Mods / CAN Claims

Tags: #Other #Utility
Author: KenigVovan
Side: Both
Created: Mar 3rd 2022 at 6:07 PM
Last modified: 1 day ago
Downloads: 12687
Follow Unfollow 67

Latest release (for outdated Vintage Story v1.20.9):
claims_4.0.29.zip  1-click install


Mod requires  CAN Economy for work. You'll also need to configure caneconomy config   

Videos:

Some icons are from https://game-icons.net/

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v4.0.29 5 1 day ago Show claims_4.0.29.zip 1-click install
v4.0.28 74 May 1st at 12:36 PM Show claims_4.0.28.zip 1-click install
v4.0.27 127 Mar 2nd at 2:18 PM Show claims_4.0.27.zip 1-click install
v4.0.26 231 Feb 4th at 8:30 PM Show claims_4.0.26.zip 1-click install
v4.0.25 22 Feb 4th at 5:46 PM Show claims_4.0.25.zip 1-click install
v4.0.24 125 Jan 31st at 7:08 AM Show claims_4.0.24.zip 1-click install
v4.0.23 138 Jan 24th at 4:48 PM Show claims_4.0.23.zip 1-click install
v4.0.22 48 Jan 23rd at 5:17 PM Show claims_4.0.22.zip 1-click install
v4.0.21 127 Oct 16th 2024 at 5:24 PM Show claims_4.0.21.zip 1-click install
v4.0.20 118 Sep 15th 2024 at 9:22 AM Show TESTING_claims_4.0.20.zip 1-click install
v4.0.19 133 Sep 12th 2024 at 5:56 AM Show claims_4.0.19.zip 1-click install
v4.0.18 159 Sep 2nd 2024 at 8:52 PM Show claims_4.0.18.zip 1-click install
v4.0.17 70 Sep 1st 2024 at 9:00 PM Show claims_4.0.17.zip 1-click install
v4.0.16 151 Jul 28th 2024 at 2:47 PM Show claims_4.0.16.zip 1-click install
v4.0.15 94 Jul 19th 2024 at 8:54 PM Show claims_4.0.15.zip 1-click install
v4.0.14 126 Jul 5th 2024 at 6:15 PM Show claims_4.0.14.zip 1-click install
v4.0.13 79 Jul 5th 2024 at 5:32 PM Show claims_4.0.13.zip 1-click install
v4.0.12 95 Jul 5th 2024 at 7:37 AM Show claims_4.0.12.zip 1-click install
v4.0.11 95 Jul 2nd 2024 at 4:24 PM Show claims_4.0.11.zip 1-click install
v4.0.10 85 Jul 1st 2024 at 6:10 PM Show claims_4.0.10.zip 1-click install
v4.0.9 95 Jun 29th 2024 at 6:15 PM Show claims_4.0.9.zip 1-click install
v4.0.8 94 Jun 29th 2024 at 12:04 PM Show claims_4.0.8.zip 1-click install
v4.0.7 90 Jun 22nd 2024 at 12:46 PM Show claims_4.0.7.zip 1-click install
v4.0.6 117 Jun 8th 2024 at 10:42 AM Show claims_4.0.6.zip 1-click install
v4.0.5 103 Jun 7th 2024 at 8:30 PM Show claims_4.0.5.zip 1-click install
v4.0.4 115 Jun 3rd 2024 at 6:01 PM Show claims_4.0.4.zip 1-click install
v4.0.3 190 Apr 27th 2024 at 7:18 AM Show claims_4.0.3.zip 1-click install
v4.0.2 110 Apr 21st 2024 at 11:53 AM Show claims_4.0.2.zip 1-click install
v4.0.1 90 Apr 20th 2024 at 3:44 PM Show claims_4.0.1.zip 1-click install
v4.0.0 116 Apr 15th 2024 at 3:33 PM Show claims_4.0.0.zip 1-click install
v0.3.10 267 Jan 20th 2024 at 11:22 AM Show claims_0.3.10.zip 1-click install
v0.3.9 239 Nov 26th 2023 at 8:26 AM Show claims_0.3.9.zip 1-click install
v0.3.8 160 Nov 25th 2023 at 4:27 PM Show claims_0.3.8.zip 1-click install
v0.3.7 404 Sep 18th 2023 at 4:35 PM Show claims_0.3.7.zip 1-click install
v0.3.6 331 Aug 26th 2023 at 6:03 AM Show claims_0.3.6_net7.zip 1-click install
v0.3.5 208 Aug 20th 2023 at 5:54 PM Show claims_0.3.5_net7.zip 1-click install
v0.3.4 218 Aug 9th 2023 at 9:00 PM Show claims_0.3.4_net7.zip 1-click install
v0.3.3 194 Aug 7th 2023 at 3:03 PM Show claims_0.3.3_net7.zip 1-click install
v0.3.2 203 Aug 6th 2023 at 12:11 PM Show claims_v0.3.2.zip 1-click install
v0.3.1 180 Aug 5th 2023 at 6:26 PM Show claims_v0.3.1.zip 1-click install
v0.2.20 295 Jun 28th 2023 at 2:46 PM Show claims_v0.2.20.zip 1-click install
v0.2.19 227 Jun 26th 2023 at 4:22 PM Show claims_v0.2.19.zip 1-click install
v0.2.18 209 Jun 22nd 2023 at 7:56 PM Show claims_v0.2.18.zip 1-click install

