Mods / CAN Claims

Tags:
Utility Other
Author:
KenigVovan
Side:
Both
Created:
Mar 3rd 2022 at 6:07 PM
Last modified:
Mar 18th at 4:27 PM
Downloads:
29148
Follow Unfollow 117
Recommended download (for Vintage Story 1.21.6):
claims_4.2.14.zip  1-click install
For testers (for Vintage Story 1.22.0-rc.3):
claims_4.3.0.zip  1-click install

Mod requires  CAN Economy and ImGui(since 4.2.0 version) for work. You'll also need to configure caneconomy config   

Videos:

Some icons are from https://game-icons.net/
Flag code/shape by Lastelle - Bulwark

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
4.3.0 claims 11 Mar 18th at 4:27 PM claims_4.3.0.zip 1-click install
  • rebuild
4.2.14 claims 479 Mar 18th at 3:40 PM claims_4.2.14.zip 1-click install
  • peace offer send fixed
  • show payment item in prices tab
4.2.13 claims 267 Mar 10th at 8:41 PM claims_4.2.13.zip 1-click install
  • plot permissions and plot name change commands for plot owner
4.2.12 claims 9 Mar 10th at 7:44 PM claims_4.2.12.zip 1-click install
  • caneconomy version
4.2.11 claims 108 Mar 7th at 11:31 AM claims_4.2.11.zip 1-click install
  • MAX_OUTPOST_DISTANCE_FROM_CITY, MIN_OUTPOST_DISTANCE_FROM_CITY added
4.2.10 claims 128 Mar 3rd at 6:29 PM claims_4.2.10.zip 1-click install
  • alliances' conflict removal logic fix
  • caneconomy version change
4.2.9 claims 15 Mar 2nd at 9:13 PM claims_4.2.9.zip 1-click install
  • change in "DEFAULT" rights for claims_permissions
  • remove "PLOT_SET_ALL_CITY_PLOTS"  from "DEFAULT" in ModConfig\claims_permissions.json if you have an old one
4.2.8 claims 591 Feb 24th at 5:14 PM claims_4.2.8.zip 1-click install
  • arrow and lance don't damage fixed
4.2.7 claims 21 Feb 23rd at 3:55 PM claims_4.2.7.zip 1-click install
  • alliance remove/city kick logic fix
  • plot SetFee/SetType/SetForSale/SetNotForSale remove auto rights for plot's owner
  • show next payment for player in gui, player tab
4.2.6 claims 25 Feb 22nd at 3:08 PM claims_4.2.6.zip 1-click install
  • show currency item in imgui prices tab
4.2.5 claims 10 Feb 21st at 2:22 PM claims_4.2.5.zip 1-click install
  • alliance union command
  • cities list tab
4.2.4 claims 54 Feb 19th at 3:51 PM claims_4.2.4.zip 1-click install
  • prices tab crash fixed
  • summon plot removal removes summon point
4.2.3 claims 404 Feb 11th at 7:46 PM claims_4.2.3.zip 1-click install
  • "The mod's .dll was already loaded..." fix
4.2.2 claims 65 Feb 8th at 9:22 AM claims_4.2.2.zip 1-click install
  • correct item render in price tab
4.2.1 claims 45 Feb 7th at 9:57 PM claims_4.2.1.zip 1-click install
  • caneconomy update
4.2.0 claims 92 Feb 2nd at 7:54 PM claims_4.2.0.zip 1-click install
  • new gui with ImGui

4.1.25 claims 496 Jan 2nd at 2:21 PM claims_4.1.25.zip 1-click install
  • CLAIM_LIMITERS
4.1.24 claims 128 Dec 30th 2025 at 9:22 PM claims_4.1.24.zip 1-click install
  • ROLE_CODES_WITH_ADMIN_RIGHTS instead of hardcoded "admin" roleCode for admin commands
4.1.23 claims 887 Dec 10th 2025 at 3:25 PM claims_4.1.23.zip 1-click install
  • GUI_SHOW_DEBT added into config to hide debt in gui
  • CITY_AREA_VISIBILITY_STATE added into config to hide border/inner part of claim plots on map
4.1.22 claims 1622 Nov 28th 2025 at 4:26 PM claims_4.1.22.zip 1-click install
  • parse fix
4.1.21 claims 557 Nov 23rd 2025 at 2:36 PM claims_4.1.21.zip 1-click install
  • FrameProfiler.Mark points added
4.1.20 claims 132 Nov 22nd 2025 at 11:49 AM claims_4.1.20.zip 1-click install
  • fix crash on city join
4.1.19 claims 518 Nov 15th 2025 at 8:42 PM claims_4.1.19.zip 1-click install
  • beehive kiln can be now used with firewood/peat
4.1.18 claims 319 Nov 13th 2025 at 9:36 PM claims_4.1.18.zip 1-click install
  • show bonus plots amount in gui
4.1.17 claims 511 Nov 7th 2025 at 1:47 PM claims_4.1.17.zip 1-click install

