Mods / More Crops 1.0.8

Category: #Food
Author: Minni6in
Side: Both
Created: Feb 17th at 5:52 AM
Last modified: Mar 10th at 3:44 PM
Downloads: 5019
Follow Unfollow 53

More crops, more food, more garden deco too I guess cause plants are pretty, enjoy.

NEW - you can now oven cook, chop, oven cook the chopped and juice the vegetables

Adds to the game so far :

  • Potato
  • Yam
  • Cauliflower
  • Corn
  • Beet
  • Eggplant
  • Jalapeño

Version For Game version Downloads Release date Changelog Download
v1.0.8 2632 Mar 10th at 3:44 PM Show MoreCrops1.0.8.zip
v1.0.7 219 Mar 2nd at 6:11 AM Show MoreCrops1.0.7.zip
v1.0.6 336 Feb 25th at 8:01 AM Show MoreCrops1.0.6.zip
v1.0.5 174 Feb 23rd at 1:20 AM Show More Crops1.0.5.zip
v1.0.4 162 Feb 21st at 10:36 PM Show Potatoes.1.0.4.zip
v1.0.3 327 Feb 19th at 10:27 AM Show Potatoes.1.0.3.zip
v1.0.2 122 Feb 18th at 5:32 PM Show Potatoes.1.0.2.zip
v1.0.1 214 Feb 18th at 6:24 AM Show Potatoes.1.0.1.zip
v1.0.0 160 Feb 17th at 5:53 AM Show Potatoes.1.0.0.zip

66 Comments (oldest first | newest first)

l33tmaan, Apr 11th at 3:26 PM

Hey, what'd you do to get part-baked jalapeno corn bread to stop crashing the handbook?

Theisgood, Apr 11th at 2:00 AM

Big news found the exact thing that crashes the game its "pickled eggplant partbaked". LOL

"pickled eggplant partbaked" the game says it does not exist.

So when I go into the hand book I can view all the eggplant recipes.

But once I click on "pickled eggplant part baked" . CRASH. 

 

Here is the exact log. I can reproduce the crash over and over.

https://pastebin.com/bqXHVP3E

 

100% the eggplants fault.

macoto_hino, Mar 23rd at 1:03 PM

Translated More Crops 1.0.8.😝

More Crops 1.0.8 - game - ja.json

macoto_hino, Mar 23rd at 5:12 AM

The translation has not been able to keep up with the new types of cooking.
I'm curious to report on this as I play.
Some of the crops that were added did not have a harvesting sound when they were harvested.
If this is not the intended behavior, please confirm and address this.πŸ˜†

Minni6in, Mar 16th at 6:02 AM

hot fix posted, redownload 1.0.8 to get corrected jalapeño corn bread dough

Minni6in, Mar 16th at 5:58 AM

@ Amigurumi   kk, fixing it now, will upload the hotfix as soon as it's fixed

Amigurumi, Mar 16th at 3:37 AM

Got a handbook crash when opening the part bake jalapeno corn bread.

