A client-side mod made for content creators, and for people who suffer from epilepsy, or similar. This mod give you the option to remove all visual and audiable effects related to rain, hail, lightning, and snow; and completely removes involuntary camera shaking (for instance, when cold, or injured). These effects can be life-threatening for some people, and currently, the game has no way to disable the flashing lights and jittering camera effects... this mod changes that. Also removes the white noise sound effects of rain, and hail. as well as removing the ridiculously loud thunder sound effects.
Rain still falls, and snow still accumulates; only the dropping particles are removed. You'll still see rain splashes in water, and you'll still take damage from the cold. Be warned that disabling Hail will still make hail damage you, and knock you back. It will just be invisible.
Support The Mod Author
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving forwards. Thank you.
Important Information
In November 2025, I was a victim of Identity Theft. I was targeted using a Remote Access Trojan (RAT) on my PC, meaning that the attackers gained access to all my files, documents, browser profiles, banking information, card details, and all my passwords. Years worth of data that was saved on my machine.
Within a few days, they had emptied my bank accounts, taken over my PayPal account, and locked me out of my email, social media, and banking apps. My Microsoft and Google accounts were both compromised, and the machine I have been lovingly building for the past 10 years was trashed.
Over the past few months, I have been trying to re-build my life, and re-coup whatever losses I can, financially; but I've still lost several thousand pounds that I won't be able to recover. It's been a horrible ordeal that has left me with very little. I have had to go back over my whole life, and change every password I've ever set, for every website. I've had to deal with PayPal customer service, which was a nightmare. I've had multiple fraud cases open with the banks, who have all been amazing. I've had to come to terms with the fact that my entire life is now sitting on someone else's computer somewhere, and they are picking through it bit by bit. After nearly six months, I was still getting hundreds of dollars taken from my account to pay for some gift card from a site I'd never heard of.
Please be careful out there. Identity Theft is becoming easier, and easier. I am trained and certified within cyber-security awareness, I follow best practice, I work day-to-day within information security; and I still got got.
Luckily now, I am mostly back to normal, from a security point of view. My banks are safe. My PayPal is safe. It's starting to feel like it's all over. But I've lost a huge amount in the process. Thank you to everyone who has reached out in this time. All your support, and words of encouragement have been truly inspiring. Some people have asked whether it is safe to still donate, or buy me a coffee, or join my Patreon. I can thankfully now say that yes, it is. And all support is greatly appreciated. Thank you to everyone, this is an amazing community. Thank you for your patience, and thank you for being you.
Features
Accessibility Hub `(Default Hotkey: F8)`
Provides easy access to all settings, within all features of the mod.
Fully custom GUI with settings for all features
Links for support, and further information
Camera Movement
Allows the user to control the strength of particular camera effects.
Temporal Storm Glitch Strength
Global World Warp Strength
Perception Warp Strength
Camera Shake Strength
Disable Involuntary Mouse Movement
Disable First Person Item Bobbing
Automatic Hotkeys
Helps people with limitted dexterity by allowing the automatic use of movement keys, including walking, sprinting, and sneaking.
Each automatic hotkey can be disabled within the Accessibility Tweaks settings menu.
Auto Walk Double tap the walk key to automatically walk forwards. Tap again to stop.
Auto Sprint Double tap the sprint key to automatically sprint while moving. Tap again to stop.
Auto Sneak Double tap the sneak key to automatically crouch. Tap again to stop.
Colour Correction
Helps people with poor vision, light sensitivity, or colour-blindness. Playing around with the colour settings can give everything a warm, or cool hue.
Choose from different presets to simulate different colour vision deficiencies.
Adjust the colour balance, and saturation of the game scene (Good for screenshots/thumbnails).
Scene Brightness
Helps people with light sensitivity, and for content creators, compensating for compression rates on YouTube / Twitch.
Adjust the brightness level of the game scene.
Only works when illuminated with natural light. Caves will still be dark.
Sound Effects
The sounds within the game have not been normalised, so some sounds will be very loud, compared to others, even when played at the same game volume. This feature allows the user to selectively choose the volume level for each in-game sound, individually, so that any white-noise can be filtered out. Very useful for sufferers of Tinnitus, or white-noise affected epilepsy.
Change the volume (0% - 200%), and pitch of every sound in the game, individually.
Step Assist (`.step`)
Reduces the amount of times you need to press Space to jump up single blocks.
Doubles the step height, allowing you to step up single blocks, as if they were half-slabs
Smoothes the animation of stepping up and down, to stop screen jittering
Text Alteration
Allows the user to enable or disable the alteration effects made to typed text, within specific scenarios.
During Temporal Storms
While Intoxicated
While Starving
Weather Effects
Allows the user to enable or disable specific weather effects. The effects will still affect the world, they just won't be rendered. For instance, lighting will still damage entities, hailstones will still hurt if they hit you, rain will still cause the player to get wet.
Disable Raindrop Particles
Disable Hailstone Particles
Disable Snowflake Particles
Disable Dust Particles
Disable Lightning Flashes
Disable Fog Rendering
Disable Mist Rendering
Important Notices
Unfortunately, I am unable to release mods for versions of the game that are pre-releases, or release-candidates. I work on updating all of my mods for compatibility, once the stable version of the game has been released. Please do not report any errors that occur while using this mod with untested versions of the game.
Each of my mods has a structured issue tracker system in place. Please do not report errors, crashes, bugs, or issues here on the mod page. Please use the issue tracker that is linked at the top of the page.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving forwards. Thank you.
Important Information
In November 2025, I was a victim of Identity Theft. I was targeted using a Remote Access Trojan (RAT) on my PC, meaning that the attackers gained access to all my files, documents, browser profiles, banking information, card details, and all my passwords. Years worth of data that was saved on my machine.
Within a few days, they had emptied my bank accounts, taken over my PayPal account, and locked me out of my email, social media, and banking apps. My Microsoft and Google accounts were both compromised, and the machine I have been lovingly building for the past 10 years was trashed.
Over the past few months, I have been trying to re-build my life, and re-coup whatever losses I can, financially; but I've still lost several thousand pounds that I won't be able to recover. It's been a horrible ordeal that has left me with very little. I have had to go back over my whole life, and change every password I've ever set, for every website. I've had to deal with PayPal customer service, which was a nightmare. I've had multiple fraud cases open with the banks, who have all been amazing. I've had to come to terms with the fact that my entire life is now sitting on someone else's computer somewhere, and they are picking through it bit by bit. After nearly six months, I was still getting hundreds of dollars taken from my account to pay for some gift card from a site I'd never heard of.