/debug logticks fix

4.1.16 claims 121 Nov 2nd 2025 at 12:42 PM claims_4.1.16.zip 1-click install
  • with REAL_MONEY economy handler city balance will be hidden in gui
4.1.15 claims 216 Nov 1st 2025 at 7:20 AM claims_4.1.15.zip 1-click install
  • updated conflict page
4.1.14 claims 182 Oct 28th 2025 at 10:37 AM claims_4.1.14.zip 1-click install
  • /cadmin city set mayor fix
4.1.13 claims 149 Oct 25th 2025 at 8:00 AM claims_4.1.13.zip 1-click install
  • null available permissions
4.1.12 claims 143 Oct 24th 2025 at 9:35 PM claims_4.1.12.zip 1-click install
  • capture flag check fix
4.1.11 claims 87 Oct 20th 2025 at 6:53 PM test_release_for_rusty_shell_claims_4.1.11.zip 1-click install
  • test compatibility for rusty shell
4.1.10 claims 781 Oct 18th 2025 at 7:30 AM claims_4.1.10.zip 1-click install
4.1.9 claims 617 Oct 7th 2025 at 7:51 PM claims_4.1.9.zip 1-click install
  • city permissions selector in gui
  • city citizen permissions are enabled by default
4.1.8 claims 245 Oct 5th 2025 at 7:35 AM claims_4.1.8.zip 1-click install
  • city set p command output string fixed
4.1.7 claims 610 Sep 28th 2025 at 9:07 AM claims_4.1.7.zip 1-click install
  • Entitlement prefix fixed
4.1.6 claims 27 Sep 27th 2025 at 10:31 PM claims_4.1.6.zip 1-click install
  • ignore prefix
4.1.5 claims 112 Sep 25th 2025 at 4:10 PM claims_4.1.5.zip 1-click install
  • update player's cache after invitation approve
  • map cache is turned off for now
4.1.4 claims 333 Sep 23rd 2025 at 6:54 PM claims_4.1.4.zip 1-click install
  • fix chat msgs for discord
4.1.3 claims 280 Sep 22nd 2025 at 3:38 PM claims_4.1.3.zip 1-click install
  • SHOW_CITY_NAME_IN_CHAT, SHOW_ALLIANCE_PREFIX_IN_CHAT
  • pvp everywhere fix
4.1.2 claims 272 Sep 19th 2025 at 11:55 AM claims_4.1.2.zip 1-click install
  • show city day payment in gui
  • fixed world command
4.1.1 claims 243 Sep 6th 2025 at 7:51 PM Empty claims_4.1.1.zip 1-click install
4.1.0 claims 170 Aug 27th 2025 at 9:19 PM Empty claims_4.1.0.zip 1-click install
4.0.53 claims 170 Aug 22nd 2025 at 3:43 PM claims_4.0.53.zip 1-click install
  • commands fix
4.0.52 claims 108 Aug 14th 2025 at 6:31 PM claims_4.0.52.zip 1-click install
  • claim plots on map now have borders
4.0.51 claims 179 Aug 7th 2025 at 6:35 PM Empty claims_4.0.51.zip 1-click install
4.0.50 claims 61 Aug 6th 2025 at 7:43 PM claims_4.0.50.zip 1-click install
  • fix
4.0.49 claims 38 Aug 6th 2025 at 3:56 PM claims_4.0.49.zip 1-click install
  • fix crash on click in claimed plot
4.0.48 claims 76 Aug 4th 2025 at 3:05 PM claims_4.0.48.zip 1-click install
  • update player permission on plotsgroup add/remove
4.0.47 claims 56 Aug 1st 2025 at 3:44 PM claims_4.0.47.zip 1-click install
  • ALWAYS_ACCESS_BLOCKS
4.0.46 claims 77 Jul 27th 2025 at 7:33 PM claims_4.0.46.zip 1-click install
  • summon payment, alliance cost updated on client
4.0.45 claims 112 Jul 20th 2025 at 5:17 PM claims_4.0.45.zip 1-click install
  • log info about city removal
  • DELETE_CITY_IF_DOESN_PAY_FEE added
  • client city balance incorrect value fixed
4.0.44 claims 121 Jul 19th 2025 at 5:53 AM claims_4.0.44.zip 1-click install
  • client crash fix
4.0.43 claims 86 Jul 17th 2025 at 4:44 PM claims_4.0.43.zip 1-click install
  • CultureInfo.InvariantCulture for client parse
4.0.42 claims 50 Jul 17th 2025 at 2:30 PM claims_4.0.42.zip 1-click install
  • backups logic
  • jsonconverter for temple/summon points
4.0.41 claims 73 Jul 16th 2025 at 4:12 PM claims_4.0.41.zip 1-click install
  • animals attack flag in gui
  • plotgroup delete fix
  • color select fix
4.0.40 claims 101 Jul 13th 2025 at 2:37 PM claims_4.0.40.zip 1-click install
  • friend's permission fixed
  • update player cache on join for permissions
4.0.39 claims 70 Jul 12th 2025 at 6:23 AM claims_4.0.39.zip 1-click install
  • SERVER_UPDATED_ZONES_ANSWER get last update of plot
4.0.38 claims 42 Jul 11th 2025 at 7:40 PM claims_4.0.38.zip 1-click install
  • ./city delete command fixed
4.0.37 claims 93 Jul 6th 2025 at 11:39 AM claims_4.0.37.zip 1-click install
  • next battle time calc updated
4.0.36 claims 46 Jul 5th 2025 at 2:34 PM claims_4.0.36.zip 1-click install
  • gui crash fixed
4.0.35 claims 56 Jul 2nd 2025 at 8:01 PM claims_4.0.35.zip 1-click install
  • alliancies added
  • conflict logic
  • plot capture by flag during conflict battles
