
About Landar
Hey, welcome to the page.
I'm Landar, a modder with too many mod ideas and not nearly enough time to implement all of them. I plan to release a mix of overhaul and IP crossover mods sometime in the future, with more in-depth specifics below.
Current projects (unreleased):
- Rekindled: a light source overhaul mod that aims to give all light sources from torches to lanterns a consumable fuel system, increasing the care players must put into lighting their surroundings
- Ordeals of Green: a Lobotomy Corporation-inspired mod that currently implements the Dawn of Green ordeal enemy, with future plans to eventually support the rest of the Ordeals as well as a periodic 'blood moon-like' event that will mimic Ordeal events from the original game
Planned projects:
- Physical Stats: a utility mod that will add a suite of physical stats to the player that other mods can use to increase/decrease a player's abilities, such as Strength affecting mining speed and damage, or fitness affecting movement speed
- Bulk Up: a food/nutrition overhauk mod that will aim to completely change the dynamic of the current food system by using the Physical Stats mod to make nutrition more relevant to gameplay than just health buffs, as well as the introduction of nutrient density as a new measure of food progression
- Modular Inventories: a backpack overhaul mod that will replace the current bag slot system with a single bag slot with module slots to customize what kind of inventory the player has need for. Basically, imagine a slew of modules with similar specificity to the current vanilla mining bag, such as bag modules meant specifically for tools, plants, medicine, etc.