Mods / Tools Require Rope

Category: #Crafting
Author: DanaCraluminum
Side: Server
Created: Jun 26th 2023 at 7:59 AM
Last modified: Jul 29th at 1:49 PM
Downloads: 1916
Follow Unfollow 64

Latest file for Various v1.19.x:
ToolsRequireRope-v1.2.1.zip 1-click install


 

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I'm living in Ukraine and there is war happening right now. Most of my free time I spend on modding when I get a few hours between electricity blackouts.
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Configuration file is located in VintagestoryData/ModConfig, it is appeared after loading any world.

Every tool now requires binding to craft (rope by default, configurable).

Automatic compatibility with any mod.

Currently it is patching recipes with 2 or 3 ingredients that output tool but don't have rope as recipe ingredient.

Thanks to SupsiciousPickaxe for idea.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.2.1 581 Jul 29th at 1:49 PM Show ToolsRequireRope-v1.2.1.zip Install now
v1.2.0 69 Jul 29th at 8:07 AM Show ToolsRequireRope-v1.2.0.zip Install now
v1.1.0 527 Feb 11th at 4:14 PM Show ToolsRequireRope-v1.1.0.zip Install now
v1.0.0 739 Jun 26th 2023 at 7:59 AM Show ToolsRequireRope-v1.0.0.zip Install now

27 Comments (oldest first | newest first)

💬 dashr, Jul 29th at 9:16 AM

DanaCraluminum I very much appreciate your effort! You're awesome.

By the way, regarding the “metalnailsandstrips” section. What I meant by that is that you can't use the universal command “metalnailsandstrips-*” which would allow you to use all nails and strips for a recipe. Currently there is only one option, and that is to use a specific type of metal. E.g. "gold" - like you showed in your screenshot.
I've tried it with “metalnailsandstrips-*” but it seems not to be working.

That's the reason I asked, and maybe it's just a small adjustment on your end. I would be very grateful.

Thank you.

Edit: I've posted on MrFlame's modpage an issue and I can confidently say that many other recipes, that are not listed as a "tool" require a rope now. I strongly believe that there's an error in the new update of "ToolsrequireRope". 

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💬 DanaCraluminumAuthor, Jul 29th at 8:08 AM

dashr Updated

💬 DanaCraluminumAuthor, Jul 29th at 8:05 AM

dashr 

 

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💬 DanaCraluminumAuthor, Jul 29th at 8:03 AM

dashr 

metalnailsandstrips-gold

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💬 DanaCraluminumAuthor, Jul 29th at 7:21 AM

dashr You can already use them in config

💬 dashr, Jul 28th at 10:11 PM

DanaCraluminum Thank you! I'm looking forward to an update.

Btw it would be much appreciated if you could add nails and strips as a viable solution to the config. Your mod is the perfect counterpart to tools durability and I believe nails & strips would be just right for late game items like steel and iron. 

💬 DanaCraluminumAuthor, Jul 28th at 3:53 PM

dashr I will try to fix it soon

💬 dashr, Jul 28th at 3:34 PM

DanaCraluminum Thank you for your quick response. The adze tool and the recipe for the mallet (from ancient tools - ver. v1.5.18) do not display a rope in the crafting grid.


Edit screenshots: 

Adze (doesn't matter which type eg. flint, copper, chert, steel etc.)

imgur.com/a/eLZAkwG


Mallet (doesn't matter which type eg. flint, copper, chert, steel etc.)

imgur.com/a/jFjzSwh

image
💬 DanaCraluminumAuthor, Jul 28th at 3:27 PM

dashr What doesn't work? I don't know where to look

💬 dashr, Jul 28th at 3:20 PM

For some odd reason it doesn't work with the ancient tools adze and mallet. Could you take a look into the the issue if you had a spare minute? I would very much appreciate it.

💬 Dr_Cummies, Feb 11th at 10:53 PM

Thank you so much :) i owe you a coffee 

💬 DanaCraluminumAuthor, Feb 11th at 4:14 PM

Dr_Cummies Updated

💬 NukoSan, Sep 17th 2023 at 12:50 PM

Is it possible to add an option of cordage and/or flax fibers/twine for the knapped tools and maybe flax twine as an option for the more advanced tools?? 

💬 Spleen, Aug 26th 2023 at 10:47 PM

Can you add some sort of sanity check so that a single rope cant make tools. Currently I have guys running around with Cupernickel Paxels made from a single rope hahaha. It seems that a single rope is the recipe to make every paxel in the game, for some reason the cupernickel wins the clash.

-edit spelling

💬 Antar, Aug 3rd 2023 at 6:14 PM

Simple but a very good mod! I have been using it on my second playthrough and I feel it really improves the game, especially early game. Rope is actually useful now and it prevents spamming too many tools. Switching to better tool materials is even more useful since you go through less rope. Hope you keep this up to date!

💬 WeedusFetus, Jul 22nd 2023 at 4:48 PM

@DanaCraluminum Its the wooden mallet mod. mods.vintagestory.at/show/mod/7374. That might just be me though, if its not causing problems for you then it is me and I will be testing later too! That's also not the only one, I don't think, I'm just not at my computer right now

💬 DanaCraluminumAuthor, Jul 22nd 2023 at 2:47 PM

WeedusFetus What modded recipes are broken?

💬 WeedusFetus, Jul 22nd 2023 at 2:45 PM

Unfortunately I think it is this mod that is breaking some modded recipes for me, and also the bow is just a stick on top of rope, will do more testing later, disregard this until then!

💬 WeedusFetus, Jul 19th 2023 at 12:54 PM

you should do cattails for flint tools and then the higher up it goes the better it needs, like rope or possibly twine, then maybe clay or mortar? I love this idea, also maybe a way to whittle the stick to the shape of a handle? I know this is all hard to do, just some suggestions though, if you could knap sticks, like 1-5 pixels hanging off of a relatively straight stick to break off and then a row of pixels at the top to make a notch for the tool head, that would be freakin awesome!

💬 DanaCraluminumAuthor, Jun 26th 2023 at 10:38 PM

Eventually I'll add config

💬 QuakingDoom, Jun 26th 2023 at 10:37 PM

Except normally the recipe is four planks (2 and 2), four linen, and the paxel head. Could you add a blacklist config, so that we can prevent the mod from breaking non-standard tool recipes from other mods?

💬 DanaCraluminumAuthor, Jun 26th 2023 at 10:06 PM

QuakingDoom Paxel output is a tool, so it requires rope

💬 QuakingDoom, Jun 26th 2023 at 10:03 PM

this breaks Paxel mod's recipes. for example, a paxel with a paxel head now only requires the paxel head and rope o.O mods.vintagestory.at/paxel

💬 DanaCraluminumAuthor, Jun 26th 2023 at 4:07 PM

Chuckles Yes, everything is written in description

💬 Chuckles, Jun 26th 2023 at 4:03 PM

Will this work with modded weapons and tools?

💬 Chuckles, Jun 26th 2023 at 4:02 PM
💬 Recall92, Jun 26th 2023 at 4:01 PM

Nice touch of realism, always wondered where that rope on my tools came from. 😄

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