Mods / Creatures and Critters 1.2.0

Category: #Cosmetics #Creatures #Food #Utility
Author: Minni6in
Side: Both
Created: Feb 3rd at 3:25 AM
Last modified: Mar 20th at 8:22 PM
Downloads: 9143
Follow Unfollow 103

Creatures featured are :

Alpacas - They can be found in mountainous terrain almost everywhere, can be bred and milked

Cassowary - They can be found in the jungle, you can steal their eggs to raise your own but it's not recomended for the not so brave..

Camels - They can be found at the edges of deserts in very hot places, can be bred and milked, feed them grain in a large trough, provides fat 

Caribou - They can be found at the edges of freezing forested places, can be bred and milked, feed them grain in a large trough, provides fat

Cochineal bugs - They live in dry hot places and can be eaten or used to make red dye

Crawfish - They spawn in swampy places within the cooper reeds

Crickets - They chirp and can climb any surface like all bugs in the mod

Crocodiles - They spawn in warmer climates in water, will kill most things they see moving. Their leather makes good bags and nice boots.

You can sometimes find stray fertile croc eggs in the waters where crocs are, take these home to raise your own croc.

Dragonflies - They spawn where you'd expect them to, in swampy places with reeds

Elephants - They can be found in warm climated areas near shrub or jungles, can be bred for meat but they hit like freight trains be careful

Frogs - They can be found in water, anywhere it's temperate to hot, a little derpy but I"m still working on a good amphibian ai 🀞

Garden Snails & Slugs - Snail shells can be ground into lime, snails and slugs can be cooked into escargot

Geckos - They spawn in caves and can traverse in there very well, cook them and eat them if you want

Glow worms - They can be found when breaking hanging glow worms, they can be put into pies

Grasshoppers - They chirp and will start to fly away from you if you get to close

Hamsters - They spawn around the edges of deserts, they don't give much in resources so best to let them be

Hippos - They spawn in warm waters and are very dangerous, best to leave them be

Honey Badgers - They spawn in warm climates, they aren't afraid to attack anything that bothers them

Hummingbirds - They will spawn any where mild or warm and chase each other and dragonflies around, they'll stop at flowers to drink

Jellyfish - They spawn in those deep lakes you find every now and then, they glow in the dark and are edible raw or cooked

Kiwi birds - They are found in very warm climates, they can be fed grains from a small trough to encourage egg laying but cannot be bred, yet..

Komodo Dragons - They spawn in very hot climates, their hide can be used to make an upgraded leather armor set

Mosquitoes - They spawn near swampy terrain in small swarms, annoying but not deadly, run away to escape their constant humming

Moths - They're like butterflies except they appear at night

Pumas - They can be found almost everywhere but prefer mountainous places

Roly Polies - They can be found in caves and will curl up if you scare them

Salamanders - They can be found in forests ( 4 of them can, 1 is in caves ) and will climb anything to get away from you

Sea snails - They can be found in any open water, they have made homes out of all those shells laying around

Sparrows - They can be found anywhere temperate and will sing and fly around, you know, like birds do

Squirrels - Squirrels live in forested places and can climb trees fast to get away from you ( I know they can be derpy lol )

Starfish - All those starfish laying around could actually be a living one now

Tigers - They spawn in warmer climated jungles, very deadly, very fast, I'd probably just avoid them if I were you.. πŸ˜‰ , will spawn in families so if you see a cub run, run fast and far..

Toads - They can be found anywhere except snowy places, even deep in caves. They chirp and hunt, kill and eat all bugs, I wouldn't eat one if I were you.. four variants to be found

Tortoises - They can be found in warm places within bushy areas, they drop turtle meat and adults drop shells which can be used to make a nice early shield. Tortoises lay their eggs in dirt mounds of mud and grass, break these open to get some tortoise eggs and maybe a few live babies. These babies will be infatuated with you and follow you around, albeit very slowly. Feed them cabbage from a large trough to get them to bury egg mounds, although they wont want to do it very often so you'll have to wait a few days maybe even a week

Chickens - chickens will dart after a cricket or grasshopper when they see one to try to eat it

Cooking - Almost all of these animals provide some form of nutrients, I wanted the game world to feel real and immersive. Most of them give something to be cooked or even an ingredient usable in pies or even in every meal available. Try glazing some cooked crickets in honey or mixing several bugs and meats together in a stew, there's tons more to eat.

Thank you for trying out my mod, I've put a lot of hard work into it and plan to keep going for as long as I can. Modding Vintage Story has given me great enjoyment and I hope others can find fun in modding like I have so my mod is code free simply so newcomers can take a look inside and get an idea of how to do or make the things I have made. My config file is code but I'd be happy to show how it was done if asked.

