Mods / BackpackPackStandard Recontinued

Tags: #Cosmetics #Crafting #Simplification #Storage
Author: ParallaxError
Side: Both
Created: Jan 30th at 12:26 AM
Last modified: Feb 3rd at 6:45 PM
Downloads: 5102
Follow Unfollow 78

Latest release (for Vintage Story 1.20.3, potentially outdated):
BackpackPackStandardrecontinued_v1.1.1.zip  1-click install


An update to this mod (by The_Box ) which itself is an update to this other mod (by Mr1k3 )

DISCLAIMER: If updating from v1.0.x, any pre-existing modded backpacks WILL become unknown items. Either run /giveitem backpackplus:metalbackpack-{metal}-{leather} and replace curly brackets with the metal and leather needed, or /gamemode c and get them from the creative menu to replace old backpacks.

Introduction

This mod adds several backpacks of varying sizes to extend the progression of your inventory throughout a playthrough. I have rewritten the code for easy addition of more backpacks, added sturdy variants of all metal backpacks, and added variants for all the alternate alloys of bronze and iron aswell as a lower tier of copper, gold, and silver backpacks with 7 slots. All backpacks are made with 2 plates of the respective metal, a backpack, 4 of the respective leather, a hammer and a knife.

 

List of Backpacks and Respective Storage Capacities

Grass Pouch - 2 slots, max 8.

Basket - 3 slots, max 8.

Hunter Backpack - 4 slots, 16 max.

Linen Sack - 5 slots, 20 max.

Mining Sack - 12 slots, 48 max.

Leather Backpack - 6 slots, 24 max.

Sturdy Leather Backpack - 8 slots, 32 max.

copper, silver and gold backpacks - 7 slots, 28 max

Tin/Bismuth/Black Bronze Reinforced Backpack - 8 slots 32 max.

(Meteoric) Iron Reinforced Backpack - 10 slots, 40 max.

Steel Reinforced Backpack - 12 slots, 48 max.

Tin/Bismuth/Black Bronze Reinforced Sturdy Backpack - 10 slots, 40 max.

(Meteoric) Iron Reinforced Sturdy Backpack - 13 slots, 52 max.

Steel Reinforced Sturdy Backpack - 16 slots, 64 max.

Temporal Rift - 18 slots, 72 max.

 

 

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Mod Version For Game version Downloads Release date Changelog Download 1-click mod install*
1.1.1 3108 Feb 3rd at 6:45 PM BackpackPackStandardrecontinued_v1.1.1.zip 1-click install

Fixed recipe error warnings

Added new recipes: can now craft a sturdy backpack from a normal metal backpacks to sturdy with a hammer, knife and sturdy leather in the crafting grid with it, can now craft any metal backpack from a metal backpack and 2 of another metal plate and a hammer and knife DOES NOT RETURN PLATES

1.1.0 404 Feb 1st at 11:43 PM BackpackPackStandardRecontinued_v1.1.0.zip 1-click install
  • Rewritten backpack code to make it easier to add more
  • Added copper, silver and gold backpacks with 7(8 when made with sturdy leather) slots
  • Added backpacks for alternate bronze alloys and meteoric iron (has the same slots as the previous versions but look cooler 😎)
1.0.1 1465 Jan 30th at 12:52 PM BackpackPackStandardRecontinued.zip 1-click install

Fixed missing mod info error

1.0.0 125 Jan 30th at 12:32 AM BackpackPackStandardrecontinued_v1.0.0.zip 1-click install

Added sturdy backpack variants for metal backpacks


25 Comments (oldest first | newest first)

💬 Nartaga, Mar 17th at 10:43 PM

Getting an error grid recipe

💬 Rapidash, Mar 15th at 9:30 AM

Thankyou for this great mod. Any chance there could be a config file made to alter the bag sizes?

💬 Mohl, Mar 9th at 7:49 AM

to elaborate on the conflict SirPottage mentioned: when running the Electricity Addon, the recipes for reinforced backpacks get subtly broken and leather types stop being interchangeable, resulting in recipes like the iron reinforced backpack requiring specifically blue leather, or gold reinforced needing red leather.

💬 SirPottage, Mar 5th at 11:02 AM

Conflicts with Electricity Addon in 1.20.4

💬 ParallaxError , Feb 16th at 10:55 PM

The_Box Ive been working on adding some lantern backpacks so that required some c# code so I might add the plus version as a config option so I'm not uploading and building multiple versions of the mod =)

💬 The_Box, Feb 16th at 8:12 PM

ParallaxError Nice work!  Any chance I might be able to talk ya into also doing this with the plus version of the mod?  I'd actually rather use your version instead of mine since it doesn't completely nullify the Sturdy backpack.

