Mods / Lichen: Ancient Decor

Tags:
Decoration Building
Author:
Lich
Side:
Both
Created:
Feb 16th 2021 at 5:29 AM
Last modified:
May 30th at 2:55 PM
Downloads:
33931
Latest release (for Vintage Story 1.20.0-pre.0 - 1.22.3, potentially outdated):
Lichen-v1.6.4-VS1.22.2.zip  1-click install

❖ ❖ ❖

LICHEN: ANCIENT DECOR

A decoration mod with an ancient theme.

Updated for 1.22.x

Lichen is now a series: this mod focuses entirely on furniture and decor.
The animals have been retired in favour of basegame additions, and the tools have been placed in a seperate mod.

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▸ Features
  • Hide tent walls and roof pieces
  • Special door for tents
  • Reed mats
  • Floor pillows
  • Ornate chairs and tables
  • Shoji screens
  • Alternative wattle fence
▸ Changelog

v1.6.4

  • Updated for 1.22.x
  • Retired animal content: deer, gemsbok, and their related items.
  • Seperated the antler tools into their own mod.
  • Hopefully fixed the tents not insulating and forming rooms. They should do this now.
▸ Other Mods & Planned Features

Planned Updates:

  • VS Roofing Compat - For the tent roof & any future roof blocks.
  • Fabric Tents - The tent pieces, but made of fabric and a more medieval look.
  • Fabric Floor Pillows - Same deal with the fabric tents.
  • Re-Add the Antler Windchimes - They'll use the tines from the antler tools mod.
  • Bamboo Furniture - More furniture and decor made from bamboo
  • Rattan & Rattan Furniture - Harvesting and production of rattan to make rattan furniture, decor and building blocks.
  • Ancient Furniture - Various furniture and decor inspired by ancient surviving examples, ranging from prehistory to antiquity.

Other Lichen Mods:

▸ Compatibility & License

Compatibility

  • No known conflicts at this time. Please report any you find.

License

This mod is released under CC0. Use, modify, and redistribute any part of this mod with or without credit.

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Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.6.4 lichen
1.20.0-pre.0 - 1.22.3
3943 May 29th at 10:36 PM Lichen-v1.6.4-VS1.22.2.zip 1-click install

Hopefully fixed versioning issue for people

Updated for 1.22.2

Retired the animals, as they are replaced by better defaults.
Removed the primitive tools to be revamped into a future seperate mod.

Tent should hopefully insulate now.

Increased output amount from tent recipes.

1.6.3 lichen
1.22.0-pre.1 - 1.22.2
459 May 24th at 4:05 AM Release Retracted

Retraction Reason:

versioning is apparently messed up, use 1.6.4 instead

Changelog:

Updated for 1.22.2

Retired the animals, as they are replaced by better defaults.
Removed the primitive tools to be revamped into a future seperate mod.

Tent should hopefully insulate now.

Increased output amount from tent recipes.

1.6.2 lichen
1.17.0 - 1.17.10
8547 Jan 19th 2023 at 12:02 AM Lichen-v1.6.2-VS1.17.0.zip 1-click install
  • Fixed Tine, Antler & Horn Ground & Shelf storage positioning (Gemsbok horns are not shelf storable)
  • Overhauled flee and self defense behavior of Deer & Gemsbok -- will now more reliably defend themselves when cornered by players or predators, especially in water
  • Can now craft antler tine knives with a bone handle
1.6.1 lichen
1.17.0 - 1.17.10
9891 Jan 15th 2022 at 5:22 PM Lichen-v1.6.1-VS1.16.0.zip 1-click install

Added Shoji Screens (Testing and working just fine on 1.17)