The config file gives you the ability to disable any creature and also set any chunk & runtime spawn per creature

Add-ons for this mod are:

Pack Animals - https://mods.vintagestory.at/show/mod/2706

 

 

Acknowledgments

Thank you to these people:

ЛСдяная Боня for the amazing dragonfly textures

YourCreator for Russian translation

macoto_hino for Japanese translation

RogueRaiden for lowering the chirping sounds for me πŸ˜…

Taska for the awesome Config file code

jakecool19 for the seasnails and starfish models

Version For Game version Downloads Release date Changelog Download
v1.2.0 3926 Mar 20th at 8:22 PM Show CreaturesandCritters1.2.0.zip
v1.1.9 676 Mar 13th at 2:23 AM Show CreaturesandCritters1.1.9.zip
v1.1.8 461 Mar 7th at 3:56 AM Show CreaturesandCritters1.1.8.zip
v1.1.7 257 Mar 1st at 3:43 AM Show CreaturesandCritters1.1.7.zip
v1.1.6 285 Feb 27th at 1:26 AM Show CreaturesandCritters1.1.6.zip
v1.1.5 282 Feb 24th at 11:20 PM Show CreaturesandCritters1.1.5.zip
v1.1.4 240 Feb 23rd at 4:21 AM Show CreaturesandCritters1.1.4.zip
v1.1.3 360 Feb 21st at 5:57 AM Show CreaturesandCritters1.1.3.zip
v1.1.2 296 Feb 19th at 6:08 AM Show CreaturesandCritters1.1.2.zip
v1.1.1 358 Feb 17th at 5:45 PM Show CreaturesandCritters1.1.1.zip
v1.1.0 218 Feb 16th at 5:35 AM Show CreaturesandCritters1.1.0.zip
v1.0.9 161 Feb 14th at 9:37 PM Show CreaturesandCritters1.0.9.zip
v1.0.8 164 Feb 13th at 4:06 PM Show CreaturesandCritters1.0.8.zip
v1.0.7 185 Feb 11th at 12:08 AM Show CreaturesandCritters1.0.7.zip
v1.0.6 250 Feb 8th at 3:09 AM Show CreaturesandCritters1.0.6.zip
v1.0.5 150 Feb 7th at 3:56 AM Show CreaturesandCritters1.0.5.zip
v1.0.4 128 Feb 6th at 6:14 AM Show Dragonflies1.0.4.zip
v1.0.3 187 Feb 4th at 11:19 PM Show Dragonflies1.0.3.zip
v1.0.2 129 Feb 4th at 4:39 AM Show Dragonflies.zip
v1.0.1 176 Feb 3rd at 5:10 AM Show Dragonflies.zip
v1.0.0 Feb 3rd at 3:26 AM Show

157 Comments (oldest first | newest first)

YourCreator, Jun 12th at 9:42 AM
Besnikdrown, Jun 10th at 6:33 AM

how do I access the config file and gain the ability to remove the squirrels or change spawn rates?

 

Artor, Jun 1st at 6:07 AM

Will we ever be able to ride some of these animals?

OpPointBaker, May 27th at 5:21 AM

Absolutely Loving the mod. 

Though, are Elephants supposed to congregate in herds of 60+ animals? Because it is seriously tanking my frame rate. Even just kulling them with /entity removebytype elephant-* didn't help because more would immediatly spawn in. T-T I'm going to have to disable them.

Kara, May 4th at 8:58 AM

ok, the Toads sound clip was like 100% taken from a TV show, or something, at the VERY end of the toad sound clip, you can hear a "impossible" 

AlphaRay, Apr 30th at 9:31 AM
I like your mod much - The game world doesn't seem so dead...Something is moving everywhere   :)

But here are some issues i noticed:

- Creatures like to "hang" and keep trying to keep running until you remove the obstacle (or kill them).
- Squirrels and hedgehogs loves to respawn within my animal enclosures. Only these.

-  Mosquitoes (i think this annoying alien sound with some buzzing are mosquitoes) seems to be WAAAAY TOO LOUD!  You need to reduce the sound by factor of 10...20.

-  Hippos are extrem loud too!

-  Crocodiles babies are also very loud and the sounds are too often.
Maybe because they also like to get stuck in obstacles and I was close by.

 

 

PeterSanderson, Apr 28th at 8:36 PM

Nuk_17 - if you use Primitive Survival, a row of snares, baited or otherwise, along the fenceline, will get most of the squirrels, as well as just about anything else. Resetting them can be a bit of a pain, but effective so far and extra meat, skin and bones.

