
Mods / Medieval expansion patch
Author: Elocrypt
Side: Both
Created: Jan 26th at 12:19 AM
Last modified: 4 days ago
Downloads: 18089
Follow Unfollow 291
Recommended download (for Vintage Story 1.20.0 - 1.20.3, 1.20.4, 1.20.5 - 1.20.7, 1.20.8 - 1.20.10 and 1.20.11 - 1.20.12):
medievalexpansionpatch-1.2.1.zip
1-click install
This acts as a standalone release (continuation of the original), if you use this disable/remove the original and use this mod instead.
I patched this for VS v1.20.*
Notes:
Everything should be working without crashes.
- The Aurochses have a placeholder attack animation, they did not have any keyframes so I improvised. Spawns rebalanced.
- The Cellar Ice should work, now without any texture issues.
- Flumes should be placeable and function normally without crashes.
- Repairkits no longer have incorrect recipe.
- Gates are now air tight, meaning you can use them as doors to your builds and they will count as a valid room.
This patch will be deprecated and removed as soon a new release of an official update has been made or
upon request by the original author.
Use it at your own risk!
If you're the original author and need to get in contact with me please message me via Discord!
Credits:
Author - Medieval expansion: Rhonen
ORIGINAL AUTHOR DESCRIPTION:
Main features of Mod
- Portcullis in different sizes (3x3 to 5x5)
- Drawbridges in different sizes (3x4 to 5x7)
- Gates in different sizes (3x3, 4x4 and 5x5)
- Waterwheel Mechanical Power (breastshot, undershot and overshot technics)
- Lampposts
- Firebrazier
- Floor-Plates for auto-open/close Vanilla-Doors, Portcullis and Gates
- Animals:
- Aurochses
if you have question, bug reports, please use the forum
https://www.vintagestory.at/forums/topic/2014-medieval-expansion/
So i get notificated then.
Mod Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
1.2.1 | 779 | 4 days ago | medievalexpansionpatch-1.2.1.zip | 1-click install | ||
Fixed
Changed
| ||||||
1.2.0 | 4241 | Jun 14th at 2:03 AM | medievalexpansionpatch-1.2.0.zip | 1-click install | ||
Updated for latest version, everything should be functioning properly. Fixed
Know issues: - Cellar ice z-fighting or something, I am not really sure what is causing the visual issue (transparent faces from inside the block). | ||||||
1.0.1 | 12567 | Jan 26th at 8:21 PM | medievalexpansionpatch-1.0.1.zip | 1-click install | ||
- Fixed aurochses attack animation | ||||||
1.0.0 | 474 | Jan 26th at 12:41 AM | medievalexpansionpatch-1.0.0.zip | 1-click install | ||
Initial Release |
Just now started having crashes from the auroched bull while using the original mod. thank you for making this.
DirtyLesion
If you can chisel a gate, I suppose so. Although, with the most recent release I made gates have insulation. I am not sure the command, but I just go into the creative menu and grab the entity from there and place it.
TroubleGameTown Elocrypt does the Chiseled Block Retention mod have any effect on insulation on gates dya think or know? Also, whats the command to spawn an auroch i wanna test this too as i ve just added the mod to my server list thanks x
Would an option in modconfig be possible?
beetlbi
Provide a crash log. The aurochs should not be causing any crashes in VS 1.20 using the latest release medievalexpansionpatch-1.2.1.zip
Marlim
I provided a method to prevent the aurochs from spawning in the VS discord: https://discord.com/channels/302152934249070593/1099253166270320721/1394993422527496252
i enjoy this mod, but any interaction with the aurochses causes my game to crash :( is this a known issue/is there a known fix for this?
Elocrypt
It is possible to disable the aurochses?
Elocrypt
Hey, ist it possbile to just use the waterwheels? I don't need the rest of the mod.
TroubleGameTown
Thanks for the suggestion, the gates are now air tight! They will work like any sturdy door would.
Hello there, just wanted to ask you if the Gates are Insulating? If not would it be possible to do so?
Elocrypt
no and no.. still the same, no matter what I do...
DejFidOFF
Maybe its possibly due to how the textures are mapped and cached? Could possibly try deleting the cache and also remapping textures maybe?