Running on 64 bit Windows with 32 GB RAM
Game Version: v1.16.4 (Stable)
Loaded Mods: animalcages@2.0.6, backpackpackplus@1.0.3, civbooks@1.3.4, cottagewindows@1.0.3, dragonflies@1.1.8, expandedfoods@1.5.3-pre.3, fancydoors@1.1.0, glassmaking@1.1.0, moreclasses@1.2.4, potatoes@1.0.7, moreroads@1.4.3, necessaries@1.1.1, pieontheshelf@1.0.0, potontheshelf@1.0.0, primitivesurvival@2.8.0, spyglass@0.4.5, locustmod@2.3.5, tradeomat@1.6.0, game@1.16.4, atk@0.3.8, alchemy@1.6.0, carrycapacity@0.6.5, dsdebarkedlogs@1.0.4, fancyplanters@1.0.3, farmlife@1.2.3, fromgoldencombs@1.3.6-rc.6, hudclock@2.7.0, lichen@1.6.1, medievalexpansion@3.7.1, moreanimals@1.1.1, nobells@1.0.0, nodrifters@1.0.0, petai@1.3.6, playercorpse@1.3.1, prospectorinfo@3.1.2, ruinvariants@1.0.0, tpnet@1.5.1, usefulstuff@2.3.2, creative@1.16.4, survival@1.16.4, wildfarming@1.2.8, woodbarrels@1.0.1, workbenchexpansion@1.4.1, xlib@0.6.8, campaigncartographer@2.1.0-pre.1, bricklayers@0.8.2, cats@1.3.3, commandablelocust@1.3.0, feverstonehorses@1.2.6, moremolds@1.2.0, packanimals@1.0.0, wildcraft@1.2.1, wolftaming@1.3.2, xskillspatched@0.6.9-dev.7, xskills@0.6.8
3/15/2022 9:31:13 PM: Critical error occurred
System.Exception: Can't create itemstack without item!
at Vintagestory.API.Common.ItemStack..ctor(Item item, Int32 stacksize)
at Vintagestory.GameContent.CollectibleBehaviorHandbookTextAndExtraInfo.GetHandbookInfo_Patch0(CollectibleBehaviorHandbookTextAndExtraInfo this, ItemSlot inSlot, ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable`1 openDetailPageFor)
at Vintagestory.GameContent.GuiHandbookItemStackPage.GetPageText(ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable`1 openDetailPageFor)
at Vintagestory.GameContent.GuiDialogHandbook.initDetailGui()
at Vintagestory.GameContent.GuiElementFlatList.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args)
at Vintagestory.API.Client.GuiElement.OnMouseUp(ICoreClientAPI api, MouseEvent args)
at Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse)
at Vintagestory.API.Client.GuiDialog.OnMouseUp(MouseEvent args)
at Vintagestory.Client.NoObf.GuiManager.OnMouseUp(MouseEvent args)
at Vintagestory.Client.NoObf.ClientMain.OnMouseUp(MouseEvent args)
at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(Object sender, MouseButtonEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 808
at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg)
at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 1551
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 369
at _TRhArnJABwZoV9Vt7Ld2l65Xzgg._mhlr8s7wtMvxaJGpVy2Ag90jUBK(_3HJA5NvAIx31LXjscc3HGjXaR6q , String[] )
at _q0zAVOrWbMX04rMA9G3HIFVuGjA._mhlr8s7wtMvxaJGpVy2Ag90jUBK(ThreadStart )
-------------------------------

Minni6in, Mar 10th at 7:15 PM

@ PeterSanderson   I can make recipes to acquire seeds with shears and pans sure, if the corn flour is grain sat then it wont mix with the jalapeños so unfortunately I cannot change it to grain at this time, I'll look into how other modders have coded using more then one sat type for food items, the game does it for pies and meals so there's gotta be something, we'll see

PeterSanderson, Mar 10th at 5:09 PM

Hey there. Just a couple of small suggestions. Corn is currently providing vegetable saturation. It's a grain however. Any chance of changing that?

There are reasons in language it is thought of as a vegetable, and a fruit, but by nutritional and biological standards, it's a grain.

Also, the mod Wild Farming allows you to harvest vegetable crops for seed by combining 2 in the crafting window with shears, or grain crops by panning with a wooden pan. Any chance of adding compatibilty for Wild Farming?

Thanks for the chopped and juiced update :)

Minni6in, Mar 10th at 4:53 AM

I've got cooked, chopped, chopped cooked and juice variations of all the vegetables coming in the next update, shouldn't be long now

Minni6in, Mar 9th at 4:56 AM

@ Amigurumi   I'll think about it sure, I am currently making chopped, cooked, cooked chopped and vegetable juice versions of everything, I'll put plum trees on my list

Amigurumi, Mar 7th at 8:23 PM

If you ever feel like dabbling with the fruit trees, can plums be added to the list?