1.6.0 lichen
1.16.0-rc.5 - 1.16.0-rc.8
2103 Jan 5th 2022 at 7:07 PM Lichen-v1.6-VS1.16.0.zip 1-click install
  • Added Gemsbok
  • White Tailed Deer breeding & domestication is now fixed (feed sheep food)
  • White Tailed Bucks now seek out and follow does around, rather than the other way around
  • Horns, Antlers & Tines are now ground placeable.
  • New craftable decor, Antler Wind Chimes. (currently do not make any sound, but animate with the wind!)
  • Craftable Head & Horn mounts for Gemsbok
1.5.2 lichen 715 Jan 1st 2022 at 9:20 PM Lichen-v1.5.1-VS1.16.0.zip 1-click install
  • Updated to VS version 1.16.0.
  • Updated the tent wind animation to the new wind system. Tent poles no longer wave in the wind!
1.5.1 lichen 636 Jul 19th 2021 at 7:46 PM Lichen-v1.5.1-1.14.10.zip 1-click install

All of the previous features from the recent release (bug fixes, new decor, etc), backported to VS 1.14.10.

1.5.0 lichen 2048 Jul 19th 2021 at 12:46 AM Lichen-v1.5.0.zip 1-click install

- Added Cresecent Chairs, a decorative stool made from planks in every vanilla wood type.
- Added Wicker Tables, a small decorative table made from reeds and planks in every vanilla wood type.
- Added Trophy Mounts for the White-Tailed Bucks, in Head and Antler versions.
- Fixed the UV map on the bottom of the deer's hooves.
- Fixed the Large Reed Mat being uncraftable. Reduced the amount needed for both large & small reed mats.

1.4.0 lichen 967 May 26th 2021 at 6:46 PM Lichen-v1.4.0.zip 1-click install
  • Added Decorative Reed Mats (Large / Small)
  • Added Hide Floor Pillows (dyeable!)
  • Added Antler Tines
  • Added Antler Pickaxes
  • Added Antler Knives
  • Added Antler Arrows
  • Changed basegame stone & flint to require pick level 1 to allow primitive stoneage quarrying
  • (If this change is undesired, delete "rock-picklvl.json" in the patches folder. The antler pickaxes will have no use.)
1.3.0 lichen 1553 Feb 25th 2021 at 1:53 PM Lichen-v1.3.0.zip 1-click install
  • Added Patchwork Tent Walls, Roofs, and Windows
  • Added Tent Door
  • Deer now need slightly less wooded area to spawn than wolves (they will spawn on forest outskirts)
  • Deer will now spawn in gravel forests
1.2.0 lichen 782 Feb 19th 2021 at 5:17 AM Lichen-v1.2.0.zip 1-click install

- Bucks now drop their antlers when you harvest them.
- Antlers can currently be placed on shelves and ground into bonemeal
- Bucks will now fight to the death far less frequently, eventually fleeing from battle or simply becoming bored
- Deer will now properly eat food from troughs, and as a result, can now properly reproduce
- Deer now spawn in the same biome conditions as wolves rather than sheep
- Fawns will now grow up properly (thanks @Evil Toaster !)
- Russian language translation (thanks @Evil Toaster !)

1.1.1 lichen 658 Feb 18th 2021 at 9:00 AM Lichen-v1.1.1.zip 1-click install

Fixed an issue with deer sounds not respecting distance (hopefully)

1.1.0 lichen 685 Feb 18th 2021 at 7:38 AM Lichen-v1.1.0.zip 1-click install

Added: White-Tailed Deer

1.0.0 lichen 751 Feb 16th 2021 at 5:30 AM Empty Lichen-v1.0.0.zip 1-click install

80 Comments (oldest first | newest first) (threaded | flat)

Hydromancerx, Jul 14th at 2:44 AM

There is a recipie conflict with the reed skirt in Dressed to Kill mod and the reed mat in this mod.

smt923, Jul 9th at 1:53 PM

also want to say it's awesome to see you're back! was going through my old mods to see how much work it'd be to bring everything up from 1.21,  saw the old lichen compat fork and figured no one would have kept it going - I was massively wrong! thank you

Targoth, Jun 20th at 5:54 PM

I'd like to second the request to address the tent door gap with the tent walls. It's so close to looking like a real tent, but the gap kind of kills it a little, haha

DoctorLife, Jun 5th at 9:01 PM

Is there anything that can be done about the gap between the tent walls and the door? I built myself a neat little tent to use with the tentbags mod, but that little gap really breaks the immersion for me.