42 Comments (oldest first | newest first)

💬 SerHause, 1 day ago

KenigVovan Thank you!

💬 KenigVovan , 1 day ago

SerHause

"CITY_BUY_EXTRA_PLOT" was missing for mayor in "claims_permissions.json" you can download .29 remove "claims_permissions.json" and it will generate file with it or just add "CITY_BUY_EXTRA_PLOT" for "MAYOR"

 

💬 SerHause, May 7th at 9:45 PM

I'm the admin on my server and the Mayor of my town I have enough money and still dont have perms to claim extra plots.

💬 SerHause, May 7th at 9:44 PM

MrSoul, What I did was type .edi in chat and hover over the item and get the code name and then change the "gear-rusty" to the item you want in the config.

💬 MrSoul, Apr 16th at 11:29 PM

hi, is possible to change the currency? and is possible use the coinage?

💬 KenigVovan , Mar 16th at 10:52 AM

Pr0fesseur

I'll add a command to claim plots in some radius, for now only 1 plot per command call.

For .db file check if it is in readonly state

💬 Pr0fesseur, Mar 15th at 10:08 PM

i want to claim a large area as an admin for a larger city how cn i do this?

Also how can i sync the balances i added VIRTUAL_MONEY to both configs but i get -1 balance on claims

ive set it up from scratch and add a balance that allows me to make a enw claim but then when it makes the claim it gives me bal 0
if i use /balance i get 850

 

💬 Corfax, Mar 7th at 8:58 AM

TuckerFox If you are talking about the amount of claims added to a city by players joining, you can do so in the city_level_info.json within your ModConfigs

💬 Corfax, Mar 7th at 8:56 AM

Vast_Fellow Yes it still works. We use it on our own server.
But you have to be aware that some of the features are still mssing, work in progress or require some workarounds. But the basic system is functional and a good addition for those who dont want to work with the old vanilla claiming system and those commands.

💬 Vast_Fellow, Mar 6th at 3:27 PM

It says it requires the CAN Economy mod, but the CAN Economy mod is only updated to 1.20.1. Does it work with that version of CAN Economy, or will I have to wait for that to be updated to1.20.4?

 

💬 TuckerFox, Mar 3rd at 1:51 AM

How do you set a highter number of claims per person?

💬 Forthh, Mar 3rd at 12:47 AM

I have several problems:
1.- Some players cannot interact with the claims they own
2.- It is a pain to set the permissions for each plot one by one and the commands give the message "you do not have permissions"
3.- The claims are not deleted even if you click delete in the GUI
4.- Some claims are not rendered on the map
Also, the letters overlap in the GUI



Is there no way to delete other people's claims with the admin?

💬 Corfax, Mar 2nd at 11:16 AM
I can confirm this, the gravestones/summon-system seems to be broken. We had do deinstall the mod to be able to delete those gravestones without crashing, as we also had the problem that everytime a citizen died after placing those graves, their game crashed... (propably in combination with the Campaign Cartographer).
We ordered the players to not use this temple functions until further notice.


💬 disputedname, Feb 3rd at 3:42 AM

When you try to break gravestones or other spawn point setting blocks, it crashes your game. When you try to change the color of your city's claims, it crashes your game.

💬 RayJay, Feb 3rd at 7:08 PM

I just wanted to say this mod is amazing! Sure there's some bugs, but what this mod is trying to do is really awesome. It's exactly what myself and my buddy are looking for in our server we're setting up. Keep up the great work KenigVovan I really look forward to the future updates :)

💬 disputedname, Feb 3rd at 3:42 AM

When you try to break gravestones or other spawn point setting blocks, it crashes your game. When you try to change the color of your city's claims, it crashes your game.