Minni6in, Mar 7th at 7:41 AM

k the translation hotfix has been pushed, like I said this mod is kinda on hiatus for a little while unless I think of something neat I wanna add

Minni6in, Mar 7th at 12:12 AM

I'll push a hotfix for this tonight updating the translated lang files, not sure when I'm gonna add more to this so I'll leave it as is for now, it basically doubles the games veggies so I think that's fair. I'll come back to it if I think of something cool, oh I'm gonna add chopped versions of everything and I'll try to mimic Expanded Foods where I can to remedy the incompatibility with it but not too sure when I'll be doing that since I wanna work full steam on the Pack Animals add-on for Creatures & Critters and a newer mod not started yet called Battle Animals: C&C add-on

Schmarotzer, Mar 4th at 5:39 AM

Translated More Crops 1.0.7

ru.json

macoto_hino, Mar 2nd at 2:41 PM

Translated More Crops 1.0.7.πŸ˜‹

More Crops 1.0.7 - game - ja.json

Broken, Mar 2nd at 2:00 PM

I am sure it is possible. l33tmaan Adds a ton of variations to things by creating new items. So chopped/sliced/crumbled cheese as an additive may work. All else fails they might add it to the game themselves. They do the Expanded foods Mod. So many variations in their mod to cooking. I am sure there will be a compatability addition eventually to your pack to allow fried eggplant etc. 

Minni6in, Feb 27th at 1:37 AM

next plant is jalapeño, I wanna add cheesy jalapeño corn bread 😁

edit : couldn't add dairy and vegetable sat to the dough so no cheesy version πŸ˜…

Minni6in, Feb 26th at 8:23 PM

I had forgotten to add the new veggies to the large trough, will be in the next update

macoto_hino, Feb 25th at 9:25 AM

Translated More Crops 1.0.6.

It's a small thing, but the Japanese file in v1.0.6 looks like v1.0.4.

More Crops 1.0.6 - game - ja.json 

Minni6in, Feb 25th at 8:10 AM

next update will have cauliflower looking more like cauliflower as well as something new

Minni6in, Feb 25th at 2:03 AM

next up eggplants 😁

edit :that was quick eh lol

Minni6in, Feb 23rd at 8:47 PM

pushed a hot fix to remedy a patch file error, re-download 1.0.5 to get the hotfix

Minni6in, Feb 23rd at 4:45 AM

@ macoto_hino kk will be in next one

macoto_hino, Feb 23rd at 4:38 AM

Translated More Crops 1.0.5.

More Crops1.0.5 - game - ja.json

Minni6in, Feb 23rd at 1:29 AM

k Japanese updated to 1.0.4

Minni6in, Feb 23rd at 1:27 AM

forgot that new translation, adding now

Minni6in, Feb 22nd at 7:36 AM

just noticed I had forgotten to do the new veggies in scrambled eggs, will be all fixed in next update, which doesn't take long 😁

macoto_hino, Feb 22nd at 4:29 AM

Translated Potatoes.1.0.4.

Potatoes.1.0.4 - game - ja.json

Minni6in, Feb 21st at 11:22 PM

ugh 1 sec.. sorry, edit k it's good to go.. sorry again

Minni6in, Feb 21st at 11:12 PM

just pushed a hot fix to 1.0.4, missed spawns file.. sorry I'll slow down a bit so I don't miss things anymore πŸ˜…

Minni6in, Feb 21st at 10:41 PM

I'll be improving the corn plant model, it takes a long time so I released something, it's decent but can be much better so I'm making it better

Minni6in, Feb 21st at 8:00 PM

just adding in corn flour, corn bread dough and corn bread, everything else is done, shouldn't be long now πŸ˜…

YourCreator, Feb 21st at 12:47 PM
Minni6in, Feb 21st at 11:05 AM

corn is 80% ready, shouldn't be long now 😁

Minni6in, Feb 21st at 6:05 AM

k I can focus on this for a day now that Creatures & Critters is updated, back on track 😁

macoto_hino, Feb 21st at 3:42 AM

Translated Potatoes.1.0.3.