4.0.34 claims 89 Jun 10th 2025 at 5:07 PM claims_4.0.34.zip 1-click install
  • plot groups were added back
4.0.33 claims 164 May 26th 2025 at 4:01 PM claims_4.0.33.zip 1-click install
  • summon plots now work
  • gui tab with summon points
  • add "CITY_SET_SUMMON" for mayor in "claims_permissions.json" to be able to set point or delete file to regenerate it
4.0.32 claims 90 May 21st 2025 at 4:21 PM claims_4.0.32.zip 1-click install
  • friend/citizen permissions sync problem fixed
4.0.31 claims 52 May 20th 2025 at 8:06 PM claims_4.0.31.zip 1-click install
  • prison plots now work
4.0.30 claims 54 May 17th 2025 at 8:22 AM claims_4.0.30.zip 1-click install
  • city withdraw command fix
  • info on city rename command 
4.0.29 claims 51 May 14th 2025 at 7:48 PM claims_4.0.29.zip 1-click install
  • missing CITY_BUY_EXTRA_PLOT permission for mayor
4.0.28 claims 125 May 1st 2025 at 12:36 PM claims_4.0.28.zip 1-click install
  • radiusclaim for admin
4.0.27 claims 182 Mar 2nd 2025 at 2:18 PM claims_4.0.27.zip 1-click install
  • temple block onBroken crash fixed
4.0.26 claims 288 Feb 4th 2025 at 8:30 PM claims_4.0.26.zip 1-click install
  • temple respawn fix
4.0.25 claims 76 Feb 4th 2025 at 5:46 PM Empty claims_4.0.25.zip 1-click install
4.0.24 claims 176 Jan 31st 2025 at 7:08 AM claims_4.0.24.zip 1-click install
  • crash on commands fix
4.0.23 claims 193 Jan 24th 2025 at 4:48 PM Empty claims_4.0.23.zip 1-click install
4.0.22 claims 93 Jan 23rd 2025 at 5:17 PM claims_4.0.22.zip 1-click install
  • rebuild
4.0.21 claims 184 Oct 16th 2024 at 5:24 PM Empty claims_4.0.21.zip 1-click install
4.0.20 claims
1.19.8 - 1.20.0-pre.0
169 Sep 15th 2024 at 9:22 AM TESTING_claims_4.0.20.zip 1-click install
  • TESTING version of claim areas
4.0.19 claims 185 Sep 12th 2024 at 5:56 AM claims_4.0.19.zip 1-click install
  • caneconomy version update
4.0.18 claims 218 Sep 2nd 2024 at 8:52 PM claims_4.0.18.zip 1-click install
  • fix for damage from EntityProjectile
4.0.17 claims 127 Sep 1st 2024 at 9:00 PM claims_4.0.17.zip 1-click install
  • NO_ACCESS_WITH_FOR_NOT_CLAIMED_AREA added into config
4.0.16 claims 214 Jul 28th 2024 at 2:47 PM claims_4.0.16.zip 1-click install
  • particles after respawn on temple plot (#65)
  • admin commands (#24)
4.0.15 claims 146 Jul 19th 2024 at 8:54 PM claims_4.0.15.zip 1-click install
  • city balance comannd doesn't work (#60)
  • Permission config file uses strings instead of ints (#46)
  • Use guid for city update sync (#62)
4.0.14 claims 176 Jul 5th 2024 at 6:15 PM claims_4.0.14.zip 1-click install
  • crash on temple block placed fixed
4.0.13 claims 129 Jul 5th 2024 at 5:32 PM claims_4.0.13.zip 1-click install
  • Temple plot type added (#57)
4.0.12 claims 154 Jul 5th 2024 at 7:37 AM claims_4.0.12.zip 1-click install
  • update version of caneconomy
4.0.11 claims 154 Jul 2nd 2024 at 4:24 PM claims_4.0.11.zip 1-click install
  • REAL_MONEY bank creation sign packet harmony patch transformed to postfix (#56)
4.0.10 claims 138 Jul 1st 2024 at 6:10 PM claims_4.0.10.zip 1-click install
  • plot colors picker crash fixed (#55)
  • update plots on client after city removed (#53)
4.0.9 claims 148 Jun 29th 2024 at 6:15 PM claims_4.0.9.zip 1-click install
  • city's plots color selector (#34)
  • prices tab update (#48)
4.0.8 claims 150 Jun 29th 2024 at 12:04 PM claims_4.0.8.zip 1-click install
  • Ranks GUI page (#40)
  • City rename fixed (#43)
  • Images instead of text buttons (#20)
4.0.7 claims 145 Jun 22nd 2024 at 12:46 PM claims_4.0.7.zip 1-click install
  • invitations to city scrollbar (#1)
  • lang strings fixed (#23) (#30)
4.0.6 claims 166 Jun 8th 2024 at 10:42 AM claims_4.0.6.zip 1-click install
  • additional gui's tab stick to the top of the screen fixed (#4)
  • currency item is not shown in gui prices fixed (#27)
  • player's permission are saved and updated on client as well (#8)
  • info about city is updated on a player join/leave (#5)
  • nullptrexc on city leave fixed (#33)
4.0.5 claims 151 Jun 7th 2024 at 8:30 PM claims_4.0.5.zip 1-click install
  • illogical blast flag status changed (#2)
  • plot name string was shortened, only color now (#9)
  • friend's permission in owned plots now work (#3)
  • plot claim command now works (#11)
4.0.4 claims 165 Jun 3rd 2024 at 6:01 PM claims_4.0.4.zip 1-click install