DoctorLife, Jun 6th at 9:00 PM
@Lich: use the custom door included? :3c i made it specifically for this reason

I am using the "Tent door" from your pack, but there is still large gap between the wall and the door frame. Maybe I'm doing something wrong?

Lich , Jun 8th at 2:02 AM
@DoctorLife: It's even visible in your screenshot above

oh i see. the gap was originally far worse before i made that door. perhaps i'll revisit it in the future

DoctorLife, Jun 8th at 2:21 AM
@Lich: oh i see. the gap was originally far worse before i made that door. perhaps i'll revisit it in the future

Awesome. And you are doing such great work. Love the mods overall <3

merryclefairy, May 30th at 6:47 PM

yOU'RE BACK? 🤕

Lich , May 30th at 11:54 PM
@merryclefairy: yOU'RE BACK? 🤕

yup :)

Lich , May 30th at 2:56 PM

i've updated the versioning to include 1.22.3 because nothing in the update would affect or change the functionality of this mod.

SkollDrachen, May 30th at 12:02 AM

thanks for the update. playing as kobolds the decor in this nicely fit. with the ground pillows tents and stuff

Pinkfeather, May 29th at 9:43 PM

A note for those trying to play on 1.22.0 , this does not work for afformentioned version as it internally lists 1.22.2 as a hard dependency and does not load on 1.22.0. if this is intended to be playable on 1.22.0 please fix 1.22.2 being a hard dependancy despite it saying it will work on 1.22 flat.

Lich , May 29th at 9:53 PM
@Pinkfeather: A note for those trying to play on 1.22.0 , this does not work for afformentioned version as it internally lists 1.22.2 as a hard dependency and does not load on 1.22.0. if this is intended to be playable on 1.22.0 please fix 1.22.2 being a hard dependanc

Is it not loading at All? It should still work even if there's a warning that it's for 1.22.2. I've been using other mods set for other versions just fine on different versions of vintage story.

Pinkfeather, May 29th at 11:10 PM
@Lich: huh, strange, i've never encountered that before. well hopefully it's fixed now

I just checked and it works now! i tried to attach an image of me with a tent but the website didnt like that :(

Lich , May 29th at 11:12 PM
@Pinkfeather: I just checked and it works now! i tried to attach an image of me with a tent but the website didnt like that :(

aw, well, happy to hear that fixed it!! thanks for letting me know

Rheara, May 25th at 10:48 PM

Whoa! Didn't expect to see this in my notifications! <3 I'll be looking forward to a simple hand quern in the tool mod.

IWillSoonReturn, May 25th at 2:41 AM

back from the brink holy Lichen is back

Mollycoddle, May 25th at 1:52 AM

Holy fuck yes! Can anyone check if it's still incompatible with Butchering?

Lich , May 25th at 3:37 AM
@Mollycoddle: Holy fuck yes! Can anyone check if it's still incompatible with Butchering?

i assume the butcher incompat was the animals that have since been removed

Lich , May 24th at 8:32 PM

Thank you all :3

Hopefully will be seeing more from me real soon

unHallowed, May 24th at 8:24 PM

Welcome back, Lich!!

MrFastZombie, May 24th at 7:10 PM

welcome back!

BraniyaKz, May 24th at 4:23 AM

Lich is back :)

Lich , May 24th at 4:09 AM

I have updated this mod. Thanks Tels for maintaining it in my absence. :)

Tels, Jun 29th 2024 at 10:35 AM

For anybody asking for an update: There is this mod here: Lichen Continued

AzuliBluespots, Mar 12th 2024 at 1:48 PM

I know we'll PROBABLY have an update eventually, since Lich has shown interest in that, but does it work as-is at all?

