Mods / MoreMinerals v1.0.3

Category: #Crafting #Technology #Worldgen
Author: Catasteroid
Side: Both
Created: Mar 21st at 5:41 PM
Last modified: May 6th at 4:06 PM
Downloads: 2616
Follow Unfollow 31

More Minerals Mod v1.0.2

This mod adds an array of new minerals to discover, unearth and exploit. This includes four copper minerals (Azurite, Chalcocite, Chalcopyrite and Tetrahedrite), one silver mineral (Freibergite), one lead mineral (Cerussite) and an iron mineral (Bog Iron). The mod also tweaks Malachite to spawn in chalk. The details on the new minerals are as follows:

  • Azurite is a strong azure blue coloured copper mineral that spawns in the same depths and rock types that Malachite would, it spawns in: Limestone, Chalk and all three Marble types.
  • Chalcocite is a pale blue coloured copper mineral that spawns in the following rock types: Limestone, Shale, Claystone, Sandstone, Chalk, Chert and Conglomerate.
  • Chalcopyrite is a strong bronze-yellow coloured copper mineral that spawns in the following rock types: Andesite, Basalt, Granite and Peridotite.
  • Tetrahedrite is a medium grey coloured copper mineral that spawns in the following rock types: Bauxite, Phyllite, Slate and all three Marble types.
  • Freibergite is a dark grey coloured silver mineral that spawns as a child deposit within Tetrahedrite deposits.
  • Cerussite is a pale cream-brown coloured lead mineral that spawns commonly in the following rock types: Claystone, Sandstone, Shale, Chalk, Chert, Conglomerate, Andesite, Granite, Basalt and Peridotite.
  • Bog Iron is a dark rusty-brown iron mineral that occurs rarely as small deposits in the muddy gravel at the bottom of ponds, swamps and lakes in varying sizes of deposit. As the Bog Iron is obscured by the muddy gravel it's deposited in it may be somewhat difficult to spot unless you have a keen eye! It spawns wherever the rainfall is 40% or over and the temperature is between 1 and 24 degrees C.

Chalcocite, Chalcopyrite and Tetrahedrite can all occur as small, shallow surface deposits similar to those of native copper which also like surface native copper deposits .

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Version For Game version Downloads Release date Changelog Download
v1.0.3 1693 May 6th at 4:06 PM Show
v1.0.2 487 Mar 26th at 11:55 PM Show
v1.0.1 139 Mar 24th at 11:03 PM Show
v1.0.0 297 Mar 21st at 6:18 PM Show

4 Comments (oldest first | newest first)

💬 Catasteroid, May 6th at 4:01 PM

WesCookie That's not ideal and not how I intended it to function, I must not have tested it as thoroughly as I'd have liked. I've just uploaded a fix, thanks for the report.

💬 WesCookie, May 6th at 12:27 AM

I've noticed that bog iron has a goood chance of dropping nothing when mined. Looking at the code it would appear that this is because its drop chance averages 1 with a variability of 2. This means you can have -1, 0, 1, 2, or 3 drop from the broken deposit, though the -1 just just shows as dropping 0 in game. This means there's a 40% chance of dropping nothing, and 20% chance each of dropping 1, 2, or 3 pieces. It still averages 1 per block broken, but it doesn't feel good at all when you get none 2 out of every 5 blocks broken.

To compare, meteorite drops 4 with a variability of 2 (meaning 2-6 chunks per block) and stone drops as 2 with a variability of 0.5 (meaning 1.5-2.5 rocks per block, though I'm not sure how rounding works in VS).

I think perhaps an average of 1.5 with a variability of 0.5 would work best if you wanted to keep it bog iron a kind of weak source of iron (you still need an average of 5.33 blocks broken to make a single ingot, vs 8), or even just an average of 1 with no variability.

💬 OpPointBaker, Mar 22nd at 11:46 PM

Any plans on adding Cummingtonite?

💬 1618, Mar 22nd at 3:12 PM

these are among my favorite types of mods.

there is another mod like this that has not been updated recently. maybe you want it integrate into this one.

More Metals -


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