Minni6in

Speaking of extra meat, the baby squirrels seem to be giving similar drops to the adults. Is that intended or have I just been stupid lucky?

YourCreator, Apr 26th at 9:10 PM

Pls add spiders (desert, wooden and home)
Imagine - home terrariums with spiders, frogs and geckos 😍

Praal, Apr 24th at 4:56 AM

How do you tame these?  The alpacas don't seem to follow for grass, carrots or flax seeds.  The male chased me when poked, but the females only run away

Minni6in, Apr 12th at 6:55 PM

All my modding is on hiatus for a little while, dealing with some irl things that will be taking all my time, not gone forever but ya just thought I'd let everybody know why the development stopped suddenly

Theisgood, Apr 10th at 3:28 AM

https://pastebin.com/gK8j9kyA

 

pastebin.com/jVAeCfuU

 

Here is a log of some errors I get the client-main log.

RogueRaiden, Apr 5th at 2:59 PM

Looks like the meal patches need the "-" after the "validStacks" value, instead of numbers. Like MoreCrops has.

Lisabet, Apr 5th at 11:34 AM

captured kiwi birds twice, brought them home and they despawned or somehow escaped (first time the pen was a 1 high fence, second time it was 2 high in case they jumped somehow) is there any way to keep them from despawning?

Amigurumi, Mar 28th at 3:17 PM

Not 100% sure if this is the cause, but our cows are no longer able to eat from troughs. All the applicable creatures from here and the pigs and sheep still can, but since we updated to 1.2.0 the cows cannot and are not listed on the trough description image

 

Nuk_17, Mar 27th at 12:38 AM

squirrels will climb over fencing to get to crops, which is unsurprisingly extremely irritating with no way to scare them off 

pokeofproz, Mar 24th at 6:18 PM

new animals are not spawning in my world like elephants, camels, crocs, hippos, tigers, crosswary,tortoises,salamanders, honey bagders, jellyfish etc. i also have 2 animals mods, lichen and midieval expansion so i dont know if they are interfering with this mod. i have about like 20-30 mods. so i dont know what is causing the issue.

macoto_hino, Mar 23rd at 11:10 AM

Yes, that's right.We can't handle it until the other mods.

But if a water update comes to vanilla and adds a breathing element, the same animals will likely suffocate on their own.

The crocodile's small attack range was intentional. Understood.I look forward to future updates.πŸ˜†

Minni6in, Mar 23rd at 10:53 AM

@ macoto_hino   crocs attack range is pretty low, I want them to stay in the water for reasons, not sure what to do about gas mod, never planned for something like that lol

macoto_hino, Mar 23rd at 5:09 AM

It is an environmental issue here, but when we introduce Asphyxia (Gas API), animals are often suffocating to death by sticking their heads in trees.
Elephants in particular often die on their own because of their large bodies.

And I think the black dolphins should attack more other animals that come to the water's edge.
I felt odd about the crocodiles not attacking at all even though there are herbivores nearby, so I'm reporting it anyway.πŸ˜†

macoto_hino, Mar 21st at 5:49 AM

Translated Creatures and Critters 1.2.0.😁

CreaturesandCritters1.2.0 - ja.json

Minni6in, Mar 20th at 4:07 PM

1.2.0 should be good to release at some point today

Minni6in, Mar 20th at 2:27 AM

got honey badgers in the works, fearless little monsters

Minni6in, Mar 18th at 3:26 PM

the config file is all ready for 1.2.0, gonna see what else I want to do before release

Rufkut, Mar 18th at 2:42 AM

Idea for mini bosses from Red Dead Redemption

 

How about legendary animals that have limited spawn conditions and you have to find those exact conditions to find them

 

Cave bear or extra large brown bear with lots scar marks

 

Sabre Tooth Tiger 

 

Irish Elk or Woolly Rhino

 

Woolly Mammoth in very cold tiaga forest

 

Terror bird in savanna

Sindanarmo, Mar 17th at 8:46 PM

Now I understand why I didn't found them - it was too warm :D Will search more then, thank you for info :)

Minni6in, Mar 17th at 8:07 PM

@ Sindanarmo   it needs to be -28 to -60 to find them, they're pretty rare but they spawn in groups of 1 male, 3 females and 3 calfs

Sindanarmo, Mar 17th at 4:54 PM

Hello, how far north I need to be to meet a caribou? Because I'm wandering second ingame day in coordinates -37000 ish (so pretty far north) on an edge of a very big forest and didn't seen any so far xD

Minni6in, Mar 16th at 5:02 PM

the next update is just going to be an optimization update, might add something new too but I want to add control for spawn rates to the config file for ease of control mostly. I'm also gonna add some more animations to some of the animals to bring even more life to the game

Minni6in, Mar 13th at 11:23 PM

@ macoto_hino   ya I've been thinking about making some more stuff to craft and wear, maybe have tigers drop fangs for necklaces n such, can even make it for each predator

macoto_hino, Mar 13th at 4:20 PM

Translated Creatures and Critters 1.1.9.😬

Animal bones, skins, horns, and leather will eventually be left over, so it would be nice to see some recipes added that can be used for something else.

