Mods / CAN Economy

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Author: KenigVovan
Side: Both
Created: Apr 7th at 7:58 AM
Last modified: Sep 11th at 10:39 PM
Downloads: 1507
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Latest file for v1.19.8:
caneconomy_1.0.7.zip 1-click install


API for in-game players' money account

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.7 207 Sep 11th at 10:39 PM Show caneconomy_1.0.7.zip Install now
v1.0.6 750 Jul 5th at 7:35 AM Show caneconomy_1.0.6.zip Install now
v1.0.5 64 Jul 2nd at 4:22 PM Show caneconomy_1.0.5.zip Install now
v1.0.4 122 Jun 7th at 8:12 PM Show caneconomy_1.0.4.zip Install now
v1.0.3 124 Apr 27th at 7:05 AM Show caneconomy_1.0.3.zip Install now
v1.0.2 69 Apr 25th at 3:59 PM Show caneconomy_1.0.2.zip Install now
v1.0.1 84 Apr 15th at 3:19 PM Show caneconomy_1.0.1.zip Install now
v1.0.0 87 Apr 7th at 7:58 AM Show caneconomy_1.0.0.zip Install now

2 Comments (oldest first | newest first)

💬 KenigVovanAuthor, Sep 11th at 10:40 PM

Psychose

try .7

💬 Psychose, Sep 11th at 11:55 AM

Hello, I am having a recurring error seemingly caused by CAN Economy,
I have the configs set to use "Virtual Money" as well as use the Claims mod with the same configuration.
The error is below, if there is anything I can do to remedy this I would love to know.

10.9.2024 20:47:25 [Error] Exception: Object reference not set to an instance of an object.
at caneconomy.src.implementations.RealMoney.RealMoneyEconomyHandler.countOfItemCoinsInInventory(BlockEntity chest) in C:\Users\koeni\source\repos\caneconomy\caneconomy\caneconomy\caneconomy\src\implementations\RealMoney\RealMoneyEconomyHandler.cs:line 307
at caneconomy.src.implementations.RealMoney.RealMoneyEconomyHandler.onChunkColumnUnload(Vec3i chunkCoord) in C:\Users\koeni\source\repos\caneconomy\caneconomy\caneconomy\caneconomy\src\implementations\RealMoney\RealMoneyEconomyHandler.cs:line 463
at Vintagestory.Server.ServerSystemUnloadChunks.UnloadChunkColumns() in VintagestoryLib\Server\Systems\World\LoadThread\UnloadChunks.cs:line 374
at Vintagestory.Server.ServerSystemUnloadChunks.OnServerTick(Single dt) in VintagestoryLib\Server\Systems\World\LoadThread\UnloadChunks.cs:line 106
at Vintagestory.Server.ServerMain.Process() in VintagestoryLib\Server\ServerMain.cs:line 86

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