- fix nullptrexc with cityplayerinfo on join

4.0.3 claims 248 Apr 27th 2024 at 7:18 AM claims_4.0.3.zip 1-click install
  • virtual accounts from caneconomy
4.0.2 claims 161 Apr 21st 2024 at 11:53 AM claims_4.0.2.zip 1-click install
  • use flags switches added for plot
  • button for plot's fee set
  • change plot type/name button
  • show/hide plot borders button
  • part of buttons are now toggleable, so subtab can be closed
4.0.1 claims 151 Apr 20th 2024 at 3:44 PM claims_4.0.1.zip 1-click install
  • add/remove friend button + update packet logic
  • default hotkey for GUI changed to CTRL + P
  • set plot (not) for sale button + update packet logic
4.0.0 claims 164 Apr 15th 2024 at 3:33 PM claims_4.0.0.zip 1-click install
  • Init 
  • there is a high chance this version is not compatible with old versions
0.3.10 claims 319 Jan 20th 2024 at 11:22 AM claims_0.3.10.zip 1-click install
  • using Microsoft.Data.Sqlite instead of system data .sqlite
0.3.9 claims 293 Nov 26th 2023 at 8:26 AM claims_0.3.9.zip 1-click install
  • mayor command fix
  • some gui adjustments
0.3.8 claims 208 Nov 25th 2023 at 4:27 PM claims_0.3.8.zip 1-click install
  • city set mayor command
0.3.7 claims
1.18.8-rc.1 - 1.18.8
461 Sep 18th 2023 at 4:35 PM claims_0.3.7.zip 1-click install
  • gui values fix
  • SkiaSharp usage for string length check
0.3.6 claims
1.18.8-rc.1 - 1.18.8
394 Aug 26th 2023 at 6:03 AM claims_0.3.6_net7.zip 1-click install
  • not possible to claim new city plot fixed
  • selected plot for plot borders highlight not updated correctly fixed
0.3.5 claims
1.18.8-rc.1 - 1.18.8
256 Aug 20th 2023 at 5:54 PM claims_0.3.5_net7.zip 1-click install
  • city info for gui now sent
  • plot updated are sent to player normally
  • city plots color change command added
0.3.4 claims 273 Aug 9th 2023 at 9:00 PM claims_0.3.4_net7.zip 1-click install

- city save fix

0.3.3 claims 254 Aug 7th 2023 at 3:03 PM claims_0.3.3_net7.zip 1-click install

- update for net7

0.3.2 claims 254 Aug 6th 2023 at 12:11 PM claims_v0.3.2.zip 1-click install

- claims zones are send after every player connection

0.3.1 claims 228 Aug 5th 2023 at 6:26 PM claims_v0.3.1.zip 1-click install
  • OnTestBlockAccess on client added
  • all claimsExt parts moved to claims
  • save plots info on client
0.2.20 claims
1.18.6-rc.1 - 1.18.6-rc.2
352 Jun 28th 2023 at 2:46 PM claims_v0.2.20.zip 1-click install

- Spanish translation

0.2.19 claims
1.18.6-rc.1 - 1.18.6-rc.2
281 Jun 26th 2023 at 4:22 PM claims_v0.2.19.zip 1-click install

- debt balance is not updated after fee is collected fix

0.2.18 claims
1.18.5 - 1.18.6-rc.1
265 Jun 22nd 2023 at 7:56 PM claims_v0.2.18.zip 1-click install

- fix signs for chests


78 Comments (oldest first | newest first) (threaded | flat)

KenigVovan , 3 days ago

MrBaldyLocks
add "vinconomy:BlockVClothingDisplayTop"

MrBaldyLocks, Mar 28th at 8:56 AM

KenigVovan I have tried a few different versions and cannot get it to work still. I am not sure what the root cause is.