ShanaLarisar, Mar 10th 2024 at 4:13 AM

Love the mod, hope all is well in life!

 

p.s I miss you when are you bringing the milk home from the store updating? <3

adres4t, Mar 1st 2024 at 8:45 PM

@Lich We still hope you'll make it with the new version but also understand that there might be a life that you are carying forward more important to this.

Kyrthrix, Mar 1st 2024 at 3:07 AM

Hello! My friends and I really love this mod and are looking forward to an update to 1.19.x! 😄 🦌

BaconQueen, Feb 14th 2024 at 8:52 AM

Please update

ShrimFryRry, Jan 25th 2024 at 5:33 PM

Mod is cool, hope it gets updated for 1.19 :)

Gryfang, Dec 11th 2023 at 8:15 PM

with the website down is there anywhere to see the mod features?

Lich , Nov 7th 2023 at 5:22 PM

@Annastasija

no, just waiting for 1.19 to be close to release

 

 

Annastasija, Nov 7th 2023 at 4:08 AM

Is this mod dead?

Lich , Oct 29th 2023 at 7:34 PM

T_R_O_L_E

yes, I will be focusing on decoration. Like the chairs, tent, and tables. I want to add more, since there does not seem to be any other mods focusing on this :)

T_R_O_L_E, Oct 29th 2023 at 7:31 PM

Hello, Lich


I really liked your idea with an awning in fashion
I would like to comment a little, there are not enough blocks like the roof slab and in general the tent feels painfully dense without a thousand holes in it
Deer are nicely done and something similar will be added in 1.19
So now the fashion is moving to a purely decorative one?

Lich , Oct 27th 2023 at 3:46 AM

Hi all, I'll be working on updating this soon.

T_R_O_L_E --- yes my mod is definitely cuasing that conflict. Will be fixed when I update.

 

My plans of the update is removing the animals and shifting the focus towards stone age decorative blocks.

Why remove the animals? Because Tentharchitect is making significantly better animals, and in large quantity.

Check out their mods here.

More than happy to leave the animals to someone who knows what they're doing, lol. Their animal mods are stunning.

I will be patching my mod to support their mods going forward.

T_R_O_L_E, Oct 15th 2023 at 1:51 PM

Found a conflict with Nat's Survival Expanded mod
The ability to extract flint by hand and with the help of a paxel disappears. Only in the vanilla way

 

mcnostril, May 5th 2023 at 4:15 AM

Been using this on 1.18.1 and it mostly seems to work.

It throws a few errors in the logs about the antler arrows and the antler knives (which I can craft blades for but can't actually make), but everything else I've seen/crafted in many hours of play works as intended (I think bears might be ignoring deer?).

adres4t, Apr 21st 2023 at 3:29 PM

Hi, any info on new update?

 

Pamela, Mar 19th 2023 at 8:45 PM

Doesn't spawn in deer in pre-7.

Nebux, Mar 11th 2023 at 7:52 AM

works fine in 1.18

Liefy, Feb 2nd 2023 at 7:24 PM

@TRex1983

Yeah I'm thinking it's probably an interaction with Medieval Expansion (It patching Lichen, or somesuch like @Lich said). I don't want to start a new world right now though and I suspect removing Medieval Expansion from an existing one would cause all kinds of issues, so for the time being I'll just stick with the previous version of Lichen

TRexTheHunter, Feb 1st 2023 at 4:01 PM

All good for me for 2 different saves that I updated the mod manually Lich & Liefy

Lich , Jan 26th 2023 at 8:12 PM

I wonder if Medieval Expansion was patching my mod, that would explain the behavior. That would ultimately be something outside of my control, however.

 

As far as config files go -- if it's something I can do purely with .json, sure, i'll try to figure out how, but not guarentees.

