Mods / Drop Vines Anyway [OBSOLETE]

Category: #QoL #Tweak #Utility
Author: DanaCraluminum
Side: Server
Created: Apr 7th 2023 at 1:32 PM
Last modified: Apr 24th 2023 at 1:16 PM
Downloads: 2614
Follow Unfollow 78

Latest file for v1.19.3:
DropVinesAnyway-v1.0.2.zip 1-click install


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Mod is no longer maintained, further updates will only be available in Dana Tweaks.

Drops vines while chopping trees or breaking the block they were placed on

Dropping 100% vines from trees

If you love my work, you can support me on Patreon, I would greatly appreciate it, since I invest significant amount of time into modding. Donations encourage me to make new mods and update old ones more often.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.2 2143 Apr 24th 2023 at 1:16 PM Show DropVinesAnyway-v1.0.2.zip Install now
v1.0.1 278 Apr 9th 2023 at 9:13 AM Show DropVinesAnyway-v1.0.1.zip Install now
v1.0.0 193 Apr 7th 2023 at 1:32 PM Show DropVinesAnyway-v1.0.0.zip Install now

8 Comments (oldest first | newest first)

💬 SalieriC, Apr 28th 2023 at 8:11 PM

Craluminum Oh, that's unfortunate. :-S

Ah well, thank you for the clarification.

💬 DanaCraluminumAuthor, Apr 28th 2023 at 8:43 AM

SalieriC Oh wait, I misread it, no, you can't get end sections

💬 SalieriC, Apr 28th 2023 at 7:36 AM

Craluminum That's great. I like the tips for decorational purposes, being unable to get them in 1.18 was a bit of a bummer for me. Thank you. =)

💬 DanaCraluminumAuthor, Apr 27th 2023 at 7:25 PM

SalieriC Yes, although vanilla drops full vine tips instead end sections, and my mod is using vanilla drops

💬 SalieriC, Apr 27th 2023 at 7:05 PM

Will this drop wine tips (end sections) in 1.18 if those are present?

💬 DanaCraluminumAuthor, Apr 24th 2023 at 1:58 PM

Shion Fixed

💬 Shion, Apr 23rd 2023 at 2:18 AM

I don't understand much, but people say that this mod can trigger a crash during the loading of an existing world.

"The issue is highly technical. A mod - I don't know which one, but a mod with code not just assets - is registering a BlockBehavior (using a RegisterBlockBehaviorClass() call) at the wrong time, after the server already passed the FinalizeAssets() stage. I don't have a way of knowing which of the mods you have is doing it, but it needs to somehow be found and reported back to the mod author for a fix. If you are willing to help that would be awesome, essentially the way would be to disable mods until the game starts, then you know which one. For a faster search you can use a "binary search technique", meaning for example disable 8 mods at a time (note which ones), if that allowed the game to start then put back 4 of them and see what happens..." radfast#3746

"Drop Vines Anyway is confirmed to be at least one culprit. The author needs to be notified. Like Spang mentioned, there may be others of Cral's with the same issue." JapanHasRice#2563

💬 OpPointBaker, Apr 7th 2023 at 1:36 PM

Thank You!

(edit comment delete)