Mods / Spawn Conditions [OBSOLETE]

Category: #Creatures #Utility
Author: DanaCraluminum
Side: Server
Created: Apr 13th 2023 at 6:11 PM
Last modified: Apr 13th 2023 at 6:11 PM
Downloads: 1541
Follow Unfollow 42

Latest file for v1.19.3:
SpawnConditions-v1.0.0.zip 1-click install


[Discord]

I'm living in Ukraine and there is war happening right now. Most of my free time I spend on modding when I get a few hours between electricity blackouts.
If you love my work, you can support me on Patreon, I would greatly appreciate it ❤️. Donations keep me doing what I truly love - modding.


Mod is no longer maintained, further updates will only be available in Configure Everything.

Allows to configure spawn conditions of creatures (both vanilla and modded).

Documentation about how to use it

Configuration file is located in VintagestoryData/ModConfig/ConfigureEverything, it is appeared after loading any world.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 1541 Apr 13th 2023 at 6:11 PM Show SpawnConditions-v1.0.0.zip Install now

16 Comments (oldest first | newest first)

💬 osari, Dec 12th 2023 at 3:21 PM

I keep messing up my config and the mod overwrites it with the default values it scraped from creature mods on runtime.

What errors should I be looking for in the log files to see what I'm doing wrong? The config passes a JSON syntax test, so it's probably bad values.

💬 McTaco, Oct 18th 2023 at 7:12 PM

@danaCraluminum

That it good to know lol and also false advertisement lol

💬 DanaCraluminumAuthor, Oct 14th 2023 at 3:06 PM

McTaco That swarm caused slideshow on my PC

💬 McTaco, Oct 14th 2023 at 6:35 AM

Would love to get some awesome fish swarm like your screenshot. Any recommended changes for better game experience?

 

💬 DanaCraluminumAuthor, Oct 13th 2023 at 11:07 PM

McTaco Nothing tweaked by default

💬 McTaco, Oct 13th 2023 at 10:34 PM

Does this mod tweak any of the spawn rates or leave everything stock and we must make the edits.

 

If so, what are some good spawn rates to change for better experience?

💬 DanaCraluminumAuthor, Aug 15th 2023 at 10:25 AM

BoogieBrando Mods don't load in menu

💬 BoogieBrando, Aug 15th 2023 at 9:50 AM

Just out of sheer convenience and for separate worlds - is it possible to add these configurations into the world generation menu when creating a new world?

💬 DanaCraluminumAuthor, Jun 3rd 2023 at 11:14 PM

I'm very sorry, but is the only official documentation i found. I don't know what most options do

💬 Baronjutter, Jun 1st 2023 at 8:51 PM

hi there, I don't quite understand the documention link for this mod.  What I'm hoping to do is have it so drifters spawn less often and less close to players.  So many times we are deep in a cave and monsters will spawn just a few blocks away.  Ideally I'd love to have drifters and things only spawn when instability is very high and when the terrain is almost pitch black. Can we do that?

💬 UA_Shaman, May 8th 2023 at 11:29 AM

Beautiful mod, I recommend it to everyone. For the server, in my opinion, this is the most necessary thing, it regulates the spawning of bears, wolves, bighorns, etc., as the author indicates vanilla and mod animals. I will say more, even drifters (what is going on?!🤣)

💬 Rythillian, Apr 25th 2023 at 4:50 AM

Fantastic, will give this a try then! Craluminum

💬 DanaCraluminumAuthor, Apr 24th 2023 at 8:58 AM

Rythian Server side only

💬 Rythillian, Apr 24th 2023 at 6:08 AM

Does this mod also need to be installed clientside or is it server side only? (will it prompt a download on join)

💬 DanaCraluminumAuthor, Apr 14th 2023 at 3:13 PM

PeterSanderson Thank you ❤️

💬 PeterSanderson, Apr 14th 2023 at 2:51 PM

Looking forward to using this one, thanks for seeing a need and filling it, Craluminium. This sort of mod will be a godsend for server admins

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