AzuliBluespots, Jan 26th 2023 at 12:50 PM

Does anyone uses Lichen with Wildcraft Trees? The same kind of fence is in there but with different materials. I wonder if they interact well.

PeterSanderson, Jan 22nd 2023 at 4:55 PM

Would there be a way to control spawn rates from a config file? Is that a feature you would consider implementing?

Liefy, Jan 20th 2023 at 8:45 PM

@Edel_Recke Yeah, that's one I've got. I didn't know it caused issues with Lichen though. Wonder if it's got compatibility issues with anything else...

BavarianViking, Jan 20th 2023 at 6:24 PM

@Liefy: do you use Medieval expansion by Rhonen? i got very bad issues colliding with Lichen

 

 

Liefy, Jan 20th 2023 at 5:22 PM

Made a new world for 1.17.10, so no version jumping there. Updated from v1.6.1 of Lichen. I admit with the modlist I'm using items getting shuffled around into other items has been an issue before, so it's potentially related. Have had to fix stuff twice already and didn't want to do it a third time just for a relatively minor update. I can give you my modlist, if you like, since it's probably something in there causing the issue. Previous item shuffling experiences were related to In Dapped Groves, both adding and later removing it (due to incompatibility issues) caused it to happen.

Lich , Jan 20th 2023 at 2:37 PM

Liefy That's very strange, were you version jumping? What game version did you update from, and what version of lichen did you update from? Due to how the game IDs work, that's not something that should happen. It's not like early modded minecraft where everything is attributed to a limited amount of numbers in game, so adding or removing mods will shuffle that very destructively -- VS uses a named ID system so everything has their own unique names and cannot be confused for each other. Considering my mod is JSON only (aka no extra code, just using the code of the base game to add in more content) it shouldn't have the capacity to do anything weird. I wouldn't think it was Lichen causing this...

Nebux, Jan 20th 2023 at 12:00 PM

had no issues with the update

Liefy, Jan 19th 2023 at 8:45 PM

It shuffled a bunch of stuff around for me, reverting fixed it. Antler picks turned into tines, for instance. Stuff from outside the mod was affected too but I didn't pay attention to specific items for the most part. I am using a multitude of other mods too, though.

Lich , Jan 19th 2023 at 2:00 PM

Liefy

 what stuff? I didn't change any item IDs. Are you talking antlers/tines on shelves/on the ground? Just pick them up and replace them.

Liefy, Jan 19th 2023 at 7:02 AM

Seems like it's not safe to update mid-save, oof. Doesn't *break* anything, but item IDs are shifted around and stuff transforms because of it.

Lich , Jan 19th 2023 at 12:03 AM
  • Fixed Tine, Antler & Horn Ground & Shelf storage positioning (Gemsbok horns are not shelf storable)
  • Overhauled flee and self defense behavior of Deer & Gemsbok -- will now more reliably defend themselves when cornered by players or predators, especially in water
  • Can now craft antler tine knives with a bone handle
PeterSanderson, Jan 16th 2023 at 5:02 PM

Thanks for the response, Lich. It must be a conflict with another mod, but I have no idea which one it could be. We use a pretty substantial modpack on our server so I guess it's hunt and peck until I find it.

 

Lich , Jan 15th 2023 at 2:59 PM

Updated the mod versioning since this does indeed work just fine on 1.17 from what I can tell. Will be adding more content soon, sorry for my abscence, I was moving :] ♥

Lich , Jan 15th 2023 at 2:53 PM

PeterSanderson Pattern code N is not even in those recipie jsons so I don't understand how you're getting that error and I'm not getting it on 1.17 when I test so I really don't know what to tell you man lol.

PeterSanderson, Dec 6th 2022 at 8:40 PM

Not sure how to track down the issue, but on my 1.17.9 server, I can no longer build the bent wood furniture- anyone else?

