Mods / ProspectorInfo

Category: #Other #QoL
Author: P3t3rix
Side: Client
Created: Aug 31st 2021 at 2:43 PM
Last modified: Dec 28th 2021 at 10:38 AM
Downloads: 6037
Follow Unfollow 113


A clientside only mod to save trees by not having to write down the values of your prospecting.


  • .pi - main command for the mod and the default sub-command is to 'showoverlay', which will toggle the rendering of the texture on the map
  • .pi showoverlay [true,false] - Sending no arguments will simply toggle the value of the RenderTexturesOnMap config option. Sending either true or false, will set the config option to the appropriate value
  • .pi setcolor [0-255] [0-255] [0-255] [0-255] - Set's the value of the TextureColor field in the config & rebuilds the texture.
  • .pi setbordercolor [0-255] [0-255] [0-255] [0-255] - Set's the value of the BorderColor field in the config & rebuilds the texture.
  • .pi setborderthickness [number] - Set the BorderThickness value in the config & rebuilds the texture.
  • .pi toggleborder [true,false] - Set's the `RenderBorder` value in the config & rebuilds the texture.


  • TextureColor [0-255] [0-255] [0-255] [0-255] - The default color to use for the texture. Default: 7 52 91 50
  • BorderColor [0-255] [0-255] [0-255] [0-255] - The default color to use for the border texture. Default: 0 0 0 200
  • BorderThickness [number] - The thickness, in pixels, of the border color. Default: 1
  • RenderBorder [true,false] - Whether or not to render the border at all. Default: true
  • AutoToggle [true,false] - Whether or not to toggle the texture on map automatically, based on the player equipping/unequipping a prospecting pick. Default: true


Whenever you finish prospecting a chunk, the data is saved into the ModData folder and added to the chunk info of the world map. This is just a 1:1 parsing of the chat message that the prospecting pick sends. 

The mod renders a transparent square of all chunks that have been prospected. If a chunk is re-prospected, the message is simply overwritten. The rendering of these squares can be toggled with the .pi command.



For more infos, issues, etc. please use the Github.

Version For Game version Downloads Release date Changelog Download
v3.1.2 3752 Dec 28th 2021 at 10:38 AM Show
v3.1.1 129 Dec 27th 2021 at 11:12 PM Show
v3.1.0 1622 Sep 13th 2021 at 8:46 PM Show
v3.0.0 534 Aug 31st 2021 at 3:09 PM Show

3 Comments (oldest first | newest first)

Wooza, Mar 21st at 1:20 PM

Seems to work fine with 1.16.4

mumbly_joe, Jan 19th at 3:25 PM

will this mod be updated for 1.6?

Derzhizhabl, Sep 27th 2021 at 10:44 PM

Neat! Nice job 💪

delete edit