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Mods / Armor Crafting Rebalance

Category: #Crafting #Tweak
Author: Mr1k3
Side: Both
Created: Apr 6th
Last modified: Apr 6th
Downloads: 99

Makes armor crafting less grindy by simplifying recipes, and encourages use of the helve hammer.

Only changes armor recipes

Jerkin is now an earlygame armor, not used in recipes now, replaced by leather armor. Is cheaper.

jerk.png.07e970e221f1094ed83e7253824bd82c.png      

Leather is now a crafting ingredient for brigandine and scale, and is slightly cheaper.

leath.png.4e8c361e7d513e1c0f6a1be19a1866c8.png       

Gambeson is now an ingredient for plate armor and is slightly cheaper.

gamb.png.9fed69d9b3160320a76f4991ac160d0e.png        

Lammellar is now only 24 ingots to craft, fits better into early game balance.

llllammme.png.5ef6033fddc65347766159776c272c44.png     

Brigandine uses leather as a base and costs 24 ingots, takes more effort to make than lamelle, but gives better stats.

brig.png.cf8b22e21a53762c18bad8b96689f25d.png     

Chain is just crafted with chains, makes it a good armor for when you don't have leather. Now takes 16 chains (32 ingots) instead of 23 to reduce grind.

 chain.png.27efe5bdde356bc225d472b17575b180.png

Scale armor now uses leather as a base and costs the same as chain ingot-wise (32), now needs scales as a main ingredient.

scale.png.8d73bc9313dd0b9baba81c185fcccdec.png   

Plate now needs gambeson as a base, and mainly needs plates to encourage helve hammer use, sill uses some chains, same ingot cost- -as vanilla at 80.

plate.png.00e1759599df9aa43a42caf9c2b26e34.png  

Version For Game version Downloads Release date Changelog Download
v1.0.1 99 Apr 6th Show ArmorCraftingRebalance1.0.1.zip

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