Please be careful out there. Identity Theft is becoming easier, and easier. I am trained and certified within cyber-security awareness, I follow best practice, I work day-to-day within information security; and I still got got.
Luckily now, I am mostly back to normal, from a security point of view. My banks are safe. My PayPal is safe. It's starting to feel like it's all over. But I've lost a huge amount in the process. Thank you to everyone who has reached out in this time. All your support, and words of encouragement have been truly inspiring. Some people have asked whether it is safe to still donate, or buy me a coffee, or join my Patreon. I can thankfully now say that yes, it is. And all support is greatly appreciated. Thank you to everyone, this is an amazing community. Thank you for your patience, and thank you for being you.
Change Log
Build: Updated to .NET 10 SDK
Added: Language support for all 1.22 languages
Feature: Automatic Hotkeys
Removed: Clouds can now be disabled with vanilla settings, so these have been removed from the weather settings in this mod.
Automatic Hotkeys
Helps people with limitted dexterity by allowing the automatic use of movement keys, including walking, sprinting, and sneaking.
Each automatic hotkey can be disabled within the Accessibility Tweaks settings menu.
Auto Walk Double tap the walk key to automatically walk forwards. Tap again to stop.
Auto Sprint Double tap the sprint key to automatically sprint while moving. Tap again to stop.
Auto Sneak Double tap the sneak key to automatically crouch. Tap again to stop.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving forwards. Thank you.
Change Log
This is a major update, moving from .NET7 to .NET8, and includes a full re-write of the Gantry MDK.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
fix: Settings not taking effect until game restarted. #15 fix: Changing sound setting causes game to crash upon exiting world #16 fix: gui alignment changes for settings windows #17
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
I cannot stress this enough. DO NOT REPORT BUGS VIA THE COMMENTS SECTION HERE. Any bugs reported on this comment section will be ignored, indefinitely. Do not post stack traces here. Do not report bugs here. Do not spam my comments section. The only resonse you will get from me is a message asking you to delete your comment, and report the bug in the correct place. That place being... the issue tracker, linked at the top of the page. If you do not have a GitHub account, and you would like to report a bug, then register for an account with GitHub. That is the ONLY place where bugs will be tracked, and fixed. If you have already left bug reports within the comments of this mod, please delete them. I do not have the ability to moderate my own mod page (this feature has been repeatedly requested, for ModDB). You will have to clean up after yourselves.
Please feel free to use the comments section below, to ask questions about the mod; request features; show your support for the mod; and otherwise chat among the community. The only comments that will not be tolerated, are bug reports. This page is not an issue tracked, and never will be.
Changelog
Fixed: TextAlteration patches caused mod to break. These have now been fixed.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
I might be crazy, but I feel like the auto-walking on double-tap W is actually insane to be enabled by default.
You know what's one of the most common times that a player might tap W in quick succession? When they're trying to cautiously step forward, but not too far. Y'know, trying to step around a tight space or a treacherous ledge, or trying to get a view of an enemy without being shot, etc. Lightly applying short taps of forward movement, to fine tune position. You know when they would really not want to be locked into walking forward? When they're trying to cautiously step forward, but not too far.
Aaalso. It's even worse since pressing S now doesn't pull you back from that ledge. It's worse again, because pressing S also doesn't disable the auto-walk, so as soon as you let go of it, you walk further forward.
Sorry, it's a great mod, I just had to rant a bit. It's like a delicious extravagant cake that someone decided should be garnished with a single small piece of gravel on top. A baffling choice and I'm glad I noticed it before it lead to anything especially unfortunate happening, and I hope others also notice it in time.
Honestly having it rebindable would be best, it's a nice feature e.g. for boats, but ya I trigger it accidentally _constantly_ and at the worst times.
I do want to thank you for this mod though. I have a friend with severe vertigo and sensitivities after a concussion, and he'd have to sit out large chunks of the game if it wasn't for this.
hi i installed this on the newest version of the game and turning down psychedelic effects also causes head bobbing to be disabled. is there a way to make it so i can keep head bobbing on without having psychelics on?
You're a hero. The involuntary mouse movement is so impossibly frustrating to deal with, as someone who (just like in real life lmao) struggles with realizing until it's too late that I need to eat, and needing to wait until my health recovers before I could do any kind of detail work again meant just sitting there watching the screen roll around for ages.
Bless you for continuing to save my ears, especially now with rapids being so much WORSE than helve hammers! Your work is massively appreciated, you're a bloody legend. 🧡
Is there a way to set the config to "Global" world setting, like in your knapster mod? Either way, I still want to say thank you for creating & sharing the mod with us.
dakkadakka, Apr 27th at 12:26 AM (modified Apr 27th at 12:30 AM)
Wish there was a way to raise the volume of sfx by at least 500%, even with this the new footsteps are so damn silent.
Would it be possible to make it so u can pick up stuff on the ground without an empty hand? Aka so u can pick up sticks n stones even with tool in hand like how Handy Tweaks did it In my world it would be under the catagory of accessibility, but no clue if thats just me ^^,
Cha0sWyvern, Apr 10th at 7:05 PM (modified Apr 10th at 7:08 PM)
OH MY GOD THANK YOU SO MUCH, mining would give me headaches within minutes of playing due to how high pitched the sound from the pickaxe was. I can also now finally play the game during the day without having to pull all my curtains closed and comit myself to absolute darkness on a sunny day since I couldn't see ANYTHING even with the highest brightness settings. I love you forever.
Hi, I would love a setting for reducing the camera panning around while one is drunk. (i'm not sure if this is from a mod, but every server I have been on has this) I get motion sick in 20 seconds from it haha!
Cult, Dec 28th 2025 at 8:08 PM (modified Dec 28th 2025 at 8:10 PM)
Love the mod but I've encountered an issue with clouds. It seems that this mod wants to always default settings to volumetric clouds, I prefer the classic clouds. Despite vanilla settings for classic clouds, a restart will default them to volumetric meaning that a manual edit to vanilla settings is always required when starting a new session. I tried removing the ["CloudsEnabled": true] line from the confguration file but it still defaults to volumetric.
