Mods / Dana Can Cook

Tags:
Attribute Rendering Library Crafting Food
Author:
DanaCraluminum
Side:
Both
Created:
Sep 12th 2024 at 7:22 AM
Last modified:
Apr 22nd at 5:34 PM
Downloads:
19458
Follow Unfollow 370
Latest release (for Vintage Story 1.22.0, potentially outdated):
DanaCanCook-v2.0.0.zip  1-click install

I live in Ukraine and there is a war going on right now.

If you are enjoying my mods, you can support me on Patreon. Any help is appreciated!

Patreon

[Discord] Discord


 

Requires Attribute Rendering Library

 

Make sandwiches. Eat sandwiches. Stack as many ingredients as you want. Add anything you want, including bread on bread. Even liquids! There are practically no limits.

To make sandwich, craft cutting board, then place bread and slice it with sword or knife. Use sliced bread as sandwich base, add anything you want on top of it.

 

Sandwich layers limit is 16 by default, you can set it with command:

/worldConfig danacancook_sandwichLayersLimit VALUE

or

/worldConfigCreate int danacancook_sandwichLayersLimit VALUE

 

Just because roadmap has something doesn't mean it will get added!

Roadmap:
- Consume only last ingredients of sandwich that would replenish enough nutrients
- Pizzas

- Freeform dough forming
- Compatibility with many other mods
- Display ingredients that can be used for sandwiches

CONTRIBUTORS

Art3m1s: idea

burunduk: Ukrainian translation

MOD INTEGRATION

sandwich icon in logo

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
2.0.0 danacancook 3185 Apr 22nd at 5:34 PM DanaCanCook-v2.0.0.zip 1-click install

Recompiled for 1.22

1.0.2 danacancook
1.21.0 - 1.21.6
2170 Feb 1st at 1:30 PM DanaCanCook-v1.0.2.zip 1-click install

Fixed: Desync issues

1.0.1 danacancook 4931 Sep 15th 2025 at 4:10 PM DanaCanCook-v1.0.1.zip 1-click install

Fixed: Crash when trying to add liquid to sandwich

1.0.0 danacancook 396 Sep 14th 2025 at 7:08 PM DanaCanCook-v1.0.0.zip 1-click install

The mod now requires Attribute Rendering Library mod as dependency

Old blocks from the mod will be broken!!!

0.2.6 danacancook
1.20.0 - 1.20.3 1.20.5 - 1.20.7 1.20.8 - 1.20.10 1.20.11 - 1.20.12
3029 Mar 19th 2025 at 12:00 PM DanaCanCook-v0.2.6.zip 1-click install

Fixed: World config for increasing sandwich stack limit isn't working
Fixed: Attempt to fix invisible sandwiches

0.2.5 danacancook
1.20.0 - 1.20.4-rc.4
1118 Feb 12th 2025 at 5:27 PM DanaCanCook-v0.2.5.zip 1-click install

Fixed: Slicing any bread always gives spelt bread slices

0.2.4 danacancook
1.19.0 - 1.19.3 1.19.6 - 1.20.0-rc.1
2568 Oct 19th 2024 at 1:07 PM DanaCanCook-v0.2.4.zip 1-click install

Even though I'm native Ukrainian speaker, I'm too lazy to translate sometimes

 

Tweak: Added Ukrainian localization (thanks to burunduk)

0.2.3 danacancook
1.19.0 - 1.19.3 1.19.5 - 1.20.0-pre.0
504 Oct 1st 2024 at 8:20 AM DanaCanCook-v0.2.3.zip 1-click install

Hotfix: Sandwiches not having any nutrition

0.2.2 danacancook
1.19.0 - 1.19.3 1.19.5 - 1.20.0-pre.0
166 Oct 1st 2024 at 8:17 AM DanaCanCook-v0.2.2.zip 1-click install