CreaturesandCritters1.1.9 - ja.json

Minni6in, Mar 13th at 2:27 AM

K I'll be starting the Pack Animals update tonight, enjoy the new milkable animals 😁

Minni6in, Mar 12th at 9:21 PM

Camels and caribou shouldn't be long now, they are extreme hot and cold animals meant for an immersive feeling when playing extreme hot or cold games. Both milkable and they both provide more fat then other animals

I'll start work on the pack animals update right after this is released

Minni6in, Mar 9th at 2:43 AM

camels and caribou are next, they will also get Pack Animal variants

macoto_hino, Mar 7th at 7:51 AM

Translated Creatures and Critters 1.1.8.πŸ˜‰

CreaturesandCritters1.1.8 - ja.json

Minni6in, Mar 7th at 3:56 AM

k that was a hiccup, 1.1.8 is released

Minni6in, Mar 6th at 3:17 PM

the add-on is all working so Im gonna polish over everything for 1.1.8 and release them both today

Minni6in, Mar 5th at 10:38 PM

also I'm creating an add-on mod that requires Pet AI which makes certain animals into pack animals, right now it'll just be alpacas but I'll add more, like camels when I create those and elk for those arctic playthroughs

Minni6in, Mar 5th at 8:32 PM

shouldn't be too much longer on 1.1.8, got a lot of stuff to comb over then we're all good

Minni6in, Mar 5th at 3:22 AM

cassowaries are almost ready aswell

Minni6in, Mar 4th at 1:03 PM

got salamanders and moths coming so far, oh and alpaca color variations, I'm doing a few more things then I'll release 1.1.8

Ryker, Mar 2nd at 11:30 PM

Nice to hear!

And huh... I do hope Wildcraft* (forgot about the name change lol) isn't the culprit, I did use some of it's vegetables in my crafting...

Minni6in, Mar 2nd at 11:16 PM

Hotfix released

@ Ryker moose is on my list, just tested crawfish in soup and it's working, you must have a conflict somewhere, it goes in the crock just fine too I just made crawfish carrot soup and put it in a crock no problems

Ryker, Mar 2nd at 11:14 PM

Two ideas: Moose for colder northern climates?

 

And for Crawfish, I tried adding some to soup, but it didn't seem to work? Also couldn't put the meal I made using them instead into a Crock, no clue if that's not supposed to be possible or not.

Minni6in, Mar 2nd at 5:02 PM

gonna push a small hotfix today correcting some stuff, like the annoying alpacas lol πŸ˜…

@ macoto_hino I'll put that in the hotfix

macoto_hino, Mar 2nd at 3:27 PM

Translated Creatures and Critters 1.1.7.😬

CreaturesandCritters1.1.7 - ja.json

Minni6in, Mar 2nd at 8:38 AM

@ Shion I don't have foals in my mod, I'll lessen the amount of times alpacas make sounds

Shion, Mar 2nd at 8:29 AM

Dead foal doesn't seem to have a death animation/state. It just stands there as usual and can be harvested for stuff.

Alpacas are still annoying too.

1618, Mar 2nd at 4:47 AM

Really enjoying this mod. Makes the game come alive. Thanks.

hussar, Mar 1st at 5:22 AM

@OpPointBaker, thanks, I didn't realize it!

Minni6in, thanks!

Minni6in, Mar 1st at 4:30 AM

not sure whats next, More Crops needs some love so I'm gonna get that done before thinking bout the next animals, I do wanna add some more insects for caves and maybe salamanders for forests

Minni6in, Feb 28th at 6:08 AM

got puma coming next too, so komodos, hippos and pumas

Minni6in, Feb 27th at 7:01 PM

@ Sindanarmo  sure I'll put it on my list

Sindanarmo, Feb 27th at 6:08 PM

Maybe you could also add lynx? ^.^

Minni6in, Feb 27th at 5:55 PM

@ Amigurumi pumas will be in soon, I was thinking bout doing a moose too, we'll see

Minni6in, Feb 27th at 5:53 PM

@ OpPointBaker I will look into that it sounds intriguing

Minni6in, Feb 27th at 5:45 PM

I forgot to quiet the sounds, will be in the next update, also I didnt mean to disable red dye and that will be fixed too, if you need red dye fixed now put this in CC's assets\game\recipes\barrel\dye red.json

edit : this will be a patch in the next update not a file

OpPointBaker, Feb 27th at 12:25 PM

hussar Pet AI adds that kind of functionallity. Its supposed to be open enough to allow 3rd parties to add funtionality to any animal. I've been considering making foxes tameable but haven't put the effort into figuring it out yet. If you wanted to, look at both Pet AI and the companion mod Wolf Taming. There is equipment added in Wolf Taming that allows you to use tamed wolves as pack animals. 

