Mods / More Roads and Paths 1.4.3

Category: #Crafting #Magic #Utility
Author: l33tmaan
Side: Both
Created: Feb 14th 2021 at 9:36 PM
Last modified: Jan 7th at 1:34 AM
Downloads: 7556
Follow Unfollow 31

Adds more roads & paths to the game.
Comes in clay, stone, and temporal varieties. Each one gives a larger movement boost than the last.

Version For Game version Downloads Release date Changelog Download
v1.4.3 3466 Jan 7th at 1:34 AM Show MoreRoads 1.4.3.zip
v1.4.2 256 Jan 5th at 9:37 PM Show MoreRoads 1.4.2.zip
v1.4.1 398 Dec 3rd 2021 at 5:52 PM Show MoreRoads 1.4.1.zip
v1.4.0 556 Oct 21st 2021 at 12:27 AM Show MoreRoads 1.4.0.zip
v1.3.9 702 Aug 1st 2021 at 4:28 PM Show MoreRoads 1.3.9.zip
v1.3.8 211 Jul 31st 2021 at 11:39 PM Show MoreRoads 1.3.8.zip
v1.3.7 421 Jun 25th 2021 at 12:59 AM Show MoreRoads 1.3.7.zip
v1.3.6 393 May 28th 2021 at 5:12 PM Show MoreRoads 1.3.6.zip
v1.3.5 267 May 22nd 2021 at 11:46 PM Show MoreRoads 1.3.5.zip
v1.3.4 553 Apr 5th 2021 at 9:40 PM Show MoreRoads 1.3.4.zip
v1.3.3 270 Feb 14th 2021 at 9:37 PM Show MoreRoads 1.3.3.zip

11 Comments (oldest first | newest first)

Novocain, Jan 21st at 1:28 PM

Great use of old assets! :)

I do have 3D versions of these roads still in the old immersion repository.

l33tmaan, Jan 7th at 1:35 AM

Updated to 1.4.3! Should hopefully minimize the handbook spam. (Thanks, Craluminum!)

WickedSchnitzel, Dec 4th 2021 at 9:53 PM

Or that. I just thought that temporal roads may be somewhat cheaty and not all server owners may want them on their server.

l33tmaan, Dec 4th 2021 at 5:15 PM

Sure thing, I can try, but... why just the temporal road variants? Why not all of them?

WickedSchnitzel, Dec 4th 2021 at 4:17 PM

Could you add a config to disable variants of the temporal roads. Like if i would only like to allow the Peridotite, Kimberlite, Granite, Conglomerate variants. It could also be used to disable them completely. I am sure not everyone would like these to be available for crafting on a server. l33tmaan

l33tmaan, Dec 3rd 2021 at 5:53 PM

Updated to 1.4.1! Hopefully that fixes a few minor issues and the handbook spam.

WickedSchnitzel, Oct 22nd 2021 at 8:26 PM
[Server Error] [MoreRoads 1.4.0.zip] An exception was thrown trying to to load the ModInfo:
System.IO.InvalidDataException: End of Central Directory record could not be found.
   at System.IO.Compression.ZipArchive.ReadEndOfCentralDirectory()
   at System.IO.Compression.ZipArchive.Init(Stream stream, ZipArchiveMode mode, Boolean leaveOpen)
   at System.IO.Compression.ZipFile.Open(String archiveFileName, ZipArchiveMode mode, Encoding entryNameEncoding)
   at Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader, EnumAppSide side)
l33tmaan
l33tmaan, Oct 21st 2021 at 3:50 AM

Updated to 1.4.0!

l33tmaan, Aug 1st 2021 at 4:29 PM

Updated to 1.3.9, hopefully fixes any console spam due to new road variants.

l33tmaan, Jul 31st 2021 at 11:39 PM

I'm not getting any of that... could you send me your whole log or something?

Vallen, Jul 28th 2021 at 5:33 PM

Getting some serious console spam about not being able to be resolved as an FYI. If you need more info let me know. Here's a pastebin: pastebin.com/Z3H0Eas9

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