Fixed: Attempt to fix crash when rotting sandwich ingredients

0.2.1 danacancook
1.19.0 - 1.19.3 1.19.5 - 1.20.0-pre.0
550 Sep 15th 2024 at 6:22 PM DanaCanCook-v0.2.1.zip 1-click install

Fixed: Can't slice bread

0.2.0 danacancook
1.19.0 - 1.19.3 1.19.5 - 1.19.8
224 Sep 15th 2024 at 2:17 PM DanaCanCook-v0.2.0.zip 1-click install

Added modicon

Tweak: Basic liquid support for EF liquids.
Tweak: Changed shapes and textures for some sandwich ingredients. For example, pie filling textures are now used for most food.
Tweak: Any vanilla food can now be used for sandwiches. Including fruits, mushrooms, grain and liquids.
Tweak: Hide liquids from mod's creative inventory tab.
API Tweak: Added support for variants in sandwich textures.
API Feature: Sandwich ingredients are now loaded from assets/modid/config/sandwich_ingredients folder, similar to json patches.

0.1.0 danacancook
1.19.0 - 1.19.3 1.19.5 - 1.19.8
360 Sep 12th 2024 at 11:28 PM DanaCanCook-v0.1.0.zip 1-click install

Feature: Liquid support for sandwiches..
Tweak: More ingredients to put on sandwiches: Honey, milk, meat, bellpepper, onion, parsnip, turnip, cassava, cooked cattails and papyrus roots.
Tweak: Sandwich ingredients can now have top shape. Used for sliced bread.
Tweak: Can now take out whole stacks from cutting board.
API Tweak: Better folder structure.
Fixed: Rare crash when interacting with cutting board using sandwich.

0.0.1 danacancook
1.19.0 - 1.19.3 1.19.5 - 1.19.8
257 Sep 12th 2024 at 7:51 AM Empty DanaCanCook-v0.0.1.zip 1-click install

74 Comments (oldest first | newest first) (threaded | flat)

herbemoji, Apr 11th at 11:41 PM

I can't make a peanut butter sandwich using A Culinary Artillery's peanut butter. Right clicking with it in a bottle or a bowl just picks up the bread slice.

Anyone know how to do it?

N7Maggus, Mar 30th at 8:16 AM

It would be great if it were compatible with butcher mod

MegaGamer265, Mar 25th at 1:19 PM

Can i place pies on the cutting board and slice them?

RABHP, Mar 19th at 4:25 PM

Yay, no more ghost sliced bread!

EruTheTeapot, Feb 16th at 7:21 PM

Such a nice and good mod! Nothing beats preparing couple sandwiches for the exploration really, didn't even realise I needed this until I saw the mod!


All is great but a man can hope for compatibility with the "big" mods that have food and cooking as mechanics too. I'm looking at you Primitive Survival and Expanded Foods mods! 

10/10 Mod

Katekeeper, Feb 15th at 9:58 AM

possible compatibility with the smoked meats of primitive survival? no worries if ya cant the mods fantastic 

KiahSIlver, Feb 12th at 12:12 PM (modified Feb 12th at 12:13 PM)

I recently installed your mod, as I play with Scoop Of Jam which is compatible with yours, along with Food Shelves.

I saw that your sandwiches when placed on the bread shelves are rotated, I suspect this is because your models were made with that rotation instead of the standard straight line that most other mods along with the vanilla game uses.

I understand fixing the model rotations could be tiring so im not asking you to fix it, it doesn't bother me much, just wanted to bring this to your attention.

I hope you have a wonderful morning, afternoon or evening! Thank you for reading and making this mod.

TheDucK80, Feb 5th at 11:12 PM

DanaCraluminum No worries! Excellent mod regardless.

DanaCraluminum , Feb 5th at 9:49 PM

TheDucK80 No idea how to add compatibility with it

TheDucK80, Feb 5th at 9:04 PM

It's been a while since I've messed with modding Vintage Story myself so my confidence in pulling this off in my own patch is low, but would an official patch with Hydrate or Diedrate be possible? So that items added to the sandwich could retain their hydration or dehydration stats? (including the bread slices being given halfed values)

DanaCraluminum , Feb 1st at 4:10 PM

GangStalker1 I don't know how to add compatibility with it

GangStalker1, Feb 1st at 4:02 PM

Anyway there could be compatability with Gourmand in the future?

