Mods / Temporal Tinkerer REWORK

Category: #Creatures #Magic #Technology #Weapons #Worldgen
Author: Pr0fesseur
Side: Both
Created: Oct 14th 2023 at 2:53 AM
Last modified: Nov 3rd 2023 at 5:19 AM
Downloads: 1325
Follow Unfollow 32

Latest file for v1.18.15:
Temporal Tinkerer 2.4.2.zip 1-click install


Ive updated and fixed the Temporal Tinkerer textures, Fixed the summon to spawn the holographic tinkerer, And included my Tinkerer update for worldgen so you no longer need it for this update.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v2.4.2 874 Nov 3rd 2023 at 5:19 AM Show Temporal Tinkerer 2.4.2.zip Install now
v2.4.1 372 Oct 14th 2023 at 3:54 AM Show Temporal Tinkerer 2.4.1.zip Install now
v2.4.0 79 Oct 14th 2023 at 3:15 AM Show Temporal Tinkerer 2.4.zip Install now

14 Comments (oldest first | newest first)

💬 PsychomorJulek, Apr 2nd at 9:03 PM

Helo. Any chance for redone this mod for working without issues on 1.19. Orginal mod is not updated long time so this updated version is only way to fix this. Mod look like work but is not perfect. Btw will by nice to add some compatibility with Xskills and QPTech mods too for good immersion. I think is good idea but dont know how long will take to do this in real time. Stay save.

💬 Bulwyz, Feb 22nd at 12:26 PM

The only problem I've found with 1.19 is that attacking animations with the swords of this mod gets stuck, so you have ro right click or select another toolbar slot to stop it and be able to attack again

💬 MimiKitty, Jan 18th at 10:05 AM

does this work on 1.19? I was watching the older version not realized this was a thing!

💬 Pr0fesseurAuthor, Jan 2nd at 11:26 PM

Would anyone like to see new armor types? I was thinking of integrating a temporal shift armor, where your armor is recharged when you are in an unstable location.. .so you wont need as many batteries to charge it if you use ir frequently in very unstable conditions

 

💬 Farfor, Nov 5th 2023 at 2:29 AM

Pr0fesseur

But removing "Herbarium" and "Wildcraft:Fruits and nuts" solved the problem.😊

💬 Pr0fesseurAuthor, Nov 3rd 2023 at 5:03 PM

Farfor
Herbarium  "This mod doesn't do anything on its own, and requires other mods to implement the code."
herbarium is a dependancy and needs other mods to actually work. please make sure you are using the correct mods. this mod contains no code that would interfere with recipies.

💬 Farfor, Nov 3rd 2023 at 7:49 AM

Conflicts with "Herbarium". Recipes are not shown and there is no way to craft anything. v1.18.15

 

💬 Pr0fesseurAuthor, Nov 3rd 2023 at 5:20 AM

Drill FIxed! let me know if you have any issues!

💬 Pr0fesseurAuthor, Oct 23rd 2023 at 2:50 AM

YEs i noticed the drill does not work well. i will attempt to make a fix for this in the upcoming week. Zenn

💬 Zenn, Oct 18th 2023 at 4:43 AM

The drill in this mod doesn't seem to actually dig the 3x3x2 size as advertised.

💬 l33tmaan, Oct 17th 2023 at 4:12 PM

Oh, snap, this one's a certified hood classic...

💬 SteelFox, Oct 17th 2023 at 4:06 AM

Awesome to see this mod come back, and thanks for fixing the money exploit, someone on my server liked to make dungeons of slave traders and use them for that. They are free now

💬 Pr0fesseurAuthor, Oct 14th 2023 at 3:56 AM

v2.4.1 Trader Nerf. Removed Ancient parts from Tinker trader as this caused an infinate money loop. 

💬 Pr0fesseurAuthor, Oct 14th 2023 at 3:44 AM

I kept this as original as possible so no rebalancing item changes etc. let me know if youd like something changed id be happy to do what I can.

 

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