interiors
5 - High density, build protected, NON usable interiors
6 - High density, NOT build protected, NON usable interiors
7 - High density, build protected, usable interiors
8 - High density, NOT build protected, usable interiors
9 - Low density, build protected, NON usable interiors
10 - Low density, NOT build protected, NON usable interiors
11 - Low density, build protected, usable interiors
12 - Low density, NOT build protected, usable interiors

Version For Game version Downloads Release date Changelog Download
v1.0.4 143 3 days ago Show cob_tradercamps_1.0.4.zip
v1.0.3 102 5 days ago Show cob_tradercamps_1.0.3.zip
v1.0.2 935 Aug 29th at 5:42 PM Show cob_tradercamps_1.0.2.zip
v1.0.1 537 Jul 7th at 8:19 AM Show cob_tradercamps_1.0.1.zip
v1.0.0 989 Jun 12th at 1:24 PM Show cob_tradercamps_1.0.0.zip

7 Comments (oldest first | newest first)

💬 Lyric, 1 day ago

That's awesome, thanks for this, going to try it out now!

💬 WickedSchnitzel, 6 days ago

It's working. I am currently also working on an update, which will include a config file with the options to spawn camps claimed/not claimed by traders, to spawn them either locked or unlocked (the doors) and probably also with an option to define spawn density. Ziru Lyric SleepyNotDead

💬 Ziru, Nov 28th at 2:53 PM

is this working in 1.7.9?

💬 Lyric, Sep 2nd at 1:26 PM

Hey, did you change this mod so that the inside of the wagons are inaccessible now? Instead of the normal doors, there is what looks like a door which is named ebony planks and won't open. Tested this with just this mod installed and no others to rule out a conflict but I am running 1.17.1. Just thought I'd ask as it looks intentional rather than something that would occur through version incompatibility. If it is would love a version where the inside of the trader camp wagons are still accessible as I love this mod. Thanks.

💬 SleepyNotDead, Jul 17th at 4:52 AM

After a bunch of creative mode testing in multiple worlds, the trader camps are incredibly rare and the single traders are still the most common despite what the description says, is there a way i can tweak this in like.. the files or something? 

💬 Buggi, Jun 13th at 3:55 AM

Nice, always glad to see great server-exclusive mods get shared with the masses.

💬 Ryker, Jun 12th at 6:15 PM

Thanks for making this a separate release!

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