DanaCraluminum , Feb 1st at 1:30 PM
Matiamo, Jan 13th at 2:34 PM

Can we potentially get a patch for the butchering mod?

DanaCraluminum , Oct 14th 2025 at 8:12 PM

Olonox Did you install dependency?

Olonox, Oct 14th 2025 at 7:07 PM

Is it possible to update it to 1.21.4/1.21.5 ?

I installed the mod but i' can't find the item

DanaCraluminum , Sep 14th 2025 at 7:32 PM

Unforgivenos Updated

Unforgivenos, Aug 31st 2025 at 4:43 AM

Any Chance the mod can be updated to 1.21?

Leoepard, Jul 12th 2025 at 3:56 AM

Love this mod! really hope Expande foods gets added some I can fancy sandwichs.

DanaCraluminum , Mar 28th 2025 at 8:28 AM

Devestatio Too much work

Devestatio, Mar 28th 2025 at 6:16 AM

Any chance you can add support for Expanded Foods (foods)? There are so many things I can't make a sandwich from :(

MikeTron, Mar 19th 2025 at 2:08 PM

DanaCraluminum 
That command seems to increase the limit (thank you), however, it produces a strange bug.

Placing an additional layer (17th layer) on a 16 layer sandwich will duplicate a fake 16 layer sandwich in the inventory that disappears when dropped or interacted with.  When placing another layer onto the real sandwich after this, another fake sandwich is duplicated into the inventory.

The fake sandwiches disappear so it's not gamebreaking but can definitely be a bit annoying when making a 20+ sandwich and receiving fake duplicate sandwiches for each layer that's added.

Thank you for your help.

DanaCraluminum , Mar 19th 2025 at 1:31 PM

MikeTron How exactly do you type it?

Try

/worldConfigCreate int danacancook_sandwichLayersLimit 9999999

MikeTron, Mar 19th 2025 at 1:00 PM

DanaCraluminum It says Error in argument 1 (type): Invalid word, not in word range [bool, double, float, int, string]

DanaCraluminum , Mar 19th 2025 at 12:52 PM

MikeTron try /worldConfigCreate danacancook_sandwichLayersLimit

MikeTron, Mar 19th 2025 at 12:47 PM

DanaCraluminum

Sorry for being a nuisance but it still doesn't seem to be working for me, it's just giving the same message. I've tried a fresh world, with just this mod and a fresh install (+ deleting files) just in case.
I'm sure there's something I'm doing wrong but I can't figure it out, no worries 16 layers is still great.

Thank you.

DanaCraluminum , Mar 19th 2025 at 12:02 PM

MikeTron Try new update, I fixed the issue

MikeTron, Mar 19th 2025 at 11:06 AM

DanaCraluminum

Hello thank you for the speedy response but when typing that command it says "No such config found: danacancook:sandwichLayersLimit".
Any idea on what's wrong?

DanaCraluminum , Mar 19th 2025 at 10:04 AM

MikeTron

/worldConfig danacancook:sandwichLayersLimit TypeNewValueRightHere

MikeTron, Mar 19th 2025 at 9:56 AM

Hello, can you please explain to me how to use the config command? The command just says what the current value is but I'm not sure how to actually change it.

Thanks in advance.

DanaCraluminum , Mar 9th 2025 at 8:57 AM

RABHP I don't know how to fix it

RABHP, Mar 9th 2025 at 3:38 AM

It seems in VS1.20.4 that cutting bread *while* having cut bread in one's inventory makes additional ghost cut bread items (so one has 2 "true" and 2 "fake" ones), the fake ones take up a slot but disappear when interacted with or stacked together (while the "true" items automatically stack). This isn't really a problem if one only cuts one bread per sandwhich, but starts to get weird with multi-stage sandwiches (which I guess might be a sign that I should stop making bread towers).