KenigVovan , Mar 26th at 7:54 PM (modified Mar 26th at 7:54 PM)

MrBaldyLocks
I think I got values from debug in ide. If VinconClothingDisplay wasn't working for you I can check it

KenigVovan , Mar 26th at 7:52 PM

Aekiel

  • I won't promise anything but I started checking if it would be possible to add City vs Alliance conflict along Alliance vs Alliance. (yes, now only with alliance you can be a target of conflict)
    - Yes, it's possible

    Farmland restriction would be possible as well, probably with cropBehavior
Aekiel, Mar 25th at 2:01 PM

KenigVovan

I am very happy to see the mod ported to 1.22, very good news!
- Would it be possible to implement a system for declaring war at the city level, without requiring membership in an alliance? Cities can indefinitely protect themselves from war if they haven't formed an alliance yet, right?
- Would it be possible to implement a configuration that allows for the reimbursement of plots when they are unclaimed? With a reimbursement percentage, 100%, 50%, or a custom value.

In a perfect world, there would even be a type of "farmland plot" that allows crops to be grown only in that type of plot, and nowhere else in the world. But maybe I'm dreaming a little too much !

MrBaldyLocks, Mar 23rd at 3:36 PM (modified Mar 23rd at 4:35 PM)

Apologies for asking a stupid question. How do you get the reference to always access certain objects within claims. An example I can see in the claims config file is "vinconomy:BlockVLiquidContainer" but I cannot see how you derived this reference as this block doesn't exist inside of vinconomy. Any help will be most appreciated. I tried adding the always access for the following "vinconomy:VinconClothingDisplay" which is using the modID and the class which is what I assume the settings file expects me to use. Sorry I am not able to figure this out.

Aekiel, Mar 16th at 8:11 AM
By the way, will you be porting the mod to 1.22?
I plan to continue using this mod on my server when we upgrade this summer.
Aekiel, Mar 13th at 10:02 AM

KenigVovan

Thank you for your quick and efficient feedback.
KenigVovan , Mar 10th at 8:43 PM (modified Mar 10th at 8:43 PM)

Aekiel

fixed in 4.2.13, plot owner should have rights for plot permissions change and plot's name,
other rights you can give using ranks

Aekiel, Mar 9th at 10:28 PM

Hey there :)
Thank you keep updating the mod for me <3

I must have messed up the settings.
How do I allow citizens who have purchased a plot of land from the city to configure
the permissions on that plot to allow their friends to use/build? Is it only the mayor who can do this?

 

KenigVovan , Mar 7th at 11:33 AM

Aekiel
check MAX_OUTPOST_DISTANCE_FROM_CITY, MIN_OUTPOST_DISTANCE_FROM_CITY in latest version

KenigVovan , Mar 6th at 8:24 PM

Aekiel

not at the moment, I'd need to add this setting

Aekiel, Mar 6th at 4:12 PM
Hello,

Thank you for the projectiles.

Is there a way to limit the claim range of outposts relative to the city? For example, a maximum distance of 8 blocks? KenigVovan
KenigVovan , Feb 24th at 5:17 PM (modified Feb 24th at 5:18 PM)

Aekiel
fixed in 4.2.8

 

Wambulance
anyone can claim it (even if you're not a citizen of a city which owns this plot)

"Can you add an option to get rid of the white overlay inside a city but keep the boarder?"
- Can be change in config file since some version before

 

Aekiel, Feb 14th at 9:13 PM

Hello there, very cool mod, awesome
But, why arrow and lance doesn't do any damage during war?

Wambulance, Jan 17th at 8:19 AM

How does the Embassy claim work? What are the differences compared to other plots? 

4bit4, Nov 30th 2025 at 3:09 PM

Can you add an option to get rid of the white overlay inside a city but keep the boarder?

ElizabethFrog, Nov 28th 2025 at 4:29 PM

Thank you!

 

KenigVovan , Nov 3rd 2025 at 5:36 PM

TheNylan

CAN Economy 1.0.8 works for 1.21

TheNylan, Nov 3rd 2025 at 2:21 PM

The CAN Economy mod is outdated, how do i use this mod?

