Mods / Extra Chests

Category: #Storage
Author: Dauron
Side: Both
Created: Feb 18th at 2:51 PM
Last modified: Jul 7th at 1:59 PM
Downloads: 1429

Update 7-7-21: New version 1.4.0 compatible with VS 1.15 

This mod adds larger storage capacity chests to the game. The recipes are simply adding a plate of the metal tier to the previous tier chest in the player crafting grid. For example: the Copper Chest takes a Wooden Chest + Copper Plate. Bronze Chest takes Copper Chest + any bronze plate. Iron Chest takes any Bronze Chest + Iron Plate. Steel chest takes an Iron Chest + steel plate. I feel the recipes are fair enough. Every chest can be made into the "Labeled" version by adding a sign to it just like the wooden chest. Labeled chests can be upgraded to the next tier as well. These chests are based on the vanilla wooden chest so they behave and interact the same. They can be reinforced and are lockable.

Known Issues:

  1. These bigger inventories cause the GUI window for the storage to be taller and eventually have a scroll bar. If you have multiple of these chests open at once they will run off the top and bottom of the screen. In order to resolve this you can set your GUI size to 7 or lower and they will scale down and fit properly. If you don't want to use a smaller GUI scale you could set the windows to movable and arrange them to where they fit.


  • This mod is required for both client and server.
  • Language files for English, German, French, Spanish, Russian, and Portuguese are included. Thanks to those that have contributed!
  • There are 2 versions of the mod. One that is configured for Carry Capacity and one that is not. Default configuration for Carry Capacity version is hand carrying only.

Version For Game version Downloads Release date Changelog Download
v1.4.0-rc.2 594 Jul 7th at 1:59 PM Show
v1.4.0-rc.1 87 Jul 7th at 1:59 PM Show
v1.3.1-rc.2 545 Feb 28th at 12:05 AM Show
v1.3.1-rc.1 154 Feb 28th at 12:05 AM Show

1 Comments (oldest first | newest first)

Dauron, Feb 28th at 12:06 AM

From now on for versions of this mod: rc.1 will be the one without Carry Capacity and rc.2 will be the one with Carry Capacity config. Until I can figure something else out. I also may end up in the future only doing the Carry Capacity version or if Carry Capacity becomes integrated into Vanilla that will solve it as well.

This change will also make the 1.3.1 versions not compatible with previous 1.3.1 versions

delete edit