Sengee, Dec 13th 2025 at 1:12 PM (modified Dec 13th 2025 at 1:13 PM)
Can I turn off the audio distortions during temporal storms with this?
You're doing God's work with this one. As their official spokeman, the misophonia community thanks you.
DudeBroManGuy[currently restricted], Nov 19th 2025 at 9:05 PM
Disabling involuntary mouse movement isn't working :( The game is literally unplayable with that stupid, annoying "feature" where the camera moves around when you are low on health. When you're low on health is when you need to be able to aim accurately!!
This mod has no interaction with any items of any type. There is nothing in this mod that would even remotely cause that.
rayray, Sep 19th 2025 at 4:47 PM (modified Sep 19th 2025 at 4:47 PM)
has a bug it is leaving ghost items example i cut grass i pick up grass but a visual grass model remains of grass i pick up doing it for almost everything
OMG THANK YOU, 2 THING A MUST TURNING OFF SWUSHING AMOR SOUND THE BELL RINGING Now ille add bells back to game i love the challage of them hate the constant ringing
Hi! for some reason disabling certain sounds is not working for me at all. ive tried disabling them all together muting them and lowering volume to 0 but nothing is working. Thanks for this cool mod though!
Just want to say thank you for this mod. The torch and armor sounds were starting to drive me stir-crazy. I love being able to tweak every single sound with a slider, so satisfying.
Apache Would you consider adding an option to adjust text size? I have poor eyesight so it is really straining to try to read the small text in this game.
Hey Apache thank you very much for this mod! I can't play the game without it because of motion sickness so I'm happy its here. Now that 1.20 was released, do you have any plans to release an update? Thank you in advance!
Catbug, are you sure you have it enabled, as well as the brightness turned up? This is in game version 1.19.8, with mod version 3.7.1.
Scene Brightness DisabledScene Brightness Enabled
If it doesn't work, then open a ticket within the issue tracker on GitHub, and you can upload your log files to there. I can then see if there is a bigger issue.
Suggestion that Toggle Sneak be added. Built into the game is Toggle Sprint already but not sneak. After a hand injury it would be a great help to not have to hold down shift to keep from falling off edges. And by the way its working in 1.19.8 for me
Helve hammers were really starting to get overwhelming from the sound, your mod let me tune those suckers down to 10% without having to mute the rest of the game. Thank you for how utterly amazing all these tools are, accessibility options are king!
Heya, I was trawling around for accessibility mods because I have an issue specifically with chiselling.
I love doing it but with certain materials I eventually lose track of what I have shaped and what not because I can't see the shape (lack of shadows, very same-y or very busy material). Would there be a way of adding a grid to the blocks you're chiselling, so it outlines the shape of the entire block instead of just the area you're targeting? Maybe colour in the targeted area to differentiate it from the rest. Like this.
gndrneutralnoun, Click on the sound you wish to reduce the volume of within the list of sounds. There, you can change the volume from 0% to 200%, for all sounds in the game, including modded sounds. People find it good to turn up bees, and turn down querns, for example.
Would you perchance consider adding a function that lets you turn down the volume of certain sounds, like how you can toggle them? I have sensory processing disorder (it's a common symptom of various disorders like autism and ADHD), and the constant clanging the helve hammers make is hard for me and often for other people I hang out with who also have sensory processing disorder. But turning the sound effects volume bar down enough for it to not bother me is not an option since I'm then unable to hear softer sound effects. I also tried disabling the anvil hit sounds, but it turns out they're the same sounds that are made when you're smithing on an anvil, and not having that sound feedback is very difficult for me as well, once again due to sensory processing disorder. I know it sounds weird, but I'd have to write a whole essay here to explain how it works...
Either way, I deeply appreciate this and your other mods! Knapster in particular.
You're unfathomably based for making accessibility mods. Seriously.
I've got a friend with cerebral palsy, she is mostly good, but has weakness on the left side of her body. I've been looking for mods that assist with that, such as one that increases step height (so she doesn't have to use spacebar).
People like you, the ones who make these types of mods, you all deserve so much love and respect. I've no friend that benefits from this mod in particular, but I admire what you do so much.
IAmJade, I've just tested now, this mod works on the Conquest of Blocks server.
The server does have Fairplay Guardian added to it, but it seems like this mod is not blacklisted. I have another debugging client-side mod as well that wasn't blacklisted, so I know it's not FPG that's playing up.
Check your client-main.txt and client-debug.txt log files when you're on the server, see if there is anything unexpected there. Do you use any other client-side mods?
This mod is not working on the Conquest of Blocks server. Is there a feature to disable Accessibility Tweaks, even though it is client side? I'm one of 4 players who are complaining of the brightness feature of Accessibility mod not working. So, This started with 1.19.7. I do not know if it was the update, a server configuration, or a mod conflict, etc. Can you log onto this server and test yourself?
chisps, the involuntary mouse movement does work when at low health. But, because I've just changed things, you may need to toggle it on and off again, just to sync the settings. So far as swimming goes, I've looked at the game engine, and it doesn't change the speed of the camera at all. The changes you see are because of inertia within the water. That's not something I can change within this mod. I can't change the way players move.
The involuntary mouse movement option doesn't appear to affect camera drift when injured anymore.
Also, is there the possibility of adding a config option for camera slowing while swimming? It's both annoying & somewhat motion sickness inducing. Thank you! This mod has been a lifesaver.
Is it possible to retain the world waviness from storms and intoxication while turning off the involontary mouse movement? It seems to turn the effects off entirely.
Khana was actually running on Windows, but we had a 1.18.x install and a 1.19.x install running at the same time (using different data folders) so I guess something got messy in there.
Jena_Thornwyrd - A clean install (removal of 1.18.x and re-install of 1.19.3) seems to have fixed it.
I did add a fix in for linux, because it doesn't like folder names with spaces in for some stupid reason. There may be some residual problem with that. It's almost impossible to test though, becuase I only have Windows, and it deals with folders properly.
https://mods.vintagestory.at/accessibilitytweaks#cmt-25130Kara I had the same issue, another player told me that everything was okay on his computer, thus I investigated, and found a fix: you have to find your ModData folder, its emplacement depend on your Operating System and how you launch VS, but once you found it, delete the ApacheTechSolutions folder that should be inside. Thanks DjoDjo ;)
I'm having difficulty removing the sound of plate armor walking, I tried disabling every wearable (including plate 1-4) and it is still making the sound. I'm using meteoric plate, in case that matters (assuming that the 1-4 designation related to the plate material?)
