Mods / Farm To Table - Unofficial Fix
Category:
#Food
Author: KenshiSaan
Side: Both
Created: Nov 22nd 2023 at 6:51 AM
Last modified: Nov 22nd 2023 at 7:06 AM
Downloads: 515
Follow Unfollow 4
Author: KenshiSaan
Side: Both
Created: Nov 22nd 2023 at 6:51 AM
Last modified: Nov 22nd 2023 at 7:06 AM
Downloads: 515
Follow Unfollow 4
Latest file for v1.18.15:
FarmToTable_UnofficialFix_1.0.5.zip
1-click install
Farm To Table - Unofficial Fix
Original Mod: More Crops From Minni6in [ https://mods.vintagestory.at/show/mod/2457 ]
Continued and rename as Farm to Table By Sean_OCuin : [ https://mods.vintagestory.at/farmtotable ]
Fix for Farm to Tablee By DemonBigj781 : [ https://mods.vintagestory.at/fotf ]
I just Re-Uploading the DemonBigj781 latest version
➡️I DID ABSOLUTLY NOTHING !!!!⬅️
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.5 | 515 | Nov 22nd 2023 at 7:06 AM | Show | FarmToTable_UnofficialFix_1.0.5.zip | Install now |
Don't know if I should be putting this here or to one of the other 3 but I don't have anything drop for eggplant.
TwoF do not get confused between kenshi, sean, minni and me. The mods already a mess. i wanted it to work in 1.18, sean continued it, minni wrote it and kenshi coppied it. If its a mess with ec then thats out of scope for me rn. sean broke it. i fixed it and now some else makes it work with ec. i would rather have someone updates this than me but nobody came. if someone makes this work with ec please submit a pull request to https://github.com/DemonBigj781/farm-to-table-fix. i would haplily apply the update.
alright thanks I will contact him
I don't know why your comment was deleted, but I read it and fully support what you wrote in it.
Also, I gave the Wildcraft developers an idea to expand their mod by adding new vegetables. You can contact them to jointly develop a vegetable module. I think you will need help, especially the help of a texture artist. In addition, this is a sure way to increase the audience of players who will benefit from the results of your work.
I was always confused by the poor compatibility with Extended foods in this mod. The fact is that the recipes that EF provides work in this mod for new vegetables and without an installed EF. This means that if I DO NOT want to have new recipes and I don't install EF for this, then I will still have to put up with them in this mod. This is bad. In addition, this creates a stupid situation when, for example, the ability to cut a vegetable with a knife depends not on objective parameters, but on whether it is a vanilla vegetable or one added by a mod. This is clearly poor quality workmanship.
I ask you to think about this. If you can, please give all the code and compatibility content to the developer of the extended foods, and cut it out of this mod.
what is the point of this?