 

KenigVovan , Nov 1st 2025 at 6:49 AM (modified Nov 1st 2025 at 6:51 AM)

Tee_Executive

add "CITY_SET_PLOT_ACCESS_PERMISSIONS" for "MAYOR" in "claims_permissions.json" file, there is also a possibility that "CITY_SET_PLOT_ACCESS_PERMISSIONS"

is available in custom ranks' permissions list which you can create and add to yourself

KenigVovan , Oct 29th 2025 at 10:28 PM

GoldenOats

I'll slowly update info on wiki, for videos idk if I'll leave them as demo

GoldenOats, Oct 28th 2025 at 8:50 PM

We need an updated tutorial on how this mod works. It seems like an interesting mod but some of the video tutorials are borderline useless. For example to war one doesn't help much when trying to figure out how to start wars etc

SerHause, Oct 28th 2025 at 7:11 PM

Really struggling to use this mod. We've figured out how to claim land and we're able to edit config but not a clue how to do anything else. Would be nice to see some more documentation on how to do things. Currently cant even figure out how the flag poles work despite there being a video. Placing a flagpole in your main plot and right clicking to put the cloth on it just does not work.

TheHunter1231, Oct 26th 2025 at 5:39 PM

trying to figure out how to use interclaims in a tavern plot any help would be welcomed 

DUCATISLO, Oct 21st 2025 at 6:27 PM

kick ass

KenigVovan , Oct 19th 2025 at 1:11 PM

CrashoutCody

/cadmin city unclaim CityName - you need to stay in borders of the plot

CrashoutCody, Oct 18th 2025 at 11:24 PM

how do i remove plots via admin commands

darkling, Oct 10th 2025 at 10:42 PM

Hello, does anyone know how much it affects system performance?

GreenSage, Aug 4th 2025 at 9:32 AM

KenigVovan I'm not sure if this has been reported, but when I set permission for a plot group and then a new player joins, the plot group permission does not apply to them, so I have to reset it.

HerbDashwell, Jul 27th 2025 at 8:15 PM

KenigVovan Ty!!

 

KenigVovan , Jul 27th 2025 at 7:34 PM

HerbDashwell

with .46 should start to update on client as well

HerbDashwell, Jul 27th 2025 at 6:57 PM

Love this mod! Just had a quick question: I set the price for alliances to be cheaper, but it still registers as 300. Similarly, I wanted to increase the Summon plot price, but it maintains the default value as well. I checked the config and they say they are both at my custom values. All the other prices (Town creation, plot claiming) have changed as I wanted though.

Araewin, Jul 5th 2025 at 3:51 PM

Thanks a lot ^^

KenigVovan , Jul 5th 2025 at 2:35 PM

Araewin

fixed in .36

Araewin, Jul 5th 2025 at 2:11 AM

When you dont have create a city nothing and you click on the prison icon and the other on the right the client have a complet crash

SerHause, May 14th 2025 at 8:12 PM

KenigVovan Thank you!

KenigVovan , May 14th 2025 at 7:50 PM

SerHause

"CITY_BUY_EXTRA_PLOT" was missing for mayor in "claims_permissions.json" you can download .29 remove "claims_permissions.json" and it will generate file with it or just add "CITY_BUY_EXTRA_PLOT" for "MAYOR"

 

SerHause, May 7th 2025 at 9:45 PM

I'm the admin on my server and the Mayor of my town I have enough money and still dont have perms to claim extra plots.

SerHause, May 7th 2025 at 9:44 PM

MrSoul, What I did was type .edi in chat and hover over the item and get the code name and then change the "gear-rusty" to the item you want in the config.

MrSoul, Apr 16th 2025 at 11:29 PM

hi, is possible to change the currency? and is possible use the coinage?

KenigVovan , Mar 16th 2025 at 10:52 AM

Pr0fesseur

I'll add a command to claim plots in some radius, for now only 1 plot per command call.

For .db file check if it is in readonly state

Pr0fesseur, Mar 15th 2025 at 10:08 PM

i want to claim a large area as an admin for a larger city how cn i do this?

Also how can i sync the balances i added VIRTUAL_MONEY to both configs but i get -1 balance on claims

ive set it up from scratch and add a balance that allows me to make a enw claim but then when it makes the claim it gives me bal 0
if i use /balance i get 850

 

Corfax, Mar 7th 2025 at 8:58 AM

TuckerFox If you are talking about the amount of claims added to a city by players joining, you can do so in the city_level_info.json within your ModConfigs

Corfax, Mar 7th 2025 at 8:56 AM

Vast_Fellow Yes it still works. We use it on our own server.
But you have to be aware that some of the features are still mssing, work in progress or require some workarounds. But the basic system is functional and a good addition for those who dont want to work with the old vanilla claiming system and those commands.

Vast_Fellow, Mar 6th 2025 at 3:27 PM

It says it requires the CAN Economy mod, but the CAN Economy mod is only updated to 1.20.1. Does it work with that version of CAN Economy, or will I have to wait for that to be updated to1.20.4?

 

TuckerFox, Mar 3rd 2025 at 1:51 AM

How do you set a highter number of claims per person?