I have epilepsy- the temporal storms and lightning flashes have been horrible for me, makes this great game almost unplayable. Thank you sooo much for making this!! ^_^
The option to disable first-person idle bobbing seems to completely fix the janky immersive first person camera+body alignment visual bug that's been irking me since I began using the feature! An unintended side effect, but thank you nonetheless! The color correction has also been very helpful for visibility during play.
I spawned and set up my house in a biome that rains like Portland. The constant noise is oppressive for someone with sound sensitivity, and being able to turn just those sounds off instead of muting everything is great. It will also make starvation more tolerable!
SalK This mod is client side, that means it is only loaded on your side and nobody is forced to download it, you can even be the only on multiplayer server who has this mod and it still will work only for you
Thank you so much for creating this mod. I suffer from video game nausea and my first temporal storm hit me like a freight train. Thanks to your mod, I am able to keep playing and really enjoying Vintage Story.
I'm hoping this will be fixed in v3.3.3, released today. I've removed some of the more experimental functionality of the involuntary mouse movement. Some of the movement is "knockback" based, which is handled server-side. I can't do anything about it from the client. I was trying to hack a way around it, but obviously it was causing rubber-banding. I've also cleaned out some of the redundant code, and fixed the perception warp issue, when logging back into a server, after disabling involuntary mouse movement. Let me know if this has fixed the issues mentioned here. I haven't been able to detect any rubber-banding while testing today.
Using the involuntary camera movement option causes sever rubber banding issues on both singleplayer and multiplayer worlds after moving 10-20 blocks, and will vary in intensity. I've confirmed this with no other mods active and on a fresh world, and it's also been described on the Github bug report page.
Heya, seem to be having an issue with Perception Warp Strength, the slider at 100% seems to be setting it to 100% rather than multiplying it by that value. Friend logged on as awell to confirm that.
dakko, thank you. Those comments were placed before I wrote the disclaimer. They have been noted, and when I have the time to be able to start modding again, I will address these issues. The disclaimer is a part of an on-going issue with ModDB, where mod developers have NO control over what others can post on their comments wall. I have been petitioning for a long time, for mod developers to be able to remove spam posts, stack traces, fixed issues, and other redundant guff that fills up these pages. If we ever have the ability to moderate our own comments wall (or an option to completely remove the comments section!), this will no longer be an issue.
really excited for an updated version for this mod! it was a life saver to finally be able to play vintage story with my medical history thanks to this mod, especially grateful to you that I was able to play this game at all with all the shaking and weather effects <3 I will calmly await an update for 1.18 super excited now to try it. cheers!
Pohl, thank you for that. I'll check out that mod, and see how it does it. I have been thinking about some form of MobESP for a while now, so it would be a good starting point. :)
Kessie, in future, in a different mod, I'll be looking at input simulation in a lot more detail. I'll look into an auto-walk/auto-sprint feature at that point.
I don't mean to direct anybody away from this mod but
SoloBlood Search for a mod called "subtitles" It looks like it does what you're looking for
Kessie I use AutoHotKey for things like that. It's a whole scripting language but if you search "autohotkey toggle" you should find some easy examples. I like setting up some keys to double-tap to toggle on or off
Apache I asked in discord is there was a accessibilitysince I have hearing loss. The sound in the game is crazy and all over the place, which you seem to have handled. My real problem is that bear and wolves, I can't hear them. How difficult would it be to make them show up as a red dot on the mini map?
Rhyagelle, I've spent a loooong time today tracking this bug down, and fixing it. The vanilla bug was masking the fact that I had a similar, annoying bug in my own modding framework. Until the game was fixed, I wasn't able to address it... or even identify it. I'll push a new version as soon as I've tested it fully.
Thank you Apache for letting me know! This mod's features are a god send to me. I quite literally am unable to play games with bobbing/sway, so having the ability to turn it off is amazing. Thanks again! :)
Rhyagelle, this is a known bug with the game. I have gone to painstaking lengths to track down, and fix this bug. I've reported it to the dev team, along with the fix. It will be fixed in 1.17.4.
I'm having trouble with it. After installing and setting up my options with F8, it'll work, but if I log out and come back, it's stuck back on default even if the settings are changed in the menu. I've tried completely uninstalling and removing the data from ModData, and then redownloading and installing, but it persists. Could it be something on my end, maybe?
On 1.17.3, by the way.
(thank you by the way! I have vision trouble and how dark the game is makes it unplayable otherwise! Your mod is a life saver!)
Wow the menu is amazing! So many options, neatly sorted. Only wanted to reduce the picking sound a little and I can see how this would help a lot of people. Fantastic work!
Hey there, I love the mod - I just wanted to let you know this mod may be possibly leaving a harmony.log file on the desktop because logging is enabled in it. I had to look into it to figure out why I suddenly had this file, and the file mentions modifiers from your mod like "glitchStrength" or "System.Single ApacheTech.VintageMods.AccessibilityTweaks.Features.CameraMovement.Patches.CameraMovementPatches" etc. Thanks for all the hard work! I suffer from vertigo and now I can finally experience temporal storms.
I took your suggestion to mind, and last night, I spent a while creating a new mod, to make this a reality. Check out https://mods.vintagestory.at/knapster. Easier knapping, clayforming, and smithing, for those with low manual dexterity.
Adirosa, that was in CraluTweaks, but it was removed for 1.17. Not sure if it was a technical reason or not. I'd ask there if you still are interested.
I was directed here to potentially request some form of easy knapping for people who cannot do the sort of precision work it requires. My brother's hand goes through strain whenever he needs to knap anything and it makes it unplayable for him. I'm not sure how much work that would involve though, so I just wanted to mention it here as a suggestion.
Would be great if auditory effects had more visual support, e.g. maybe bees are brighter-colored, or the trim of the screen has a gentle glowing effect when bees are nearby. Just a thought, keep up the good work!
My vision is on the decline, so I was very interested in mods like this. But there are so many more good features in yours! I especially like the prospect of "Change the volume (0% - 200%) of every sound in the game, individually." Thank you!
Hi there, your mod was just suggested to me by a member on the Discord, when I asked for a way to turn off the warp effect, as it gave me motion sickness. THANK YOU immensly for maiking this mod and keeping it updated <3 These things should really be included in the base game.