This error shows up in the server log

11:52:51 [Server Error] Grid Recipe with output Block code necessaries:mailbox-nonewmail-north contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:cresentchair-aged-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:cresentchair-birch-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:cresentchair-oak-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:cresentchair-maple-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:cresentchair-pine-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:cresentchair-acacia-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:cresentchair-kapok-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:cresentchair-baldcypress-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:cresentchair-larch-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:cresentchair-redwood-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:cresentchair-ebony-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:cresentchair-walnut-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:cresentchair-purpleheart-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:shojiscreen-aged-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:shojiscreen-birch-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:shojiscreen-oak-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:shojiscreen-maple-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:shojiscreen-pine-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:shojiscreen-acacia-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:shojiscreen-kapok-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:shojiscreen-baldcypress-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:shojiscreen-larch-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:shojiscreen-redwood-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:shojiscreen-ebony-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:shojiscreen-walnut-east contains an ingredient pattern code N but supplies no ingredient for it.
11:52:54 [Server Error] Grid Recipe with output Block code lichen:shojiscreen-purpleheart-east contains an ingredient pattern code N but supplies no ingredient for it.

 

Stejer, Nov 26th 2022 at 2:07 PM

question here! So i have a lot of problems with the lack of sticks since everything uses so much of it, so sometimes i use bones as handles for knives and the like, is it possible to use bones to craft the knife made from the antlers of deer?

TheNiteFox, Nov 6th 2022 at 10:54 PM

Can confirm this mod is still working just fine in 1.17.6 

l33tmaan, Sep 24th 2022 at 3:35 AM

Is there any reason it wouldn't work in 1.17?

Rheara, Sep 7th 2022 at 6:48 AM

One of the first things I went looking for was a wattle fence, so it's a bonus for me that this mod also has deer and an early-game pickaxe! The wind chimes are amazing, too. I hope this gets updated! In the meantime, I have a separate install of VS just so I can play with this. :3

Keekenox, Sep 4th 2022 at 11:41 PM

Any word on when this mod will be updated? I'm a big fan of this mod.

OmegaHaxors, Jul 22nd 2022 at 9:28 AM

Gemsbok in Vintage story??
NOO! THIS CANNOT BE!!!

Cendar, Jan 19th 2022 at 4:37 AM

Hi! I made a french translation for your mod, feel free to add it if you want. 😊

fr.json - Lichen 1.6.1

Lich , Jan 1st 2022 at 9:21 PM

redownload if it's not showing up in your game, apparently VS is wildly specific about its versioning and doesn't accept "1.16.0" but rather wanted "1.16.0-pre.8"

also fixed, thanks for pointing that out DArkHekRoMaNT

DArkHekRoMaNT, Nov 23rd 2021 at 4:00 PM

Correct "dependencies" and "authors": ["name"] in modinfo.json Lich

Lich , Jun 16th 2021 at 4:01 PM

As these were just meant to be tent themed decor blocks with just this mod alone, they are essentially meant for a static setup, yes. 😅

However, the mod-maker of Useful Stuff made a "tent bag" that can be configured in size in the config to carry a tent! Check it out. :)

https://mods.vintagestory.at/show/mod/25

Berkyjay, Jun 1st 2021 at 5:24 AM

@Eisenwulf I second this!  Placing the blocks is so finiky it makes it horribly inefficient for anything other than a static base setup.

Eisenwulf, Jun 1st 2021 at 1:08 AM

What this mod needs (IMO) is a tent tutorial video.

Please consider making one.

Lich , May 26th 2021 at 9:54 PM

Thanks for reporting the issue -- the zip was packaged incorrectly, it should be fixed now. Just redownload the file 😅

RuneScholar, May 26th 2021 at 8:20 PM

For some reason with the new update, 1.4.0, none other items or blocks showed up. The wattle fences that I previously placed showed us the untextured question block.

Theisgood, Feb 26th 2021 at 3:28 AM

I love the Tents! They are perfect for building little scouting/hunting shacks. Such quality. Can't wait to see what else you add.