💬 ParallaxError , Feb 8th at 7:52 PM

Magmabot16 You can add any metal to any kind of backpack and even upgrade to sturdy leather from a normal one :) also I might be able to add a config for you to change the sizes of all the backpacks at some point

💬 Magmabot16, Feb 7th at 10:38 PM

Based on what BladeRed64 said, are you able to just reinforce any of the backpacks?

💬 ParallaxError , Feb 6th at 9:40 PM

AngryOscar I don't seem to be getting any errors on my machine, any chance you could send me your server-main.log when you get the error?

💬 AngryOscar, Feb 6th at 8:04 PM

getting Error grid recipe message when creating a world

💬 ParallaxError , Feb 3rd at 5:41 PM

MarximusMaximus Possibly, I'll have a look around the documentation

BladeRed64 If you want to go into the code and update the json then yeah but otherwise this is based more on vanilla game balance

💬 MarximusMaximus, Feb 3rd at 5:09 AM

Thank you for explanation and disclaimer! I assume there's no way to do an item remap thingie? I don't know how that works. I just see the game do it sometimes.

💬 BladeRed64, Feb 2nd at 11:41 PM

There's any way to improve slots in the code of backpacks? 
bcs I have hunter backpack with 12 slots each one and then is the steel reinforced with the same number xP

💬 ParallaxError , Feb 2nd at 1:02 PM

Junrall This is expected due to my heavy alterations to the original mod, the game throws errors for backpack recipes with non-existent outputs (It will not allow for the crafting of a chromium reinforced backpack). This does not affect any of the intended backpack types and you will be fine to ignore them.

MarximusMaximus Update 1.1.0 changes the item IDs of the backpacks, unfortunately resulting in any old backpacks getting turned into unknown items. You should run /giveitem backpackpackplus:metalbackpack-{metal}-{leather} and replace the curly brackets with the metal used and the leather used in chat. I will add a disclaimer into the description here sorry!

💬 Junrall, Feb 2nd at 5:03 AM

Howdy, I'm on 1.20.3 with no other mods but this one. I am getting several errors, in my log file, about recipes. This is on a fresh world.

.. here is a small snippet:

1.2.2025 20:59:29 [Warning] Failed resolving crafting recipe ingredient with code backpackpackplus:metalbackpack-bismuth-normal in Grid recipe
1.2.2025 20:59:29 [Error] Grid Recipe 'backpackpackplus:backpack': Output Item code backpackpackplus:metalbackpack-bismuth-normal cannot be resolved
1.2.2025 20:59:29 [Warning] Failed resolving crafting recipe ingredient with code backpackpackplus:metalbackpack-brass-normal in Grid recipe
1.2.2025 20:59:29 [Error] Grid Recipe 'backpackpackplus:backpack': Output Item code backpackpackplus:metalbackpack-brass-normal cannot be resolved
1.2.2025 20:59:29 [Warning] Failed resolving crafting recipe ingredient with code backpackpackplus:metalbackpack-chromium-normal in Grid recipe

 

Also, I don't get any of these errors with the mod you based yours on.

Because I'm on a fresh world, I haven't tried to craft any of these backpacks so, I can't be certain that this mod is or isn't working.

💬 MarximusMaximus, Feb 2nd at 5:01 AM

Heyo! Upgrading from 1.0.1 to 1.1.0 and my iron reinforced backpacks turn into unknown items. Any ideas?

💬 Zanzibar, Feb 2nd at 4:26 AM

Would be cool to have a progression system for the bags like copper too tin, tin too iron ect.

💬 ParallaxError , Jan 31st at 4:52 PM

MelkiiBes The answer is a hard maybe. Depends on how A Wearable Light is implemented, maybe I can add compat in but without looking at the code I can't promise anything.

Edit: After a look at the code, I've added it to my to do list along with variants for the different alloy types 😀 (that is all after a rewrite so I can more easily add backpacks As soon as I get to it now I have updated the mod)

💬 MelkiiBes, Jan 30th at 10:56 PM

Thank you for your work. I understand that I ask a lot but can we count on compatibility with A Wearable Light?

💬 ParallaxError , Jan 30th at 8:13 PM

Rabalothos So was I but didnt see anyone doing it so tried my hand at modding vintage story =)

💬 Rabalothos, Jan 30th at 5:16 PM

very excited to try this, was really hoping for a version that took the sturdy backpack into account

💬 LunaGore, Jan 30th at 1:52 PM

There's nothing when you click "Storage Sizes" here on the mod page.

💬 ParallaxError , Jan 30th at 12:54 PM

MarximusMaximus should be fixed now, thanks! Was compressed wrong so the game couldn't read the mod in the zip file 🤦

💬 MarximusMaximus, Jan 30th at 2:27 AM

hey mate, you're missing the modinfo.json in the .zip file

💬 Demonjeger, Jan 30th at 2:05 AM

will not load. 

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