💬 Aricus, Jan 29th at 2:24 AM

I got the GUI to open by rebinding the key, but when I click on permissions in the GUI to set them, etc...the game crashes

💬 Aricus, Jan 29th at 2:24 AM

I can use the slash commands, mostly. I created a city. I was set as mayor. But I can't use /city set so I can't set permissions of citizens or anything. The GUI also doesn't show up when I hit SHIFT+P

💬 Alphanis, Jan 24th at 11:38 PM

I have been trying to use the mod together with CAN ECONOMY but when I try to create a city with "shift + P" the game crashes, telling me that some GUIs are not found.

💬 Halfdan, Sep 11th 2024 at 2:12 AM

Ayo open source! GG

💬 Wulfery, Aug 28th 2024 at 1:47 PM

Hey. I'm curious to see if to see if there is a possibility for an expanded version of this? I would like to create a priority based system, allowing for the user owner to claim lands within lands and assign them to other people. This way there would be a priority region (Let's call it RO1) and higher priority regions within it (Let us call them RO2 and RO3).

When setting a RO2/3, it would be able to be tied to RO1. Then owner can assign within it groups to RO2 and RO3, without them having access to RO1.

I would be interested in that, since I was curious about setting a world that is unable to be interacted with, other than RO2 and RO3 (as just example of how it would work), and any other internal RO's made. RO1 would be the main claim covering the world. Or do you have another idea how could that work?

💬 TobseStone, Nov 27th 2023 at 2:04 AM

Good evening... first of all, the mod you created is a great idea... but unfortunately the idea remains. I don't know if you've tested your mod yourself.. but apparently NO.. sometimes it works and sometimes it doesn't.. friends list is not functional, buttons are more decorative and basically have no function.. etc... so if you... If you do something like that, you should also make sure that it works... my word for Sunday, best regards T.Stone 

💬 KenigVovan , Sep 17th 2023 at 7:18 AM

JunidO

no, city permission now only used as default values for newly claimed plots. I can add assistant role which will have rights to access every plot for example or just add command which will change permissions for all plots at once (build/use/attack).

💬 JunidO, Sep 8th 2023 at 6:12 PM

Is there any command to give the citiezens, all rights of all plots at once?

💬 Clobus2, Aug 26th 2023 at 3:52 AM

Hello,

I got a problem, that plot borders not update by walking in the next one also the scaling from he hud

💬 Clobus2, Mar 22nd 2023 at 7:03 AM

Hello,

Is is know that if players wanna buy a embassy claim whitout money they can claim it?

playing the mod whit 1.17.11. if the version from my server the problem a newer version would be cool ^^

💬 KenigVovan , Dec 30th 2022 at 3:53 PM

BoolyStudy

try 0.1.15

💬 KenigVovan , Jul 4th 2022 at 8:16 PM

@BranTuna, with infos from from this log idk really what is the problem. You can try to specify path to directory, where .json and .db files will be stored(ModConfig/claims.json and "PATH_TO_DB_AND_JSON_FILES" setting). If it won't help, you can write me in discord (KenigVovan #9572)

💬 BraniyaKz, Jul 4th 2022 at 3:04 PM

Bug 🐛

Now, this may just be my dumb logic trying to test this in singleplayer trying to open it to LAN (I have had plans...), and I am running Windows, but an error occurs on start that looks a little something like this:

Claims Read/Write File Location Error SP/LAN/MP Windows - Pastebin.com

I battled with it for awhile, I changed both folders to disable Read-Only, and this is the last error it gave. I'm not very good with getting to the bottom of error reports like these, so my thinking was that it didn't have read/write permissions in the VintageStory folders, and enabling it would fix it. When that didn't work, I created the files/folders myself. Now I'm at a loss.

The whole purpose was for me to test and see if this mod works, and then set up a server if it did so I can play with my mum, who also likes games like this, then have a contest. Please know that I am very dumb smart but I still could use a little help figuring out how bad I messed things up how to better fix the issue.

Thank you in advance. 😬

💬 KenigVovan , May 1st 2022 at 8:10 AM

Bug with file paths for linux was fixed and 0.0.15 version was reuploaded.

💬 Belarrius, Apr 30th 2022 at 10:40 AM

Hi! 

I have a problem on Linux Server with your mod because of the Windows Path.