Shion, Feb 27th at 10:27 AM

Alpacas are very loud for some weird reason..

Amigurumi, Feb 27th at 9:57 AM

For cold climates, I'd love to see things like moose, badgers, magpies, crows, and mountain lions.

Minni6in, Feb 27th at 8:55 AM

next up is hippos and komodo dragons, I'll do some cold climate things next I promise πŸ˜…

Minni6in, Feb 27th at 8:54 AM

@ hussar that would require some code which I don't want to add to the mod if I can help it but there is other modders who could do that to them with a seperate mod for sure

hussar, Feb 27th at 2:29 AM

I've been dreaming for a long time of pack animals--an animal that can be tamed to follow you and carry inventory.  Both alpacas and elephants would work.  If there's any way to add inventory slots to a mob, that would be incredible!

Minni6in, Feb 26th at 9:20 PM

next up is breedable elephants and breedable alpacas, the alpacas also give milk

macoto_hino, Feb 25th at 4:40 AM

Translated Creatures and Critters 1.1.5.

CreaturesandCritters1.1.5 - ja.json

Minni6in, Feb 24th at 6:19 PM

update is comin in a few hours, just fine checking all the new stuff and making sure I applied my changes to the current things, I'll tweak crawfish to spawn even more, edit : I had crawfish spawning at night thats probably why nobody was seeing them, that'll be changed for 1.1.5

Sindanarmo, Feb 24th at 5:26 PM

Sparrows definitely better now - see and hear them from time to time :) Still didn't see any crawfish tho xD

Minni6in, Feb 23rd at 10:27 AM

up next is crocodiles for sure, it's almost ready actually. Gonna do a few more things like fixing the frogs sitting while in water

macoto_hino, Feb 23rd at 4:52 AM

Translated Creatures and Critters 1.1.4.

CreaturesandCritters1.1.4 - ja.json

Minni6in, Feb 23rd at 1:32 AM

The next update will have spawns optimized, I've compiled info and am going over them all very thoroughly atm

Sindanarmo, Feb 22nd at 8:29 AM

Also wanted to update crawfish topic - still din't see any, generated new world with spawn in temperate climate and still nope. The same with sparrows :/

Minni6in, Feb 22nd at 4:33 AM

@ macoto_hino   okay it will be in tomorrow when I update to 1.1.4 no prob πŸ˜‰

macoto_hino, Feb 22nd at 4:11 AM

Translated Creatures and Critters 1.1.3

This is the corrected version, as it was not properly translated into Japanese due to a missing [,].🀣

CreaturesandCritters1.1.3 - ja.json

Minni6in, Feb 22nd at 3:43 AM

coming soon, hamsters, geckos and wild breeding tigers and some more stuff too 😁

Minni6in, Feb 21st at 10:54 PM

@ YourCreator thanks, will be in next update

@ macoto_hino thanks, same

macoto_hino, Feb 21st at 3:24 PM

Translated Creatures and Critters 1.1.3

CreaturesandCritters1.1.3 - ja.json

YourCreator, Feb 21st at 12:45 PM
Sindanarmo, Feb 21st at 7:16 AM

Tigers!!! Now I must go on this warmer places trip :D Don't think that there is any other so engaging mod for me - can't wait what you will come with next ^.^

Minni6in, Feb 21st at 6:04 AM

@ Amigurumi thank you 😁

macoto_hino, Feb 21st at 4:19 AM

Translated Creatures and Critters 1.1.2.