As someone who is legally blind this mod has been a god send in stopping the warping in temp storms that really effected my eyes. I do have one suggestion for a future update, is it possible for there to be a toggle to turn on/off the change of font in chat during a temp storm as i find it really difficult to read so if i was able to toggle it off I could read chat normally, but those who like this effect isn't affected.
Thank you so, so, so much. I'm downloading this immediately. If it has any way for me to make night brighter that'll help profoundly - my vision isn't great, and the second the sun goes down I need to go to bed or the game becomes totally unplayable for me, and some of the sounds are quite painful for me, so this is a lifesaver.
i try to use this mod to mute the drifter sounds that slowly but surely make me want to quit the game but it doesnt work, though i am on 1.16.4 and the mod version is for .3, so that might be the reason please, i am loosing my mind, is there any way i can stop the never ending moaning?
Could it be possible to add the twisting of everything during temporal storms? I know the motion is under "Waving Foliage", but it would be wonderful to not have to turn that on and off every time a temporal storm rolls around. Also, I absolutely love this mod!
Would it be possible to radd the ability to educe the volume of ambient sounds individually? I love the thunder but it is happening way to offten and way, way too loud. It makes me jump every time.
I might be crazy, but I feel like the auto-walking on double-tap W is actually insane to be enabled by default.
You know what's one of the most common times that a player might tap W in quick succession? When they're trying to cautiously step forward, but not too far. Y'know, trying to step around a tight space or a treacherous ledge, or trying to get a view of an enemy without being shot, etc. Lightly applying short taps of forward movement, to fine tune position. You know when they would really not want to be locked into walking forward? When they're trying to cautiously step forward, but not too far.
Aaalso. It's even worse since pressing S now doesn't pull you back from that ledge. It's worse again, because pressing S also doesn't disable the auto-walk, so as soon as you let go of it, you walk further forward.
Sorry, it's a great mod, I just had to rant a bit. It's like a delicious extravagant cake that someone decided should be garnished with a single small piece of gravel on top. A baffling choice and I'm glad I noticed it before it lead to anything especially unfortunate happening, and I hope others also notice it in time.
Noted. It will be disabled by default in future.
You're a sweetheart for listening to my rambling and actually taking the feedback within, I appreciate you.
Honestly having it rebindable would be best, it's a nice feature e.g. for boats, but ya I trigger it accidentally _constantly_ and at the worst times.
I do want to thank you for this mod though. I have a friend with severe vertigo and sensitivities after a concussion, and he'd have to sit out large chunks of the game if it wasn't for this.
hi i installed this on the newest version of the game and turning down psychedelic effects also causes head bobbing to be disabled. is there a way to make it so i can keep head bobbing on without having psychelics on?
You're a hero. The involuntary mouse movement is so impossibly frustrating to deal with, as someone who (just like in real life lmao) struggles with realizing until it's too late that I need to eat, and needing to wait until my health recovers before I could do any kind of detail work again meant just sitting there watching the screen roll around for ages.
Bless you for continuing to save my ears, especially now with rapids being so much WORSE than helve hammers! Your work is massively appreciated, you're a bloody legend. 🧡
so happy to find this one, really wanted to try out the new water wheel and rapids stuff but my god they are unbearably loud
had to turn both the water wheel and rapids down to 15% to stand having them anywhere near me lol, this mod is a treasure 💜
Is there a way to set the config to "Global" world setting, like in your knapster mod? Either way, I still want to say thank you for creating & sharing the mod with us.
Wish there was a way to raise the volume of sfx by at least 500%, even with this the new footsteps are so damn silent.
Would it be possible to make it so u can pick up stuff on the ground without an empty hand? Aka so u can pick up sticks n stones even with tool in hand like how Handy Tweaks did it
In my world it would be under the catagory of accessibility, but no clue if thats just me ^^,
OH MY GOD THANK YOU SO MUCH, mining would give me headaches within minutes of playing due to how high pitched the sound from the pickaxe was. I can also now finally play the game during the day without having to pull all my curtains closed and comit myself to absolute darkness on a sunny day since I couldn't see ANYTHING even with the highest brightness settings. I love you forever.
Sengee, Blue1624, OnionMarch The mod description explains step by step how to turn off the sounds. It works.
F8 - Sounds Effects -
Sounds during temporal storms: type "rift" and start checking which one you're looking for (included are drifters, of course)
Sounds after receiving damage:
game:sounds/player/hurt1.ogg
game:sounds/player/hurt2.ogg
game:sounds/player/hurt3.ogg
game:sounds/player/hurt4.ogg
Sounds related to bees: (if you're using bee-altering mods, then it depends ...)
game:sounds/player/beehive.ogg
game:sounds/player/beehive-wild.ogg
lydocia One 30/03/26, this mod works with v1.22.0-rc.6 (unstable)
SkyfishArt F8 - Camera and Movement - Involuntary Mouse Movements
Does it work on bees?
Is there any way to turn down or disable player damage sounds?
I can't figure out where the setting for it is.
Hi, I would love a setting for reducing the camera panning around while one is drunk. (i'm not sure if this is from a mod, but every server I have been on has this) I get motion sick in 20 seconds from it haha!
Love the mod but I've encountered an issue with clouds. It seems that this mod wants to always default settings to volumetric clouds, I prefer the classic clouds. Despite vanilla settings for classic clouds, a restart will default them to volumetric meaning that a manual edit to vanilla settings is always required when starting a new session. I tried removing the ["CloudsEnabled": true] line from the confguration file but it still defaults to volumetric.
Can I turn off the audio distortions during temporal storms with this?
You're doing God's work with this one. As their official spokeman, the misophonia community thanks you.
Disabling involuntary mouse movement isn't working :( The game is literally unplayable with that stupid, annoying "feature" where the camera moves around when you are low on health. When you're low on health is when you need to be able to aim accurately!!
Hello. I'm not sure what I'm doing wrong. I've tried turning off the wolf howling sounds, but I can still hear those darn beasts.
Does the mod still work?
<3
This mod has no interaction with any items of any type. There is nothing in this mod that would even remotely cause that.
has a bug it is leaving ghost items example i cut grass i pick up grass but a visual grass model remains of grass i pick up doing it for almost everything
OMG THANK YOU, 2 THING A MUST TURNING OFF SWUSHING AMOR SOUND THE BELL RINGING Now ille add bells back to game i love the challage of them hate the constant ringing
Look at me, saving the world... one kitten at a time! :D
update the mod or the kitten gets it
Apache just to let you know, still a useful mod (at least to me), looking forward to an update if its still possible. great work thx.
sindalee
I have, and i posted about it here a week ago, it works mostly (save for the in-game config via F8)
has anyone tried using it in 1.21?