Forthh, Mar 3rd 2025 at 12:47 AM

I have several problems:
1.- Some players cannot interact with the claims they own
2.- It is a pain to set the permissions for each plot one by one and the commands give the message "you do not have permissions"
3.- The claims are not deleted even if you click delete in the GUI
4.- Some claims are not rendered on the map
Also, the letters overlap in the GUI



Is there no way to delete other people's claims with the admin?

Corfax, Mar 2nd 2025 at 11:16 AM
I can confirm this, the gravestones/summon-system seems to be broken. We had do deinstall the mod to be able to delete those gravestones without crashing, as we also had the problem that everytime a citizen died after placing those graves, their game crashed... (propably in combination with the Campaign Cartographer).
We ordered the players to not use this temple functions until further notice.


💬 disputedname, Feb 3rd at 3:42 AM

When you try to break gravestones or other spawn point setting blocks, it crashes your game. When you try to change the color of your city's claims, it crashes your game.

RayJay, Feb 3rd 2025 at 7:08 PM

I just wanted to say this mod is amazing! Sure there's some bugs, but what this mod is trying to do is really awesome. It's exactly what myself and my buddy are looking for in our server we're setting up. Keep up the great work KenigVovan I really look forward to the future updates :)

Calvinist, Feb 3rd 2025 at 3:42 AM

When you try to break gravestones or other spawn point setting blocks, it crashes your game. When you try to change the color of your city's claims, it crashes your game.

Aricus, Jan 29th 2025 at 2:24 AM

I got the GUI to open by rebinding the key, but when I click on permissions in the GUI to set them, etc...the game crashes

Aricus, Jan 29th 2025 at 2:24 AM

I can use the slash commands, mostly. I created a city. I was set as mayor. But I can't use /city set so I can't set permissions of citizens or anything. The GUI also doesn't show up when I hit SHIFT+P

Alphanis, Jan 24th 2025 at 11:38 PM

I have been trying to use the mod together with CAN ECONOMY but when I try to create a city with "shift + P" the game crashes, telling me that some GUIs are not found.

Halfdan, Sep 11th 2024 at 2:12 AM

Ayo open source! GG

Wulfery, Aug 28th 2024 at 1:47 PM

Hey. I'm curious to see if to see if there is a possibility for an expanded version of this? I would like to create a priority based system, allowing for the user owner to claim lands within lands and assign them to other people. This way there would be a priority region (Let's call it RO1) and higher priority regions within it (Let us call them RO2 and RO3).

When setting a RO2/3, it would be able to be tied to RO1. Then owner can assign within it groups to RO2 and RO3, without them having access to RO1.

I would be interested in that, since I was curious about setting a world that is unable to be interacted with, other than RO2 and RO3 (as just example of how it would work), and any other internal RO's made. RO1 would be the main claim covering the world. Or do you have another idea how could that work?

TobseStone, Nov 27th 2023 at 2:04 AM

Good evening... first of all, the mod you created is a great idea... but unfortunately the idea remains. I don't know if you've tested your mod yourself.. but apparently NO.. sometimes it works and sometimes it doesn't.. friends list is not functional, buttons are more decorative and basically have no function.. etc... so if you... If you do something like that, you should also make sure that it works... my word for Sunday, best regards T.Stone 

KenigVovan , Sep 17th 2023 at 7:18 AM

JunidO

no, city permission now only used as default values for newly claimed plots. I can add assistant role which will have rights to access every plot for example or just add command which will change permissions for all plots at once (build/use/attack).

JunidO, Sep 8th 2023 at 6:12 PM

Is there any command to give the citiezens, all rights of all plots at once?

Clobus2, Aug 26th 2023 at 3:52 AM

Hello,

I got a problem, that plot borders not update by walking in the next one also the scaling from he hud

Clobus2, Mar 22nd 2023 at 7:03 AM

Hello,

Is is know that if players wanna buy a embassy claim whitout money they can claim it?

playing the mod whit 1.17.11. if the version from my server the problem a newer version would be cool ^^

KenigVovan , Dec 30th 2022 at 3:53 PM

BoolyStudy

try 0.1.15

KenigVovan , Jul 4th 2022 at 8:16 PM

@BranTuna, with infos from from this log idk really what is the problem. You can try to specify path to directory, where .json and .db files will be stored(ModConfig/claims.json and "PATH_TO_DB_AND_JSON_FILES" setting). If it won't help, you can write me in discord (KenigVovan #9572)

BraniyaKz, Jul 4th 2022 at 3:04 PM

Bug 🐛

Now, this may just be my dumb logic trying to test this in singleplayer trying to open it to LAN (I have had plans...), and I am running Windows, but an error occurs on start that looks a little something like this:

Claims Read/Write File Location Error SP/LAN/MP Windows - Pastebin.com

I battled with it for awhile, I changed both folders to disable Read-Only, and this is the last error it gave. I'm not very good with getting to the bottom of error reports like these, so my thinking was that it didn't have read/write permissions in the VintageStory folders, and enabling it would fix it. When that didn't work, I created the files/folders myself. Now I'm at a loss.