CreaturesandCritters1.1.2 - ja.json

Amigurumi, Feb 20th at 7:15 PM

This mod is fantastic

YourCreator, Feb 20th at 5:28 AM

@Minni6in thank you 

Minni6in, Feb 19th at 11:59 PM

frogs are ready, still got a nice addition on the way before release though 😬

Minni6in, Feb 19th at 10:38 PM

@ YourCreator sure I can do that from now on no problem 😁

YourCreator, Feb 19th at 5:17 PM

Please add new language strings one by one in end of file, cause i need to sort before work (and other translators too)

Minni6in, Feb 19th at 6:47 AM

I updated the config.dll but forgot to put the new patch that it goes with so roly polies, sparrows and toads cannot be disabled until 1.1.3 comes out, if you really need to disable one or all of them put this file in assets/game/patches to remedy it disableentities.json

Minni6in, Feb 19th at 4:40 AM

just scanning over the new things, got sparrows, toads and roly polies coming, making more of the creatures attack or hunt one another, making them actually eat what they kill ( no more free dead bugs laying around sorry πŸ˜…)

Minni6in, Feb 18th at 1:49 AM

got sparrows ready and waiting, and roly polies are almost done, gonna rack up a few more before the next update

Minni6in, Feb 17th at 6:31 PM

my tortoise shield has off center texturing.. crap lol, will be fixed next update or sooner we'll see

Minni6in, Feb 17th at 6:08 PM

Tortoises are released, I'm doing sparrows real quick then back on track

Minni6in, Feb 17th at 9:48 AM

Tortoises are coming along great, shouldn't be long now

Minni6in, Feb 17th at 9:48 AM

@ YourCreator thanks for another translation, I'll be releasing the next update soon, the new thing you wont have will be tortoise stuff

@ iotid thank you, I could try to come up with an item that gives you the creative menu versions of smaller things like a net or something so it's like you've caught it and can just release the animal where you want by placing it, poison dart frogs will be coming soon enough

@ Broken thanks, the squirrels can be a bit derpy, chase one into a cave and you'll see lol I'll jot those ideas down on my maybe list

Broken, Feb 16th at 6:19 PM

Just ran across the Squirrels that you added in. Brilliant. I really like the detail you have with them as well as all the other critters. Keep up the good work. was thinking, maybe make something where you could repel or trap the crickets/grasshoppers? Maybe carrion beetles to help the decay rate of animal corpses (if you want to kill to get the annoying or aggressive critter away but dont want to skin). That would help clean up random corpses done by mob hunting or them hunting a little faster, since they would advance decomp. Maybe something to enhance the gardening experience? 

iotid, Feb 16th at 6:17 PM

Absolutely loving this so far.  Also second the suggestion for a few more birds for livening up trees and forests.  Spotting hummingbirds and the new snails/shellfish around just makes me happy.  I'd love to be able to pick up small creatures without killing them somehow, for relocation and collection.  While some could theoretically be added to Gerste's cages config, support built into this mod for live capture - like a net? - would be fun.  Aquariums, terrariums, and bird cages would be wonderful for display and decoration, or making room dividers to show things off.  I've already been thinking about designing enclosed water spaces in glass for making makeshift aquariums in hopes of getting snails to spawn in there.  (Or even just being able to catch crickets and grasshoppers live to throw them into the chicken pen to pretend like it's enrichment would be amusing!)

Fish that spawn in with deep enough water/enough surrounding water blocks would be another lovely thing to see, though the dragonflies, shells and crawfish already are doing a great job of livening up ponds and lakes.  Teeny frogs for lily pads, toads and quail for fields, and tree frogs for jungles as well, maybe?

YourCreator, Feb 16th at 10:33 AM

what about nightingales and cuckoos, woodpeckers and doves? Prescribe behavior so that they occupy high places and make sounds from there. Later you can close up the nests
Also squirrels take and flees to near  high places or trees.

current work is amazing!

YourCreator, Feb 16th at 9:00 AM
YourCreator, Feb 16th at 7:38 AM

waiting for spiders and - QUACK QUACK - ducks. 
will be gooses?
GIANT ENEMY SPIDERS AND CRABS

Minni6in, Feb 16th at 5:50 AM

@ Verlia thanks, I hope they bring more life to your game πŸ˜„

Verlia, Feb 16th at 5:38 AM

Eeeee these are so cute! <3 I love so much! 

Minni6in, Feb 16th at 4:13 AM

just scanning over what I've created today and I'll release 1.1.0, squirrels are ready to go 😁 next up is turtles, tortoises, bats, moths and armadillidiidae (roly polies, pill bugs, potato bugs)

Minni6in, Feb 15th at 1:49 PM

@ Sindanarmo thanks, crawfish spawn in temperate climates but do let me know if you can't find any later, I might need to tweak that

Sindanarmo, Feb 15th at 7:06 AM

Love your mod, use it with lichen's, wildcraft and horses and it all combined makes game so full of life, it's brilliant πŸ‘ Only animal I didn't see so far is a crawfish, but hope so this will change eventualy :P

Minni6in, Feb 15th at 2:23 AM

I've made a config to disable each creature when version 1.1.0 comes, right now it just holds crickets and grasshoppers for people who don't wanna be bothered by chirping.  I guess I could add em all on there so servers have more control over them.

