
Mods / ProspectorInfo
Category:
#Other
#QoL
Author: P3t3rix
Side: Client
Created: Aug 31st 2021 at 2:43 PM
Last modified: Dec 28th 2021 at 10:38 AM
Downloads: 6037
Follow Unfollow 113
Author: P3t3rix
Side: Client
Created: Aug 31st 2021 at 2:43 PM
Last modified: Dec 28th 2021 at 10:38 AM
Downloads: 6037
Follow Unfollow 113
VsProspectorInfo
A clientside only mod to save trees by not having to write down the values of your prospecting.
Commands
- .pi - main command for the mod and the default sub-command is to 'showoverlay', which will toggle the rendering of the texture on the map
- .pi showoverlay [true,false] - Sending no arguments will simply toggle the value of the RenderTexturesOnMap config option. Sending either true or false, will set the config option to the appropriate value
- .pi setcolor [0-255] [0-255] [0-255] [0-255] - Set's the value of the TextureColor field in the config & rebuilds the texture.
- .pi setbordercolor [0-255] [0-255] [0-255] [0-255] - Set's the value of the BorderColor field in the config & rebuilds the texture.
- .pi setborderthickness [number] - Set the BorderThickness value in the config & rebuilds the texture.
- .pi toggleborder [true,false] - Set's the `RenderBorder` value in the config & rebuilds the texture.
Configuration
- TextureColor [0-255] [0-255] [0-255] [0-255] - The default color to use for the texture. Default: 7 52 91 50
- BorderColor [0-255] [0-255] [0-255] [0-255] - The default color to use for the border texture. Default: 0 0 0 200
- BorderThickness [number] - The thickness, in pixels, of the border color. Default: 1
- RenderBorder [true,false] - Whether or not to render the border at all. Default: true
- AutoToggle [true,false] - Whether or not to toggle the texture on map automatically, based on the player equipping/unequipping a prospecting pick. Default: true
Usage
Whenever you finish prospecting a chunk, the data is saved into the ModData folder and added to the chunk info of the world map. This is just a 1:1 parsing of the chat message that the prospecting pick sends.
The mod renders a transparent square of all chunks that have been prospected. If a chunk is re-prospected, the message is simply overwritten. The rendering of these squares can be toggled with the .pi command.
For more infos, issues, etc. please use the Github.
Version | For Game version | Downloads | Release date | Changelog | Download |
---|---|---|---|---|---|
v3.1.2 | 3752 | Dec 28th 2021 at 10:38 AM | Show | ProspectorInfo-3.1.2.zip | |
v3.1.1 | 129 | Dec 27th 2021 at 11:12 PM | Show | ProspectorInfo-3.1.1.zip | |
v3.1.0 | 1622 | Sep 13th 2021 at 8:46 PM | Show | ProspectorInfo-3.1.0.zip | |
v3.0.0 | 534 | Aug 31st 2021 at 3:09 PM | Show | ProspectorInfo-3.0.0.zip |
Seems to work fine with 1.16.4
will this mod be updated for 1.6?
Neat! Nice job 💪