/fixmapping applyall
Elocrypt
Ok, but answer this. All servers uses same mods, no big differencies. So, why there are a different outputs? Of course it´s working fine in map created in 1.20.12
DejFidOFF

This seems to probably be incompatibility with different mods you are using. I am quiet confident that this issue is due to mod incompatibility, no one else has reported this issue.
I am unable to replicate your issue in VS_1.20.12 on Singleplayer and Servers
Again, if you could provide steps to replicate the issue you are having so that I could potentially reproduce this I could possibly help.
Cellar ice acts similar to a coal pile, it will fall towards adjacent blocks. It shouldn't even stack above 2 blocks unless making it inside a closed column, but even then if you break the surrounding blocks around that column or the block underneath the first block all stacks above will break into cellar ice pieces.
I am using this mod list for singleplayer:
AltMapIconRendererContinued_v1.4.0,
HUDClockPatch_v1.0.4,
MedievalExpansionPatch_v1.2.0,
MobsRadar_v2.1.7,
RiftWardTweaks_v2.5.1,
RoomTools_v1.3.1,
StepUpAdvanced_v1.0.7,
XSkills_v0.8.19,
XLib_v0.8.16
I am using this mod list for a server:
ACulinaryArtillery_v1.2.5,
equus_v1.1.1,
genelib_v1.0.4,
APrivateMod,
13 FotSA mods (ads various animals),
MedievalExpansionPatch_v1.2.0,
MemLeakInspector_v1.0.0,
RiftWardTweaks_v2.5.1,
StepUpAdvanced_v1.0.7,
XSkills_v0.8.19,
XLib_v0.8.16
Elocrypt
This is a list of my servers affected by Medieval Expansion Patch and what 2nd block of cellar ice does and on which VS versions maps were created. In the meantime all servers are running VS 1.20.12 and MEP 1.2.0
Skyblock — everything OK - map created somwhere in 1.19
CZ Waterworld — Sandstone slab - map created around 1.20rc5 (18.12.2024) https://ibb.co/gMD5cHKw
CZ2 — Questionmark block - map created around 1.20.1 (21.01.2025) https://ibb.co/JjGpS58n
Test Server — Coroded meteoric iron block (coroded) - map created around 1.20pre1 ( 21.09.2024 ) https://i.ibb.co/VZSS3xG/2025-06-14-18-26-47.png
Waterworld — Questionmark block - map created around 1.20.1 (18.01.2025) https://ibb.co/JjGpS58n
DejFidOFF
I am not able to replicate, make sure that you replace all old placed cellar ice. Ensure you are using the new version and not the old version.
Give me steps to replicate. I spent a lot of time fixing this issue, and was not able to produce this problem anymore.
Are they like this in a new world, or only in a pre-existing world?
If they are just question mark blocks you cannot interact with (i.e. remove), those actually dont exist. You may have to regen that chunk.
Elocrypt
no, questionmark block from cellar ice still remains as a bug in 1.2.0
DejFidOFF
I have fixed this issue in the latest release.
Blaankket
This should be fixed in the latest release.
7dast
This is now compatible, enjoy!
Pamela
Floor plates should now work properly in the latest release.
On VS 1.20.7 and your mod 1.0.1 - the floor plates do not work.
Elocrypt any idea if you can make this compatible w/ 1.20.4?
Elocrypt I'm crashing when the Auroch bull attacks me.
Running on 64 bit Windows 10.0.19045.0 with 32702 MB RAM
Game Version: v1.20.4 (Stable)
3/5/2025 7:38:38 PM: Critical error occurred
System.Exception: Animation 'attack' has no keyframes, this will cause other errors every time it is ticked
at Vintagestory.API.Common.Animation.GenerateAllFrames(ShapeElement[] rootElements, Dictionary`2 jointsById, Boolean recursive) in VintagestoryApi\Common\Model\Animation\Animation.cs:line 97
at Vintagestory.API.Common.ClientAnimator.AnimNowActive(RunningAnimation anim, AnimationMetaData animData) in VintagestoryApi\Common\Model\Animation\ClientAnimator.cs:line 255
at Vintagestory.API.Common.ClientAnimator.OnFrame(Dictionary`2 activeAnimationsByAnimCode, Single dt) in VintagestoryApi\Common\Model\Animation\ClientAnimator.cs:line 271
at Vintagestory.API.Common.AnimationManager.OnClientFrame_Patch2(AnimationManager this, Single dt)
at Vintagestory.Client.NoObf.SystemRenderEntities.OnBeforeRender(Single dt) in VintagestoryLib\Client\Systems\Render\RenderEntities.cs:line 82
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 188
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 825
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 161
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 695
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 670
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334
at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Elocrypt
put down two high blocks with cellar ice causing spawn question mark block and touch that causing client crash:
ME 1.0.1
ever since I installed this on my 20-40 pop server, we've had slow memory leaks on client side. We removed it on the test server and all memory leaks are gone. something in the mod causes it.