Minni6in, Feb 14th at 11:52 PM

@ Broken that's perfect, thanks for the next animal idea 😁

Broken, Feb 14th at 10:43 PM

I would recommend Squirrels if possible. It would actually tie in with Primitive Survival by SpearAndFang. They have tree hollows that will have seeds and stuff in it (sometimes snakes). So adding a squirrel would be nice.

Minni6in, Feb 14th at 9:48 PM

doing some form of mammal next, mod needs one, not sure what to do yet though, oh and I guess I'll get crackin on that config so I can add the creepier bugs, spiders n such

Minni6in, Feb 14th at 8:07 AM

also in the next update, "mealable" crickets, grasshoppers, seasnails and snails

Minni6in, Feb 14th at 8:07 AM

@ PopesofHazard you're welcome πŸ˜ƒ

PopesofHazard, Feb 14th at 12:24 AM

Minni6in Thank you! slugs were what i wanted more anyway, so hats off! this has become one of my favourite mods!

Minni6in, Feb 13th at 10:30 PM

next up is water snails, hermit crabs (maybe, maybe not) and slugs

Minni6in, Feb 13th at 10:29 PM

@ 1618 thank you it's always nice to hear your hard work is paying off 😊

1618, Feb 13th at 7:07 PM

This is coming along splendidly.

For similar ideas and inspiration, check out "CoB Server Exclusives." They have some fantastic animals. I use it along side this one.

Minni6in, Feb 13th at 4:58 PM

woops forgot something, will fix and update now, I had forgot to add the recipe to acquire the crawfish meat, knife in the grid with dead crawfish, added and uploaded, sorry πŸ˜“

Minni6in, Feb 13th at 4:23 PM

@ PopesofHazard I wasn't gonna do snails as Verlia has told she has made a mod with snails and toads, but I could do slugs sure

Minni6in, Feb 13th at 12:27 AM

@ Mamessu I'll look into making a config for disabling each creature, might take me a bit as I have no clue how to make a config yet. I have no idea how this mod and that other one behave together, if you find out and there's an issue post it here please and I'll see what I can do

Maimessu, Feb 12th at 11:22 PM

Is there a config we can use to turn various options on/off? As an arachniphobe I'd like to limit spiders if they are added. Additionally, how does this interact with the branch cutters from the Nessicaries mod, which allows you to break glow-worm blocks and place them elsewhere?

I'd love to be able to turn the glow-worm portion of your mod off, as well, if the two mods are incompatible.

Thanks for your hard work!

Minni6in, Feb 12th at 9:33 PM

I could do spiders sure

YourCreator, Feb 12th at 4:59 PM

mby add spiders with moves like cricket's and spawn web?

PopesofHazard, Feb 12th at 9:54 AM

would slugs and snails be a possibility? absolutely loving the mod so far and eagerly await each new edition(the crawfish are looking awesome!) πŸ˜…

Lisabet, Feb 12th at 2:48 AM

thank you, hummingbirds are amazing creatures that seem to be somewhat misunderstood lol; I lived in northeast kansas most of the time I lived in the state and while it got extremely hot in summer and extremely cold in winter, I personally would not consider it subtropical :P 

ZoraFay, Feb 12th at 2:38 AM

Kansas native and I can confirm that we have hummingbirds.  The portion of Kansas I live in is considered humid subtropical.  But, I've also lived in the portion of Kansas that is a humid continental climate. Though the majority of the 300+ species of hummingbirds are usually found in the tropics, you can find them anywhere in North and South America, including Alaska.

Minni6in, Feb 12th at 2:27 AM

@Lisabet I set them to be in temperate climates

Lisabet, Feb 12th at 2:07 AM

actually hummingbirds aren't only tropical; I had hummingbird feeders both in washington state and kansas state in the past and got hummingbirds all the time (well not winter, but they did stick around from mid spring to mid fall) both places; now I live in hawaii which is much closer to tropical and I haven't seen any lol

she's kinda hard to see, but this is one of my washington hummingbirds

image

Minni6in, Feb 11th at 6:45 PM

@ YourCreator k added and updated 😁, thanks again

YourCreator, Feb 11th at 9:40 AM
Minni6in, Feb 11th at 6:41 AM

I'll update the mod page with the new 1.0.7 pics and info tomorrow

Minni6in, Feb 11th at 12:53 AM

next up is crawfish 😁

Minni6in, Feb 11th at 12:32 AM

@ YourCreator, they'll be some stuff missing from your translation in 1.0.7 but if you want to do another one up with the new stuff I'll push a quick hotfix for it

YourCreator, Feb 10th at 9:58 PM
Minni6in, Feb 10th at 7:36 PM

just polishing up and making sure I didn't miss anything and I'll post 1.0.7, will be today for sure 😁

Minni6in, Feb 9th at 11:02 PM

@ 1618  Im doing crawfish after I get this next update out but I'll do sparrows after that sure

1618, Feb 9th at 10:01 PM

Im enjoying the evolution. Wanted to reiterate how much id like to see Birds added, even if not interactable. They are the most common animals in real life, and enjoyable to have around. Things like eagles, sparrows, robins, etc... just flying above the trees, and ducks swimming in ponds.

