Mods / Extra Overlays

Tags: #Graphics #QoL #Utility
Author: DArkHekRoMaNT
Side: Client
Created: Oct 20th 2021 at 6:26 AM
Last modified: Jan 24th at 10:05 PM
Downloads: 39281
Follow Unfollow 618

Latest release (for outdated Vintage Story v1.20.x):
ExtraOverlays_VS1.20.1_net7_v1.5.0.zip  1-click install


Requires CommonLib for VS 1.18+

Simple client mod, currently only adds a health bar above the mob you are looking at.

 

tags
health, bar, healthbar, hp, hpbar, hitpoint, playerhealth, enemyhealth, indicator, damage, lifebar

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.5.0 11496 Jan 24th at 10:05 PM Show ExtraOverlays_VS1.20.1_net7_v1.5.0.zip 1-click install
v1.4.0 13866 Jan 6th 2024 at 3:11 PM Show ExtraOverlays_VS1.19.0-rc.5_net7_v1.4.0.zip 1-click install
v1.3.1 6650 Apr 8th 2023 at 1:38 PM Show ExtraOverlays_v1.18.0-rc.1_v1.3.1.zip 1-click install
v1.3.0 521 Apr 4th 2023 at 11:24 AM Show ExtraOverlays_v1.18.0-rc.1_v1.3.0.zip 1-click install
v1.2.0 518 Mar 24th 2023 at 8:05 PM Show ExtraOverlays_v1.18.0-pre.7_v1.2.0.zip 1-click install
v1.1.1 2756 Sep 10th 2022 at 4:48 PM Show ExtraOverlays_v1.17.3_v1.1.1.zip 1-click install
v1.1.0 1814 Dec 13th 2021 at 4:42 PM Show ExtraOverlays_v1.16.0-pre.8_v1.1.0.zip 1-click install
v1.0.2 1212 Oct 20th 2021 at 2:07 PM Show ExtraOverlays_v1.15.7_v1.0.2.zip 1-click install
v1.0.0 448 Oct 20th 2021 at 6:31 AM Show ExtraOverlays_v1.15.7_v1.0.0.zip 1-click install

32 Comments (oldest first | newest first)

💬 DArkHekRoMaNT , Apr 29th at 7:24 PM


Works with any entities that have health points SoloBlood

 

I planned to add another ones later, but in the end it remained a mod only for the health bar RacoonBuilder

 

💬 RacoonBuilder, Mar 18th at 12:02 AM

Sorry to be pedantic, but...

Why is it called "Extra Overlays" if it only add healthbars? Shouldn't it be called "Healthbar Overlay" instead?

Great mod though! 👍

💬 SoloBlood, Mar 2nd at 2:35 PM

I have a bunch of mods from Tentharchitect do this work with those animals?

💬 pngwn, Feb 18th at 1:45 PM

Working in 1.20.4

💬 Ijkdenem, Feb 2nd at 8:26 PM

OMG this is so freaking helpfull!!! i didn't know it worked on the enemies too!!! yay!!! P.S. still works as of 1.20.3 so far as i can tell. 

💬 MRGOOSE, Jan 24th at 4:25 PM

Keagan Weeder it works on 1.20, currently using 1.20.1 and it still works

💬 Weeder, Jan 23rd at 6:45 PM

This going to be updated for 1.20 ??

I Love this Mod 

💬 Keagan, Jan 19th at 12:44 PM

will this be updated to 1.20.1?

 

💬 Keagan, Jan 18th at 9:18 PM

will this be updated to 1.20.1?

 

💬 DefiledMage, Jan 10th at 4:40 PM
Everything works fine for me. Version 1.20 rc.8. Thank you
 
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💬 Atmosk, Dec 9th 2024 at 2:14 AM

DArkHekRoMaNT

Just tested it and it works fine, using the most recent CommonLib (2 hrs ago Dec 8) no updated needed as far as I can tell. Only tested a few mobs, but should work fine.

💬 DArkHekRoMaNT , Dec 9th 2024 at 12:50 AM

Anyone have problems with 1.20? Might work as is

💬 Falco, Jul 1st 2024 at 3:31 PM

Yes, found extra info mod. seems to do what I want.

💬 DArkHekRoMaNT , Jul 1st 2024 at 7:43 AM

Or do you mean the same bar as health? Might make sense Falco

💬 DArkHekRoMaNT , Jul 1st 2024 at 7:41 AM

I think no. Perhaps you can use ExtraInfo for this. In this mod I will probably add temporal / light / spawn / etc overlays. Maybe. Some day. Falco
Try CommonLib v2.5.0-rc.1 mrbrewed

💬 Falco, Jun 30th 2024 at 3:14 PM

Would be nice if it did other things, like showing remaining burn time on charcoal kilns, coke ovens and pit kilns for pottery.

