
Mods / No Bells
Tags:
#Cheat
#Creatures
#Tweak
Author: Lich
Side: Both
Created: Jan 16th 2022 at 2:22 AM
Last modified: Jan 16th 2022 at 2:44 AM
Downloads: 1924
Follow Unfollow 12
Author: Lich
Side: Both
Created: Jan 16th 2022 at 2:22 AM
Last modified: Jan 16th 2022 at 2:44 AM
Downloads: 1924
Follow Unfollow 12
Latest file for
v1.16.0:
No Bells - VS 1.16.0.zip
1-click install
Removes bells from the game.
Patch code originally by CJHKnight2 for their mod "No Bells or Drifters", but it has not been maintained since 1.14.7 and only patched out bells and drifters in the same mod. I decided to expand the idea to all aggressive entities in the game, and make the mods individual.
I will be maintaining these mods into the future as well as making patches for new aggressive mobs added to the game.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.0 | 1556 | Jan 16th 2022 at 2:22 AM | Show | No Bells - VS 1.16.0.zip | Install now | |
v1.0.1 | 368 | Jan 16th 2022 at 2:44 AM | Show | No Bells - VS 1.15.0.zip | Install now |
The patch is dead-simple, so it should work unless some massive change was done to the game, which seems unlikely in this case:
[
{
"op": "add",
"path": "/enabled",
"value": false,
"file": "entities/land/bell.json"
}
]
It should be completely safe to try the mod and remove if it doesn't work, at any rate.
Any idea if this still functions?