
Mods / BackpackPackStandard Recontinued
Author: ParallaxError
Side: Both
Created: Jan 30th at 12:26 AM
Last modified: Feb 3rd at 6:45 PM
Downloads: 5102
Follow Unfollow 78
Latest release (for Vintage Story 1.20.3, potentially outdated):
BackpackPackStandardrecontinued_v1.1.1.zip
1-click install
An update to this mod (by The_Box ) which itself is an update to this other mod (by Mr1k3 )
DISCLAIMER: If updating from v1.0.x, any pre-existing modded backpacks WILL become unknown items. Either run /giveitem backpackplus:metalbackpack-{metal}-{leather} and replace curly brackets with the metal and leather needed, or /gamemode c and get them from the creative menu to replace old backpacks.
Introduction
This mod adds several backpacks of varying sizes to extend the progression of your inventory throughout a playthrough. I have rewritten the code for easy addition of more backpacks, added sturdy variants of all metal backpacks, and added variants for all the alternate alloys of bronze and iron aswell as a lower tier of copper, gold, and silver backpacks with 7 slots. All backpacks are made with 2 plates of the respective metal, a backpack, 4 of the respective leather, a hammer and a knife.
List of Backpacks and Respective Storage Capacities
Grass Pouch - 2 slots, max 8.
Basket - 3 slots, max 8.
Hunter Backpack - 4 slots, 16 max.
Linen Sack - 5 slots, 20 max.
Mining Sack - 12 slots, 48 max.
Leather Backpack - 6 slots, 24 max.
Sturdy Leather Backpack - 8 slots, 32 max.
copper, silver and gold backpacks - 7 slots, 28 max
Tin/Bismuth/Black Bronze Reinforced Backpack - 8 slots 32 max.
(Meteoric) Iron Reinforced Backpack - 10 slots, 40 max.
Steel Reinforced Backpack - 12 slots, 48 max.
Tin/Bismuth/Black Bronze Reinforced Sturdy Backpack - 10 slots, 40 max.
(Meteoric) Iron Reinforced Sturdy Backpack - 13 slots, 52 max.
Steel Reinforced Sturdy Backpack - 16 slots, 64 max.
Temporal Rift - 18 slots, 72 max.
Mod Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
1.1.1 | 3108 | Feb 3rd at 6:45 PM | BackpackPackStandardrecontinued_v1.1.1.zip | 1-click install | ||
Fixed recipe error warnings Added new recipes: can now craft a sturdy backpack from a normal metal backpacks to sturdy with a hammer, knife and sturdy leather in the crafting grid with it, can now craft any metal backpack from a metal backpack and 2 of another metal plate and a hammer and knife DOES NOT RETURN PLATES | ||||||
1.1.0 | 404 | Feb 1st at 11:43 PM | BackpackPackStandardRecontinued_v1.1.0.zip | 1-click install | ||
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1.0.1 | 1465 | Jan 30th at 12:52 PM | BackpackPackStandardRecontinued.zip | 1-click install | ||
Fixed missing mod info error | ||||||
1.0.0 | 125 | Jan 30th at 12:32 AM | BackpackPackStandardrecontinued_v1.0.0.zip | 1-click install | ||
Added sturdy backpack variants for metal backpacks |
Getting an error grid recipe
Thankyou for this great mod. Any chance there could be a config file made to alter the bag sizes?
to elaborate on the conflict SirPottage mentioned: when running the Electricity Addon, the recipes for reinforced backpacks get subtly broken and leather types stop being interchangeable, resulting in recipes like the iron reinforced backpack requiring specifically blue leather, or gold reinforced needing red leather.
Conflicts with Electricity Addon in 1.20.4
The_Box Ive been working on adding some lantern backpacks so that required some c# code so I might add the plus version as a config option so I'm not uploading and building multiple versions of the mod =)
ParallaxError Nice work! Any chance I might be able to talk ya into also doing this with the plus version of the mod? I'd actually rather use your version instead of mine since it doesn't completely nullify the Sturdy backpack.
Magmabot16 You can add any metal to any kind of backpack and even upgrade to sturdy leather from a normal one :) also I might be able to add a config for you to change the sizes of all the backpacks at some point
Based on what BladeRed64 said, are you able to just reinforce any of the backpacks?
AngryOscar I don't seem to be getting any errors on my machine, any chance you could send me your server-main.log when you get the error?
getting Error grid recipe message when creating a world
MarximusMaximus Possibly, I'll have a look around the documentation
BladeRed64 If you want to go into the code and update the json then yeah but otherwise this is based more on vanilla game balance
Thank you for explanation and disclaimer! I assume there's no way to do an item remap thingie? I don't know how that works. I just see the game do it sometimes.
There's any way to improve slots in the code of backpacks?
bcs I have hunter backpack with 12 slots each one and then is the steel reinforced with the same number xP
Junrall This is expected due to my heavy alterations to the original mod, the game throws errors for backpack recipes with non-existent outputs (It will not allow for the crafting of a chromium reinforced backpack). This does not affect any of the intended backpack types and you will be fine to ignore them.
MarximusMaximus Update 1.1.0 changes the item IDs of the backpacks, unfortunately resulting in any old backpacks getting turned into unknown items. You should run /giveitem backpackpackplus:metalbackpack-{metal}-{leather} and replace the curly brackets with the metal used and the leather used in chat. I will add a disclaimer into the description here sorry!
Howdy, I'm on 1.20.3 with no other mods but this one. I am getting several errors, in my log file, about recipes. This is on a fresh world.
.. here is a small snippet:
1.2.2025 20:59:29 [Warning] Failed resolving crafting recipe ingredient with code backpackpackplus:metalbackpack-bismuth-normal in Grid recipe
1.2.2025 20:59:29 [Error] Grid Recipe 'backpackpackplus:backpack': Output Item code backpackpackplus:metalbackpack-bismuth-normal cannot be resolved
1.2.2025 20:59:29 [Warning] Failed resolving crafting recipe ingredient with code backpackpackplus:metalbackpack-brass-normal in Grid recipe
1.2.2025 20:59:29 [Error] Grid Recipe 'backpackpackplus:backpack': Output Item code backpackpackplus:metalbackpack-brass-normal cannot be resolved
1.2.2025 20:59:29 [Warning] Failed resolving crafting recipe ingredient with code backpackpackplus:metalbackpack-chromium-normal in Grid recipe
Also, I don't get any of these errors with the mod you based yours on.
Because I'm on a fresh world, I haven't tried to craft any of these backpacks so, I can't be certain that this mod is or isn't working.
Heyo! Upgrading from 1.0.1 to 1.1.0 and my iron reinforced backpacks turn into unknown items. Any ideas?
Would be cool to have a progression system for the bags like copper too tin, tin too iron ect.
MelkiiBes The answer is a hard maybe. Depends on how A Wearable Light is implemented, maybe I can add compat in but without looking at the code I can't promise anything.
Edit: After a look at the code, I've added it to my to do list along with variants for the different alloy types 😀 (that is all after a rewrite so I can more easily add backpacks As soon as I get to it now I have updated the mod)
Thank you for your work. I understand that I ask a lot but can we count on compatibility with A Wearable Light?
Rabalothos So was I but didnt see anyone doing it so tried my hand at modding vintage story =)
very excited to try this, was really hoping for a version that took the sturdy backpack into account
There's nothing when you click "Storage Sizes" here on the mod page.
MarximusMaximus should be fixed now, thanks! Was compressed wrong so the game couldn't read the mod in the zip file 🤦
hey mate, you're missing the modinfo.json in the .zip file
will not load.