Mods / Armor Overhaul

Category: #Simplification #Tweak
Author: Mr1k3
Side: Both
Created: Sep 19th 2022 at 9:04 AM
Last modified: Sep 19th 2022 at 9:09 AM
Downloads: 622
Follow Unfollow 13

Heres my patreon if you'd like to support me: Patreon

Re-Balances all armor stats, protection values, and durability to more streamlined values.

The goal is to make each armor type fill a specific role. All armor flat damage reduction values have been increased so that each metal tier has a set value eg: copper has 2 flat damage reduction across all armor types. However, the protection percentage has been reworked so that cheaper armor types like brigandine and lamellar have the least amount of percentage protection, while the more expensive armor types have a higher percent protection value. Plate armors have an additional +0.5 flat hp reduction over their standard metal tier value. Primitive armors have also been re-worked to fit a more logical progression.

Here is a breakdown of all value changes:

Full 3 set values shown, divide by three for individual values. In order- vanilla values/ modded values

Improvised-
Durability: 75 - 125
Relative Protection: 55% - 50%
Flat Damage Reduction: 0 - 0.5

Jerkin-
Durability: 250 - 450
Relative Protection: 40% - 50%
Flat Damage Reduction: 0 - 0.25

Leather-
Durability: 700 - 950
Relative Protection: 60% - 75%
Flat Damage Reduction: 0.6 - 1.5
Protection Tier: 1 - 2
Walk Speed: -0% - -6%
Healing Effectivness: -0% - -24%
Hunger Rate: +0% - +9%

Linen-
Durability: 900 - 850
Flat Damage Reduction: 0.7 - 1.5
Walk Speed: -6% - 0%
Healing Effectivness: -51% - -15%
Hunger Rate: +9% - +6%

Tailored Linen-
Flat Damage Reduction: 0.6 - 1.5
Healing Effectivness: -30% - -15%
Hunger Rate: +9% - +6%

Values seperated by a / is the range of values offered by the different metal tiers

Lamellar-
Durability: 200/675 - 300/1200
Relative Protection: 65%/78% - 50%/70%
Flat Damage Reduction: 0.5/0.65 - 0.75/3.5
Ranged Weapon Accuracy: -9% - 0%
Ranged Weapon Speed: -21% - -9%
Walk Speed: -9% - -6%
Healing Effectivness: -30% - -15%
Hunger Rate: +24% - +15%

Brigandine-
Durability: 900/2600 - 1200/3600
Relative Protection: 78%/84% - 70%/85%
Flat Damage Reduction: 1.0/1.3 - 2.0/5.0
Ranged Weapon Accuracy: -21% - 0%
Ranged Weapon Speed: -42% - -12%
Walk Speed: -15% - -12%
Healing Effectivness: -51% - -30%
Hunger Rate: +36% - +24%

Chain-
Durability: 600/2000 - 1400/3800
Relative Protection: 80%/86% - 75%/90%
Flat Damage Reduction: 1.1/1.4 - 2.0/5.0
Ranged Weapon Accuracy: -9% - 0%
Ranged Weapon Speed: -18% - -9%
Walk Speed: -9% - -9%
Healing Effectivness: -30% - -30%
Hunger Rate: +22.5% - +18%

Scale-
Durability: 800/3500 - 1600/4000
Relative Protection: 84%/90% - 80%/95%
Flat Damage Reduction: 1.3/1.6 - 2.0/5.0
Ranged Weapon Accuracy: -30% - 0%
Ranged Weapon Speed: -60% - -18%
Walk Speed: -21% - -15%
Healing Effectivness: -51% - -45%
Hunger Rate: +36% - +30%
High Tier Damage Resist: true

Plate-
Durability: 500/5500 - 2000/5500
Relative Protection: 90%/97% - 85%/100%
Flat Damage Reduction: 1.5/1.8 - 2.5/5.5
Ranged Weapon Accuracy: -30% - -7.5%
Ranged Weapon Speed: -60% - -24%
Walk Speed: -42% - -30%
Healing Effectivness: -100% - -75%
Hunger Rate: +72% - +45%
High Tier Damage Resist: true

 

My other armor tweaking mods:

Armor Durability x2- https://mods.vintagestory.at/show/mod/2225

Armor Crafting Rebalance- https://mods.vintagestory.at/show/mod/455

Version For Game version Downloads Release date Changelog Download
v1.0.0 622 Sep 19th 2022 at 9:09 AM Show ArmorOverhaul_v1.0.0.zip

1 Comments (oldest first | newest first)

💬 Ziru, Nov 22nd 2022 at 10:10 PM

Please update to v1.17.9

(edit comment delete)