It also seems that sandwhiches sometimes visually disappear while being worked on, but then visually reappear when the next ingredient is added. They typically stay stable once finished and placed, and seem to be more stable the more food is added (disappear on the 1st patty item, reappear on the 2nd patty item, disappear on the 3rd, ect behavior).

The behavior described above is consistent between a full vanilla save, and a modded one. None of this is game breaking, but I figured I should report it nonetheless. The fact any of this is possible in VS is somewhat mind boggling for me, so I'm already far content with how well it works. 

Art3m1s, Feb 17th 2025 at 5:17 PM

If you want a more vanilla experience, this is the mod for you.  If you want an experience that implements features from both ACA and EF, as well as some other food mods, then Sammiches is what you want.

Juko

DanaCraluminum , Feb 14th 2025 at 12:31 PM

AzuliBluespots I'm very busy with tabletop games right now

AzuliBluespots, Feb 14th 2025 at 12:28 PM

I'm juuuust hoping for pizzas, since the Verace mod didn't update yet. Dana is more likely to update stuff.

"Throw a coin to your Modder, oh valley of plenty~"

Ragolution, Feb 13th 2025 at 6:28 PM

Juko Sammiches requires Expanded Foods and Culinary Artillery. I'd argue this mod works best for modpacks that don't use either mod.

I also like the models in this mod better.

If you look at the roadmap, too, there's planned content way outside the scope of Sammiches.

JukoErebi, Feb 12th 2025 at 9:21 PM

What is the difference between this and the Sammiches mod? I'm debating switching them out but I'm failing to see major differences save for possibly better mod compatibility with Sammiches. Although your limit is 16 items and it's configurable where Sammiches only has 6 and is not configurable.

Ragolution, Jan 18th 2025 at 11:18 AM

That's alright. Thanks for the quick reply!

DanaCraluminum , Jan 18th 2025 at 11:06 AM

Ragolution I don't want to add new features for now

Ragolution, Jan 18th 2025 at 11:04 AM

Any interest in adding mod compatibility for Primitive Survival? Something in me yearns for a snakemeat sandwich with pickles.

BriarBlack, Jan 11th 2025 at 12:57 PM

Heavy Approve.

Slutalia, Oct 20th 2024 at 5:50 PM

hey, thanks a lot for this mod. Wich liquids are supporting? Adding blueberry juice (in bowl) cause crash :<

NiclAss, Oct 4th 2024 at 3:06 PM

Let her cook. Nice stuff

DisVern, Sep 20th 2024 at 7:07 PM

It's a screenshot of the sandwich system from SS13 and what it reminded me of when I tried out your mod.  DanaCraluminum

DanaCraluminum , Sep 19th 2024 at 5:14 PM

Foxy_Grandpa What is this

DisVern, Sep 19th 2024 at 5:09 PM

image

DanaCraluminum , Sep 16th 2024 at 8:27 AM

Otterbutter Maybe some cache problem unrelated to the mod

Otterbutter, Sep 16th 2024 at 7:44 AM

I don't think this latest version is working. The cutting board in my world turned into a missing block, and the crafting recipe for it is missing from the handbook. It also no longer appears in the creative mode menu. I've tested it without any other mods enabled as well, still got the same issue.

 

EDIT: So I disabled and re-enabled everything, and it suddenly started to work. I'm guessing it was a load order problem or something...?

Sammy_SMD, Sep 15th 2024 at 11:50 PM

DanaCraluminum thank youuuu 😁

DanaCraluminum , Sep 15th 2024 at 2:17 PM

Added ACA and EF liquids support for now

Otterbutter, Sep 14th 2024 at 5:58 PM

DanaCraluminum yay :D

DanaCraluminum , Sep 14th 2024 at 2:03 PM

Otterbutter Working on it

Otterbutter, Sep 14th 2024 at 7:21 AM

I'd kill to have a compatibility patch with Culinary Artillery. I don't even care if it makes use of ACA's new food items, I just want to be able to have one work without breaking the other.