Potatoes.1.0.3 - game - ja.json

nickgun, Feb 20th at 3:35 PM

this might be because im from indiana but some corn would be nice 

HersheysWaffles, Feb 20th at 3:13 PM

Hmm, maybe eggplants? Or red kidney beans, for some nice chili 😁

Minni6in, Feb 20th at 12:09 PM

had to teach myself a whole new aspect of the model creator but I've figured out wind sway now, corn will be a tiny bit but it's coming

Minni6in, Feb 19th at 11:05 PM

melons will require code and a rewrite of a couple classes, I'll put that one aside til I'm not so busy with several active mod developements, corn it is then. There's a mod already that slows crop growth periods to realistic yearly harvest I believe it's Fields of Gold but I dont think its 1.16 compatible

1618, Feb 19th at 10:44 PM

Corn. In already?

Would be great if fruits/veges only grew during more specific times of the year. Stardew Valley like.

And only one crop yield per year. Unless timed well with certain plants and have best soil.

Minni6in, Feb 19th at 3:58 PM

@ Broken I really like that melon idea, doing it today, thank you! πŸ˜ƒ

Broken, Feb 19th at 3:33 PM

Okra, Squash, Melons (Pumpkin mechanics), Green Onion, Leeks, Spinach. Yes I know green onion and leek are very similar. Just some ideas.

Minni6in, Feb 19th at 2:35 PM

what do you want next? drop a comment so I know what the community is after 😁 ( not tomatoes, read these comments to see why )

Minni6in, Feb 19th at 10:48 AM

I accidently made yams purple, the in the pot ones.. fixing it now lol edit: fixed, redownload it unless you want purple yams in your pot & bowl.. lol

Minni6in, Feb 19th at 10:32 AM

those cauliflower are for you Cral 😬 lol

Minni6in, Feb 19th at 9:36 AM

@ Lisabet if they don't add toms within the next month or so then I'll do it and remove mine once they add theres

Lisabet, Feb 19th at 9:15 AM

awesome, I haven't looked in those lol

Minni6in, Feb 19th at 7:55 AM

@ Lisabet they have tomato textures in the files so I assumed it was coming soon and wasn't gonna add them

Lisabet, Feb 19th at 7:25 AM

tomatoes >.>

Minni6in, Feb 19th at 7:10 AM

adding cauliflower, also changing yams to be in hot places like they should be, sorry bout that πŸ˜…

Minni6in, Feb 19th at 4:42 AM

my son wants me to add a new veg tonight, so I will 😬

Minni6in, Feb 18th at 5:27 PM

@ peterSanderson you can change them yes although I had forgotten to put the new worldgen patch that added yams, after I upload this new version just go to assets/game/patches and open up worldgen-blockpatches-crop.json and you can tweak them to your liking

Minni6in, Feb 18th at 5:21 PM

@ macoto_hino oh thanks 😁 I'll add it right now

macoto_hino, Feb 18th at 5:18 PM

This is a Japanese language file. Please use it if you like.😁

Potatoes.1.0.1 - game - ja.json

PeterSanderson, Feb 18th at 4:53 PM

Is there a way to adjust settings to control where they spawn so they only show up in hot regions?

Minni6in, Feb 18th at 3:48 PM

@ RussellL360 you can find them wherever onions are found

RussellL360, Feb 18th at 1:33 PM

Thanks for this mod. It is just what I wanted :)

Where is the best place to look for and find potatoes (and now yams)? Obvioulsy ( I think ) in unexplored chunks, but which chunks? Thanks

 

Minni6in, Feb 18th at 6:36 AM

I wasn't planning on adding yams or anything else really but there they are, enjoy 😁

Foxy_Grandpa, Feb 18th at 1:00 AM

Minni6in, Feb 17th at 5:11 PM

@ Abed you're welcome πŸ˜ƒ

Abed, Feb 17th at 4:37 PM

Thank you!

YourCreator, Feb 17th at 9:53 AM


fine addition to my collection

Minni6in, Feb 17th at 9:49 AM

potatoes

YourCreator, Feb 17th at 9:31 AM

delete edit