💬 mrbrewed, Jun 21st 2024 at 4:10 AM

Hey love the mod but just found one tiny problem with it, even though it says clientside, it doesn't appear to work in multiplayer? I can see the healthbars no problem in singleplayer, but when joining my friends server there's no health bars showing up.

💬 The_True_Goo, Apr 21st 2024 at 11:35 AM

currently works in 1.19.3

💬 DArkHekRoMaNT , Jan 16th 2024 at 6:11 PM

Game version? Latest release for 1.19.0-rc.5+ only LightnerJ1993 ZachNum1Gamer

💬 Lightnerj12, Jan 9th 2024 at 9:10 PM

Yeah having the same issue, downloaded common lib, was working around 9am est/us so this is just new, maybe needs an update? Edit: I guess it was updated 3 days ago, so thats not it

 

 

💬 ZachNum1Gamer, Jan 9th 2024 at 7:39 PM

I installed CommonLib and it still says "Unable to resolve some mod dependencies. Check log files" I don't see any log files.

💬 DArkHekRoMaNT , Sep 24th 2023 at 12:37 PM

CommonLib Plumeria

💬 Plumeria, Sep 24th 2023 at 12:34 PM

Hello, I've added this mod recently but it says "Unable to resolve some mod dependencies. Check log files."

💬 Wertex, Sep 18th 2023 at 4:18 PM

Do I have to turn it on?

💬 DUCATISLO, Sep 7th 2023 at 1:18 PM

gg

💬 Yombo, Jul 24th 2023 at 3:23 AM

Do I have to turn it on? I haven't been able to get this to work. I got the commonlib so that it doesn't give me an error any more but nothing shows up when I hover my cursorover a Drifter or Goat.

💬 Kaev, Apr 7th 2023 at 5:08 AM

@Khallie, use 2.0.2 version Common lib

💬 Khallie, Apr 7th 2023 at 4:23 AM

I am getting this error for rc1

Running on 64 bit Windows with 16 GB RAM
Game Version: v1.18.0-rc.2 (Unstable)
7/04/2023 1:58:23 PM: Critical error occurred in the following mods: commonlib@2.0.0, extraoverlays@1.3.0
Loaded Mods: bettercrates@1.6.0-rc.1, chiseltools@1.8.2, extrachests@1.7.0-pre.1, mannequinstand@1.0.1, mineralinguistics@1.0.0, primitivesurvival@3.1.5, RockBlocks@1.0.0, visibleore@1.0.1, vtpp@1.0.0, game@1.18.0-rc.2, zoombuttonreborn@1.4.0, animalcages@2.1.0, carryon@0.13.0-pre.3, commonlib@2.0.0, hudclock@2.9.0-pre.2, medievalexpansion@3.9.0, nemi@1.1.0, prospectorinfo@4.1.4, creative@1.18.0-rc.2, survival@1.18.0-rc.2, VsTrashcan@1.0.1, em@2.0.0-pre.5, extraoverlays@1.3.0, bricklayers@2.0.0-pre.4
System.Collections.Generic.KeyNotFoundException: Unknown config type: ExtraOverlays.HealthBarRenderConfig
at CommonLib.Config.ConfigManager.GetConfig(Type type) in CommonLib/Config/ConfigManager.cs:line 132
at CommonLib.Config.ConfigManager.GetConfig[T]() in CommonLib/Config/ConfigManager.cs:line 123
at ExtraOverlays.ExtraOverlayEntityBehavior..ctor(Entity entity) in ExtraOverlays/ExtraOverlayEntityBehavior.cs:line 16
at ExtraOverlays.Core.OnPlayerEntitySpawn(IClientPlayer byPlayer) in ExtraOverlays/Core.cs:line 16
at Vintagestory.API.Client.PlayerEventDelegate.Invoke(IClientPlayer byPlayer)
at Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 283
at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 745
at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 304
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 724
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 627
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 126
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479
at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93

💬 TheNiteFox, Nov 2nd 2022 at 9:32 PM

Using it in 1.17.6 and its working fine, but for some reason it causes this error: [Warning] Client registered 1 network channels (loggerextensions) the server does not know about, may cause issues. 

 

💬 DanaCraluminum, Jul 21st 2022 at 9:28 PM

Works in 1.17

💬 DArkHekRoMaNT , Dec 13th 2021 at 4:43 PM

ExtraOverlays v1.1.0 compatible with 1.16.0-pre.8 or higher, not compatible with 1.15.10

💬 degradka, Oct 23rd 2021 at 6:52 AM

Thank you for this mod, I love you <3

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