Minni6in, Feb 9th at 4:21 PM

@ CaveSalamander I live where winter lasts 6 months a year and we have hummingbirds in the summer

CaveSalamander, Feb 9th at 3:46 PM

Could there be a config to disable each critter individually? I run with dragonflies already in and I'd love to add grasshoppers too, but I don't feel like hummingbirds fit into non-tropical environments.

Minni6in, Feb 9th at 5:12 AM

up next, kiwi birds you can feed for eggs but they don't use hen boxes so you can't breed them, insect wall crawling and cooked versions of insects. Inch worm put on shelf til I'm better at animating cause I want them to be perfect

Minni6in, Feb 8th at 6:21 PM

@ YourCreator no harm no foul πŸ˜„

YourCreator, Feb 8th at 6:07 PM

I'm not judging, I'm just suggesting. I understand that at the beginning of the work. Looks great at this stage.

Minni6in, Feb 8th at 4:15 PM

mod page under construction, dont judge it yet πŸ˜…

Minni6in, Feb 8th at 3:13 PM

@ YourCreator ya the grasshoppers need a bit of tweaking, they work and look alright for where they're at so I released what I had, they'll be fixed as I go on no worries. I'll look into making the OGG files quieter if it's possible sure. I can for sure try to add a wall climbing ability to both crickets and grasshoppers

YourCreator, Feb 8th at 8:31 AM

Please turn down the sounds until Tyron adds a separate slider for creatures. Some players complain about loud noises

YourCreator, Feb 8th at 8:18 AM

Grasshoppers make pause before next jump and jumps longer and higher, pls fix. Sounds are nice!
Add cicadas pls)

Pls add crickets walking on walls

Minni6in, Feb 8th at 1:24 AM

@ YourCreator thanks 😊

@ Rayle thanks 😊 I aim to please 😬

Rayle, Feb 7th at 11:02 PM

Man, you're awesome! Not only do your little creatures add more life to the world, but you listen to fan suggestions and implement them 😁

YourCreator, Feb 7th at 8:25 PM

Nice crickets, 5 stars

Minni6in, Feb 7th at 5:59 AM

coming next update... chickens ( and roosters/chicks) will chase crickets when they see one, I'll tag other reasonable bugs to this as they are created. I've already got this completed and in the mod but I wanna add grasshoppers before release

Minni6in, Feb 6th at 10:00 PM

@Verlia oh okay I can still make frogs then 😁

Verlia, Feb 6th at 8:08 PM

Hey there can always be more variety! I've only added a little toad, there are many types of froggies and toads! I'm quite excited to see little eratic chickens, lol. πŸ˜‚

Minni6in, Feb 6th at 6:54 PM

@Verlia that sounds awesome, I need to make chickens go after them at some point. I was going to make frogs and toads but if you've done that then I won't πŸ˜ƒ

Verlia, Feb 6th at 5:06 PM

Quite excited seeing all the little critters! I've toads and snails in my mod, I'll be making my toad compatiable to eating the little critters in this one so it'll be quite natural! 

Minni6in, Feb 6th at 7:36 AM

the glowworm pie texture was messed up, fixed now just re-download 1.0.4 and you're good to go, sorry to the 6 peeps that dl'd it πŸ˜“

Minni6in, Feb 6th at 6:56 AM

next up is crickets and grasshoppers

Minni6in, Feb 6th at 6:32 AM

mod will be renamed to Creatures & Critters soon, not sure when though

Minni6in, Feb 6th at 5:27 AM

@Verlia πŸ˜†

Verlia, Feb 5th at 3:46 PM

My gosh this so cute!

Glowworm pie, hmm, suspicious but.. must have a nibble..! πŸ˜„

YourCreator, Feb 4th at 8:11 AM

pls add grasshoppers

YourCreator, Feb 3rd at 1:15 PM

add swamp sounds from morrowind 

Minni6in, Feb 3rd at 5:10 AM

get the new one, I made a typo in the lang file and it does weird stuff to the game, fixed now

Minni6in, Feb 3rd at 4:19 AM

I'll add more variety as time goes on, gonna see if I can add some sound to them if it's not too annoying lol ( and an option to silence them too )

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