Hi! for some reason disabling certain sounds is not working for me at all. ive tried disabling them all together muting them and lowering volume to 0 but nothing is working. Thanks for this cool mod though!
Any chance we could get a toggle for the water smooth camera movement?
Working on 1.20.10 for what i need. God that snow crunchy leather armor sound was so irritating!
Hey, it's a deaf player here.
I would really like to see this mod to add subtitle option for deaf/HoH /or any other people needs it.
Especially kind of visual indicator for sound-based events like bee, storm, raining, etc.
That'd be really great helpful.
Just want to say thank you for this mod. The torch and armor sounds were starting to drive me stir-crazy. I love being able to tweak every single sound with a slider, so satisfying.
Seems to not load in 1.20.6. Thanks to my bug report in the issue tracker, not my comment lol, mod has been updated.
There's nothing I can do about the size of the text, sorry.
@Apache I tried setting GUI size up, but at some point the GUI becomes too big for the screen, while the text remains almost the same.
You can change the GUI scale in the game settings.
I agree with @Eoin_Lynne - text size increase option would be useful
Apache Would you consider adding an option to adjust text size? I have poor eyesight so it is really straining to try to read the small text in this game.
Thank you Apache we never knew how great this was, until it was gone xD
Thanks for the update Apache
Hey Apache thank you very much for this mod! I can't play the game without it because of motion sickness so I'm happy its here. Now that 1.20 was released, do you have any plans to release an update? Thank you in advance!
Mayhaps I be blind. lol.
zackadiax24, I have buttons to remove fog, and mist. Are they not working as you would want?
If the devs decide to keep the sphereical fog system, i hope you add a way to turn fog off. it gives me a headache.
Thank you for this mod, I do wish though that the game developer would add a toggle to turn off involuntary mouse movements. Is 1.20 rc1official?
Ok, there is brightness at night. I thought this mod would increase the brightness of the environment and ambient lighting. I misunderstood, sorry
It's not night vision. You are underground there. Outside, under the stars at night, is there a difference?
Catbug
There is no difference for me.
If those images don't load... imgur
Catbug, are you sure you have it enabled, as well as the brightness turned up? This is in game version 1.19.8, with mod version 3.7.1.
If it doesn't work, then open a ticket within the issue tracker on GitHub, and you can upload your log files to there. I can then see if there is a bigger issue.
Brightness settings do absolutely nothing on 1.19.8 with v3.7.1 :)
Is "involuntary mouse movements" what makes the screen drift when injured and not moving?
Suggestion that Toggle Sneak be added. Built into the game is Toggle Sprint already but not sneak. After a hand injury it would be a great help to not have to hold down shift to keep from falling off edges. And by the way its working in 1.19.8 for me
Helve hammers were really starting to get overwhelming from the sound, your mod let me tune those suckers down to 10% without having to mute the rest of the game. Thank you for how utterly amazing all these tools are, accessibility options are king!
Heya, I was trawling around for accessibility mods because I have an issue specifically with chiselling.
I love doing it but with certain materials I eventually lose track of what I have shaped and what not because I can't see the shape (lack of shadows, very same-y or very busy material).
Would there be a way of adding a grid to the blocks you're chiselling, so it outlines the shape of the entire block instead of just the area you're targeting? Maybe colour in the targeted area to differentiate it from the rest.
Like this.
Oh! Thank you so much!
gndrneutralnoun, Click on the sound you wish to reduce the volume of within the list of sounds. There, you can change the volume from 0% to 200%, for all sounds in the game, including modded sounds. People find it good to turn up bees, and turn down querns, for example.
Would you perchance consider adding a function that lets you turn down the volume of certain sounds, like how you can toggle them? I have sensory processing disorder (it's a common symptom of various disorders like autism and ADHD), and the constant clanging the helve hammers make is hard for me and often for other people I hang out with who also have sensory processing disorder. But turning the sound effects volume bar down enough for it to not bother me is not an option since I'm then unable to hear softer sound effects. I also tried disabling the anvil hit sounds, but it turns out they're the same sounds that are made when you're smithing on an anvil, and not having that sound feedback is very difficult for me as well, once again due to sensory processing disorder. I know it sounds weird, but I'd have to write a whole essay here to explain how it works...
Either way, I deeply appreciate this and your other mods! Knapster in particular.
Chriswaffle, I'm glad it helps. Check out my Knapster mod as well. That will really help them.
You're unfathomably based for making accessibility mods. Seriously.
I've got a friend with cerebral palsy, she is mostly good, but has weakness on the left side of her body. I've been looking for mods that assist with that, such as one that increases step height (so she doesn't have to use spacebar).
People like you, the ones who make these types of mods, you all deserve so much love and respect. I've no friend that benefits from this mod in particular, but I admire what you do so much.
Thank you.
This makes it playable for me. Thank you!
best mod ever, i can make drifers quiet and disable involuntary mouse movements which cause me motion sickness, thanks so much apache
the brightness doesnt seem right even tho its all the way up, its still dark at night.
Thank you Apache for looking into this. I will continue to trade client side mods in and out to see if any are interfering.
IAmJade, I've just tested now, this mod works on the Conquest of Blocks server.
The server does have Fairplay Guardian added to it, but it seems like this mod is not blacklisted. I have another debugging client-side mod as well that wasn't blacklisted, so I know it's not FPG that's playing up.
Check your client-main.txt and client-debug.txt log files when you're on the server, see if there is anything unexpected there. Do you use any other client-side mods?
This mod is not working on the Conquest of Blocks server. Is there a feature to disable Accessibility Tweaks, even though it is client side? I'm one of 4 players who are complaining of the brightness feature of Accessibility mod not working. So, This started with 1.19.7. I do not know if it was the update, a server configuration, or a mod conflict, etc. Can you log onto this server and test yourself?
IAmJade, nope. Just tested, and the screen brightness feature still works.
The brightness settings appear to have been disabled by 1.19.7?
