Mods / Nutrition Config

Category: #Food #Tweak #Utility
Author: Craluminum
Side: Server
Created: Apr 15th at 1:44 PM
Last modified: Apr 15th at 1:44 PM
Downloads: 112
Follow Unfollow 6

Latest file for Various v1.18.x: 1-click install

Allows to configure food nutrition properties (both vanilla and modded).
Configuration file is located in VintagestoryData/ModConfig/ConfigureEverything, it is appeared after loading any world.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 112 Apr 15th at 1:44 PM Show Install now

1 Comments (oldest first | newest first)

💬 Belrindor, Apr 20th at 9:57 PM

Running this in 18.0 Stable. It runs fine thus far, but when I edit the toxicity of mushrooms from a negative amount to either zero or a positive amount, it displays properly in the tooltip when moused over, and I can eat them raw just fine. The problem occurs when they are cooked. It somehow reverts back to a negative amount that I cannot see or edit. Like I can eat a raw funeral bell just fine. I make cooked food with it and it becomes a -40hp pot of death! :P So somewhere, somehow, it's pulling the original damage values. If there's another table for 'cooked', can you please include those in the nutrition config so we can edit those as well and not have cooking pots of instant death? :D (Would be great if we could somehow feed hearty funeralbell stew to the wolves though!) Outside of the scope of this mod, I know. Just a fun thought. Maybe a feeding trough that can be filled with poisoned wolf bait that they're attracted to, would give a use for all these shrooms o' doom!

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