
Mods / Meteoric Expansion Rehashed for 1.20.x
Tags:
Author: wwwDayDream
Side: Both
Created: Jan 25th at 4:36 PM
Last modified: Jan 25th at 4:38 PM
Downloads: 3281
Follow Unfollow 69
Author: wwwDayDream
Side: Both
Created: Jan 25th at 4:36 PM
Last modified: Jan 25th at 4:38 PM
Downloads: 3281
Follow Unfollow 69
Latest release (for outdated Vintage Story v1.20.0 - v1.20.3):
meteoricexpansion.zip
1-click install
For auto-download purposes only. No long-term support or updates provided!
A few critical bug fixes for Meteoric Expansion @1.2.5
Standalone Rebuild of the original
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.3.0 | 3281 | Jan 25th at 4:38 PM | Show | meteoricexpansion.zip | 1-click install |
Lack of config doesn't let the mod start.
28.4.2025 22:52:37 [Error] [meteoricexpansion-reborn] An exception was thrown when trying to start the mod:
28.4.2025 22:52:37 [Error] [meteoricexpansion-reborn] Exception: Object reference not set to an instance of an object.
at MeteoricExpansion.Utility.ModConfig.ReadConfig(ICoreAPI api) in F:\GIT\VintageStory\Meteoric-Expansion\src\utility\ModConfig.cs:line 36
at MeteoricExpansion.Utility.RegisterConfig.StartPre(ICoreAPI api) in F:\GIT\VintageStory\Meteoric-Expansion\src\utility\RegisterConfig.cs:line 13
at Vintagestory.Common.ModLoader.TryRunModPhase(Mod mod, ModSystem system, ICoreAPI api, ModRunPhase phase) in VintagestoryLib\Common\API\ModLoader.cs:line 661
28.4.2025 22:52:37 [Error] Failed to run mod phase Pre for mod MeteoricExpansion.Utility.RegisterConfig
Hi, I made this french translation for the mod. Is it possible to add it to the mod, please ? (I know it's written "no updates provided" but maybe a translation is an exception 😊)
Thanks for your time ! 🔥☄
Try to submit pull request to merge your changes...
I'm getting an issue where every single block is replaced with water ABOVE sea level. I tweaked the config to add more chaos and a large blast radius and then got slapped with a mass extinction event right outside my house. Now there is flowing water for every block that was mountainside, bringing my game to 10 seconds per frame, then crashing whenever I open the world. Thankfully, I backed up my world, but now I have to disable the mod in case it happens again.
Just a heads up for the next version: The modinfo still expects 1.19 as the game version.
KamiPyro
That's the default setting. You need to enable terrain destruction in the config file if you want proper impacts. Otherwise they'll just explode and drop a few ressources around the ground.
I have meteors that will come burning in through the sky loudly and then break midair. These seem like the ones that are supposed to crash into the ground but for me, they always explode in the air. I do have a bunch of mods.
Seems to work great for me, thanks for doing this!