<3
Is anyone else having issues in 1.19.6 with the sound settings not working?
chisps, the involuntary mouse movement does work when at low health. But, because I've just changed things, you may need to toggle it on and off again, just to sync the settings. So far as swimming goes, I've looked at the game engine, and it doesn't change the speed of the camera at all. The changes you see are because of inertia within the water. That's not something I can change within this mod. I can't change the way players move.
Apache Thank you very much :D
The involuntary mouse movement option doesn't appear to affect camera drift when injured anymore.
Also, is there the possibility of adding a config option for camera slowing while swimming? It's both annoying & somewhat motion sickness inducing. Thank you! This mod has been a lifesaver.
Luin, thank you for the suggestion. This has now been added.
This sounds great, even if I use it ONLY to make bees louder. Thanks!
Is it possible to retain the world waviness from storms and intoxication while turning off the involontary mouse movement?
It seems to turn the effects off entirely.
Apache Thanks for the fix.
Khana was actually running on Windows, but we had a 1.18.x install and a 1.19.x install running at the same time (using different data folders) so I guess something got messy in there.
Jena_Thornwyrd - A clean install (removal of 1.18.x and re-install of 1.19.3) seems to have fixed it.
I did add a fix in for linux, because it doesn't like folder names with spaces in for some stupid reason. There may be some residual problem with that. It's almost impossible to test though, becuase I only have Windows, and it deals with folders properly.
Xaro Kara , worst case scenario: clean install ?
However, Khana is trying to do the same thing in Windows and it did not work.
Jena_Thornwyrd - Just tried your fix on Linux and it worked fine for me. 😀
Pressing F8 does nothing in 1.19.3 version... when going into controls i also dont see the option >.<
Yes an update would be great please. Damned drifters are annoying af.
dyin for the update for 1.19x <3 pleeeeease tell me its in wip?! x
Apache
Hi there, first of all thanks for the mod :).
I'm having difficulty removing the sound of plate armor walking, I tried disabling every wearable (including plate 1-4) and it is still making the sound. I'm using meteoric plate, in case that matters (assuming that the 1-4 designation related to the plate material?)
Thanks again.
Small donation sent, and I'm elderly with a limited budget, so it's as much as I can spare.
But this is fantastic! My vision gets worse every year.
Also, I "outgrew" TLE, so I truly appreciate you making a mod like this, although that part isnt a direct benefit.
tl;dr THANKS!
Scene Brightness option is missing.
I have epilepsy- the temporal storms and lightning flashes have been horrible for me, makes this great game almost unplayable. Thank you sooo much for making this!! ^_^
Is there something missing as it says it needs missing dependancies?
Thanks once again Apache :)
The option to disable first-person idle bobbing seems to completely fix the janky immersive first person camera+body alignment visual bug that's been irking me since I began using the feature! An unintended side effect, but thank you nonetheless! The color correction has also been very helpful for visibility during play.
I spawned and set up my house in a biome that rains like Portland. The constant noise is oppressive for someone with sound sensitivity, and being able to turn just those sounds off instead of muting everything is great. It will also make starvation more tolerable!
SalK This mod is client side, that means it is only loaded on your side and nobody is forced to download it, you can even be the only on multiplayer server who has this mod and it still will work only for you
Is it possible to have different settings for different players when playing multiplayer?
Thank you so much for creating this mod. I suffer from video game nausea and my first temporal storm hit me like a freight train. Thanks to your mod, I am able to keep playing and really enjoying Vintage Story.
Apache
have you considered adding an option for subtitles? directional would be amazing, but just a way to read wolf howls etc would be so useful
Apache, yes works
SpeedRider, are you saying this this mod does work with the new .NET7 version of the game? I haven't tested it yet, myself.
idk if this mod is working for 1.18.6 or if its because I'm using .net7
nope just needed to put it in the mods folder XD
I'm hoping this will be fixed in v3.3.3, released today. I've removed some of the more experimental functionality of the involuntary mouse movement. Some of the movement is "knockback" based, which is handled server-side. I can't do anything about it from the client. I was trying to hack a way around it, but obviously it was causing rubber-banding. I've also cleaned out some of the redundant code, and fixed the perception warp issue, when logging back into a server, after disabling involuntary mouse movement. Let me know if this has fixed the issues mentioned here. I haven't been able to detect any rubber-banding while testing today.
Using the involuntary camera movement option causes sever rubber banding issues on both singleplayer and multiplayer worlds after moving 10-20 blocks, and will vary in intensity. I've confirmed this with no other mods active and on a fresh world, and it's also been described on the Github bug report page.
Heya, seem to be having an issue with Perception Warp Strength, the slider at 100% seems to be setting it to 100% rather than multiplying it by that value. Friend logged on as awell to confirm that.
Thank you for your work, Apache. This mod is SO helpful!
dakko, thank you. Those comments were placed before I wrote the disclaimer. They have been noted, and when I have the time to be able to start modding again, I will address these issues. The disclaimer is a part of an on-going issue with ModDB, where mod developers have NO control over what others can post on their comments wall. I have been petitioning for a long time, for mod developers to be able to remove spam posts, stack traces, fixed issues, and other redundant guff that fills up these pages. If we ever have the ability to moderate our own comments wall (or an option to completely remove the comments section!), this will no longer be an issue.
Update: I tried all the other settings, and I noticed nothing from the camera movement setting is being applied as well.
yes, i confirm the comment of zaldaryon, the scene brightness doesn't work too on server in 1.18.3
Apache the scene brightness is not working anymore on 1.18.2 and 1.18.3. The slider changes nothing now.
Not sure why but since I updated to 1.18.3 the sound effects settings have no effect at all
Yay!!! Thank you Apache
Glad to see someone is adding this!
really excited for an updated version for this mod! it was a life saver to finally be able to play vintage story with my medical history thanks to this mod, especially grateful to you that I was able to play this game at all with all the shaking and weather effects <3 I will calmly await an update for 1.18 super excited now to try it. cheers!
IAmJade - Because it´s for GameVersion 1.17.4 and not for 1.18.0-rc.2 - but the mod still works
This mod crashes the client with release 1.18.0-rc.2
It would be awesome if this would be updated.
Apache nods! thankee for the consideration!
Pohl i will for sure look into that as a current alternative tsym for letting me know about it!
Pohl, thank you for that. I'll check out that mod, and see how it does it. I have been thinking about some form of MobESP for a while now, so it would be a good starting point. :)
Kessie, in future, in a different mod, I'll be looking at input simulation in a lot more detail. I'll look into an auto-walk/auto-sprint feature at that point.