Viktoria
Ensure that you are using the latest version v1.0.1.
Getting really bad console spam that seems like it might be causing server overloads?
1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element neck cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element head cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R ear cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L ear cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R front leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R front foot cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L front leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L front foot cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R back leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R back foot cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L back leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L back foot cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element tail cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element Body cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L front leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R back leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element Body cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element neck cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element head cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R ear cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L ear cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R front leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R front foot cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L front leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L front foot cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R back leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R back foot cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L back leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L back foot cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element tail cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element Body cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element neck cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element head cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R ear cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L ear cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R front leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R front foot cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L front leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L front foot cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R back leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R back foot cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L back leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L back foot cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element tail cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element Body cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L front leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element Body cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element R back leg cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element Body cannot be found. 1.2.2025 04:49:27 [Server Error] Shape medievalexpansion:entity/land/cow-female has a key frame element for which the referencing shape element L front leg cannot be found.
SylviaGrim
I only tested this on a world that didnt have the mod to begin with, so I am not sure. The mod does work, and should be fine using with a pre-existing world.
Elocrypt I guess I should ping back, sorry.
We had tried that, but the patch didn't seem to do anything as all the Medieval Expansion things were removed from the game; do you know if it HAS to be a new world or something similar?
SylviaGrim
This acts as a standalone, so yes disable/remove the original Medieval expansion mod. You would only be using this mod instead of the original.
For this mod, do we need to remove the original Medieval Expansion mod? Or use it alongside? I tried both ways, removing the OG removed all the content, and using it alongside didn't fix the issue of bulls crashing game on attack. I am unsure.
Yskar
A few people asked for this one, Workbench expansion patch.
Great work with the patch version. Thank you. Could you please add support for the butchers mod though?
Hey Elocrypt, I appreciate you updating this amazing mod, I've wondered about this for sometime but the Cellar Ice recipe/item is just an amazing item and has profoundly changed my Vintage Story experience and I'm wondering if it's possible to extract the cellar ice recipe/item from the mod itself? Probably a very strange request but the server I am now won't take the full mod. I don't want to leave because I'm 1 month in to my build but I really want cellar ice.
Elocrypt could you also patch Workbench expansion to 1.20.x?
Paradoxal
Sorry about that, had to delete and re-upload it real fast. Forgot to add a centerpoint to the shape.Should be all good now.
PhoenixMastM
Assuming the error you are talking about had to do with the shape, I re-uploaded and it should be fixed for sure this time.
1.0.1.zip goes to a blank page that says the file doesn't exist. Elocrypt
@Elocrypt Still throwing that error.
bringitonwimps
Should be fixed now in v1.0.1
getting this
https://pastebin.com/5SjMX4nJ
That fixed it, thanks man you're awesome
Patch won't load it says to see log files. which folder do I reference to see the problem? 1.20.3
I'm an idiot, found it
5.1.2025 18:21:07 [Error] [medievalexpansionpatch-1.0.0.zip] An exception was thrown trying to to load the ModInfo:
25.1.2025 18:21:07 [Error] [medievalexpansionpatch-1.0.0.zip] Exception: Cannot find central directory
at ICSharpCode.SharpZipLib.Zip.ZipFile.ReadEntries()
VaelophisNyx
I apologize, it is fixed now.
Try downloading again, just noticed that myself and it seems to have been fixed.
seems the file is 0 bytes, can't be opened?
Man, people have been going wild with these update patches lately. Having all these juicy blocks and decorations updated is wonderful. Hopefully someone can get on the entity animation side of things so stuff like Feverstone and Fantasy Creatures can update, but in the meanwhile, think it's time to snazzy up the fort.