Mods / ChARDIS
Author: MsChelstastic
Side: Both
Created: Apr 30th 2021 at 11:57 PM
Last modified: Aug 20th 2022 at 5:34 AM
Downloads: 1737
Follow Unfollow 7
Latest file for v1.16.5:
ChARDIS-1.2.1.zip
1-click install
ChARDIS
This mod adds a large, searchable, expandable single-block storage system to the game.
Crafting
The default recipe takes 2 temporal gears (top left, top right), 2 lapis (middle left, middle right), 8 boards of any kind (center), and 3 metal scraps across the bottom.
Overview
Use like any normal inventory. The number of slots available starts out at 64 and can be expanded in increments of 16. These are both configurable.
The ChARDIS can be expanded by installing more temporal gears. To do so, simply right click a placed ChARDIS with a temporal gear. There is no hard limit on the number of gears that can be installed at this point.
Configuration
ChARDIS can be configured by placing a file called ChardisModConfig.json in your ModConfig folder. On first run, a file will be generated for you with the defaults.
UpgradeItemCode
Set this to the item to use for upgrades. Default: game:gear-temporal
BaseSlots
Set this to the slots the item starts out with. Default: 64
SlotsPerUpgrade
Set this to the number of additional slots to add per upgrade. Default: 16
Collaboration
I am no artist. If you would like to help improve the look of anything or provide translations, please send me a PR on GitHub or contact me on the Vintage Story Discord (my name is MsChelstastic.)
Bugs & Features
Please feel free to create an issue on GitHub. If you're reporting a bug, please be as specific as you can be and include a stack trace if applicable.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.2.1 | 256 | Aug 20th 2022 at 5:34 AM | Show | ChARDIS-1.2.1.zip | Install now | |
v1.2.0 | 210 | Aug 16th 2022 at 8:15 AM | Show | ChARDIS-1.2.0.zip | Install now | |
v1.1.0 | 461 | Sep 3rd 2021 at 1:47 AM | Show | ChARDIS-1.1.0.zip | Install now | |
v1.0.2 | 388 | May 29th 2021 at 8:10 AM | Show | ChARDIS-1.0.2.zip | Install now | |
v1.0.0 | 422 | May 1st 2021 at 3:11 AM | Show | ChARDIS-1.0.0.zip | Install now |
Oh, this looks super fun
Game Version 1.17.x and On crashes upon activating the block. same as OmegaHaxors
Field not found: "Vintagestory.GameContent.BlockEntityOpenableContainer.invDialog". If i were told how to acces and patch this. I could do it myself and learn from there. But I'm still trying to find the source and all that
And if the author is still active. I could model a chest modeled from a classic tardis
Game version 1.17.9 crashes when you right click on the block:
Field not found: 'Vintagestory.GameContent.BlockEntityOpenableContainer.invDialog'.
1: thank you so much for the quick fixes!
2: cant wait to try out the new CC patch
3: the enderchest idea sounds nice, maybe have an option for a server shared chest and one for personal storage? like a checkmark or tab in the GUI? a lot of us like coming together as a server to share a big item stash
4: i will wait and see if the new patch fixes it, but in our server it worked fine for a while, but as time has gone on people have gotten less and less able to open it
5: any chance of adding a sort button or having it auto-sort when items go in?
6: currently the temporal gears are stuck in the machine unless the entire thing is broken, and slots don't update if the config is changed, could we perhaps get a gear in, gear out slot option near the gear count, and maybe a "refresh slots" button?
7: sorry to give you extra work, i just love this mod and would love seeing it really shine.
8: thank you for no explosions
9: instead of the chardis itself being the endchest like point, and/or the main access, what about each chardis being a "storage unit" and making an access block and/or access item (temporal screwdriver?) that lets you open chardis inventories you have been granted access to? (add a tab in each chardis that has a whitelist)
I added CarryCapacity support in the latest release, enjoy =)
I've patched the mod with support for 1.16.5 - Everything seems to work (tested interaction with hoppers & chutes, and tested search functionality)... Let me know if you notice any issues =)
Heya all!
I will take a look at updating it for 1.16.5 when I have a chance (probably this weekend)
As for carrycapacity... It seems pretty OP to be able to carry around so much storage but maybe with some sort of debuff, I'll think about that a bit ;) I do agree that it should integrate with it in some way.
To give some context, the original plan for this mod was that it was meant to be a very volatile machine that while giving lots of storage space - if you did certain interactions with it it would just explode. My friend talked me out of that but I still feel like it should be balanced in some ways.
Anyway, the ender chest like functionality below sounds like a cool feature that would fit with how I want it to function so if programatically-inclined, feel free to put up a PR on the repo and if not... I'll put some thought into that.
hey, quick question, would it be possible to get a patch for 1.16.5? currently there seems to be an issue with the try-place function and no block render on file. i swear this worked fine before... not sure if a mini patch or something borked it or what, but i would really love this to work again.
i would also like to second the request for the carrycapacity mod compatibility if that isn't super hard to do.
I thought this was going to go in an inventory slot like a backpack XD oh well. Would be really nice if this was updated to be compatible with CarryCapacity so then, at the very least would be able to carry it around with the contents still inside.
I'd like to see a universal player-sided inventory, bascially like an ender chest using a similar system.
@Travisplo - default config expands by 32 per gear. It's configurable if that doesn't work for you though =)
@MsChelstastic, Props for the update and cool mod.
Bit odd that every extra temporal gear expands it by 16, when the two already in the crafting recipe give it 64.
Hi NoSkillz!
Yup - I've updated it to work, thanks for reporting!
Any Chance of an update to 1.15 series, just tried this soon as i placed it it crashed my game.
Lisabet - this should be fixed in 1.0.2... Sorry for the delay! Let me know if you have any other issues with it :D
I don't use GitHub at all, so no account there; quick bug report: the ChARDIS steals the gravel and sand I put in the sluice from the Usefull Stuff mod. When I open the hopper to put it in, the gravel/sand doesn't feed in the way it usually does, but disappears as soon as I close the hopper and open it again. When I went to take something from my ChARDIS (which was not linked to the sluicing system) and clicked in a visably empty block in there I got a stack of gravel. So I checked the other similar blocks and retrieved all my missing gravel/sand lol. I have no idea why/how this is happening, and no idea how to do a stack trace. For now I just dropped it in my furniture storage chest :P
Like a Tardis in that it's bigger on the inside and can generate new rooms (storage space, when given temporal gears), but unlike a Tardis in that it doesn't have a Time dimension and you can't go inside ;)
Tardis?
It's bigger on the inside!