I don't mean to direct anybody away from this mod but
SoloBlood Search for a mod called "subtitles" It looks like it does what you're looking for
Kessie I use AutoHotKey for things like that. It's a whole scripting language but if you search "autohotkey toggle" you should find some easy examples. I like setting up some keys to double-tap to toggle on or off
Would it be possible for this mod to also cover movement? Pressing down W so much ends up painful. ;;
Apache I asked in discord is there was a accessibilitysince I have hearing loss. The sound in the game is crazy and all over the place, which you seem to have handled. My real problem is that bear and wolves, I can't hear them. How difficult would it be to make them show up as a red dot on the mini map?
Not a problem. You didn't misunderstand anything. :) I just hope this is the last update I have to do for a while.
Oh, I see now! I'm terribly sorry for the misunderstanding on my part. Thank you kindly for updating it for us all! We're very thankful! :)
Rhyagelle, I've spent a loooong time today tracking this bug down, and fixing it. The vanilla bug was masking the fact that I had a similar, annoying bug in my own modding framework. Until the game was fixed, I wasn't able to address it... or even identify it. I'll push a new version as soon as I've tested it fully.
Unfortunately, the issue is still persists with 1.17.4. :(
Thank you Apache for letting me know! This mod's features are a god send to me. I quite literally am unable to play games with bobbing/sway, so having the ability to turn it off is amazing. Thanks again! :)
Rhyagelle, this is a known bug with the game. I have gone to painstaking lengths to track down, and fix this bug. I've reported it to the dev team, along with the fix. It will be fixed in 1.17.4.
I'm having trouble with it. After installing and setting up my options with F8, it'll work, but if I log out and come back, it's stuck back on default even if the settings are changed in the menu. I've tried completely uninstalling and removing the data from ModData, and then redownloading and installing, but it persists. Could it be something on my end, maybe?
On 1.17.3, by the way.
(thank you by the way! I have vision trouble and how dark the game is makes it unplayable otherwise! Your mod is a life saver!)
Wow the menu is amazing! So many options, neatly sorted. Only wanted to reduce the picking sound a little and I can see how this would help a lot of people. Fantastic work!
Lohn
Thanks, it was a debug switch that was left on. I've made sure the switch is off for the next release.
Hey there, I love the mod - I just wanted to let you know this mod may be possibly leaving a harmony.log file on the desktop because logging is enabled in it. I had to look into it to figure out why I suddenly had this file, and the file mentions modifiers from your mod like "glitchStrength" or "System.Single ApacheTech.VintageMods.AccessibilityTweaks.Features.CameraMovement.Patches.CameraMovementPatches" etc. Thanks for all the hard work! I suffer from vertigo and now I can finally experience temporal storms.
Adirosa
I took your suggestion to mind, and last night, I spent a while creating a new mod, to make this a reality. Check out https://mods.vintagestory.at/knapster. Easier knapping, clayforming, and smithing, for those with low manual dexterity.
Adirosa, that was in CraluTweaks, but it was removed for 1.17. Not sure if it was a technical reason or not. I'd ask there if you still are interested.
Thank you so much for the mod!
I was directed here to potentially request some form of easy knapping for people who cannot do the sort of precision work it requires. My brother's hand goes through strain whenever he needs to knap anything and it makes it unplayable for him. I'm not sure how much work that would involve though, so I just wanted to mention it here as a suggestion.
Would be great if auditory effects had more visual support, e.g. maybe bees are brighter-colored, or the trim of the screen has a gentle glowing effect when bees are nearby. Just a thought, keep up the good work!
My vision is on the decline, so I was very interested in mods like this. But there are so many more good features in yours! I especially like the prospect of "Change the volume (0% - 200%) of every sound in the game, individually." Thank you!
Apache
Any progress on a 1.17 version? really missing it :( Tried to use it as is, but it crashed as soon as I used the hotkey for it.
Apache
Hi there, your mod was just suggested to me by a member on the Discord, when I asked for a way to turn off the warp effect, as it gave me motion sickness. THANK YOU immensly for maiking this mod and keeping it updated <3 These things should really be included in the base game.
MissWhitehead,
I'll add this to the list for the 1.17 version. :) As well as thetext and visual changes when drunk, in game.
Hi
As someone who is legally blind this mod has been a god send in stopping the warping in temp storms that really effected my eyes.
I do have one suggestion for a future update, is it possible for there to be a toggle to turn on/off the change of font in chat during a temp storm as i find it really difficult to read so if i was able to toggle it off I could read chat normally, but those who like this effect isn't affected.
Thanks
MWH
Thank you so, so, so much. I'm downloading this immediately. If it has any way for me to make night brighter that'll help profoundly - my vision isn't great, and the second the sun goes down I need to go to bed or the game becomes totally unplayable for me, and some of the sounds are quite painful for me, so this is a lifesaver.
The incessant sounds of loud waves when adjacent to small bodies of water that very much don't have waves, on a calm day - gone!
yes, thank you so much!
i will call this mod
DrifterBegone
i left the aggro sounds on and muted the idle ones, now i can leave the headphones on
Buterhai, this should now be fixed in 2.1.1.
emberglow, this should now be fixed in 2.1.1.
Please let me know if there's any other issues.
i try to use this mod to mute the drifter sounds that slowly but surely make me want to quit the game but it doesnt work, though i am on 1.16.4 and the mod version is for .3, so that might be the reason
please, i am loosing my mind, is there any way i can stop the never ending moaning?
Wonderful mod, but it disables the frost overlay when cold. Any chance of turning that into a toggle so I can turn the frost back on please?
very nice, now i can actually see where I am going at night and not getting jumpscared by every animal I see
RedSpecsGaming, this should be disabled when you disable camera shake.
Great idea for a mod!
Could you alter the pickaxe chipping sounds to be lower pitched? It's triggering my tinnitus something fierce...
Any chance for adding an option to turn off the low health camera drift?
Could it be possible to add the twisting of everything during temporal storms? I know the motion is under "Waving Foliage", but it would be wonderful to not have to turn that on and off every time a temporal storm rolls around. Also, I absolutely love this mod!
Would it be possible to radd the ability to educe the volume of ambient sounds individually? I love the thunder but it is happening way to offten and way, way too loud. It makes me jump every time.