LarekFlynn, Sep 14th 2024 at 12:37 AM

DanaCraluminum Maybe you can have some default model that things just apply there own texture to, like just a block shape

Sammy_SMD, Sep 13th 2024 at 10:59 AM

DanaCraluminum LOL

DanaCraluminum , Sep 13th 2024 at 10:31 AM

Maeral I don't want to spend next few years for adding ACA and EF compatibility

Maeral, Sep 13th 2024 at 10:19 AM

I tried circumventing the "not able to place bread" bug by just converting my bread to sliced bread in the creative menu (cheating is really helpful when playing modded games), but even then, the vast majority of foodstuffs are ACA and thus not compatible.

This mod is really interesting, but literally anyone who would ever be interested in this sort of thing already has A Culinary Artillery and Expanded Foods. If it's not compatible, it's not really useful.  

Managed to make a plain bread-and-cooked-beef sandwich tho. 9.5/10

DanaCraluminum , Sep 12th 2024 at 9:36 PM

Cuiwi Send suggestions in discord

Chiralitty, Sep 12th 2024 at 9:33 PM

Any plans for compatibility with Primitive Survival ingredients? That also adds new types of bread. I, for one, would LOVE a worm sandwich.

Sammy_SMD, Sep 12th 2024 at 7:46 PM

It conflict with A Culinary Artillery cannot place no kind of bread on the board

gndrneutralnoun, Sep 12th 2024 at 7:15 PM

I got distracted by other stuff but I'll test out what mod makes it incompatible soon with a new world and such. I think I'll report my findings on the VS Discord to keep from spamming the comments.

 
DanaCraluminum , Sep 12th 2024 at 6:07 PM

Origin_Alpha_43 Maybe bread is not vanilla but from that mod

DanaCraluminum , Sep 12th 2024 at 6:06 PM

GON I hardcoded "sandwich-cannot-go-on-sandwich" condition

Origin_Alpha_43, Sep 12th 2024 at 6:06 PM

oh btw no, we cant seem to place the bread and i think its due to A Culinary Artillery
since it kinda changes some metadata from the bread and the cooking process is slightly different

GON, Sep 12th 2024 at 6:02 PM

Can we use a sandwich as a sandwich ingredient, thus making a recursive sandwich?

How deep does the sandwich hole go?

DanaCraluminum , Sep 12th 2024 at 5:43 PM

Origin_Alpha_43 Yes

Origin_Alpha_43, Sep 12th 2024 at 5:42 PM

Oh Hell Yeah 😄

DanaCraluminum , Sep 12th 2024 at 3:57 PM

gndrneutralnoun Does it work when it is the only mod installed?

gndrneutralnoun, Sep 12th 2024 at 3:55 PM

I can't place any kind of vanilla bread onto a birch cutting board. The only incompatibility I could think of was Place Every Item, but I disabled it and it still wouldn't work. I haven't tried other kinds of cutting boards yet.

 
DanaCraluminum , Sep 12th 2024 at 12:07 PM

RuneScholar Thanks

RuneScholar, Sep 12th 2024 at 11:10 AM

This is amazing. Just a fun little mod. Not sure I’ll be using it this playthrough but eventually.

AzuliBluespots, Sep 12th 2024 at 8:48 AM

PIZZAS, LET'S FRIGGIN GOOOOOOOOOOOOOO

DanaCraluminum , Sep 12th 2024 at 8:38 AM

Redpower5 I don't guarantee any support with other mods, I didn't cover entire vanilla yet

Redpower5, Sep 12th 2024 at 8:27 AM

Oh my GOD! THis reminds me of that one Minecraft mod I used to love

Great woork! Is support for example wildcraft comming in the future?