The whole purpose was for me to test and see if this mod works, and then set up a server if it did so I can play with my mum, who also likes games like this, then have a contest. Please know that I am very dumb smart but I still could use a little help figuring out how bad I messed things up how to better fix the issue.

Thank you in advance. 😬

KenigVovan , May 1st 2022 at 8:10 AM

Bug with file paths for linux was fixed and 0.0.15 version was reuploaded.

Belarrius, Apr 30th 2022 at 10:40 AM

Hi! 

I have a problem on Linux Server with your mod because of the Windows Path.

In "claims.json" I put path DB and json "Val": "/home/vintsserver/.config/VintagestoryData" and as db name "Val": "claims.db" the file created is "VintagestoryData\claims.db" on "/home/vintsserver/.config" and not "claims.db on /home/vintsserver/.config/VintagestoryData"

 

If I put "/home/vintsserver/.config/VintagestoryData/" with the slash "/" the file is located at "/home/vintsserver/.config/VintagestoryData" but called "\claims.db" instead of "claims.db"

 

I hope you understand with my bad english

Best regards,

KenigVovan , Apr 10th 2022 at 5:27 AM

@Vronizos, added link to discord

Vronizos, Apr 9th 2022 at 7:52 PM

Maybe make some kind of server on discord where people can post some ideas? I'm guessing a lot of ideas are repeated

KenigVovan , Apr 9th 2022 at 6:26 PM

@Vinter_Nacht, thx. No, i don't.

Vinter_Nacht, Apr 9th 2022 at 3:07 PM

You are doing the work of the ancients, good KenigVovan. Do you have a patreon?

KenigVovan , Apr 5th 2022 at 2:25 PM

I'm working on it right now. I didn't find any problems (yet) with it. But idk when i'll have it ready.

[Inner claims will be in the borders of a plot where it was created. The plot will have limited number of inner claims. There are flags for every inner claim - build, use, attackanimals; and also list of the members. PlotOwner and city's mayor will have rights to create or delete inner claims, add/kick member, change flags. Ofc i'll add command to write out inner claims in the plot and command to highlight it - the same way as it works with plot borders now. A process of creation will be almost similar to default claims - choose 1. point, 2. point, create.]

Amigurumi, Apr 5th 2022 at 12:01 AM

I can understand a full rewrite being a barrier, but the case is definitely not that rare. My server for example has a main city built into a large terraced mountain. Everyone's claims (especially in the shops area) is really layered vertically. Taverns and portioned shop buildings are pretty common on a lot of servers.

Vronizos, Apr 3rd 2022 at 7:48 PM

@Vinter_Nacht

without tools that would make it easier to manage 3d claims, I can't imagine managing all 3d claims by mayor of city on multiplayer servers if there are more than a few players. When you have 20 players in a city, managing 3d claims by mayor will be very problematic after some time...

I don't know about the possibility of adding this proposition to the mod. If it is easy and you could optionally enable claiming of 3d plots then ok. But if it would require rewriting of the whole mod code then for me it is unnecessary.

Not enough people will want to use it, or the use of such option will be very occasional (tavern in your example)

Vinter_Nacht, Apr 1st 2022 at 11:44 PM

@Vronizos

Really? Given that the default claim system of Vintage Story is already 3D, I have to think you're wrong about that.  We're already dealing with 3D images.  With KeninVovan's add-on mod that provides highlighting of claims, it'd make it even easier. 3-Dimensional claims are essential to making this a truly useful mod. Otherwise, users will wind up with huge swaths of blocks above and below them that are owned for no particular reason. And, as mentioned, it makes the realistic creation of inns and taverns possible.  How is this not a good and necessary improvement for this mods capabilities?

Also, I may be mistaken, but I'm pretty sure that that aforementioned plugin *also* has 3-dimensional claims.  At the very least I know I played with one on MC that did.

Vronizos, Mar 10th 2022 at 9:40 AM
  1. it seems to me that 3d claims will make the mod too complicated for players (specifically in management by mayor of city). 16x16xWorld Height is fine for residents, mayors and enemy ;)
  2. by default you need items - rusty gear

To the mods author: if you need help testing the mod then let me know on discord. I don't know much about coding, but I used to play a lot on mc servers with a very similar plugin (wink wink) and maybe I could give you some ideas.

Vinter_Nacht, Mar 9th 2022 at 4:27 PM

Feature Request List:

1 - 3-Dimensional claims (So that claims don't extend from mantle to skycap), useful for creating 'apartment buildings' or inn rooms.

2 - Ability to require an item to create a claim. (Creates the ability for an authority figure or figures to issue a charter that is consumed on final confirmation of claim size)

KenigVovan , Mar 5th 2022 at 2:21 PM

When i'll find a way to add grid and highlighting of claimed plots on the minimap it'll be a new both sides support mod for that.

Vronizos, Mar 4th 2022 at 6:53 PM

is it possible to add plot visibility on the minimap?