In "claims.json" I put path DB and json "Val": "/home/vintsserver/.config/VintagestoryData" and as db name "Val": "claims.db" the file created is "VintagestoryData\claims.db" on "/home/vintsserver/.config" and not "claims.db on /home/vintsserver/.config/VintagestoryData"

 

If I put "/home/vintsserver/.config/VintagestoryData/" with the slash "/" the file is located at "/home/vintsserver/.config/VintagestoryData" but called "\claims.db" instead of "claims.db"

 

I hope you understand with my bad english

Best regards,

💬 KenigVovan , Apr 10th 2022 at 5:27 AM

@Vronizos, added link to discord

💬 Vronizos, Apr 9th 2022 at 7:52 PM

Maybe make some kind of server on discord where people can post some ideas? I'm guessing a lot of ideas are repeated

💬 KenigVovan , Apr 9th 2022 at 6:26 PM

@Vinter_Nacht, thx. No, i don't.

💬 Vinter_Nacht, Apr 9th 2022 at 3:07 PM

You are doing the work of the ancients, good KenigVovan. Do you have a patreon?

💬 KenigVovan , Apr 5th 2022 at 2:25 PM

I'm working on it right now. I didn't find any problems (yet) with it. But idk when i'll have it ready.

[Inner claims will be in the borders of a plot where it was created. The plot will have limited number of inner claims. There are flags for every inner claim - build, use, attackanimals; and also list of the members. PlotOwner and city's mayor will have rights to create or delete inner claims, add/kick member, change flags. Ofc i'll add command to write out inner claims in the plot and command to highlight it - the same way as it works with plot borders now. A process of creation will be almost similar to default claims - choose 1. point, 2. point, create.]

💬 Amigurumi, Apr 5th 2022 at 12:01 AM

I can understand a full rewrite being a barrier, but the case is definitely not that rare. My server for example has a main city built into a large terraced mountain. Everyone's claims (especially in the shops area) is really layered vertically. Taverns and portioned shop buildings are pretty common on a lot of servers.

💬 Vronizos, Apr 3rd 2022 at 7:48 PM

@Vinter_Nacht

without tools that would make it easier to manage 3d claims, I can't imagine managing all 3d claims by mayor of city on multiplayer servers if there are more than a few players. When you have 20 players in a city, managing 3d claims by mayor will be very problematic after some time...

I don't know about the possibility of adding this proposition to the mod. If it is easy and you could optionally enable claiming of 3d plots then ok. But if it would require rewriting of the whole mod code then for me it is unnecessary.

Not enough people will want to use it, or the use of such option will be very occasional (tavern in your example)

💬 Vinter_Nacht, Apr 1st 2022 at 11:44 PM

@Vronizos

Really? Given that the default claim system of Vintage Story is already 3D, I have to think you're wrong about that.  We're already dealing with 3D images.  With KeninVovan's add-on mod that provides highlighting of claims, it'd make it even easier. 3-Dimensional claims are essential to making this a truly useful mod. Otherwise, users will wind up with huge swaths of blocks above and below them that are owned for no particular reason. And, as mentioned, it makes the realistic creation of inns and taverns possible.  How is this not a good and necessary improvement for this mods capabilities?

Also, I may be mistaken, but I'm pretty sure that that aforementioned plugin *also* has 3-dimensional claims.  At the very least I know I played with one on MC that did.

💬 Vronizos, Mar 10th 2022 at 9:40 AM
  1. it seems to me that 3d claims will make the mod too complicated for players (specifically in management by mayor of city). 16x16xWorld Height is fine for residents, mayors and enemy ;)
  2. by default you need items - rusty gear

To the mods author: if you need help testing the mod then let me know on discord. I don't know much about coding, but I used to play a lot on mc servers with a very similar plugin (wink wink) and maybe I could give you some ideas.

💬 Vinter_Nacht, Mar 9th 2022 at 4:27 PM

Feature Request List:

1 - 3-Dimensional claims (So that claims don't extend from mantle to skycap), useful for creating 'apartment buildings' or inn rooms.

2 - Ability to require an item to create a claim. (Creates the ability for an authority figure or figures to issue a charter that is consumed on final confirmation of claim size)

💬 KenigVovan , Mar 5th 2022 at 2:21 PM

When i'll find a way to add grid and highlighting of claimed plots on the minimap it'll be a new both sides support mod for that.

💬 Vronizos, Mar 4th 2022 at 6:53 PM

is it possible to add plot visibility on the minimap?

 (edit comment delete)