Mods / Resin On All Sides [OBSOLETE]

Tags: #Cosmetics #Graphics #QoL
Author: DanaCraluminum
Side: Both
Created: Apr 3rd 2023 at 5:09 PM
Last modified: Apr 3rd 2023 at 5:10 PM
Downloads: 16267
Follow Unfollow 223

Latest release (for outdated Vintage Story v1.19.0 - v1.19.8):
ResinOnAllSides-v1.0.0.zip  1-click install


[Discord]

I'm living in Ukraine and there is war happening right now. Most of my free time I spend on modding when I get a few hours between electricity blackouts.
If you love my work, you can support me on Patreon, I would greatly appreciate it ❤️. Donations keep me doing what I truly love - modding.


Mod is no longer maintained, further updates will only be available in Dana Tweaks.

Resin shape on all sides of leaking log

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 16267 Apr 3rd 2023 at 5:10 PM Show ResinOnAllSides-v1.0.0.zip 1-click install

29 Comments (oldest first | newest first)

💬 IamMortui, Mar 9th at 1:38 AM

Nevermind, I found it out. Downloaded the mod config UI.

💬 IamMortui, Mar 9th at 1:33 AM

DanaCraluminum How do I do that? I've looked through the mods files and cannot find a "config".

💬 DanaCraluminum , Mar 8th at 8:56 PM

IamMortui Why not disable everything else except one tweak in config?

💬 IamMortui, Mar 8th at 8:51 PM

Agreed with the comments here. Dana Tweaks is a lot to take in. I just want resin on all sides. Not the 1000 other features of Dana Tweaks.

💬 DanaCraluminum , Feb 20th at 12:16 PM

RNM Я добавила мод в Dana Tweaks

💬 RNM, Feb 20th at 12:12 PM

бро как будет время обнови пожалуйста мод 

💬 DanaCraluminum , Jan 31st at 2:37 PM

Xiarno

It is much easier for me to manage 5-10 mods than 100 mods.

if you didn't know, I already have 100+ mods and managing them all would be absolute nightmare.

💬 Xiarno, Jan 31st at 2:32 PM

If you only want resin on all sides and nothing else, then yes the other mod is 100% bloat.

💬 DanaCraluminum , Jan 31st at 2:23 PM

Xiarno There is no bloat in other mod, the mod is simple and 1000% configurable

💬 Xiarno, Jan 31st at 2:16 PM

This is very silly. Many people don't want all the bloat coming from the other mod and just want a simple mod like this. This should keep being updated as an individual mod.

💬 Nedrakus, Jan 25th at 2:06 PM

Still works in 1.20.3, brilliant, thank you!

Install as client only but tested to work on both solo and multiplayer (server) games.

💬 DanaCraluminum , Jan 21st at 3:33 PM

Doomstrike53 You won't change my mind

💬 Doomstrike53, Jan 21st at 2:56 AM

I miss when this mod worked and wasn't packaged with a ton of other stuff I don't need

💬 DUCATISLO, May 28th 2024 at 4:54 PM

DanaCraluminum ah its ok works on single i thought it was a client mod

💬 DanaCraluminum , May 28th 2024 at 2:09 PM

DUCATISLO I can't reproduce it on 1.19.8 without any mods installed

💬 DUCATISLO, May 28th 2024 at 1:09 PM

gg

 

mod dosent work

💬 DanaCraluminum , Sep 26th 2023 at 9:54 AM

ClericalHeretic It is purely visual, so new shape applies to every resin block

💬 ClericalHeretic, Sep 26th 2023 at 7:33 AM

IAmJade bumping thread with the same question. Does this update existing resin blocks, or does it only apply to new ones?

 

💬 DanaCraluminum , Sep 16th 2023 at 2:31 PM

Ryuu I don't know, it is purely decorative mod

💬 Ryuu, Sep 16th 2023 at 11:55 AM

does this work on wildfarming and not prevent the tree from becoming a living tree?

💬 NominalHero0, Apr 25th 2023 at 8:45 PM

Thanks for that - I made a bad assumption.  Looking more into it it looks like AncientTools could be the problem here but I just installed it yesterday and we'd had crashing occur before then.  Im going to try to find the previous crash event log.

Im currently using: AncientTools, Cairns, CarryOn, CommonLib, hudclock, PlayerCorpse, PrimitiveSurvival, SortableStorage, StepUp, TranslocatorEngineering, xlib, xskills.


Edit: I say that it might be related to Ancient Tools because someone in the Discord linked to a bit of Ancient Tools code that might be related - https://github.com/TaskaRaine/Ancient-Tools/blob/391b0511e749a8e0ba158c5183897ec7c6c214bb/assets/ancienttools/blocktypes/directionalresin.json#L11

Just for more context.

💬 DanaCraluminum , Apr 25th 2023 at 8:07 PM

NominalHero0 What all the mods you have installed on the server?

💬 DanaCraluminum , Apr 25th 2023 at 8:06 PM

NominalHero0 The mod only changes shapes, it doesn't affect code at all

💬 NominalHero0, Apr 25th 2023 at 8:01 PM

I've got some crashing on 1.18.1 that occurs (sometimes) when my players chop down trees and I think it might be related to this mod but its not something I'm able to recreate consistently so Im having trouble nailing it down.  I've removed the mod from the server but players are still seeing issues.  Is there any other folder I need to check to remove stuff from the server or from local files to make sure its all gone?

If you're curious, heres my crash log.  Maybe you can see something that would point me in a better direction or help me understand the issue:

Player X got removed. Reason: Threw an exception at the server
25.4.2023 13:38:10 [Error] System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.GameContent.BlockBehaviorHarvestable.OnBlockInteractStop(Single secondsUsed, IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel, EnumHandling& handled) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockBehavior\BehaviorHarvestable.cs:line 100
at Vintagestory.API.Common.Block.OnBlockInteractStop(Single secondsUsed, IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Common\Collectible\Block\Block.cs:line 1389
at Vintagestory.Server.ServerSystemBlockSimulation.callOnUsingBlock(ServerPlayer player, Block block, BlockSelection blockSel, Single& secondsPassed, Boolean callStop) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\BlockSimulation.cs:line 452
at Vintagestory.Server.ServerSystemBlockSimulation.HandleBlockInteract(Packet_Client packet, ConnectedClient client) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\BlockSimulation.cs:line 436
at Vintagestory.Server.ServerSystemInventory.HandleHandInteraction(Packet_Client packet, ConnectedClient client) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\Inventory.cs:line 258
at Vintagestory.Server.ServerMain.ProcessNetMessage(NetIncomingMessage msg, NetServer mainSocket) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMainNetworking.cs:line 107

💬 DanaCraluminum , Apr 16th 2023 at 2:42 PM

IAmJade Doesn't matter

💬 Jadesy, Apr 16th 2023 at 2:39 PM

Is this a mod that we can add to a world that is already generated and still expect to have every leaking log show resin on all sides?
Or, will only newly generated areas have leaking logs on all sides?

💬 Lance, Apr 4th 2023 at 7:14 PM

This is awesome.  Thanks.

💬 DanaCraluminum , Apr 4th 2023 at 10:36 AM

EiraValkyrie Thank you ❤️

💬 EiraValkyrie, Apr 4th 2023 at 10:07 AM

Beautiful. One way to get around the fact that you can't rotate them. Damn hardcoded xyz rotation. Finally, I can make a wall of leaking resin logs using carry on.

Also helps with visibility!

 (edit comment delete)