Mods / Wilderlands Forests

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Author: Thalius
Side: Server
Created: Jan 21st at 6:00 PM
Last modified: Jan 21st at 6:01 PM
Downloads: 1660
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Wilderlands Forests is a mod designed for the Wilderlands community that alters specific tree types to create some forests that are more open and spacious.

**This mod conflicts with early versions of Wilderlands Tweaks module. Always use most recent mod release versions.

**Other modules in the Wilderlands series: Wilderlands Tweaks, Wilderlands Rustbound, Wilderlands Ethology, Wilderlands Deposit ScarcityWilderlands Block Adjustments, Wilderlands Waymarkers, and Wilderlands Panning Overhaul

This mod does not alter all tree sizes. Certain tree sizes are intentionally modified to create some forests that are more open and diverse. You will still encounter some dense brush and closed in forests that are hard to navigate, but you will also encounter a lot more forests that are open and spacious.

It is not the goal of this mod to increase all tree and brush types. As such, there is no blanket tree-size multiplier with this mod.

This mod will therefore not alter any trees added by other mods.  For this reason, there is no real "compatibility" question with this mod's adjustments vs mods that add more trees.

I may address some tree sizes in other mods at some point, but no plans to do so at this time.

 

**If you have issues or content related questions or suggestions, please post them to the Wilderlands modules thread in Discord, here: Wilderlands Modules 

Or if you are interested in keeping up more closely with the Wilderlands, feel free to join our Discord community: The Wilderlands Discord

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0-dev.1 1660 Jan 21st at 6:01 PM Show Wilderlands Forests_1.0.0-dev.1.zip 1-click install

14 Comments (oldest first | newest first)

💬 Rogan519, Apr 16th at 9:11 PM

Love this mod. I can actually mostly run in the woods without fear of dropping in a massive pit that was completely covered in low hanging trees. The only thing I'm kinda on the fence about ( which I would put in the discord but the links arent working for me ) is this mod seems to make only maple trees a bit... funky. I know it is this mod because it is the only mod I have that touches trees. The maples frequently have just a weird shape, usually like a cross or a plus, or just an explosion of logs in random directions. I wouldn't mind this at all but the leaves on them are real sparse and looking at them it's hard to ignore. Not really sure why it would be doing this but other then that been loving it!

💬 Thalius , Mar 12th at 11:47 AM

RangeCreed Which trees? Because I've not seen much of that. Except on redwoods, which even vanilla redwoods have that going on to a degree.

💬 RangeCreed, Mar 12th at 6:29 AM

Thalius

What I mean is some of the larger trees the leave blocks are not directly next to the log they have a 1-2 block gap in some cases and just look like they are floating in the air attached to nothing,

💬 Thalius , Mar 11th at 5:09 AM

RangeCreed Floating leaves? I've added no new blocks of any kind with this mod. Any floating leaves that remain after a tree is cut would be a vanilla function not removing leaves as it should. Maybe those are a bit more frequent if you are cutting a lot of trees that are larger, but we've noticed no issues or any noticeable increased amount of floating leaves/branches when harvesting trees.

💬 RangeCreed, Mar 11th at 3:39 AM

Love the mod however for me personally there are too many floating leaves that are especially noticeable if its windy.

💬 Thalius , Feb 23rd at 9:55 PM

I'm not sure how that works, with growing trees. I altered only worldgen settings, but I'm not sure if those adjustements transfer over.

💬 DarkThoughts, Feb 23rd at 9:32 PM

Are planted trees having a chance to grow into those sizes / forms too, or only those created by worldgen?

💬 Thalius , Feb 20th at 1:03 AM

YOHarbinger Should not be any conflict. I've used this along side Terra Prety without issue. The only mods this one would confilct with are other mods that modify vanilla tree worldgen values.

💬 YOHarbinger, Feb 19th at 11:24 PM

Is this mod compatible with Terra Prety?

💬 Thalius , Jan 22nd at 12:54 PM

_epic_fish_ You are correct, and thanks for noticing! Server side only was supposed to be selected.

💬 _epic_fish_, Jan 22nd at 10:58 AM

Thalius Why is this mod marked as “client side”? It changes the world generation, which means that it works on the server side, not the client side.

💬 Thalius , Jan 22nd at 5:14 AM

LoneWolfAlpha42 I feel you!

Forests are pretty. We should be better able to enjoy exploring them.  Always having a face full of branches is just... meh.

I also enjoy running around in the woods for reals. Love the outdoors. Mature forests really are much more open than not, although there are climates and forest types that are nearly impossible to navigate due to dense, low branches and undergrowth in tropical areas. I tried to capture more of the open nature of mature forests without removing the possibility of the denser forests as well.

💬 LoneWolfAlpha42, Jan 22nd at 4:56 AM

Ooh! Very nice! Having so many forests where the wolves navigate so much better than me and chomp my booty as I'm crashing through the leaves sucks. Especially since I downloaded Ethology too.
It'll be nice to have some forests with room to fight or run.

💬 HoosierDaddy, Jan 21st at 8:20 PM

Very cool. Looking forward to trying this out!

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